The Angband Ladder: Zeril, Human Mage by <shargrailer@hotmail.com>
[ToME 2.2.3 Character Dump] Name : Zeril Age 18 Str: 9 10 Sex : Male Height 43 INT: 19 Race : Human Weight 202 WIS: 21 Class : Mage Social Class 33 DEX: 15 Body : Player CON: 12 God : Eru Iluvatar CHR: 17 + To Melee Hit 15 Level 28 Max Hit Points 172 + To Melee Damage 7 Experience 63600 Cur Hit Points -40 + To Ranged Hit 19 Max Exp 66634 Max SP (Mana) 293 + To Ranged Damage 0 Exp to Adv. 65000 Cur SP (Mana) 293 AC 21+53 Gold 191030 Piety 22907 (Miscellaneous Abilities) Fighting : Very Good Perception : Fair Blows/Round: 1 Bows/Throw : Very Good Searching : Bad Shots/Round: 2 Saving Throw: Good Disarming : Fair Mel.dmg/Rnd: 1d9+7 Stealth : Bad Magic Device: Superb Infra-Vision: 20 feet Tactic: normal Explor: running (Character Background) You are one of several children of a Yeoman. You are a credit to the family. You have dark brown eyes, straight red hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 27 (1350') Barrow-Downs: Level 10 (500') Your body was a Player. You have defeated 1918 enemies. You saved 26 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 2nd Enderi of the 2890th year of the third age. Your adventure lasted 13 days. Your Attributes: You are dead, killed by a Dread on level 27 of Mirkwood. You can destroy walls. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. Your appetite is small. You can sense the presence of orcs. You are lucky. You are surrounded with a fiery aura. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to bright light. You are resistant to disenchantment. Your wisdom is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon is branded with the Sign of Chaos. Your weapon freezes your foes. Your weapon poisons your foes. Your weapon is a great bane of demons. Skills (points left: 5) - Combat 05.125 [0.250] . Weaponmastery 03.200 [0.500] . Sneakiness 01.000 [0.900] - Magic 34.678 [0.900] . Magic-Device 11.800 [1.200] . Spell-power 24.000 [0.600] . Sorcery 00.000 [0.300] . Mana 10.000 [0.900] . Fire 20.000 [1.000] . Water 00.000 [1.000] . Air 10.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 05.000 [1.000] . Divination 08.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 02.100 [0.700] - Spirituality 02.100 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You may meet a Bullywug shaman on level 20. You may find a Whip on level 1. You are fated to find a Whip on level 10. [Character Equipment] a) The Quarterstaff of Hyatalach (1d9) (+16,+6) (+5) It can be wielded two-handed. It increases your wisdom by 5. It does extra damage from frost. It poisons your foes. It produces chaotic effects. It is a great bane of demons. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Protection [+14] You bought it from the Magic shop. f) an Indestructible Ring of See Invisible k) an Amulet of Slow Digestion It slows your metabolism. You bought it from the Magic shop. m) a Dwarven Lantern {25% off} It provides light (radius 2) forever. It cannot be harmed by fire. n) Elven Leather Scale Mail (-1) [11,+11] (+1 to stealth) It increases your stealth by 1 . It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) a Mouse Fur of Immolation [1,+9] p) (nothing) s) a Hard Leather Cap of Light [2,+6] It provides light (radius 1) forever. It provides resistance to light. It was given to you as a reward. u) a Set of Leather Gloves of Free Action [1,+6] x) a Pair of Metal Shod Boots of Stealth [6,+6] (+1 to stealth) z) (nothing) {) (nothing) |) a Magical Gnomish Shovel (1d2) (+5,+7) (+2) [Character Inventory] a) a Book of Beginner Cantrips b) a Spellbook of Fireflash c) a Spellbook of Identify d) a Fireproof Spellbook of Noxious Cloud It cannot be harmed by fire. You bought it from the Book Store. e) Benetar's Death Ray Experiment It can be activated for curing. You found it lying on the ground on level 12 of Mirkwood. f) Tenser's Top-Heavy Teaspoon It can be activated for restore stats and life levels every 750 turns. You found it in the remains of a Priest on level 19 of Mirkwood. g) 19 Mushrooms of Cure Serious Wounds {100% off} h) 7 Rations of Food i) a Potion of Healing j) 4 Scrolls of Word of Recall k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Teleportation b) a Book of Summoning c) 5 Mushrooms of Cure Blindness d) a Mushroom of Cure Paranoia e) 4 Mushrooms of Cure Confusion f) 6 Mushrooms of Cure Serious Wounds g) 3 Mushrooms of Restore Constitution h) a Rod Tip of Trap Location (8 Mana to cast) i) a Wand of Slow Monster[1|21] (7 charges) [Home Inventory - Lothlorien ] a) The Devil's Pentagram It can be activated for Destruction. You found it in the remains of a Dark elven warlock on level 20 of Mirkwood. b) Agannazar's Altruistic Assassin It can be activated for remove fear & heal 30 hp every 10 turns. You found it in the remains of a Dark elven warlock on level 24 of Mirkwood. c) a Mushroom of Restoring d) a Sprig of Athelas e) a Potion of Speed f) a Potion of Restore Intelligence g) a Rod Tip of Door/Stair Location (10 Mana to cast) h) a Staff of Remove Curses[2|21] (1 charge) i) a Ring of Sustain Wisdom j) a Ring of Protection [+10] You bought it from the Magic shop. k) a Ring of Shard Resistance l) a Ring of Invisibility m) a Ring of Spell [Fireflash] n) an Indestructible Amulet of the Serpents [+2] (+2) o) Elven Leather Jacket (-1) [12,+15] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and nether. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) an Iron Helm of Serenity [5,+7] It makes you completely fearless. It provides resistance to confusion and sound. It was given to you as a reward. q) an Iron Helm of Seeing [5,+7] (+4 to searching) It increases your searching by 4. It provides resistance to blindness. It allows you to see invisible monsters. You found it in the remains of a Frost giant on level 21 of Mirkwood. |
Posted on 29.10.2003 13:16
13299. on the Ladder (of 19090)
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