The Angband Ladder: Leon, Human Ranger by Thraalbeast

  [Angband 3.5.1 Character Dump]

 Name   Leon         Age             17          Self  RB  CB  EB   Best
 Sex    Male         Height        6'0"   Str:  18/49  +0  +0  +4  18/89  18/79
 Race   Human        Weight     8st 6lb   INT:     15  +0  +2  +0     17
 Class  Ranger       Turns used:          WIS:     10  +0  -2  +0      8
 Title  Explorer     Game        655487   DEX:  18/20  +0  +1  +1  18/40
 HP     -25/220      Standard     66047   CON:     11  +0  -1  +0     10
 SP     29/29        Resting      23436

 Level                 31    Armor      [51,+80]    Saving Throw     60%
 Cur Exp           173908                           Stealth         Good
 Max Exp           176035    Melee       1d2,+23    Disarming        56%
 Adv Exp           195000    To-hit       49,+19    Magic Devices     65
                             Blows      3.3/turn    Perception    1 in 1
 Gold               36072                           Searching        69%
 Burden         187.2 lbs    Shoot to-dam     +9    Infravision    40 ft
 Speed             Normal    To-hit       70,+24
 Max Depth    2300' (L46)    Shots        2/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, and an
 average complexion.


rAcid:........+.... Nexus:....+......+.
rElec:........+.... Nethr:.............
rFire:......+.+.... Chaos:.......+.....
rCold:........+.... Disen:.............
rPois:....+........ Feath:...........+.
rLite:..+.......... pFear:.............
rDark:............. pBlnd:.........+...
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:..+..+....... Tunn.:+............
Regen:............. Speed:....+........
  ESP:............. Blows:.............
Invis:.........+... Shots:.............
FrAct:...+......... Might:.............
HLife:............. S.Dig:.............
Stea.:....+..+..... ImpHP:.............
Sear.:..+.+....+...  Fear:.............
Infra:....+........ Aggrv:.............


  [Last Messages]

> You dissolve Scatha the Worm.
> You miss Scatha the Worm.
> You dissolve Scatha the Worm.
> Scatha the Worm misses you.
> Scatha the Worm claws you.
> Scatha the Worm misses you.
> Scatha the Worm claws you.
> You are covered with frost!
> Scatha the Worm bites you.
> You are covered with frost!
> You feel very good.
> You are no longer confused.
> You have 11 Potions of Cure Serious Wounds (d).
> Scatha the Worm breathes frost.
> You die.

Killed by Scatha the Worm.

  [Character Equipment]

a) a Shovel of Earthquakes (1d2) (+10,+12) <+6, +2>
     Found lying on the floor of a special room at 900 feet (level 18).
     
     +6 tunneling.
     +2 strength.
     Branded with acid.
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.7 blows
     Average damage/round: 94.5 vs. creatures not resistant to acid,
     and 83.9 vs. others.
     Sometimes creates earthquakes on impact.
     
b) a Long Bow of Accuracy (x3) (+15,+9)
     Bought from a store.
     
c) a Ring of Light <+2, +1>
     Found lying on the floor at 2200 feet (level 44).
     
     +10% to searching.
     Provides resistance to light.
     Radius 1 light.
     
d) a Ring of Free Action
     Found under some rubble at 1450 feet (level 29).
     
     Prevents paralysis.  
     
e) an Amulet of Trickery <+1, +4>
     Found lying on the floor at 600 feet (level 12).
     
     +1 dexterity, stealth, speed.
     +4 infravision.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) a Lantern of Brightness (14586 turns) <+3>
     Found lying on the floor at 450 feet (level 9).
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) Red Dragon Scale Mail of Craftsmanship [24,+23]
     Dropped by Angamait� of Umbar at 1400 feet (level 28).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Aman [1,+19] <+1>
     Found lying on the floor at 2300 feet (level 46).
     
     +1 stealth.
     Provides resistance to chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Large Metal Shield of Resistance [12,+16]
     Dropped by Adunaphel the Quiet at 2050 feet (level 41).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Hard Leather Cap of Seeing [2,+3] <+3>
     Dropped by a Young green dragon at 1450 feet (level 29).
     
     +15% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Caestus of Power (+4,+7) [5,+7] <+2>
     Dropped by a Fire giant at 1700 feet (level 34).
     
