The Angband Ladder: Ociragord, DeathMold Symbiant by Yottle

  [ToME 2.3.5 Character Sheet]

 Name  : Ociragord              Age                 15       STR!     40       
 Sex   : Neuter                 Height              10       INT!     33       
 Race  : DeathMold LostSoul     Weight              52       WIS!     40       
 Class : Symbiant               Social Class        24       DEX!     39       
 Body  : Player                                              CON!     40       
 God   : Eru Iluvatar                                        CHR!     24       
                                                                               
 + To Melee Hit          62 Level             50    Hit Points     1228/  1228 
 + To Melee Damage       59 Experience  19556058    Spell Points    575/   575 
 + To Ranged Hit         76 Max Exp     19556058    Sanity          930/   930 
 + To Ranged Damage      19 Exp to Adv.    *****    Piety               299732 
   AC                 22+75 Gold          835876    Speed           Fast (+33) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Very Good    Blows/Round:  4         
 Bows/Throw  : Legendary[5] Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Bad          Mel.dmg/Rnd:  4d4+236   
 Stealth     : Fair         Magic Device: Bad          Infra-Vision: 190 feet  
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You were born in dragon droppings, created by a curious              
          adventurer.  Since then you have given life to five foul             
          offspring.                                                           
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Mordor: Level 65 (3250')
        Angband: Level 112 (5600')
        Barrow-Downs: Level 8 (400')
        Mount Doom: Level 99 (4950')
        Halls of Mandos: Level 98 (4900')
        Cirith Ungol: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 28 (1400')

 You have done something experimental.
 Your body is a Player.
 You are currently on level 109 of Angband.
 You have defeated 453 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You abandoned Gondolin when it most needed you, thus causing its destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved Arda and became a famed Ruler.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 18th Quelle of the 2890th year of the third age.
 You have been adventuring for 32 days.

                    adefghmnopuz{|@             
        Add Str   : ...233...4...6.             
        Add Int   : ...23...2......             
        Add Wis   : ...23...2.....+             
        Add Dex   : .2.23..3.......             
        Add Con   : ...233...44....             
        Add Chr   : ...233..2......             
        Mul Mana  : ..............+             
        Mul SPower: +..............             
        Add Stea. : ...2....2......             
        Add Sear. : .....3......36.             
        Add Infra : ............36.             
        Add Tun.. : ............36.             
        Add Speed : ..*23.332......             
        Slay Orc  : ............++.             
        Slay Troll: ............++.             
        Slay Giant: .............+.             
        Slay Drag.: .............+.             
        Acid Brand: ............++.             
        Sust Str  : ....+..........             
        Sust Int  : ...+...........             
        Sust Wis  : ...+...........             
        Sust Dex  : ....+..........             
        Sust Con  : ....+.....+....             
        Sust Chr  : ...+...........             
        Invisible : ........+..+...             
        Mul life  : ...............             
        Sens Fire : ...............             
        Reflect   : ...............             
        Free Act  : .+.++....+.....             
        Hold Life : ...++.+.......+             
        Imm Acid  : .......++*...+.             
        Imm Elec  : ....*..........             
        Imm Fire  : .....*..+......             
        Imm Cold  : ...*....+.+....             
        Res Pois  : ....+..........             
        Res Fear  : .........+.....             
        Res Light : ......+........             
        Res Dark  : ......+......+.             
        Res Blind : ...+...........             
        Res Conf  : ......++.+.....             
        Res Sound : .........+.....             
        Res Shard : .......++......             
        Res Neth  : ..............+             
        Res Nexus : ..............+             
        Res Chaos : ......+..+.....             
        Res Disen : ....+........+.             
        Levitate  : ....+..........             
        See Invis : ...++++.......+             
        Digestion : ....+..........             
        Regen     : ....+.....+....             
        Xtra Might: .+.............             
        Activate  : ...++++.+.+..+.             
        Fly       : .....+.........             
        Climb     : .............+.             
        Orc.ESP   : ......+..+..++.             
        Troll.ESP : ............+..             
        Dragon.ESP: .+.............             
        TLord.ESP : .....+.........             
        Full ESP  : ...+...........             

Skills (points left: 0)
 - Combat                                        01.000 [0.800]
          . Weaponmastery                        03.500 [0.800]
          . Archery                              03.500 [0.700]
          . Barehand-combat                      01.000 [0.600]
 - Sneakiness                                    01.000 [0.800]
          . Stealth                              26.000 [0.800]
          . Disarming                            02.500 [0.700]
 - Magic                                         50.000 [0.700]
          . Magic-Device                         01.500 [1.000]
          . Necromancy                           00.000 [0.200]
 - Spirituality                                  36.000 [0.500]
          . Prayer                               50.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  50.000 [1.100]
          . Corpse-preservation                  05.500 [0.900]
          . Possession                           00.000 [0.100]
          . Symbiosis                            50.000 [0.800]

 9 of your companions have been killed.

