The Angband Ladder: Edelinyth, Orc Priest by AmyBSOD

  [ToME 2.3.5 (SX) Character Sheet]

 Name  : Edelinyth              Age                 90       STR:     11       
 Sex   : Neuter                 Height              61       INT:      8       
 Race  : Skeleton Orc           Weight             140       WIS:     14       
 Class : Priest(Eru)            Social Class         3       DEX:     18       
 Body  : Player                                              Con:     10     13
 God   : Eru Iluvatar                                        CHR:     23       
                                                                               
 + To Melee Hit          18 Level             28    Hit Points      -25/   155 
 + To Melee Damage       32 Experience     70245    Spell Points     38/    39 
 + To Ranged Hit         15 Max Exp        70245    Sanity          145/   145 
 + To Ranged Damage       6 Exp to Adv.    87500    Piety                -2337 
   AC                 32+76 Gold           17921    Speed            Fast (+7) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Good    Perception  : Bad          Blows/Round:  2         
 Bows/Throw  : Fair         Searching   : Bad          Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Bad          Mel.dmg/Rnd:  4d6+64    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 40 feet   
                                                       Tactic:       furious   
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Snaga Warrior from the          
          Grey Mountains.  You have shining black eyes, no hair at             
          all, and white scabby skin.                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Monster levelscaling: ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 14 (700')
        Barrow-Downs: Level 10 (500')
        Paths of the Dead: Level 40 (2000')
        Illusory Castle: Level 35 (1750')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 24 (1200')
        Dol Guldur: Level 57 (2850')
        The Sacred Land Of Mountains: Level 45 (2250')
        The Land Of Rhun: Level 26 (1300')
        A lost temple: Level 6 (300')

 Your body was a Player.
 You have defeated 2561 enemies.
 You have completed 13 princess quests.
 You have completed eight lost sword quests.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 49th Yavie of the 2890th year of the third age.
 Your adventure lasted 6 days.

     Your Attributes:
You are dead, killed by Wendy on level 24 of The Old Forest.
You can feel the danger of evil magic.
You can embolden yourself.
You are confused.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
You are unlucky.
You have a firm hold on your life force.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to sonic attacks.
You are resistant to blasts of shards.
Your strength is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your dexterity is affected by your equipment.
Your charisma is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon poisons your foes.


                    adefkmnopsuxz{|@            
        Add Dex   : ......3.4.......            
        Add Chr   : .........3......            
        Mul Mana  : ...............+            
        Add Tun.. : ..............3.            
        Add Speed : ......3.........            
        Poison Brd: +...............            
        Sust Str  : ........+.......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ........+.......            
        Sust Con  : ........+.+.....            
        Sust Chr  : ................            
        Invisible : ........+.......            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ........+.+.....            
        Hold Life : ........+......+            
        Res Acid  : ......+.........            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ...............+            
        Res Pois  : +..............+            
        Res Fear  : ................            
        Res Light : ..........+.....            
        Res Dark  : ...............+            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ......+.........            
        Res Shard : ......++.......+            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Fire : ........+.......            
        Auto Curse: ........+.......            
        Levitate  : ........+.......            
        Lite      : ..........+.....            
        See Invis : ...............+            
        Regen     : ....+...........            
        Activate  : ..........+.....            
        Hvy Curse : ........+.......            

