The Angband Ladder: Bilbo St. Clair, Hobbit Mage by <steveharvey@geocities.com>

  [ToME 2.0.0 Character Dump]

 Name  : Bilbo St. Clair        Age                 22       STR:     10       
 Sex   : Male                   Height              38       INT:  18/40       
 Race  : Hobbit                 Weight              58       WIS:     13       
 Class : Mage                   Social Class         1       DEX:  18/40       
 Body  : Player                                              CON:  18/20       
                                                             CHR:     10       
                                                                               
 + To Melee Hit           0 Level             26    Max Hit Points       171   
 + To Melee Damage       -2 Experience     32022    Cur Hit Points        -4   
 + To Ranged Hit          0 Max Exp        32022    Max SP (Mana)        194   
 + To Ranged Damage      -2 Exp to Adv.    35000    Cur SP (Mana)        194   
   AC                 20+51 Gold           24602    Loan                   0   
                                                    Loan time              0   
                         (Miscellaneous Abilities)                             
 Fighting    : Poor         Perception  : Very Good    Blows/Round:  1         
 Bows/Throw  : Fair         Searching   : Fair         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Excellent    Wpn.dmg/Rnd:  nil!      
 Stealth     : Superb       Magic Device: Superb       Infra-Vision: 40 feet   
                                                       Tactic:       careful   
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Hobbit Tavern Owner.            
          You are the black sheep of the family.  You have dark brown          
          eyes, straight black hair, and an average complexion.                
                                                                               


  [Miscellaneous information]

 Cth monsters:       ON
 Zlike monsters:     ON
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 12 (600')
        Barrow-Downs: Level 10 (500')
        Maze: Level 25 (1250')
        Orc Cave: Level 22 (1100')
        Moria: Level 30 (1500')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 50th Yavie of the 2890th year of the third age.
 Your adventured lasted 7 days.

     Your Attributes:
You are dead.
You can create food.
You can mystify pets.
You can wake up a pet.
Your eyes are sensitive to infrared light.
You regenerate quickly.
You are very lucky.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to sonic attacks.
You are resistant to blasts of shards.
Your eyes are resistant to blindness.
Your constitution is sustained.
Your dexterity is sustained.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your ability to score critical hits is affected by your equipment.

Skills (points left: 0)
 - Combat                                        01.100 [0.200]
	  - Weaponmastery                               01.100 [0.400]
	 	  . Sling-mastery                             00.000 [0.300]
 - Sneakiness                                    01.900 [0.900]
 - Magic                                         36.586 [0.900]
	  . Magic-Device                                03.400 [1.200]
	  . Spell-power                                 04.200 [0.600]
	  . Sorcery                                     00.000 [0.400]
	  . Mana                                        16.300 [0.900]
	  . Fire                                        27.000 [0.900]
	  . Water                                       01.800 [0.900]
	  . Air                                         00.000 [0.900]
	  . Earth                                       00.000 [0.900]
	  . Meta                                        00.000 [0.900]
	  . Conveyance                                  07.200 [0.900]
	  . Divination                                  17.100 [0.900]
	  . Temporal                                    00.000 [0.900]
	  . Mind                                        00.000 [0.900]
	  . Nature                                      00.000 [0.900]
	  . Necromancy                                  00.000 [0.600]
	  . Runecraft                                   00.000 [0.600]
	  . Thaumaturgy                                 00.000 [0.600]
 - Spirituality                                  01.000 [0.550]
	  . Prayer                                      00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
	  . Mimicry                                     01.000 [0.500]
 - Misc                                          00.000 [0.000]

 You saved 3 princesses.

 You have defeated 4739 enemies.


