The Angband Ladder: Uthlob II, Dwarf Priest by CAPM

  [Angband 4.1.2 Character Dump]

 Name   Uthlob II    Age             41          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'6"   STR:     16  +2  -1  +0     17
 Class  Priest       Weight    10st 1lb   INT:     10  -3  -3  +2      6
 Title  Priest       Turns used:          WIS:     16  +2  +3  +0  18/30
 HP     -6/177       Game        171896   DEX:     10  -2  -1  +3     10
 SP     36/38        Standard     16953   CON:     17  +2  +1  +0  18/20
                     Resting       3734

 Level                 21    Armor      [27,+67]    Saving Throw     69%
 Cur Exp             8606                           Stealth          Bad
 Max Exp             8606    Melee       2d4,+12    Disarm - phys.   50%
 Adv Exp             9520    To-hit        35,+7    Disarm - magic   49%
                             Blows      1.0/turn    Magic Devices     60
 Gold                2749                           Searching        41%
 Burden          119.5 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight        5.6 lb    To-hit        25,-2    Speed      -1 (x0.9)
 Max Depth     900' (L18)    Shots        1/turn

  Dwarves are known to overcome their enemies by their great
 persistence and Uthlob is no exception. He is prepared to fight
 Morgoth even if he has to walk the whole way.


rAcid:......+...... Nexus:.............
rElec:...-+.+.+.... Nethr:.............
rFire:+.....+...... Chaos:.............
rCold:......+...... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:...+......... HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:............+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> The cave ogre misses you.
> The cave ogre hits you.
> *** LOW HITPOINT WARNING! ***
> The cave ogre misses you.
> You can move again.
> You have a Scroll of Phase Door (l).
> The ogre shaman hits you.
> *** LOW HITPOINT WARNING! ***
> The ogre shaman misses you.
> Something mumbles.
> You are paralysed!
> The ogre shaman teleports away.
> The ogre shaman hits you.
> You die.
> You have 20 Rounded Pebbles of Slay Animal (1d2) (+4,+9) (1).

Killed by an ogre shaman.

  [Character Equipment]

a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 200 feet (level 4)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 28.8 vs. creatures not resistant to fire,
     and 18.1 vs. others.
     
b) a Long Bow (x3) (+0,+0)
     Found lying on the floor at 500 feet (level 10)
     
c) a Ring of Protection [+14]
     Found lying on the floor at 700 feet (level 14)
     
d) a Ring of Dexterity <+3> {cursed}
     Dropped by an apprentice at 750 feet (level 15)
     
     It makes your skin harder to damage, but conduct electricity.
     It periodically turns your skin to stone.
     +3 dexterity.
     Sustains dexterity.
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 850 feet (level 17)
     
     Provides resistance to lightning.
     
f) the Phial of Galadriel <+3>
     Dropped by Lagduf, the Snaga at 650 feet (level 13)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
g) Soft Leather Armour of Resistance [8,+8]
     Found lying on the floor at 400 feet (level 8)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
i) a Small Metal Shield of Resist Lightning [5,+5]
     Found lying on the floor at 850 feet (level 17)
     
     Provides resistance to lightning.
     
j) an Iron Helm of Intelligence [7,+6] <+2>
     Found lying on the floor in a pit at 800 feet (level 16)
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Gauntlets [3,+0]
     Found lying on the floor at 650 feet (level 13)
     
l) a Pair of Iron Shod Boots [4,+4]
     Dropped by a quasit at 800 feet (level 16)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook]
b) 10 Rations of Food
c) 5 Flasks of oil
d) 12 Potions of Cure Light Wounds
e) 7 Potions of Cure Serious Wounds
f) a Potion of Cure Critical Wounds
g) 4 Potions of Neutralize Poison
h) 2 Potions of Speed
i) 2 Potions of Heroism
j) 2 Potions of Boldness
k) 4 Potions of Resist Heat
l) a Scroll of Phase Door
m) a Scroll of Enchant Weapon To-Hit
n) 6 Scrolls of Satisfy Hunger
o) a Scroll of Light
p) 4 Scrolls of Blessing
q) a Wand of Magic Missile (14 charges)
r) a Staff of Cure Light Wounds (10 charges)
s) a Ring of the Dog <-2>
     Dropped by a snaga at 850 feet (level 17)
     