Skills (points left: 56)
 - Combat                                        35.550 [0.750]
          - Weaponmastery                        28.900 [0.700]
                   - Hafted-mastery              00.200 [0.060]
                            . Stunning-blows     01.000 [0.300]
          - Archery                             -00.300 [0.060]
                   . Bow-mastery                 00.200 [0.060]
 - Sneakiness                                    00.900 [0.900]
          . Stealth                             -02.000 [0.400]
          . Disarming                           -00.800 [0.900]
          . Stealing                             00.200 [0.060]
 - Magic                                         10.702 [0.900]
          . Magic-Device                         05.270 [1.060]
          . Spell-power                          00.000 [0.700]
                   . Air                         02.900 [0.400]
          . Temporal                             01.796 [0.380]
          . Thaumaturgy                          00.200 [0.060]
 - Spirituality                                  28.066 [1.020]
          . Prayer                               21.060 [1.610]
          . Mindcraft                            06.390 [0.660]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            00.200 [0.060]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Venomous Morning Star (2d6) (+10,+9)
    It poisons your foes.  It provides resistance to poison.  
    You bought it from the Weaponsmith.
d) a Long Bow (x3) (+7,+6)
e) a Rusty Ring of Damage (+10)
f) a Ring of Protection [+12]
    You bought it from the Magic shop.
k) an Origami Paper Amulet of Regeneration
m) a Brass Lantern (with 2698 turns of light)
    It provides light (radius 2) when fueled.  It cannot be harmed by
    fire.  
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, sound and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
o) a Cloak of Mist of Protection [1,+12]
    It provides resistance to shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
p) The Demonshield of Gothmog [13,+13] (+4) {cursed}
    It increases your dexterity by 4.  It makes you invisible.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to life draining.  It
    allows you to levitate.  It produces a fiery sheath.  It is heavily
    cursed.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 23 of The Old Forest.
s) a Metal Cap of Beauty [3,+6] (+3)
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots [3,+6]
z) (nothing)
{) 24 Arrows of Wounding (1d4) (+10,+9)
|) a Mattock (+3)
    It increases your ability to tunnel by 3.  


  [Character Inventory]

a) a Fireproof Spellbook of Identify {@m3}
    It cannot be harmed by fire.  
    You bought it from the Book Store.
b) 26 Flasks of oil
c) 9 Puce Potions of Speed
d) 22 Violet Speckled Potions of Cure Critical Wounds {25% off}
e) 32 Scrolls of Teleportation {25% off}
f) 17 Scrolls titled "fidbul solaks" of Word of Recall {!*}
g) 14 Scrolls titled "vom trol urtem" of Identify {@r2}
h) 30 Scrolls titled "skiprok rogesh" of Satisfy Hunger {25% off}
i) a Silver Rod of Disarming (100/100) {@z4}
j) a Lead Rod Tip of Frost Bolts (35 Mana to cast)
k) 2 Wands of Noxious Cloud[1|25] (13 charges)
l) 92 Empty Bottles
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Tome of Meta Spells
b) a Spellbook of See the Music {@m3}
c) a Parchment titled ''Finer Points of Munchkinism''
d) 5 Rations of Food
e) a Brown Potion of Cure Light Insanity
f) a Potion of Cure Light Wounds
g) a Potion of Restore Wisdom {25% off}
h) a Potion of Restore Dexterity {50% off}
i) 3 Potions of Restore Constitution {25% off}
j) a Wooden Rod of Nothing (10/10)
k) a Wooden Rod of Nothing (10/10)
l) a Large Metal Shield of Resistance [5,+8]
m) a Scimitar (2d5) (+0,+0)
n) a Sling (x2) (+0,+0)
o) 12 Iron Shots (1d4) (+3,+1)
p) 51 Iron Shots (1d4) (+0,+0)
q) a Small Wooden Boomerang (1d4) (+0,+0)
r) Nellie Bly's corpse
s) a Broken Bone
t) 2 Canine Skeletons


  [Home Inventory - Lothlorien ]

a) a Book of Beginner Cantrips
b) 7 Brown Potions of Cure Light Insanity
c) 18 Potions of Cure Serious Insanity
d) 3 Black Potions of Healing
e) 3 Potions of Enlightenment
f) 4 Scrolls of *Identify* {25% off}
g) 6 Scrolls of Remove Curse {25% off}
h) 12 Scrolls of Reset Recall
i) a Wooden Rod of Cheapness of Nothing (10/10)
j) an Iron Rod of Nothing (50/50)
k) an Iron Rod of Nothing (50/50)
l) a Silver Rod Tip of Speed (100 Mana to cast)
m) a Wire Ring of Fear Resistance
n) The Filthy Rag 'Hungune' [1,-2] {cursed}
    It provides resistance to dark.  It aggravates nearby creatures.  It
    is heavily cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The Squint-eyed Southerner in the town of
    Lothlorien .
o) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
p) a Long Bow (x3) (+2,+4)
q) a Dora Egg (stopped)
r) a Carina corpse
s) an Eva corpse
t) a Sophie corpse
u) Mailie's corpse
v) a Broken Skull
w) 2 Gnome Skeletons
x) 18 Elf Skeletons