     +2 strength.
     
l) a Pair of Steel Shod Boots of Stability [7,+10]
     Found lying on the floor at 2200 feet (level 44).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Character Quiver]

n) 28 Seeker Arrows of Acid (4d4) (+10,+11)
     Dropped by The Queen Ant at 2000 feet (level 40).
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 367.2 vs. creatures not resistant to acid,
     and 183.6 vs. others.
     35% chance of breaking upon contact.
     
o) 2 Arrows (1d4) (+0,+0) {@f1}
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 70.4.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners] {@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3}
d) 11 Potions of Cure Serious Wounds
e) 6 Potions of Cure Critical Wounds
f) 4 Potions of Healing
g) a Potion of Restore Mana
h) 23 Potions of Heroism
i) 25 Scrolls of Phase Door
j) a Scroll of Teleportation {!*}
k) 5 Scrolls of Word of Recall {!*}
l) 11 Scrolls of Recharging
m) 3 Rods of Treasure Location {@f1}
n) a Rod of Teleport Other
o) a Wand of Lightning Balls (5 charges)
     Cannot be harmed by electricity.
     
p) a Wand of Teleport Other (6 charges)
q) a Wand of Annihilation (3 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
r) 2 Staves of Teleportation (7 charges) {!*}
s) a Staff of Speed (6 charges)
t) a Staff of Identify (0 charges) {@Z1}
u) Augmented Chain Mail of Resistance (-2) [42,+12]
     Found lying on the floor at 2300 feet (level 46).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
v) a Set of Mithril Gauntlets of Agility [6,+8] <+4>
     Dropped by Golfimbul, the Hill Orc Chief at 2300 feet (level 46).
     
     +4 dexterity.
     Cannot be harmed by acid, fire.
     


  [Home Inventory]

a) a Book of Magic Spells [Sorcery and Evocations]
b) a Mushroom of Vigor
c) 2 Mushrooms of Stoneskin
d) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 7 Potions of Restore Mana
f) a Potion of Restore Life Levels
g) a Potion of Enlightenment
h) 2 Potions of Resist Poison
i) 2 Scrolls of Enchant Weapon To-Hit
j) 9 Scrolls of Enchant Weapon To-Dam
k) 8 Scrolls of Protection from Evil
l) a Ring of Constitution <+4>
     Found lying on the floor of a special room at 1750 feet (level
     35).
     
     +4 constitution.
     Sustains constitution.
     
m) 2 Rings of Resist Poison
     Provides resistance to poison.
     
n) a Lantern of True Sight (7500 turns) <+2>
     Found lying on the floor at 2200 feet (level 44).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
o) a Leather Shield of Resistance [8,+13]
     Dropped by a Mummified human at 1850 feet (level 37).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) a Set of Gauntlets of Free Action [3,+7]
     Dropped by a Mage at 1950 feet (level 39).
     
     Prevents paralysis.  
     
q) a Great Axe of Frost (4d4) (+6,+7)
     Conjured forth by magic at 1850 feet (level 37).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
     Combat info:
     1.6 blows/round.
     With +5 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 84.4 vs. creatures not resistant to cold,
     and 47.9 vs. others.
     
r) a Maul of *Slay Giant* (4d4) (+13,+10) <+2>
     Found lying on the floor in a pit at 1700 feet (level 34).
     
     +2 strength.
     Slays giants.
     Sustains strength.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 90.9 vs. giants, and 54.7 vs. others.
     
s) a Maul of *Slay Demon* (4d4) (+8,+4) <+1>
     Dropped by a Green naga at 350 feet (level 7).
     
     +1 intelligence.
     *Slays* demons.
     Provides resistance to fire.
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 114.5 vs. demons, and 42.1 vs. others.
     
t) 8 Bolts of Wounding (1d5) (+14,+12)
     Found lying on the floor at 250 feet (level 5).
     
u) 20 Bolts of Frost (1d5) (+8,+7)
     Dropped by Wormtongue, Agent of Saruman at 350 feet (level 7).
     
     Branded with frost.
     Cannot be harmed by cold.
     
v) 17 Bolts of Frost (1d5) (+11,+4)
     Found lying on the floor of a special room at 450 feet (level 9).
     