  [Character Equipment]

a) (nothing)
d) (nothing)
e) a Ring of Fire Resistance
f) a Ring of Blindness Resistance
k) an Amulet of Lightning Resistance
m) a Brass Lantern (with 1600 turns of light)
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   
   A tunic and skirt sewn with thick, overlapping scales of
   hardened leather whose wearer moves with agility and
   assurance.
   It affects your dexterity.
   It affects your speed.
   It provides resistance to acid.
   It provides resistance to sound.
   It provides resistance to shards.
   It cannot be harmed by acid, cold, lightning or fire.
o) a Cloak of Mimicry [Goat] of Immolation [1,+6]
   
   It provides resistance to fire.
   It produces a fiery sheath.
   It cannot be harmed by acid.
   It cannot be harmed by fire.
p) (nothing)
s) a Metal Cap [3,+2]
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
   
   A set of handgear so icy as to be able to fire frost bolts.
   It can be activated for...
   frost bolt (6d8) every 7+d7 turns
   ...if it is being worn.
   It can be used to store a spell.
   It affects your constitution.
   It sustains your constitution.
   It provides resistance to cold.
   It speeds your regenerative powers.
   It cannot be harmed by acid, cold, lightning or fire.
x) a Pair of Hard Leather Boots [3,-1]
z) (nothing)
{) (nothing)
|) a Shovel (1d2) (+5,+4) (+1)


  [Character Inventory]

a) a Book of Beginner Cantrips {@m1}
b) 3 Rations of Food
c) 3 Flasks of oil
d) a Potion of Speed
e) 9 Potions of Cure Critical Wounds
f) 2 Potions of Restore Life Levels
g) 10 Scrolls of Teleportation
h) 5 Scrolls of Word of Recall {90% off}
i) 5 Scrolls of Identify {@r1}
j) The Wand of Digging of Thrain (25 charges)
   The miner's friend.  This wand was used by Thrain to dig
   into the walls of the dungeon and is quite useful because
   it will never be destroyed.
k) a Small Metal Shield [3,+0]
l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
   
   A short thrusting blade with a large guard worn by Maedhros
   the Tall, eldest son of Feanor, and wielded with his left
   hand after the loss of his right hand in the pits of
   Thangorodrim.
   It affects your intelligence.
   It affects your dexterity.
   It affects your speed.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It provides immunity to paralysis.
   It provides resistance to nether.
   It allows you to see invisible monsters.
   It cannot be harmed by acid, cold, lightning or fire.
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) an Elemental Stone [Earth]
b) an Elemental Stone [Fire]
c) a Book of Beginner Cantrips
d) 6 Potions of Cure Critical Wounds
e) 3 Potions of Restore Life Levels
f) a Ring of Searching (+4)
g) a Ring of Invisibility
h) an Amulet of Regeneration
i) a Parchment - Monstrous Compendium 7
j) a Parchment - Adventurer's guide to Middle Earth


  [Home Inventory - Lothlorien ]

a) The Set of Leather Gloves 'Cammithrim' [1,+10]
   
   These gloves glow so brightly as to light the way for their
   owner and cast magical bolts with great frequency.
   It can be activated for...
   magic missile (2d6) every 2 turns
   ...if it is being worn.
   It sustains your constitution.
   It provides immunity to paralysis.
   It provides resistance to light.
   It provides light.
   It cannot be harmed by acid, cold, lightning or fire.



Posted on 5.11.2002 00:10
Last updated on 6.11.2002 00:28

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Comments

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On 5.11.2002 00:10 steveharvey@geocities.com wrote:
My first decent ToME character.

On 6.11.2002 00:32 steveharvey@geocities.com wrote:
Bah, lost a *really* promising character thanks to an evil eye quest at 600' and me with no Free Action. As soon as I got in LOS they paralyzed me and I never woke up once before starving to death. Worst part is I had Cammithrim (which gives FA) sitting at home, didn't think I was deep enough for that to be a necessity.

On 6.11.2002 04:58 steveharvey@geocities.com wrote:
Bah, even worse just noticed I also had FA with the Maine Gauche of Maedhros, which I was carrying at the time, but had unequipped because edged weapons + priest skills = higher chance of spell failure. Live and learn.


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