The Angband Ladder: Thoth, Half-Troll Priest by d_m

  [Angband 3.1.1 dev Character Dump]

 Name   Thoth                                    Self  RB  CB  EB   Best
 Sex    Male         Age             26   STR:     17  +4  -1  +0  18/20
 Race   Half-Troll   Height         102   INT:     10  -4  -3  +0      3
 Class  Priest       Weight         231   WIS:     17  -2  +3  +0     18
 Title  Priest       Social     Unknown   DEX:     10  -4  -1  +2      7
 HP     210/210      Maximize         Y   CON:     17  +3  +0  +0  18/20
 SP     32/32                             CHR:     10  -6  +2  +3      9


 Level               21   Armor    [15,+19]     Saving Throw         52%
 Cur Exp           8332   Fight     (+8,+3)     Stealth              Bad
 Max Exp           8332   Melee    (+11,+9)     Fighting          Superb
 Adv Exp           9520   Shoot    (+13,+5)     Shooting            Good
 MaxDepth   1250' (L25)   Blows      1/turn     Disarming            29%
 Turns           167411   Shots      1/turn     Magic Device   Excellent
 Gold              2788   Infra       30 ft     Perception       1 in 37
 Burden       111.2 lbs   Speed      Normal     Searching            15%

 Your father was a Stone-Troll Cook.  You have slime-green eyes, mangy
 sea-weed green hair, and white leprous skin.



rAcid:............. rConf:.............
rElec:............. Sound:.............
rFire:...+......... Shard:.............
rCold:............. Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............+ Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:...........+. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) a Ball-and-Chain of *Slay Orc* (2d4) (+3,+6) (+2)
     +2 dexterity.
     Slays orcs.
     Sustains dexterity.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 25.3 vs. orcs, and 14.7 vs. others.
     
b) a Long Bow (x3) (+5,+5)
c) a Ring of Accuracy (+8)
d) a Ring of Resist Fire
     Provides resistance to fire.
     Cannot be harmed by fire.
     
e) an Amulet of Charisma (+3)
     +3 charisma.
     Sustains charisma.
     
f) a Lantern (14995 turns)
     Cannot be harmed by fire.
     
     Radius 2 light.
g) a Robe [2,+5]
h) a Cloak [1,+0]
i) a Small Metal Shield [4,+4]
j) a Hard Leather Cap [2,+3]
k) a Set of Gauntlets [3,+0]
l) a Pair of Iron Shod Boots of Free Action [3,+7]
     Prevents paralysis.  
     


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) 5 Potions of Cure Serious Wounds
     
     When drunk, it heals you a fair amount (1/5 of your wounds, minimu
     m 25HP), heals cut damage, and cures blindness and confusion.
     
f) 18 Scrolls of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
g) 9 Scrolls of Teleportation
     When read, it teleports you randomly up to 100 squares away.
     
h) 5 Scrolls of Teleport Level
     When read, it teleports you one level up or down.
     
i) 8 Scrolls of Magic Mapping
     When read, it maps the area around you.
     
j) 14 Scrolls of Satisfy Hunger
     When read, it magically renders you well-fed, curing any gastroint
     estinal problems.
     
k) 2 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
l) a Rod of Trap Location
     When activated, it detects traps nearby.
     Takes 50 turns to recharge.
     
m) a Rod of Illumination
     When activated, it lights up an area and inflicts 2d8 damage on li
     ght-sensitive creatures.
     Takes 30 turns to recharge.
     
n) 2 Wands of Light (7 charges)
     
     When aimed, it lights up part of the dungeon in a straight line.
     
o) a Wand of Stone to Mud (4 charges)
     
     When aimed, it turns rock into mud.
     
p) a Wand of Teleport Other (4 charges)
     
     When aimed, it teleports a target monster away.
     
q) a Staff of Teleportation (8 charges)
     
     When activated, it teleports you randomly up to 100 squares away.
     
r) a Staff of Identify (8 charges)
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
s) a Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.  
     
t) an Amulet of Wisdom (+1)
     +1 wisdom.
     Sustains wisdom.
     
u) 37 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 22.7.
     35% chance of breaking upon contact.
     
v) 13 Arrows (1d4) (+1,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 31.8.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Restore Mana
     When drunk, it restores your mana points to maximum.
     
b) a Potion of Berserk Strength
     When drunk, it restores 30 hit points, removes fear and grants you 
     resistance to fear, +24 to-hit, and -10AC for 1d25+25 turns.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2393    100'    2   Reached level 2
      3213    100'    3   Reached level 3
      8071    100'    4   Reached level 4
     15735    200'    5   Reached level 5
     23932    250'    6   Reached level 6
     26573    250'    7   Reached level 7
     36768    350'    8   Reached level 8
     47511    450'    9   Reached level 9
     49286    450'   10   Reached level 10
     54210    150'   10   Killed Fang, Farmer Maggot's dog
     62293    350'   11   Reached level 11
     73466    650'   12   Reached level 12
     82742    700'   13   Reached level 13
     85474    700'   13   Killed Bullroarer the Hobbit
     96512    750'   14   Reached level 14
    100062    900'   14   Killed Grip, Farmer Maggot's dog
    104519    900'   15   Reached level 15
    110348    950'   16   Reached level 16
    123524   1000'   17   Reached level 17
    126358   1000'   17   Killed Mughash the Kobold Lord
    128047   1000'   18   Reached level 18
    134017   1000'   18   Killed Ulfast, Son of Ulfang
    137579   1000'   19   Reached level 19
    150955   1000'   20   Reached level 20
    160927   1200'   21   Reached level 21
    165220      0'   21   Killed Farmer Maggot


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.8.2009 22:10

Download this dump

10. on the Competition No.73 Ladder (of 12)

Comments

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On 13.8.2009 22:10 d_m wrote:
Just starting out on this competition. The terrible DEX was a big problem early on, and definitely changes my approach to weapons. I've finally got enough gold to reliably buy the basic consumables now.

Also, I've decided that I actually really appreciate the teleportation side of effect of =teleport, not just the +2 speed.

On 14.8.2009 15:07 d_m wrote:
Well, this guy died a pointless death on dlvl 40-something, but I forgot to save the dump. Back to the drawing board...

On 15.8.2009 05:27 buzzkill wrote:
Scroll down. Below the "Related dumps:" section.
Under "Dump Ops:" you can "flag character as dead"

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