[Angband 3.5.1 Character Dump] Name Leon Age 17 Self RB CB EB Best Sex Male Height 6'0" STR: 18/38 +0 +0 +3 18/68 Race Human Weight 8st 6lb INT: 16 +0 +2 +4 18/40 Class Ranger Turns used: WIS: 10 +0 -2 +4 12 Title Explorer Game 1349318 DEX: 18 +0 +1 +4 18/50 HP -28/220 Standard 127831 CON: 11 +0 -1 +0 10 SP 29/42 Resting 1584 Level 31 Armor [47,+58] Saving Throw 60% Cur Exp 192538 Stealth Excellent Max Exp 192948 Melee 1d6,+25 Disarming 58% Adv Exp 195000 To-hit 49,+27 Magic Devices 58 Blows 3.8/turn Perception 1 in 24 Gold 94183 Searching 24% Burden 138.6 lbs Shoot to-dam +10 Infravision 0 ft Speed Normal To-hit 70,+23 Max Depth 1950' (L39) Shots 2/turn You are one of several children of a Townsman. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. rAcid:........+.... Nexus:...........+. rElec:........+.... Nethr:............. rFire:......+.+.... Chaos:............. rCold:........+.... Disen:........+.... rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:+............ pBlnd:.....+....... Sound:............. pConf:............. Shard:............. pStun:............. Light:+....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:+....+.+..... Shots:............. FrAct:+............ Might:............. HLife:+............ S.Dig:............. Stea.:.......++.... ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > You keep hold of your life force! > The Night mare misses you. > The Night mare hits you. > *** LOW HITPOINT WARNING! *** > The Night mare hits you. > *** LOW HITPOINT WARNING! *** > You are confused! > The Night mare bites you. > *** LOW HITPOINT WARNING! *** > You feel your life slipping away! > The Night mare misses you. > The Night mare hits you. > *** LOW HITPOINT WARNING! *** > The Night mare hits you. > You die. Killed by a Night mare. [Character Equipment] a) a Rapier of Gondolin (1d6) (+12,+15) <+1> Dropped by Nár, the Dwarf at 1050 feet (level 21). Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Prevents paralysis. Sustains your life force. Grants the ability to see invisible things. Radius 1 light. Combat info: 3.8 blows/round. With +1 STR and +0 DEX you would get 4.1 blows With +0 STR and +1 DEX you would get 4.1 blows Average damage/round: 141.3 vs. demons, 141.3 vs. orcs, 141.3 vs. trolls, 141.3 vs. dragons, and 113.2 vs. others. b) a Long Bow (x3) (+8,+10) Found lying on the floor at 650 feet (level 13). c) a Ring of Dexterity <+4> Found lying on the floor at 1850 feet (level 37). +4 dexterity. Sustains dexterity. d) a Ring of Slaying (+8,+6) Dropped by a Ninja at 1850 feet (level 37). e) an Amulet of Wisdom <+4> Found lying on the floor in a vault at 1300 feet (level 26). +4 wisdom. Sustains wisdom. f) a Lantern of True Sight (12291 turns) <+2> Bought from a store. Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) Red Dragon Scale Mail (-2) [24,+17] (charging) Found lying on the floor in a pit at 1750 feet (level 35). Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of the Magi [1,+8] <+2, +3> Dropped by Khîm, Son of Mîm at 1200 feet (level 24). +2 intelligence. +3 stealth. Cannot be harmed by acid. Sustains intelligence. Grants the ability to see invisible things. i) a Small Metal Shield of Elvenkind [5,+11] <+1> Bought from a store. +1 stealth. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. j) an Iron Helm of Intelligence [7,+9] <+2> Dropped by a Mage at 1850 feet (level 37). +2 intelligence. Sustains intelligence. k) a Set of Gauntlets of Power (+4,+1) [3,+9] <+3> Bought from a store. +3 strength. l) a Pair of Steel Shod Boots of Stability [7,+1] Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12). Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Quiver] n) 5 Arrows (1d4) (+7,+8) Combat info: Hits targets up to 120 feet away. Average damage/round: 126.6. 35% chance of breaking upon contact. o) 24 Arrows (1d4) (+2,+6) Found in a chest from 1650 feet (level 33). Combat info: Hits targets up to 120 feet away. Average damage/round: 113.2. 35% chance of breaking upon contact. p) 26 Seeker Arrows (4d4) (+4,+7) Found lying on the floor in a vault at 1900 feet (level 38). Combat info: Hits targets up to 120 feet away. Average damage/round: 165.2. 35% chance of breaking upon contact. q) 20 Arrows (1d4) (+7,+4) Found lying on the floor in a vault at 1900 feet (level 38). Combat info: Hits targets up to 120 feet away. Average damage/round: 102. