The Angband Ladder: Leon, Human Ranger by Jungle_Boy
[Angband 3.5.1 Character Dump] Name Leon Age 17 Self RB CB EB Best Sex Male Height 6'0" STR: 18 +0 +0 +1 18/10 Race Human Weight 8st 6lb INT: 13 +0 +2 +0 15 Class Ranger Turns used: WIS: 7 +0 -2 +0 5 Title Explorer Game 517357 DEX: 18 +0 +1 +2 18/30 HP 224/224 Standard 50523 CON: 12 +0 -1 +2 13 SP 35/35 Resting 21717 Level 31 Armor [29,+56] Saving Throw 59% Cur Exp 130188 Stealth Fair Max Exp 130188 Melee 2d6,+22 Disarming 55% Adv Exp 195000 To-hit 49,+13 Magic Devices 65 Blows 1.1/turn Perception 1 in 24 Gold 2265 Searching 24% Burden 118.7 lbs Shoot to-dam +1 Infravision 30 ft Speed Normal To-hit 70,+2 Max Depth 1350' (L27) Shots 2/turn You are one of several children of a Townsman. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. rAcid:........+.... Nexus:...........+. rElec:........+.... Nethr:............. rFire:........+.... Chaos:............. rCold:...+..+.+.... Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:.......+..... pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:.........+... Speed:............. ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:+............ Might:............. HLife:............. S.Dig:............. Stea.:.......+..... ImpHP:............. Sear.:............. Fear:............. Infra:....+........ Aggrv:............. [Character Equipment] a) a Beaked Axe of Westernesse (2d6) (+11,+12) <+1, +2> Found lying on the floor at 1200 feet (level 24). +1 strength. +2 dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 53.5 vs. orcs, 53.5 vs. trolls, 53.5 vs. giants, and 35.8 vs. others. b) a Long Bow (x3) (+0,+1) Bought from a store. c) a Ring of Damage (+0,+8) Found lying on the floor of a labyrinth at 1000 feet (level 20). d) a Ring of Ice [+10] Dropped by a Ranger at 1200 feet (level 24). Provides resistance to cold. Cannot be harmed by cold. e) an Amulet of Infravision <+3> Dropped by a Priest at 800 feet (level 16). +3 infravision. f) a Lantern of Brightness (15000 turns) Dropped by an Illusionist at 1000 feet (level 20). Cannot be harmed by fire. Radius 3 light. g) White Dragon Scale Mail (-2) [14,+14] Dropped by Brodda, the Easterling at 1350 feet (level 27). Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of Aman [1,+10] <+1> Found under some rubble at 1150 feet (level 23). +1 stealth. Provides resistance to sound. Cannot be harmed by acid, electricity, fire, cold. i) a Small Metal Shield of Resistance [5,+13] Dropped by Lagduf, the Snaga at 1000 feet (level 20). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Hard Leather Cap of Regeneration [2,+2] Bought from a store. Speeds regeneration. l) a Pair of Steel Shod Boots of Stability [7,+5] Found lying on the floor at 1050 feet (level 21). Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Quiver] n) 3 Arrows (1d4) (+5,+5) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 51.4. 35% chance of breaking upon contact. o) 2 Arrows (1d4) (+2,+1) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 27.2. 35% chance of breaking upon contact. p) 37 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 21.2. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3} d) 5 Potions of Cure Serious Wounds e) 16 Potions of Cure Critical Wounds f) 2 Potions of Enlightenment g) a Potion of Resist Poison h) 10 Scrolls of Phase Door i) 5 Scrolls of Teleportation j) 2 Scrolls of Word of Recall k) 3 Rods of Treasure Location {@z2} l) a Rod of Fire Bolts m) a Rod of Curing n) a Wand of Stone to Mud (5 charges) o) a Wand of Teleport Other (4 charges) p) a Wand of Disarming (4 charges) q) a Staff of Teleportation (7 charges) r) a Staff of Identify (12 charges) {@u1} [Home Inventory] a) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4} b) a Potion of Healing c) a Potion of Restore Mana d) a Potion of Restore Life Levels e) 5 Scrolls of Teleportation f) 4 Scrolls of Identify g) 2 Scrolls of Deep Descent h) 2 Rods of Treasure Location {@z2} i) 2 Wands of Stone to Mud (11 charges) j) a Staff of the Magi (2 charges) k) a Ring of Damage (+0,+7) Found lying on the floor at 1100 feet (level 22). l) a Ring of Escaping <+4> Found lying on the floor at 1200 feet (level 24). +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. m) a Ring of Free Action Bought from a store. Prevents paralysis. n) Leather Scale Mail of Resistance (-1) [20,+13] Found lying on the floor in a vault at 1350 feet (level 27). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. o) a Lead-Filled Mace of Gondolin (4d3) (+6,+7) <+1> Found lying on the floor in a pit at 1350 feet (level 27). Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Slows your metabolism. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 45.4 vs. demons, 45.4 vs. orcs, 45.4 vs. trolls, 45.4 vs. dragons, and 27.5 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 435 50' Reached level 2 821 150' Reached level 3 821 150' Reached level 4 1322 150' Reached level 5 1656 150' Reached level 6 1861 150' Reached level 7 3212 250' Reached level 8 3416 250' Killed Bullroarer the Hobbit 3904 250' Reached level 9 4197 250' Killed Fang, Farmer Maggot's dog 6565 300' Reached level 10 7188 300' Reached level 11 8923 600' Reached level 12 10560 600' Reached level 13 11566 600' Reached level 14 14200 650' Reached level 15 14987 0' Killed Farmer Maggot 15382 700' Reached level 16 18519 750' Reached level 17 21050 0' Reached level 18 21050 0' Reached level 19 21050 0' Reached level 20 21050 0' Reached level 21 21050 0' Reached level 22 21050 0' Reached level 23 21050 0' Reached level 24 21050 0' Reached level 25 21050 0' Reached level 26 21050 0' Reached level 27 21050 0' Reached level 28 21050 0' Reached level 29 21050 0' Reached level 30 24720 950' Killed Shagrat, the Orc Captain 25100 950' Killed Grishnákh, the Hill Orc 25111 950' Killed Golfimbul, the Hill Orc Chief 28008 1000' Killed Lagduf, the Snaga 31163 1050' Killed Nár, the Dwarf 34554 1100' Killed Lugdush, the Uruk 36157 1100' Killed Orfax, Son of Boldor 43136 1250' Killed Angamaitë of Umbar 43193 1250' Killed Sangahyando of Umbar 44190 1250' Killed Ulfast, Son of Ulfang 45375 1300' Killed Gorbag, the Orc Captain 46643 1350' Killed Wormtongue, Agent of Saruman 47648 1350' Killed Grip, Farmer Maggot's dog 48203 1350' Killed Brodda, the Easterling 50008 1350' Reached level 31 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : yes (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) |
Posted on 31.1.2015 21:53
13. on the Competition No.169 Ladder (of 35)
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