     -2 stealth.
     Provides protection from fear.
     
t) a Ring of Slow Digestion
     Dropped by an unknown monster at 800 feet (level 16)
     
     Slows your metabolism.  
     
u) a Metal Cap [3,+0] {cursed}
     Dropped by a quasit at 800 feet (level 16)
     
     It makes you vulnerable to cold attacks, but resistant to fire.
     It paralyses you every now and then.
     It poisons you from time to time.
     
v) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Ufthak of Cirith Ungol at 850 feet (level 17)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would attack a bit faster
     With +4 STR and +7 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 31.6 vs. trolls, 31.6 vs. orcs, and 19 vs.
     others.
     




  [Character Quiver]

0) 19 Rounded Pebbles (1d2) (+4,+2)
1) 20 Rounded Pebbles of Slay Animal (1d2) (+4,+9)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1019     50'  Reached level 2
      2189     50'  Reached level 3
      3200     50'  -- Note: 90% explored.
      3513    100'  Killed Fang, Farmer Maggot's Dog
      3513    100'  Reached level 4
      4389    100'  Reached level 5
      4528    100'  -- Note: 35% cleared.
      4626    150'  Killed Grip, Farmer Maggot's Dog
      5241    150'  -- Note: 45% explored.
      5283    200'  Found the Dagger 'Narthanc'
      5383    200'  Reached level 6
      6298    200'  Reached level 7
      6467    200'  -- Note: Lice infestation.
      6467    200'  -- Note: 75% explored.
      7250    250'  -- Note: 50% explored.
      7302    300'  -- Note: 10% explored.
      7369    350'  Reached level 8
      7808    350'  Reached level 9
      7820    350'  -- Note: 30% explored.
      7996    400'  -- Note: 15% explored.
      8156    450'  Reached level 10
      8441    450'  -- Note: 20% explored.
      8617    500'  Reached level 11
      9087    500'  -- Note: 60% explored.
      9314    550'  Reached level 12
      9323    550'  -- Note: 15% explored.
      9463    600'  Killed Grishnákh, the Hill Orc
     10385    600'  Killed Golfimbul, the Hill Orc Chief
     10385    600'  Reached level 13
     10392    600'  -- Note: Leather Scale Mail (-1) [20,+2]
     10608    600'  Reached level 14
     10924    600'  Reached level 15
     11360    600'  -- Note: 60% explored.
     11721    650'  Reached level 16
     11762    650'  Killed Lagduf, the Snaga
     11774    650'  Found the Phial of Galadriel
     12113    650'  -- Note: 50% explored.
     12714    700'  -- Note: 45% explored.
     12791    750'  Reached level 17
     13095    750'  -- Note: 20% explored.
     13270    800'  Reached level 18
     13888    800'  Reached level 19
     15073    800'  -- Note: 55% explored.
     15442    850'  Reached level 20
     15807    850'  Killed Ufthak of Cirith Ungol
     15807    850'  Found the Long Sword 'Elvagil'
     16095    850'  Reached level 21
     16912    850'  -- Note: 75% explored.


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : yes (birth_levels_persist)


Posted on 22.2.2018 04:54
Last updated on 23.2.2018 08:12

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13. on the Competition No.214 Ladder (of 18)

Comments

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On 22.2.2018 05:31 CAPM wrote:
CL5 DL4. Found the sword my CL26 character had. Only took me 4 levels to find it!

On 22.2.2018 05:56 CAPM wrote:
CL10 DL9. Found some armor!

On 23.2.2018 06:10 CAPM wrote:
CL 17 DL16. Found the Phial of Galadriel. Turns out that my crappy leather armor resists acid, fire, and cold and maybe something else as well. I'm glad that I didn't give it up. Will resist acid protect all of my goodies from being damaged by acid?

On 23.2.2018 06:11 CAPM wrote:
Also, is stone skin an acceptable curse?

On 23.2.2018 06:15 CAPM wrote:
Does a level fortune / item rating reflect the items held by enemies?

On 23.2.2018 06:32 Ingwe Ingweron wrote:
Negative. As I understand it, the treasure feeling is calculated from treasure on the ground; it does not include monster drops.

On 23.2.2018 08:12 CAPM wrote:
Was teleported (by an Ogre?) into a pit full of Ogres while low on health.

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