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 4 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. e) 12 Potions of Cure Critical Wounds f) 2 Potions of Restore Mana g) 9 Scrolls of Phase Door h) 5 Scrolls of Holy Chant i) a Rod of Detection (charging) Cannot be harmed by electricity. j) a Rod of Fire Bolts (charging) k) 2 Rods of Frost Bolts l) a Rod of Acid Balls m) 4 Rods of Curing n) a Rod of Teleport Other o) 3 Rods of Light p) a Rod of Recall Cannot be harmed by electricity. q) 7 Wands of Stone to Mud (34 charges) r) a Staff of Identify (4 charges) s) a Ring of Resist Poison Dropped by a Death quasit at 1550 feet (level 31). Provides resistance to poison. t) a Ring of Lightning [+15] Found lying on the floor of a cavern at 1650 feet (level 33). Provides resistance to lightning. Cannot be harmed by electricity. u) 2 Rings of Digging <+4> +4 tunneling. [Home Inventory] a) a Flask of oil Branded with flames. b) 14 Potions of Cure Critical Wounds c) 4 Potions of Healing d) 5 Potions of Restore Mana e) 19 Potions of Restore Life Levels f) 6 Potions of Speed g) 13 Potions of True Seeing h) a Scroll of Rune of Protection i) a Rod of Restoration Cannot be harmed by electricity. j) a Wand of Frost Bolts (8 charges) k) a Wand of Fire Bolts (12 charges) l) 2 Wands of Lightning Balls (15 charges) Cannot be harmed by electricity. m) a Staff of Power (3 charges) n) a Ring of Intelligence <+5> Bought from a store. +5 intelligence. Sustains intelligence. o) a Lantern (Everburning) <+2> Bought from a store. Cannot be harmed by fire. Radius 2 light. No fuel required. p) Hard Leather Armour of Resistance (-1) [16,+12] Found lying on the floor at 1700 feet (level 34). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. q) a Set of Caestus of Agility (+0,+3) [5,+9] <+1> Dropped by Azog, King of the Uruk-Hai at 1400 feet (level 28). +1 dexterity. r) a Mace (Defender) (2d4) (+9,+11) [+3] <+4> Dropped by a Snaga at 1550 feet (level 31). +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 54.4. s) a Mace of Extra Attacks (2d4) (+13,+8) <+2> Dropped by a Grave wight at 1700 feet (level 34). +2 attack speed. Combat info: 4.0 blows/round. With +1 STR and +0 DEX you would get 4.3 blows With +0 STR and +1 DEX you would get 4.3 blows Average damage/round: 96. t) 10 Arrows of Wounding (1d4) (+6,+7) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 119.2. 35% chance of breaking upon contact. u) 30 Arrows (1d4) (+6,+5) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 107. 35% chance of breaking upon contact. v) 5 Arrows (1d4) (+2,+6) Found in a chest from 1650 feet (level 33). Combat info: Hits targets up to 120 feet away. Average damage/round: 113.2. 35% chance of breaking upon contact. w) 18 Arrows of Slay Giant (1d4) (+6,+1) Found lying on the floor at 250 feet (level 5). Slays giants. Combat info: Hits targets up to 120 feet away. Average damage/round: 165.2 vs. giants, and 82.6 vs. others. 35% chance of breaking upon contact. x) 40 Mithril Arrows (3d4) (+4,+2) Bought from a store. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 119.2. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 328 50' Reached level 2 1272 50' Reached level 3 1822 50' Reached level 4 3220 100' Reached level 5 3848 100' Reached level 6 4811 150' Reached level 7 6104 150' Killed Grip, Farmer Maggot's dog 6769 150' Reached level 8 9913 0' Killed Farmer Maggot 10243 250' Killed Fang, Farmer Maggot's dog 10243 250' Reached level 9 12807 300' Reached level 10 13182 300' Killed Bullroarer the Hobbit 13695 300' Reached level 11 16668 350' Reached level 12 18298 400' Reached level 13 20560 400' Reached level 14 23889 450' Killed Mughash the Kobold Lord 23889 450' Reached level 15 26969 500' Reached level 16 30453 550' Reached level 17 31359 550' Killed Lagduf, the Snaga 35183 600' Reached level 18 35297 600' Killed Brodda, the Easterling 36356 600' Killed Wormtongue, Agent of Saruman 38716 650' Reached level 19 38906 650' Killed Golfimbul, the Hill Orc Chief 39179 650' Killed Grishnákh, the Hill Orc 39514 650' Reached level 20 44040 700' Reached level 21 45334 700' Killed Ufthak of Cirith Ungol 50156 750' Reached level 22 54544 800' Killed Orfax, Son of Boldor 56670 850' Reached level 23 60298 900' Reached level 24 62010 900' Reached level 25 66978 950' Killed UglĂşk, the Uruk 70840 1050' Reached level 26 70992 1050' Killed Nár, the Dwarf 74914 1100' Killed Shagrat, the Orc Captain 79685 1200' Reached level 27 82235 1200' Killed KhĂ®m, Son of MĂ®m 83946 1250' Killed SmĂ©agol 91414 1350' Reached level 28 91571 1350' Killed Boldor, King of the Yeeks 95383 1400' Killed Bolg, Son of Azog 95472 1400' Killed Azog, King of the Uruk-Hai 101768 1500' Reached level 29 103699 1550' Killed AngamaitĂ« of Umbar 103761 1550' Killed Sangahyando of Umbar 105199 1550' Killed Ulfast, Son of Ulfang 113941 1700' Killed Ibun, Son of MĂ®m 116930 1750' Reached level 30 119255 1800' Killed Lokkak, the Ogre Chieftain 121850 1850' Reached level 31 122160 1850' Killed Adunaphel the Quiet [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)