Posted on 25.2.2016 08:27
Last updated on 27.2.2016 20:21

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13276. on the Ladder (of 19090)
2308. on the ToME Ladder (of 3155)
16. for this player (

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Comments

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On 25.2.2016 08:27 AmyBSOD wrote:
Playing as a priest this time, in a version that changed the behavior of some of the gods: Eru piety now decreases with time instead of increasing, and is gained by killing undead or demons (small increase) or eldritch horrors (huge increase). I've encountered a few of the latter but didn't manage (or dare) to defeat any of them; while priests seem more playable to me than mages, their melee isn't exactly great and I want better modifiers in mindcraft before I start pouring hard points into it. Also, the Yavanna piety exploit (charm animal) has been removed but OTOH killing monsters while praying to Yavanna is now only bad if the monster is an animal.

Anyway, I've explored two levels of the first Eru temple with no relic, let's hope it generates on the next one since I'm running out of money to buy enlightenment potions! I don't know who is responsible for the Eru temple design but they're an unholy pain in the butt...

On 25.2.2016 12:42 Estie wrote:
I dont know, I dont like piety mechanics. Basically, the only way I played priests was when I could play without bothering: either Yavanna exploit, or Eru/Melkor autogain. Not that I used the points to cast many piety spells or anything, mostly I just wanted the passive bonuses. And losing piety for destroying blessed weapons is...about the dumbest thing I know in *bands. Want to worship Eru ? Lol, no automizing weapons for you! Yeah.

So, I dont think I will be playing this specific ToME variant :)

As for temple quests, I basically never went in there without an enlightenment potion; even so, I sometimes managed to miss the relic.



On 26.2.2016 07:56 AmyBSOD wrote:
Looking good now, although of course the Eru relic did not appear until the very last temple level. At least I got it at all, and that's what counts. :-) Also, identify spell down to 50% fail now, yaaaaaay! This orc has actually learned how to read! No single stat potion was found in the dungeon yet; had to buy all the ones I wanted.

Somehow it seems I missed two FF/princess bitch quests, one of them was Lot No. 249 which nearly killed me when I originally attempted it but now I should be able to squash that bugger. No idea which other dungeon level has an open quest though, I'll probably have to scour the entire Barrow-downs again. Regardless, I'll try to finish the Old Forest hoping for a good randart from Willow and then attempt the Sandworm Lair. Piety is still hard to get even though I did manage to defeat a few eldritch horrors; each of them was worth about 100 EXP apiece and with my high saving throw I'm immune to low-level sanity blasts. :-) Let's hope there will be more eldritch horrors in the sandworm lair, perhaps even breeding ones that I could farm?

Piety is usually not that much of a problem for me; with Yavanna and Manwe it's mostly a matter of finding the right types of monsters to kill. Now that's the case for Eru as well, since I just didn't like the scummy behavior of carting a dragon corpse around town until piety is at 300 000. Also, praying to Eru with high piety means auto-resurrect but the only way to gain Eru piety used to be *not* praying, making this scumming basically necessary if the player ever wanted those benefits. Now the player at least has to do something in order to get piety. Of course this character is not using Eru prayers - I want to use the divination, mana and maybe mind spell schools that he grants - but maybe if I later find an Eru tome I'll start casting them now and then. Now I've also stockpiled some more enlightenments (Eru temples are the worst, some of the others are IMHO doable without the potions but Eru temples are always huge open arena levels) but he refuses to give me the next quest???

On 27.2.2016 20:21 AmyBSOD wrote:
Classical instadeath. Didn't have one of those in a long time.

Shame, and it was looking so good too... my plan was to collect the entire Gothmog set, and respec to sword-mastery since I didn't get that many hafted-specific FF boosts yet. But it wasn't meant to be.

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