[ToME 2.2.4 Character Dump] Name : Yayctred Age 23 STR: 19 Sex : Female Height 38 INT: 7 Race : RohanKnight Weight 71 WIS: 31 Class : Priest(Eru) Social Class 1 DEX: 14 Body : Player Con: 22 23 God : Eru Iluvatar CHR: 16 + To Melee Hit 15 Level 29 Max Hit Points 258 + To Melee Damage 18 Experience 126422 Cur Hit Points 258 + To Ranged Hit 22 Max Exp 126422 Max SP (Mana) 127 + To Ranged Damage 8 Exp to Adv. 180000 Cur SP (Mana) 127 AC 17+24 Gold 180425 Piety 3458 (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 1 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Excellent Disarming : Poor Mel.dmg/Rnd: 3d3+18 Stealth : Bad Magic Device: Superb Infra-Vision: 0 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Serf. You have brown eyes, straight red hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 29 (1450') Barrow-Downs: Level 10 (500') Your body is a Player. You are currently on level 29 of Mirkwood. You have defeated 1577 enemies. You saved 29 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 49th Yavie of the 2890th year of the third age. You have been adventuring for 6 days. adefkmnopsuxz{|@ Add Str : 3.23............ Add Int : .........2...... Add Wis : .........2...... Add Dex : ....3........... Add Con : 3............... Add Stea. : .......3........ Add Tun.. : ..............1. Add Speed : ...............+ Slay Evil : +............... Slay Demon: +............... Slay Troll: +............... Slay Drag.: +............... Poison Brd: .............+.. Sust Str : ......+......... Sust Int : ..+...+......... Sust Wis : ......+......... Sust Dex : ......+......... Sust Con : ......+......... Sust Chr : ..+...+......... Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........++.... Hold Life : ......+......... Res Acid : ......+......... Res Elec : ......+......... Res Fire : ..+...+......... Res Cold : ......+.+....... Res Pois : ....+....+...... Res Fear : +............... Res Lite : ................ Res Dark : +.+............. Res Blind : ..+...+..+...... Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ..+............. Res Disen : ................ Lite : +............... See Invis : +............... Regen : ..+............. Xtra Might: .+.............. Activate : ....+........... Cursed : ..+............. Orc.ESP : .........+...... Troll.ESP : .........+...... Evil.ESP : +........+...... Skills (points left: 0) - Combat 21.250 [0.700] . Weaponmastery 33.400 [0.900] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.300] - Magic 10.891 [0.900] . Magic-Device 14.650 [1.050] . Spell-power 04.900 [0.700] . Necromancy 01.000 [0.300] - Spirituality 23.100 [1.000] . Prayer 32.500 [1.500] . Mindcraft 33.600 [0.600] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Perfect casting [Character Equipment] a) a War Hammer of Gondolin (3d3) (+11,+7) (+3) It can be wielded two-handed. It provides light (radius 1) forever. It increases your strength and constitution by 3. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to dark. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of a Shadow drake on level 26 of Mirkwood. d) a Long Bow of Extra Might (x5) (+13,+8) e) The Ring of Nogrie (-2) It decreases your strength by 2. It makes you invisible. It sustains your intelligence and charisma. It provides resistance to fire, dark, blindness and chaos. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Flying skull on level 20 of Mirkwood. f) a Ring of Strength (+3) k) an Amulet of the Serpents [+2] (+3) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 3. It provides resistance to poison. You found it in the remains of a Shadow drake on level 26 of Mirkwood. m) a Feanorian Lamp n) a Robe of Permanence [2,+18] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining, acid, electricity, fire, cold and blindness. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. o) a Fur Cloak of Stealth [3,+5] (+3 to stealth) p) a Small Leather Shield of Resist Cold [2,+5] s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to poison and blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) a Set of Gauntlets of Free Action [2,+3] x) a Pair of Metal Shod Boots of Free Action [6,+6] z) (nothing) {) 21 Arrows of Venom (1d4) (+8,+8) |) a Shovel (1d2) (+0,+0) (+1) [Character Inventory] a) a Fireproof Spellbook of Listen to the Music It cannot be harmed by fire. You bought it from the Temple. b) a Fireproof Spellbook of See the Music It cannot be harmed by fire. You bought it from the Book Store. c) 21 Rations of Food d) 4 Potions of Cure Critical Wounds e) a Potion of Resistance f) 8 Scrolls of Word of Recall g) a Scroll of Satisfy Hunger h) a Scroll of Holy Chant i) a Moonstone Rod of Nothing (75/75) j) a Moonstone Rod of Nothing (75/75) k) a Wand of Manathrust[1|15] (14 charges) l) a Wand of Teleport Away[1|24] of Plenty (8 charges) m) a Wand of Teleport Away[3|22] (3 charges) n) a Wand of Essence of Speed[1|13] (4 charges) o) a Staff of Vision[1|17] (8 charges) p) a Ring of Sustain Wisdom q) a Ring of Spell r) a Frozen Broad Spear (1d9) (+7,+8) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Mordekainen's Pocket Magician (charging) It can be activated for cure fear. You found it lying on the ground on level 1 of Barrow-Downs. [Home Inventory - Lothlorien ] a) a Fireproof Spellbook of Know the Music It cannot be harmed by fire. You bought it from the Book Store. b) the Immortal Skull of Benetar It can be activated for stat loss. You found it in the remains of an Ice skeleton on level 24 of Mirkwood. c) 2 Scrolls of *Identify* d) an Iron Rod of Nothing (50/50) e) a Rod Tip of Door/Stair Location (10 Mana to cast) f) a Staff of Remove Curses[2|20] (9 charges) g) a Ring of Damage (+8) h) a Ring of Nexus Resistance i) a Ring of Sound Resistance j) an Indestructible Ring of Shard Resistance k) a Ring of Invisibility l) an Indestructible Ring of Spell m) a Ring of Spell n) an Indestructible Amulet of Spell o) an Amulet of Spell p) The Chain Mail of Arvedui (-2) [14,+15] (+2) q) Rhino Hide Armour of Resistance (-1) [8,+9] r) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed) It increases your dexterity, constitution, speed and attack speed by 2 . It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Shadow drake on level 26 of Mirkwood. s) The Halberd 'Osondir' (3d5) (+6,+9) (+3) It can be wielded two-handed. It increases your charisma by 3. It does extra damage from fire. It is especially deadly against giants. It strikes at undead with holy wrath. It provides resistance to fire and sound. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of giants. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) a Lead-Filled Mace of Aman (3d4) (+11,+11) [+4] (+2) It can be wielded two-handed. It increases your wisdom by 2. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your dexterity. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. It was given to you as a reward. u) a Small Wooden Boomerang of *Slay Demon* (1d4) (+6,+7) (+1)