The Angband Ladder: Yayctred, RohanKnight Priest by <angband.oook.cz.rocks@vaevictus.net>

  [ToME 2.2.4 Character Dump]

 Name  : Yayctred               Age                 23       STR:     19       
 Sex   : Female                 Height              38       INT:      7       
 Race  : RohanKnight            Weight              71       WIS:     31       
 Class : Priest(Eru)            Social Class         1       DEX:     14       
 Body  : Player                                              Con:     22     23
 God   : Eru Iluvatar                                        CHR:     16       
                                                                               
 + To Melee Hit          15 Level             29    Max Hit Points       258   
 + To Melee Damage       18 Experience    126422    Cur Hit Points       258   
 + To Ranged Hit         22 Max Exp       126422    Max SP (Mana)        127   
 + To Ranged Damage       8 Exp to Adv.   180000    Cur SP (Mana)        127   
   AC                 17+24 Gold          180425    Piety               3458   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Poor         Mel.dmg/Rnd:  3d3+18    
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 0 feet    
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Serf.  You have brown           
          eyes, straight red hair, and an average complexion.                  
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 29 (1450')
        Barrow-Downs: Level 10 (500')

 Your body is a Player.
 You are currently on level 29 of Mirkwood.
 You have defeated 1577 enemies.
 You saved 29 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 49th Yavie of the 2890th year of the third age.
 You have been adventuring for 6 days.

                    adefkmnopsuxz{|@            
        Add Str   : 3.23............            
        Add Int   : .........2......            
        Add Wis   : .........2......            
        Add Dex   : ....3...........            
        Add Con   : 3...............            
        Add Stea. : .......3........            
        Add Tun.. : ..............1.            
        Add Speed : ...............+            
        Slay Evil : +...............            
        Slay Demon: +...............            
        Slay Troll: +...............            
        Slay Drag.: +...............            
        Poison Brd: .............+..            
        Sust Str  : ......+.........            
        Sust Int  : ..+...+.........            
        Sust Wis  : ......+.........            
        Sust Dex  : ......+.........            
        Sust Con  : ......+.........            
        Sust Chr  : ..+...+.........            
        Invisible : ..+.............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.........++....            
        Hold Life : ......+.........            
        Res Acid  : ......+.........            
        Res Elec  : ......+.........            
        Res Fire  : ..+...+.........            
        Res Cold  : ......+.+.......            
        Res Pois  : ....+....+......            
        Res Fear  : +...............            
        Res Lite  : ................            
        Res Dark  : +.+.............            
        Res Blind : ..+...+..+......            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ..+.............            
        Res Disen : ................            
        Lite      : +...............            
        See Invis : +...............            
        Regen     : ..+.............            
        Xtra Might: .+..............            
        Activate  : ....+...........            
        Cursed    : ..+.............            
        Orc.ESP   : .........+......            
        Troll.ESP : .........+......            
        Evil.ESP  : +........+......            

Skills (points left: 0)
 - Combat                                        21.250 [0.700]
          . Weaponmastery                        33.400 [0.900]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.300]
 - Magic                                         10.891 [0.900]
          . Magic-Device                         14.650 [1.050]
          . Spell-power                          04.900 [0.700]
          . Necromancy                           01.000 [0.300]
 - Spirituality                                  23.100 [1.000]
          . Prayer                               32.500 [1.500]
          . Mindcraft                            33.600 [0.600]
 - Monster-lore                                  00.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Perfect casting


  [Character Equipment]

a) a War Hammer of Gondolin (3d3) (+11,+7) (+3)
    It can be wielded two-handed.  It
    provides light (radius 1) forever.  It increases your strength and 
    constitution by 3.  It is especially deadly against dragons.  It is
    especially deadly against trolls.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to dark.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It cannot be harmed
    by acid.  It cannot be harmed by fire.  
    You found it in the remains of a Shadow drake on level 26 of Mirkwood.
d) a Long Bow of Extra Might (x5) (+13,+8)
e) The Ring of Nogrie (-2)
    
    It decreases your strength by 2.  It makes you invisible.  It sustains 
    your intelligence and charisma.  It provides resistance to fire, dark, 
    blindness and chaos.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Flying skull on level 20 of Mirkwood.
f) a Ring of Strength (+3)
k) an Amulet of the Serpents [+2] (+3)
    
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 3.  It provides resistance 
    to poison.  
    You found it in the remains of a Shadow drake on level 26 of Mirkwood.
m) a Feanorian Lamp
n) a Robe of Permanence [2,+18]
    
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to life draining, 
    acid, electricity, fire, cold and blindness.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Armoury.
o) a Fur Cloak of Stealth [3,+5] (+3 to stealth)
p) a Small Leather Shield of Resist Cold [2,+5]
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and 
    wisdom by 2.  It provides resistance to poison and blindness.  It
    allows you to sense the presence of orcs, trolls and evil beings.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
u) a Set of Gauntlets of Free Action [2,+3]
x) a Pair of Metal Shod Boots of Free Action [6,+6]
z) (nothing)
{) 21 Arrows of Venom (1d4) (+8,+8)
|) a Shovel (1d2) (+0,+0) (+1)


  [Character Inventory]

a) a Fireproof Spellbook of Listen to the Music
    It cannot be harmed by fire.  
    You bought it from the Temple.
b) a Fireproof Spellbook of See the Music
    It cannot be harmed by fire.  
    You bought it from the Book Store.
c) 21 Rations of Food
d) 4 Potions of Cure Critical Wounds
e) a Potion of Resistance
f) 8 Scrolls of Word of Recall
g) a Scroll of Satisfy Hunger
h) a Scroll of Holy Chant
i) a Moonstone Rod of Nothing (75/75)
j) a Moonstone Rod of Nothing (75/75)
k) a Wand of Manathrust[1|15] (14 charges)
l) a Wand of Teleport Away[1|24] of Plenty (8 charges)
m) a Wand of Teleport Away[3|22] (3 charges)
n) a Wand of Essence of Speed[1|13] (4 charges)
o) a Staff of Vision[1|17] (8 charges)
p) a Ring of Sustain Wisdom
q) a Ring of Spell
r) a Frozen Broad Spear (1d9) (+7,+8)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Mordekainen's Pocket Magician (charging)
    It can be activated for cure fear.  
    You found it lying on the ground on level 1 of Barrow-Downs.


