The Angband Ladder: Erranwe, Human Ranger by tasata

  [Angband 3.1.2v2 Character Dump]

 Name   Erranwe                                  Self  RB  CB  EB   Best
 Sex    Female       Age             17   STR:     17  +0  +2  +6  18/70
 Race   Human        Height          69   INT:     14  +0  +2  +3  18/10
 Class  Ranger       Weight         130   WIS:     18  +0  +0  +4  18/40
 Title  Explorer     Social       Known   DEX:     14  +0  +1  +5  18/20
 HP     -56/371      Maximize         Y   CON:     15  +0  +1 +10  18/80
 SP     47/47                             CHR:  18/42  +0  +1  +6 18/112

 Level               31   Armor    [33,+78]     Saving Throw         62%
 Cur Exp         185574   Fight   (+13,+12)     Stealth             Good
 Max Exp         185574   Melee   (+23,+24)     Fighting          Superb
 Adv Exp         195000   Shoot   (+25,+15)     Shooting          Heroic
 MaxDepth   2850' (L57)   Blows      2/turn     Disarming            56%
 Game Turns      597094   Shots      2/turn     Magic Device          66
 Player Turns     62700   Infra        0 ft     Perception       1 in 24
 Active Turns     59281   Speed      Normal     Searching            24%
 Gold            449135   Burden  151.2 lbs

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight blond hair, and a dark
 complexion.


rAcid:....+.++..... rConf:......+..+...
rElec:.+....+.+.... Sound:......+......
rFire:.+....++..... Shard:.............
rCold:.+....++..... Nexus:.............
rPois:............. Nethr:.............
rFear:+.....+...... Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

Light:.....+....... Aggrv:.............
Regen:.+........... Stea.:...........+.
  ESP:............. Sear.:.............
Invis:+............ Infra:.............
FrAct:.......+..+.. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> You have been given a nasty cut.
> *** LOW HITPOINT WARNING! ***
> You feel something focusing on your mind.
> You resist the effects!
> You feel something focusing on your mind.
> You resist the effects!
> You feel something focusing on your mind.
> Your mind is blasted by psionic energy.
> *** LOW HITPOINT WARNING! ***
> You are blind.
> You feel yourself moving slower!
> *** LOW HITPOINT WARNING! ***
> It mumbles.
> You are hit by something!
> You die.

Killed by a Skull druj.

  [Character Equipment]

a) a Scimitar (Holy Avenger) (4d2) (+10,+12) [+1] (+1)
     +1 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains charisma.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     2 blows/round.
     With an additional 3 strength and 3 dex you would get 3 blows
     With an additional 0 strength and 5 dex you would get 3 blows
     Average damage/hit: 38 vs. evil creatures, 44.5 vs. undead, 44.5
     vs. demons, and 31.6 vs. others.
     
b) The Short Bow of Amrod (x4) (+12,+15) (+2)
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Ring of Constitution (+6)
     +6 constitution.
     Sustains constitution.
     
d) a Ring of Intelligence (+3)
     +3 intelligence.
     Sustains intelligence.
     
e) an Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern of Brightness (12767 turns)
     Cannot be harmed by fire.
     
     Radius 3 light.
g) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak of Thingol [1,+18] (+3)
     +3 dexterity, charisma.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying t
     he wand or staff on failure.
     Takes 35 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
i) a Wicker Shield of Resist Lightning [2,+8]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
j) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Stealth [6,+7] (+1)
     +1 stealth.
     


  [Character Quiver]

n) 81 Arrows (1d4) (+0,+0) {@t0 =g}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 71.4.
     35% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 5 Potions of Cure Serious Wounds
     
h) 7 Potions of Cure Critical Wounds
     
i) 3 Potions of Speed
j) 9 Scrolls of Phase Door
k) 7 Scrolls of Identify {@r0-}
l) 5 Scrolls of Word of Recall
m) a Rod of Teleport Other
n) 4 Rods of Illumination
o) a Wand of Teleport Other (5 charges)
     
p) 2 Staves of Teleportation (14 charges)
     
q) a Staff of Speed (2 charges)
     
r) a Whip of Acid (1d3) (+16,+9)
     Branded with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 27.8 vs. creatures not resistant to acid, and 
     23.6 vs. others.
     
s) 19 Seeker Arrows (4d4) (+7,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 130.5.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 33 Potions of Cure Serious Wounds
     
b) 68 Potions of Cure Critical Wounds
     
c) a Potion of Healing
     
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 3 Potions of Restore Mana
f) 4 Potions of Restore Strength
g) 3 Potions of Restore Dexterity
h) 20 Potions of Restore Constitution
i) 10 Potions of Restore Life Levels
j) 5 Potions of Speed
k) a Scroll of Teleportation
l) 4 Scrolls of Teleport Level
m) a Scroll of *Destruction*
n) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
     Heavily cursed.
     -5 intelligence, wisdom.
     -25% to searching.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  
     
o) a Set of Mithril Gauntlets of Agility [5,+8] (+5)
     +5 dexterity.
     Cannot be harmed by acid.
     
