The Angband Ladder: Leon, Human Ranger by StMicah

  [Angband 3.5.1 Character Dump]

 Name   Leon         Age             17          Self  RB  CB  EB   Best
 Sex    Male         Height        6'0"   STR:  18/38  +0  +0  +3  18/68
 Race   Human        Weight     8st 6lb   INT:     16  +0  +2  +4  18/40
 Class  Ranger       Turns used:          WIS:     10  +0  -2  +4     12
 Title  Explorer     Game       1349318   DEX:     18  +0  +1  +4  18/50
 HP     -28/220      Standard    127831   CON:     11  +0  -1  +0     10
 SP     29/42        Resting       1584

 Level                 31    Armor      [47,+58]    Saving Throw     60%
 Cur Exp           192538                           Stealth    Excellent
 Max Exp           192948    Melee       1d6,+25    Disarming        58%
 Adv Exp           195000    To-hit       49,+27    Magic Devices     58
                             Blows      3.8/turn    Perception   1 in 24
 Gold               94183                           Searching        24%
 Burden         138.6 lbs    Shoot to-dam    +10    Infravision     0 ft
 Speed             Normal    To-hit       70,+23
 Max Depth    1950' (L39)    Shots        2/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, and an
 average complexion.


rAcid:........+.... Nexus:...........+.
rElec:........+.... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:........+.... Disen:........+....
rPois:............. Feath:...........+.
rLite:............. pFear:.............
rDark:+............ pBlnd:.....+.......
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+....+.+..... Shots:.............
FrAct:+............ Might:.............
HLife:+............ S.Dig:.............
Stea.:.......++.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> You keep hold of your life force!
> The Night mare misses you.
> The Night mare hits you.
> *** LOW HITPOINT WARNING! ***
> The Night mare hits you.
> *** LOW HITPOINT WARNING! ***
> You are confused!
> The Night mare bites you.
> *** LOW HITPOINT WARNING! ***
> You feel your life slipping away!
> The Night mare misses you.
> The Night mare hits you.
> *** LOW HITPOINT WARNING! ***
> The Night mare hits you.
> You die.

Killed by a Night mare.

  [Character Equipment]

a) a Rapier of Gondolin (1d6) (+12,+15) <+1>
     Dropped by N�r, the Dwarf at 1050 feet (level 21).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Sustains your life force.  Grants the ability
     to see invisible things.  
     Radius 1 light.
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +1 DEX you would get 4.1 blows
     Average damage/round: 141.3 vs. demons, 141.3 vs. orcs, 141.3 vs.
     trolls, 141.3 vs. dragons, and 113.2 vs. others.
     
b) a Long Bow (x3) (+8,+10)
     Found lying on the floor at 650 feet (level 13).
     
c) a Ring of Dexterity <+4>
     Found lying on the floor at 1850 feet (level 37).
     
     +4 dexterity.
     Sustains dexterity.
     
d) a Ring of Slaying (+8,+6)
     Dropped by a Ninja at 1850 feet (level 37).
     
e) an Amulet of Wisdom <+4>
     Found lying on the floor in a vault at 1300 feet (level 26).
     
     +4 wisdom.
     Sustains wisdom.
     
f) a Lantern of True Sight (12291 turns) <+2>
     Bought from a store.
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Red Dragon Scale Mail (-2) [24,+17] (charging)
     Found lying on the floor in a pit at 1750 feet (level 35).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of the Magi [1,+8] <+2, +3>
     Dropped by Kh�m, Son of M�m at 1200 feet (level 24).
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants the ability to see invisible things.  
     
i) a Small Metal Shield of Elvenkind [5,+11] <+1>
     Bought from a store.
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Helm of Intelligence [7,+9] <+2>
     Dropped by a Mage at 1850 feet (level 37).
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Gauntlets of Power (+4,+1) [3,+9] <+3>
     Bought from a store.
     
     +3 strength.
     
l) a Pair of Steel Shod Boots of Stability [7,+1]
     Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Character Quiver]

n) 5 Arrows (1d4) (+7,+8)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 126.6.
     35% chance of breaking upon contact.
     
o) 24 Arrows (1d4) (+2,+6)
     Found in a chest from 1650 feet (level 33).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 113.2.
     35% chance of breaking upon contact.
     
p) 26 Seeker Arrows (4d4) (+4,+7)
     Found lying on the floor in a vault at 1900 feet (level 38).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 165.2.
     35% chance of breaking upon contact.
     
q) 20 Arrows (1d4) (+7,+4)
     Found lying on the floor in a vault at 1900 feet (level 38).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 102.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 12 Potions of Cure Critical Wounds
f) 2 Potions of Restore Mana
g) 9 Scrolls of Phase Door
h) 5 Scrolls of Holy Chant
i) a Rod of Detection (charging)
     Cannot be harmed by electricity.
     
j) a Rod of Fire Bolts (charging)
k) 2 Rods of Frost Bolts
l) a Rod of Acid Balls
m) 4 Rods of Curing
n) a Rod of Teleport Other
o) 3 Rods of Light
p) a Rod of Recall
     Cannot be harmed by electricity.
     
q) 7 Wands of Stone to Mud (34 charges)
r) a Staff of Identify (4 charges)
s) a Ring of Resist Poison
     Dropped by a Death quasit at 1550 feet (level 31).
     
     Provides resistance to poison.
     
t) a Ring of Lightning [+15]
     Found lying on the floor of a cavern at 1650 feet (level 33).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
u) 2 Rings of Digging <+4>
     +4 tunneling.
     


