[ToME 2.3.5 Character Sheet] Name : Ethoth Age 12 STR! 32 Sex : Male Height 30 INT! 30 Race : Yeek Weight 56 WIS! 36 Class : Possessor Social Class 37 DEX! 39 Body : Ancalagon the Black CON! 31 God : Eru Iluvatar CHR! 34 + To Melee Hit 53 Level 50 Hit Points 6331/ 6331 + To Melee Damage 48 Experience 46387869 Spell Points 33/ 33 + To Ranged Hit 53 Max Exp 48567389 Sanity 755/ 755 + To Ranged Damage 0 Exp to Adv. ***** Piety 297424 AC 191+41 Gold 3169582 Speed Fast (+79) (Miscellaneous Abilities) Fighting : Legendary[5] Perception : Fair Blows/Round: 4 Bows/Throw : Heroic Searching : Fair Shots/Round: 1 Saving Throw: Fair Disarming : Bad Mel.dmg/Rnd: 88-568 Stealth : Bad Magic Device: Good Infra-Vision: 70 feet Tactic: berserker Explor: running (Character Background) You are one of five children of a brown Yeek. You are a well-liked child. You have green eyes, straight black hair, and an average complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Mordor: Level 65 (3250') Angband: Level 109 (5450') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Heart of the Earth: Level 36 (1800') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') A lost temple: Level 30 (1500') Your body is Ancalagon the Black. You are currently on level 109 of Angband. You have defeated 3068 enemies. You destroyed the One Ring, thus weakening Sauron. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. The sword that was broken is now reforged. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You have completed 67 princess quests. You have completed 67 lost sword quests. You saved Arda and became a famed Ruler. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 44th Quelle of the 2890th year of the third age. You have been adventuring for 58 days. efghijkmnosz{@ Add Str : 23.3.......... Add Int : 2..3..2..2.... Add Wis : 2..3..2..2...+ Add Dex : 2..3*......... Add Con : 23.3.......... Add Chr : 23.3.....2.... Mul Mana : ......+......+ Add Stea. : 2........2.... Add Sear. : .3...5........ Add Infra : .....5........ Add Speed : 2.*3*5.3.2.... Sust Str : ...+.......... Sust Int : +.....+....... Sust Wis : +.....+.+..... Sust Dex : ...+.......... Sust Con : ...+.......... Sust Chr : +....+........ Invisible : .....+...+.+.. Mul life : .............+ Sens Fire : .............. Reflect : .............. Free Act : +..+.......... Hold Life : +..+..++...... Res Acid : .........+...+ Imm Elec : ...*+...*....+ Imm Fire : .*..+...++...+ Imm Cold : *.......*+...+ Res Pois : ...++...+....+ Res Fear : ....++........ Res Light : .......++..... Res Dark : .......+...... Res Blind : +....+........ Res Conf : .......++....+ Res Sound : .....+........ Res Shard : ....++........ Res Neth : .....+...+.... Res Nexus : ........+..... Res Chaos : .......+...... Res Disen : ...+.......... Auto Curse: ......+....... Levitate : ...+.........+ Lite : ......+...+... See Invis : ++.+...+...... Digestion : ...++.+....... Regen : ...+..+....... Activate : ++.+...+.++... Hvy Curse : ......+....... Fly : .+..+......... Orc.ESP : .......+...... Evil.ESP : ......+....... TLord.ESP : .+............ Good.ESP : ......+....... Full ESP : +............+ Skills (points left: 44) - Combat 29.200 [0.600] . Weaponmastery 09.500 [0.600] . Archery 00.500 [0.400] - Sneakiness 00.500 [0.700] . Stealth -01.900 [0.700] . Disarming 00.500 [0.500] - Magic 07.020 [0.600] . Magic-Device 09.500 [1.000] . Divination 01.000 [0.300] - Spirituality 10.350 [0.500] . Prayer 05.000 [0.500] . Mindcraft 45.200 [0.500] . Music 00.000 [0.300] - Monster-lore 50.000 [1.100] . Corpse-preservation 50.000 [0.900] . Possession 50.000 [0.800] . Symbiosis 01.700 [0.500] 48 of your companions have been killed. [Fates] You may meet a Giant white centipede on level 16. You may meet a Brown yeek on level 8. [Character Equipment] e) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Power on level 85 of Mount Doom. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Horned Reaper on level 69 of Paths of the Dead. g) a Ring of Speed (+20) {!k} It increases your speed by 20. You stole it from the Speed Ring Market. h) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 103 of Angband. i) The Ring 'Eluth' (+10) {100% off} It increases your dexterity and speed by 10. It makes you completely fearless. It provides resistance to electricity, fire, poison and shards. It allows you to fly. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. j) The Ring of Elwen (+5) {100% off} It increases your searching, infravision and speed by 5. It makes you invisible. It sustains your charisma. It makes you completely fearless. It provides resistance to blindness, sound, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Bile Demon on level 53 of Mordor. n) The Thunderlord Coat of Nindil [9,+11] It sustains your wisdom. It provides immunity to electricity and cold . It provides resistance to fire, poison, light, confusion and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend on level 98 of Mount Doom. o) The Shadow Cloak of Luthien [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. z) a Master quylthulg (3000 hp) {) (nothing) [Character Inventory] a) The Clay Tablets of Antiquity {satisfy hunger} It can be activated for satisfy hunger every 100 turns. You found it in the remains of a Barbazu on level 69 of Paths of the Dead. b) 13 Sprigs of Athelas {100% off} c) 21 Potions of *Healing* {!k} d) 6 Potions of Life {!k} e) 14 Potions of Restore Mana f) 4 Scrolls of Genocide {!k} g) a Golden Rod of Simplicity of Recall (125/125) You found it in the remains of a Lesser Balrog on level 62 of Mordor. h) a Golden Rod of Simplicity of Disarming (125/125) You found it in the remains of Saruman of Many Colours on level 60 of Mordor. i) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 48 of Moria. j) The Golden Crown 'Tareg' [0,+19] It sustains your constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining , electricity, fire, cold, dark, confusion, shards, nether, nexus, chaos and disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Many Colours on level 70 of Angband. k) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} l) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10] m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Gondolin ] a) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. b) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Maeglin, the Traitor of Gondolin in the town of Gondolin . c) The Set of Leather Gloves 'Heldurad' (+5 to accuracy) [1,+15] It sustains your strength and charisma. It makes you completely fearless. It provides resistance to light, shards, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm in the town of Bree . d) Maeglin, the Traitor of Gondolin's corpse [Home Inventory - Lothlorien ] a) a Fireproof Scroll of Mass Genocide b) a Rod Tip of Recall (80 Mana to cast) c) 4 Rod Tips of Disarming (50 Mana to cast) d) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 62 of Mordor. e) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 59 of Mordor. f) The Partial Plate Armour of Londur (-3 to accuracy) [22,+15] It sustains your dexterity, constitution and charisma. It provides immunity to acid and electricity. It provides resistance to dark, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 57 of Mordor. g) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to confusion, sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Flare, rider of bronze Moonth on level 87 of Mount Doom. h) The Large Leather Shield of Ondollir [4,+15] It sustains your strength and intelligence. It provides immunity to cold. It provides resistance to life draining, light and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Bile Demon on level 60 of Mordor. i) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Power in the town of Gondolin . j) The Iron Helm 'Tanya' [5,+12] It provides resistance to fire, light, confusion and disenchantment. It allows you to breathe underwater. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Bile Demon on level 60 of Mordor. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend on level 91 of Angband. l) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It can be activated for remove fear and cure poison every 5 turns if it is being worn. It increases your dexterity and charisma by 5. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to confusion, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 85 of Mount Doom. n) a Pair of Soft Leather Boots of Speed [2,+10] (+8) {!k} It increases your speed by 8. You stole it from the Black Market. o) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 62 of Mordor. p) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 95 of Mount Doom. q) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching) It increases your searching, infravision, ability to tunnel and luck by 3. It does extra damage from acid. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 66 of Mordor. r) Eol, the Dark Elf's corpse s) Marda, rider of gold Laronth's corpse t) Kronos, Lord of the Titans's corpse u) DarkGod, the Mighty Coder of Hell's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of DarkGod, the Mighty Coder of Hell on level 103 of Angband. v) The Mage Staff of Elwarrien (1d4) (+10,+10) [+3](100%) (+5) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 5. It increases your mana capacity by 100%. It sustains your wisdom. It provides resistance to blindness. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 46 of Mordor.