p) The Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 4 to 7 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
     Combat info:
     4 blows/round.
     Average damage/hit: 40.1 vs. creatures not resistant to cold, and 
     29.7 vs. others.
     
q) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
     Heavily cursed.
     +5 constitution.
     Slays evil creatures, demons, trolls.
     *Slays* dragons.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     Combat info:
     2 blows/round.
     With an additional 2 strength and 3 dex you would get 3 blows
     With an additional 0 strength and 5 dex you would get 3 blows
     Average damage/hit: 58.8 vs. evil creatures, 71.8 vs. demons, 71.8
     vs. trolls, 97.8 vs. dragons, and 45.8 vs. others.
     
r) 19 Mithril Arrows of Slay Evil (3d4) (+14,+8)
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 251.3 vs. evil creatures, and 125.6 vs. others.
     35% chance of breaking upon contact.
     
s) 32 Mithril Arrows of Slay Demon (3d4) (+11,+8)
     Slays demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 376.9 vs. demons, and 125.6 vs. others.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1590     50'    2   Reached level 2
      2606    100'    3   Reached level 3
      8460    150'    4   Reached level 4
     11359    200'    5   Reached level 5
     13625    200'    6   Reached level 6
     21653    250'    7   Reached level 7
     26199    250'    8   Reached level 8
     27762    250'    8   Killed Fang, Farmer Maggot's dog
     37660    400'    9   Reached level 9
     40249    400'   10   Reached level 10
     47543    450'   11   Reached level 11
     54942    500'   12   Reached level 12
     58009    550'   13   Reached level 13
     63532    600'   14   Reached level 14
     76284    600'   15   Reached level 15
     77686    600'   15   Killed Wormtongue, Agent of Saruman
     85784    700'   15   Killed Nar, the Dwarf
     88967    750'   16   Reached level 16
    113909    850'   17   Reached level 17
    125031    900'   18   Reached level 18
    143878   1050'   19   Reached level 19
    147489   1050'   20   Reached level 20
    148114   1050'   20   Killed Bullroarer the Hobbit
    150023      0'   20   Killed Farmer Maggot
    167697   1100'   21   Reached level 21
    173690   1150'   21   Killed Ulfast, Son of Ulfang
    185937   1200'   21   Killed Ugluk, the Uruk
    189391   1200'   22   Reached level 22
    210376   1200'   23   Reached level 23
    229034   1300'   24   Reached level 24
    256240   1350'   25   Reached level 25
    270632   1400'   25   Found The Metal Cap of Thengel
    281988   1550'   25   Found The Lance of Eorlingas
    319205   1700'   26   Killed Mughash the Kobold Lord
    323889   1700'   27   Reached level 27
    326643   1750'   27   Found The Set of Leather Gloves 'Cambeleg'
    335324   1750'   27   Found The Short Bow of Amrod
    349636   2050'   28   Reached level 28
    360036   2100'   28   Killed Bolg, Son of Azog
    368429   2200'   28   Found The Iron Helm of Gorlim
    369796   2200'   29   Reached level 29
    375216   2200'   29   Found The Metal Brigandine Armour of the Rohirrim
    401632   2300'   29   Killed Lagduf, the Snaga
    407577   2300'   29   Killed Tom the Stone Troll
    412696   2350'   30   Reached level 30
    417889   2350'   30   Found The Bastard Sword 'Calris'
    457729   2400'   30   Found The Hard Leather Cap of Thranduil
    463061   2400'   31   Reached level 31
    494670   2500'   31   Found The Cloak of Thingol
    505156   2500'   31   Killed Shagrat, the Orc Captain
    505951   2500'   31   Found The Dagger 'Nimthanc'
    515960   2550'   31   Killed Golfimbul, the Hill Orc Chief
    516078   2550'   31   Found The Set of Gauntlets 'Paurhach' (LOST)
    548611   2600'   31   Killed Boldor, King of the Yeeks
    565257   2700'   31   Killed Grip, Farmer Maggot's dog
    589191   2850'   31   Killed Sangahyando of Umbar
    596307   2850'   31   Killed Ibun, Son of Mim


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 10.3.2013 02:17

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11587. on the Ladder (of 19097)
4620. on the Angband Ladder (of 6564)

Comments

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On 10.3.2013 02:17 tasata wrote:
Everything fine? Anything I missed.

On 10.3.2013 02:27 tasata wrote:
Uh, wrong game. That f*cking druj. Don't need advise for her anymore.

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