     Branded with frost.
     Cannot be harmed by cold.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       163     50'  Killed Grip, Farmer Maggot's dog
       163     50'  Reached level 2
       163     50'  Reached level 3
       163     50'  Reached level 4
      2254    100'  Killed Fang, Farmer Maggot's dog
      2254    100'  Reached level 5
      3092    100'  Reached level 6
      4125    150'  Reached level 7
      5877    250'  Reached level 8
      7369    250'  Reached level 9
     10094    300'  Reached level 10
     13557    350'  Reached level 11
     13668    350'  Reached level 12
     13814    350'  Reached level 13
     13972    350'  Reached level 14
     14094    350'  -- Note: Long boring fight against fruit flies in the dark. 
     14094    350'  -- Note: Waiting for regain sp to cast teleport.
     14094    350'  -- Note: No light is bad
     14431    350'  Reached level 15
     15718    350'  Killed Wormtongue, Agent of Saruman
     17371    450'  Reached level 16
     17617    450'  Killed Brodda, the Easterling
     17638    450'  -- Note: Wow, first lantern. 
     17638    450'  -- Note: That was welcome
     17818    450'  -- Note: A ?recall would be nice too. 
     19920    600'  Reached level 17
     20110    600'  -- Note: Finally a ?WoR
     22768    800'  Reached level 18
     22843    800'  -- Note: ?Wrath of God, isnt
     22843    800'  -- Note: that expensive?
     23544    900'  Reached level 19
     24148    900'  Killed Lagduf, the Snaga
     24392    900'  Reached level 20
     25812   1200'  Reached level 21
     26564   1250'  Reached level 21
     26618   1250'  Reached level 20
     27724   1350'  Reached level 21
     27724   1350'  Reached level 22
     27786   1350'  Reached level 23
     27917   1350'  -- Note: Cleaned a jelly pit. Time waster but gained 2
levels and 
     27917   1350'  -- Note: white dragon armour
     28512      0'  Reached level 24
     28693   1400'  Killed Sangahyando of Umbar
     28730   1400'  Killed Angamaitë of Umbar
     30094   1450'  Reached level 25
     30740   1450'  Killed Ibun, Son of Mîm
     32895   1550'  Killed Khîm, Son of Mîm
     34359   1600'  Reached level 26
     38142   1700'  Killed Lugdush, the Uruk
     38344   1700'  Killed Uglúk, the Uruk
     39069   1700'  Reached level 27
     39347   1700'  Reached level 27
     42489   1750'  Reached level 28
     44733   1750'  Killed Nár, the Dwarf
     47045   1800'  Killed Gorbag, the Orc Captain
     47965   1850'  Reached level 29
     48366   1850'  Reached level 29
     48394   1850'  Reached level 29
     48422   1850'  Reached level 29
     56136   1950'  Reached level 30
     58274   2000'  Killed The Queen Ant
     59868   2050'  Killed Uldor the Accursed
     60482   2050'  Killed Ulfast, Son of Ulfang
     60774   2050'  Killed Adunaphel the Quiet
     60774   2050'  Reached level 31
     65280   2300'  Killed Sméagol
     65704   2300'  Killed Golfimbul, the Hill Orc Chief
     65754   2300'  Killed Grishnákh, the Hill Orc
     65806   2300'  Killed Bullroarer the Hobbit


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 3.2.2015 09:13
Last updated on 5.2.2015 08:52

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12. on the Competition No.169 Ladder (of 35)

Comments

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On 3.2.2015 09:13 Thraalbeast wrote:
Interesting start. I was not familiar with the "forced descent" so after a very brief tour of the dungeon and back to town I realize I am 5 gp short of a ?recall. So I descend to level 1, get a pot of gold and go up. NOT! I could have given up but thought it was a bit funny so went on. One dungeon level later my only torch was out. No problem, no dangerous monsters around and I had a wand of light and the spell of light. Not much later, a breeding explosion of Giant Fruit flies made the picture complete, and this is when I realized, THIS MAY BE A WINNER!. I mean if good luck means death, then this kind of bad start must mean the opposite, right?
This was both bad and good, with loads of ammo already and staffs of light and clw I was able to kill a truckload or two, enough to get the spell of teleport. After numerous spell fail -- fighting off the flies waiting for sp again -- I managed to teleport to a non-infested area not far from the downstair. From here things have been good, I found a lantern, a few low level uniques who all dropped good ammo plus a pair of free action gloves.
All I need now is a ?Recall or two, that would be convenient. I am very heavy with all the ammo I am carrying.

On 3.2.2015 12:00 Thraalbeast wrote:
I finally found the ?recall and then things go on as usual except with a rather high turn count already

On 3.2.2015 16:03 Thraalbeast wrote:
Would not have made it so far without the Fire breath activation (200 hp) which has saved my posterior many times by now. A smaller lightning ball activation on =Lightning and a -Annihilation are two welcome additions to the kit.

On 5.2.2015 08:52 Thraalbeast wrote:
I forgot that I had teleported Scatha away and then ran into him by chance, got confused and... RIP

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