  [Home Inventory - Lothlorien ]

a) a Fireproof Spellbook of Know the Music
    It cannot
    be harmed by fire.  
    You bought it from the Book Store.
b) the Immortal Skull of Benetar
    It can be activated for stat loss.  
    You found it in the remains of an Ice skeleton on level 24 of Mirkwood.
c) 2 Scrolls of *Identify*
d) an Iron Rod of Nothing (50/50)
e) a Rod Tip of Door/Stair Location (10 Mana to cast)
f) a Staff of Remove Curses[2|20] (9 charges)
g) a Ring of Damage (+8)
h) a Ring of Nexus Resistance
i) a Ring of Sound Resistance
j) an Indestructible Ring of Shard Resistance
k) a Ring of Invisibility
l) an Indestructible Ring of Spell
m) a Ring of Spell
n) an Indestructible Amulet of Spell
o) an Amulet of Spell
p) The Chain Mail of Arvedui (-2) [14,+15] (+2)
q) Rhino Hide Armour of Resistance (-1) [8,+9]
r) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed)
    
    It increases your dexterity, constitution, speed and attack speed by 2
    .  It is especially deadly against dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It is especially deadly against
    natural creatures.  It allows you to sense the presence of animals.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Shadow drake on level 26 of Mirkwood.
s) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
    
    It can be wielded two-handed.  It increases your charisma by 3.  It
    does extra damage from fire.  It is especially deadly against giants.  
    It strikes at undead with holy wrath.  It provides resistance to fire
     and sound.  It allows you to levitate.  It allows you to see
    invisible monsters.  It allows you to sense the presence of giants.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
t) a Lead-Filled Mace of Aman (3d4) (+11,+11) [+4] (+2)
    It can be wielded two-handed.  It 
    increases your wisdom by 2.  It strikes at demons with holy wrath.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It sustains your dexterity.  It makes you completely fearless.  
    It allows you to see invisible monsters.  It allows you to sense the
    presence of evil beings.  It has been blessed by the gods.  
    It was given to you as a reward.
u) a Small Wooden Boomerang of *Slay Demon* (1d4) (+6,+7) (+1)



Posted on 13.12.2003 00:17
Last updated on 17.12.2003 05:54

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12559. on the Ladder (of 19090)
2189. on the ToME Ladder (of 3155)
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Comments

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On 13.12.2003 00:17 angband.oook.cz.rocks@vaevictus.net wrote:
Thoughts?

On 13.12.2003 01:01 lorddimwit@hotmail.com wrote:
How many god quests have you done so far? If you save a bunch of points for Spell-power, you could have a killer Manathrust for the late game.

On 15.12.2003 16:53 angband.oook.cz.rocks@vaevictus.net wrote:
Hmmm.... still motoring along... just ran into a first bit of difficulty with a level full of Mature blue dragons... one-on-one i was fine, but with others, it became a tricky. Gotta love void warpgates... AI ever use them?

On 15.12.2003 16:56 angband.oook.cz.rocks@vaevictus.net wrote:
Lorddimwit: uh ... none... they confuse me... this is my first "god fearing" character. ... I'm planning on a manathrust later... i've been slowly leaning on spell power... just haven't really gone for it yet... since i have a 95% fail rate with manathrust currently (with my lovely intelligence). When I started the game, I didn't know I'd get 1/2 mana skill from my prayer skill. found out about 4 clevs ago.

On 17.12.2003 05:54 angband.oook.cz.rocks@vaevictus.net wrote:
uh... where's stat-gain again? is 1450 too deep right now? i've got a sense of impending doom ... so i'm gonna save and come back tomorrow maybe.

On 17.12.2003 11:11 amaurea wrote:
AI never uses void jumpgates, which is a bit silly, but would make them almost unuseable. As Lord Dimwit said you should try to level up your manathrust. If you hurry up with the god quests (they are easy to fail, though, and you don't get a second chance, nor a notice of faliure) you can max your prayer without spending any more skill points. That alone will give you a pretty useable lvl 25 manathrust. Maxing spellpower will bring that to 45, which could be increased even further with the right equipment.

Fighting + mindcraft is a nice combination too, more commonly found for paladins, but how much do you rely on fighting?

On 17.12.2003 16:18 angband.oook.cz.rocks@vaevictus.net wrote:
I don't fight *that* much... it seems like I can use it for when I run out of mana, but i'd prefer to flee and recharge. how the heck do you find the god quest?

On 18.12.2003 01:33 amaurea wrote:
The quest description gives rough directions. You might have to walk about a bit to find the entrance, so bring enough food and fuel. At each levelup there is a certain chance to get a god quest if you do not already have one. Each completed god quest will give you 5 free skillpoints in prayer, in your case raising prayer by 7.5 points. There are 5 god quests all in all, but unless you start early you might miss the last ones. The final god quest has an even bigger reward, so I reccomend that you try to get them. And besides, you should do as Eru says when you're a priest of his, don't you think?

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