  [Home Inventory]

a) a Flask of oil
     Branded with flames.
     
b) 14 Potions of Cure Critical Wounds
c) 4 Potions of Healing
d) 5 Potions of Restore Mana
e) 19 Potions of Restore Life Levels
f) 6 Potions of Speed
g) 13 Potions of True Seeing
h) a Scroll of Rune of Protection
i) a Rod of Restoration
     Cannot be harmed by electricity.
     
j) a Wand of Frost Bolts (8 charges)
k) a Wand of Fire Bolts (12 charges)
l) 2 Wands of Lightning Balls (15 charges)
     Cannot be harmed by electricity.
     
m) a Staff of Power (3 charges)
n) a Ring of Intelligence <+5>
     Bought from a store.
     
     +5 intelligence.
     Sustains intelligence.
     
o) a Lantern (Everburning) <+2>
     Bought from a store.
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
p) Hard Leather Armour of Resistance (-1) [16,+12]
     Found lying on the floor at 1700 feet (level 34).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Set of Caestus of Agility (+0,+3) [5,+9] <+1>
     Dropped by Azog, King of the Uruk-Hai at 1400 feet (level 28).
     
     +1 dexterity.
     
r) a Mace (Defender) (2d4) (+9,+11) [+3] <+4>
     Dropped by a Snaga at 1550 feet (level 31).
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 54.4.
     
s) a Mace of Extra Attacks (2d4) (+13,+8) <+2>
     Dropped by a Grave wight at 1700 feet (level 34).
     
     +2 attack speed.
     
     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 96.
     
t) 10 Arrows of Wounding (1d4) (+6,+7)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 119.2.
     35% chance of breaking upon contact.
     
u) 30 Arrows (1d4) (+6,+5)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 107.
     35% chance of breaking upon contact.
     
v) 5 Arrows (1d4) (+2,+6)
     Found in a chest from 1650 feet (level 33).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 113.2.
     35% chance of breaking upon contact.
     
w) 18 Arrows of Slay Giant (1d4) (+6,+1)
     Found lying on the floor at 250 feet (level 5).
     
     Slays giants.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 165.2 vs. giants, and 82.6 vs. others.
     35% chance of breaking upon contact.
     
x) 40 Mithril Arrows (3d4) (+4,+2)
     Bought from a store.
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 119.2.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       328     50'  Reached level 2
      1272     50'  Reached level 3
      1822     50'  Reached level 4
      3220    100'  Reached level 5
      3848    100'  Reached level 6
      4811    150'  Reached level 7
      6104    150'  Killed Grip, Farmer Maggot's dog
      6769    150'  Reached level 8
      9913      0'  Killed Farmer Maggot
     10243    250'  Killed Fang, Farmer Maggot's dog
     10243    250'  Reached level 9
     12807    300'  Reached level 10
     13182    300'  Killed Bullroarer the Hobbit
     13695    300'  Reached level 11
     16668    350'  Reached level 12
     18298    400'  Reached level 13
     20560    400'  Reached level 14
     23889    450'  Killed Mughash the Kobold Lord
     23889    450'  Reached level 15
     26969    500'  Reached level 16
     30453    550'  Reached level 17
     31359    550'  Killed Lagduf, the Snaga
     35183    600'  Reached level 18
     35297    600'  Killed Brodda, the Easterling
     36356    600'  Killed Wormtongue, Agent of Saruman
     38716    650'  Reached level 19
     38906    650'  Killed Golfimbul, the Hill Orc Chief
     39179    650'  Killed Grishnákh, the Hill Orc
     39514    650'  Reached level 20
     44040    700'  Reached level 21
     45334    700'  Killed Ufthak of Cirith Ungol
     50156    750'  Reached level 22
     54544    800'  Killed Orfax, Son of Boldor
     56670    850'  Reached level 23
     60298    900'  Reached level 24
     62010    900'  Reached level 25
     66978    950'  Killed Uglúk, the Uruk
     70840   1050'  Reached level 26
     70992   1050'  Killed Nár, the Dwarf
     74914   1100'  Killed Shagrat, the Orc Captain
     79685   1200'  Reached level 27
     82235   1200'  Killed Khîm, Son of Mîm
     83946   1250'  Killed Sméagol
     91414   1350'  Reached level 28
     91571   1350'  Killed Boldor, King of the Yeeks
     95383   1400'  Killed Bolg, Son of Azog
     95472   1400'  Killed Azog, King of the Uruk-Hai
    101768   1500'  Reached level 29
    103699   1550'  Killed Angamaitë of Umbar
    103761   1550'  Killed Sangahyando of Umbar
    105199   1550'  Killed Ulfast, Son of Ulfang
    113941   1700'  Killed Ibun, Son of Mîm
    116930   1750'  Reached level 30
    119255   1800'  Killed Lokkak, the Ogre Chieftain
    121850   1850'  Reached level 31
    122160   1850'  Killed Adunaphel the Quiet


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 8.2.2015 18:29
Last updated on 9.2.2015 17:28

Download this dump

20. on the Competition No.169 Ladder (of 35)

Comments

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On 8.2.2015 18:29 StMicah wrote:
My first ladder submission! Just started playing a few months ago.

I think this is my 12th attempt with Leon--I hadn't played forced descent before this and kept diving too quickly. So, I am going very slow and clearing each dlvl. Now that I broke into dlvl 30, I'm hoping for stat potions...not very optimistic.

On 9.2.2015 01:48 StMicah wrote:
Still poking along...

On 9.2.2015 17:28 StMicah wrote:
I was on edge the last few levels...LF 5 or 6 with low treasures. Then, I thought, a moment of reprieve in a LF 3. But was tossed around by gravity hounds.

Awesome message.."you die" followed by "you are more confused" yep that sums it up.

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