The Angband Ladder: Goldmoon2, Human Priest by letslaugh

  [Angband 3.5.0 Character Dump]

 Name   Goldmoon2    Age             17          Self  RB  CB  EB   Best
 Sex    Female       Height        5'2"   STR:     17  +0  -1  +0     16
 Race   Human        Weight    10st 0lb   INT:     10  +0  -3  +0      7
 Class  Priest       Turns used:          WIS:     16  +0  +3  +2  18/30
 Title  Priest       Game        247602   DEX:     16  +0  -1  +0     15
 HP     166/166      Standard     22928   CON:     10  +0  +1  +0     11
 SP     38/38        Resting       9344

 Level                 21    Armor      [25,+62]    Saving Throw     60%
 Cur Exp             8031                           Stealth    Excellent
 Max Exp             8031    Melee        3d3,+7    Disarming        35%
 Adv Exp             8160    To-hit        30,+5    Magic Devices     51
                             Blows      1.0/turn    Perception   1 in 12
 Gold                9796                           Searching        36%
 Burden         141.3 lbs    Shoot to-dam     +0    Infravision     0 ft
 Speed                 -2    To-hit        25,-1
 Max Depth    1050' (L21)    Shots        1/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight auburn hair, and a fair
 complexion.


rAcid:+.....+++.... Nexus:.............
rElec:+.....+.+.... Nethr:.............
rFire:+.....+.+.... Chaos:.............
rCold:+.....+.+.... Disen:.............
rPois:............. Feath:+............
rLite:............. pFear:.......+.....
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:........+.... pStun:.............

Light:.....+....... Tunn.:...+.........
Regen:+............ Speed:.............
  ESP:............. Blows:.............
Invis:+......+..... Shots:.............
FrAct:+......+..+.. Might:.............
HLife:............. S.Dig:.............
Stea.:+.......+.... ImpHP:.............
Sear.:....+........  Fear:.............
Infra:............. Aggrv:.............


  [Character Equipment]

a) a War Hammer (Defender) (3d3) (+6,+6) [+5] <+4>
     Found lying on the floor at 1050 feet (level 21).
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +4 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 13.5.
     
b) a Sling (x2) (+0,+0)
     Found lying on the floor at 200 feet (level 4).
     
c) a Ring of Protection [+11]
     Dropped by a Soldier at 1050 feet (level 21).
     
d) a Ring of Digging <+5>
     Found lying on the floor at 600 feet (level 12).
     
     +5 tunneling.
     
e) an Amulet of Searching <+4>
     Found lying on the floor at 1050 feet (level 21).
     
     +20% to searching.
     
f) a Lantern of Brightness (13149 turns)
     Found lying on the floor of a special room at 600 feet (level 12).
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) Studded Leather Armour of Resistance (-1) [12,+15]
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak of Thorongil [1,+10]
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10).
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) a Leather Shield of Elvenkind [8,+12] <+1>
     Dropped by Lagduf, the Snaga at 600 feet (level 12).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Wisdom [3,+5] <+2>
     Bought from a store.
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Leather Gloves of Free Action [1,+3]
     Bought from a store.
     
     Prevents paralysis.  
     


  [Character Quiver]

n) 14 Rounded Pebbles (1d2) (+4,+4)
     Found lying on the floor at 100 feet (level 2).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 11.1.
     25% chance of breaking upon contact.
     
o) 23 Bolts of Acid (1d5) (+6,+5)
     Dropped by Gorbag, the Orc Captain at 1000 feet (level 20).
     
     Branded with acid.
     Cannot be harmed by acid.
     


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) 3 Mushrooms of Fast Recovery
f) 3 Flasks of oil
     Branded with flames.
     
g) 11 Potions of Cure Serious Wounds
h) 13 Potions of Cure Critical Wounds
i) a Potion of Restore Mana
j) 3 Potions of Restore Life Levels
k) 3 Potions of Speed
l) a Potion of Resist Poison
m) 20 Scrolls of Phase Door
n) a Scroll of Teleportation
o) 5 Scrolls of Word of Recall
p) 2 Scrolls of Recharging
q) 2 Rods of Treasure Location
r) 3 Wands of Confuse Monster (27 charges)
s) a Wand of Wonder (4 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
t) a Staff of Teleportation (7 charges)
u) 3 Staves of Identify (12 charges)
v) a Quarterstaff of Slay Evil (1d9) (+10,+7)
     Dropped by Farmer Maggot in town.
     
     Slays evil creatures.
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +5 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 18.9 vs. evil creatures, and 13.7 vs.
     others.
     


  [Home Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) a Staff of Curing (5 charges)
c) a Staff of Cure Light Wounds (11 charges)
d) a Ring of Protection [+10]
     Found lying on the floor at 500 feet (level 10).
     
e) a Tulwar of Slay Undead (2d4) (+5,+4)
     Found lying on the floor at 550 feet (level 11).
     
     Slays undead.
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +4 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 18.6 vs. undead, and 8.3 vs. others.
     
f) a Beaked Axe of Acid (2d6) (+4,+5)
     Dropped by an Easterling warrior at 1050 feet (level 21).
     
     Branded with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +12 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +6 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 26.4 vs. creatures not resistant to acid,
     and 11.7 vs. others.
     


[Player history]
      Turn   Depth  Note
     22928      0'  Began the quest to destroy Morgoth.
     22928     50'  Reached level 2
     22928     50'  Reached level 3
     22928      0'  Killed Farmer Maggot
     22928    100'  Reached level 4
     22928    200'  Reached level 5
     22928    200'  Reached level 6
     22928    200'  Killed Grip, Farmer Maggot's dog
     22928    200'  Reached level 7
     22928    250'  Reached level 8
     22928    350'  Reached level 9
     22928    450'  Reached level 10
     22928      0'  Reached level 11
     22928    500'  Reached level 12
     22928    500'  Reached level 13
     22928    500'  Killed Wormtongue, Agent of Saruman
     22928    500'  Found the Cloak of Thorongil
     22928    500'  Reached level 14
     22928    600'  Reached level 15
     22928    600'  Killed Lagduf, the Snaga
     22928      0'  Reached level 16
     22928    650'  Reached level 17
     22928    700'  Reached level 18
     22928    750'  Killed Fang, Farmer Maggot's dog
     22928    900'  Reached level 19
     22928    950'  Killed Shagrat, the Orc Captain
     22928    950'  Reached level 20
     22928   1000'  Killed Gorbag, the Orc Captain
     22928   1000'  Reached level 21


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 22.1.2014 03:55

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24. on the Competition No.151 Ladder (of 26)

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On 22.1.2014 03:55 letslaugh wrote:
The quarterstaff of slay evil from Farmer Maggot got me off to a good start but I'm mostly relying on orb of draining now.

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