  [Fates]

You may meet a Yellow light on level 15.
You are fated to find a Filthy Rag on level 18.
You are fated to find a Potion of Slowness on level 19.


  [Character Equipment]

a) a Mage Staff of Power (1d4) (+6,+16) (+11)
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 11.  
    You found it lying in a vault on level 81 of Halls of Mandos.
d) The Long Bow of Bard (x5) (+17,+19) (+2)
    It increases your dexterity and luck by 2.  It provides immunity to
    paralysis.  It allows you to sense the presence of dragons.  It fires
    missiles with extra might.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
e) an Indestructible Ring of Speed (+16) {!k}
    It increases your speed by 16.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Speed Ring Market.
f) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
g) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
h) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, confusion and shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
o) The Shadow Cloak of Luthien [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    shards.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to sound and chaos.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 43 of Halls of Mandos.
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt (6d8) every 7+d7 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    constitution by 4.  It sustains your constitution.  It provides
    resistance to cold.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
z) a Master quylthulg (3000 hp)
{) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching)
    It increases your searching, infravision, ability to tunnel and luck
     by 3.  It does extra damage from acid.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It allows you
    to sense the presence of orcs and trolls.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Ancalagon the Black on level 94 of Mount
    Doom.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy
    It cannot be harmed by fire.  
    You found it in the remains of a Demilich on level 97 of Halls of Mandos.
b) a Fireproof Tome of Knowledge
    It cannot be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
c) a Fireproof Tome of the Mind
    It cannot be harmed by fire.  
    You found it in the remains of a Nightwalker on level 97 of Halls of
    Mandos.
d) a Fireproof Holy Tome of Eru Iluvatar
    It cannot be harmed by fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
e) The Wand Construction Kit {satisfy hunger}
    It can be activated for satisfy hunger every 100 turns.  
    You bought it from the Magic shop.
f) 24 Morphic Oils of Mouse {!k}
g) 5 Potions of *Healing* {!k}
h) 10 Potions of Restore Mana {!k}
i) 5 Scrolls of *Identify*
j) 2 Scrolls of Mass Genocide {!k}
k) a Mithril Rod of Simplicity of Restoration (160/160)
l) a Mithril Rod of Simplicity of Recall (160/160)
    
    You found it lying in a vault on level 74 of Halls of Mandos.
m) a Mithril Rod of Simplicity of Disarming (160/160)
n) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Nightwalker on level 70 of Paths of the
    Dead.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) a Morphic Oil of Vapour
b) a Morphic Oil of Serpent
c) 4 Potions of *Healing*
d) 5 Potions of Life
e) a Scroll of Genocide
f) an Adamantite Rod of Speed (200/200)
g) an Adamantite Rod of Simplicity of Nothing (200/200)
h) The Robe of Incanus [2,+20] (+3)
    It grants you the power of weigh magic if it is being worn.  It can be
    used to store a spell.  It increases your intelligence, wisdom and 
    searching by 3.  It sustains your intelligence and wisdom.  It
    provides immunity to paralysis.  It provides resistance to acid, 
    electricity, fire and cold.  It allows you to see invisible monsters.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
i) The Robe of Great Luck [-30,-20] (+60)
    It increases your luck by 60.  It provides immunity to paralysis.  It 
    drains mana and life.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 92 of Halls of Mandos.
j) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
k) a Mage Staff of Wizardry (1d4) (-5,-11)(60%) (+3)


  [Home Inventory - Lothlorien ]

a) 6 Sprigs of Athelas
b) 55 Morphic Oils of Mouse {!k}
c) 28 Potions of Healing {!k}
d) an Adamantite Rod of Nothing (200/200)
e) 2 Rod Tips of Recall (80 Mana to cast)
f) a Rod Tip of Disarming (50 Mana to cast)
g) The Ring of Tulkas (+4)
h) The Ring of Power 'Narya' (+6,+6) (+1)
i) The Augmented Chain Mail of Thoron (-15,-33) [16,+18](40%)
    It increases your hit points by 40%.  It sustains your intelligence
     and wisdom.  It provides immunity to fire.  It provides resistance to 
    electricity, poison, dark and chaos.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Master lich on level 70 of Paths of the
    Dead.
j) The Augmented Chain Mail of Echinuvil (-28,-55) [16,+7](20%)
    It increases your hit points by 20%.  It sustains your dexterity and 
    charisma.  It provides immunity to acid.  It provides resistance to 
    electricity, light, shards and nexus.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Black reaver on level 70 of Paths of the
    Dead.
k) The Metal Brigandine Armour of Elosseri (-3 to accuracy) [19,+0]
    It sustains your intelligence.  It provides immunity to acid, 
    electricity, fire and cold.  It provides resistance to confusion.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The White Balrog on level 40 of The
    Helcaraxe.
l) a Mage Staff of Mana (1d4) (+0,+9)(100%)
    It can be wielded two-handed.  It can be used to store a spell.  It
    increases your mana capacity by 100%.  
    You found it lying in a vault on level 74 of Halls of Mandos.



Posted on 6.2.2020 02:28

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