The Angband Ladder: Goldmoon, Human Priest by Thraalbeast

  [Angband 3.5.0 Character Dump]

 Name   Goldmoon     Age             17          Self  RB  CB  EB   Best
 Sex    Female       Height        5'2"   STR:     17  +0  -1  +0     16
 Race   Human        Weight    10st 0lb   INT:     10  +0  -3  +4     11
 Class  Priest       Turns used:          WIS:     16  +0  +3  +7  18/80
 Title  Priest       Game        176736   DEX:     16  +0  -1  +0     15
 HP     -11/173      Standard     17340   CON:     10  +0  +1  +0     11
 SP     59/67        Resting       3472

 Level                 22    Armor      [35,+38]    Saving Throw     63%
 Cur Exp             8378                           Stealth         Poor
 Max Exp             9637    Melee       1d9,+16    Disarming        37%
 Adv Exp            10080    To-hit        30,-8    Magic Devices     51
                             Blows      1.0/turn    Perception   1 in 32
 Gold                2319                           Searching        16%
 Burden         119.6 lbs    Shoot to-dam    +18    Infravision     0 ft
 Speed                 -1    To-hit       26,-10
 Max Depth    1300' (L26)    Shots        1/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight auburn hair, and a fair
 complexion.


rAcid:......+...... Nexus:.............
rElec:............. Nethr:.............
rFire:........+.... Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:+............ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:...+.........
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The White wraith touches you.
> *** LOW HITPOINT WARNING! ***
> You feel your life draining away!
> The White wraith hits you.
> *** LOW HITPOINT WARNING! ***
> The White wraith hits you.
> *** LOW HITPOINT WARNING! ***
> The White wraith touches you.
> *** LOW HITPOINT WARNING! ***
> You feel your life draining away!
> The Ogre mage hits you.
> *** LOW HITPOINT WARNING! ***
> The Ogre mage hits you.
> You die.

Killed by an Ogre mage.

  [Character Equipment]

a) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1> {@1}
     Dropped by Bullroarer the Hobbit at 1000 feet (level 20).
     
     +4 intelligence, wisdom.
     Slays evil creatures.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 1 light.
     
     When activated, it reveals to you the extent of an item's magical
     powers.
     Takes 9 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +5 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 27 vs. evil creatures, and 21.8 vs. others.
     
b) a Short Bow of Power (x2) (+11,+18)
     Dropped by Wormtongue, Agent of Saruman at 850 feet (level 17).
     
c) a Ring of Protection [+8]
     Found lying on the floor of a special room at 550 feet (level 11).
     
d) a Ring of Digging <+5>
     Found lying on the floor at 900 feet (level 18).
     
     +5 tunneling.
     
e) an Amulet of Wisdom <+3>
     Bought from a store.
     
     +3 wisdom.
     Sustains wisdom.
     
f) a Lantern of Brightness (14862 turns) <+3>
     Found under some rubble at 100 feet (level 2).
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) Leather Scale Mail of Resist Acid (-1) [20,+7]
     Dropped by Brodda, the Easterling at 1000 feet (level 20).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) a Fur Cloak [3,+3]
     Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20).
     
i) a Wicker Shield of Resist Fire [2,+6]
     Found lying on the floor at 300 feet (level 6).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
j) a Metal Cap [3,+0]
     Found lying on the floor of a labyrinth at 950 feet (level 19).
     
k) a Set of Gauntlets [3,+0]
     Found lying on the floor at 500 feet (level 10).
     
l) a Pair of Iron Shod Boots [4,+5]
     Found lying on the floor of a special room at 300 feet (level 6).
     
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 40 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 41.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) 2 Potions of Cure Critical Wounds
f) 5 Potions of Heroism
g) a Potion of Resist Heat
h) 6 Potions of Resist Cold
i) 18 Scrolls of Phase Door
j) 4 Scrolls of Word of Recall
k) 3 Scrolls of Recharging
l) a Rod of Treasure Location (charging)
m) a Wand of Confuse Monster (14 charges)
n) a Wand of Teleport Other (10 charges)
o) a Staff of Teleportation (6 charges)
p) a Staff of Speed (2 charges)
q) an Amulet of Resist Lightning
     Found lying on the floor at 700 feet (level 14).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
r) an Awl-Pike of *Slay Evil* (1d8) (+4,+5) <+1> {@w2 FrAct}
     Dropped by an Easterling warrior at 900 feet (level 18).
     
     +1 wisdom.
     Slays evil creatures.
     Blessed by the gods.  Prevents paralysis.  
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +6 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 13.4 vs. evil creatures, and 8.8 vs. others.
     


  [Home Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 2 Flasks of oil
     Branded with flames.
     
d) a Potion of Speed
e) 2 Potions of Berserk Strength
f) 6 Scrolls of Identify
g) 7 Scrolls of Recharging
h) a Scroll of Deep Descent
i) 2 Staves of Sleep Monsters (18 charges)
j) a Staff of Identify (2 charges)
k) 2 Amulets of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
l) a Small Metal Shield of Resist Acid [5,+6]
     Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
m) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] (charging) {@w1}
     Found lying on the floor at 150 feet (level 3).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 27.3 vs. creatures not resistant to fire,
     and 16.8 vs. others.
     
n) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Dropped by Bullroarer the Hobbit at 1000 feet (level 20).
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with
     damage 6d6.
     Takes 6 to 10 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 27.3 vs. creatures not resistant to
     electricity, and 16.8 vs. others.
     
o) a Sling of Power (x2) (+11,+18)
     Found lying on the floor at 150 feet (level 3).
     
p) 17 Rounded Pebbles (1d2) (+4,+9)
     Found lying on the floor at 1000 feet (level 20).
     
q) 38 Iron Shots (1d4) (+5,+2)
     Bought from a store.
     
r) 40 Iron Shots (1d4) (+0,+0)
     Bought from a store.
     
s) 4 Iron Shots (1d4) (+0,+0)
     Bought from a store.
     


[Player history]
      Turn   Depth  Note
     15123      0'  Began the quest to destroy Morgoth.
     15123     50'  Reached level 2
     15123     50'  Reached level 3
     15123    100'  Reached level 4
     15123    150'  Reached level 5
     15123    150'  Reached level 6
     15123    150'  Reached level 7
     15123    150'  Found the Dagger 'Narthanc'
     15123    200'  Killed Grip, Farmer Maggot's dog
     15123    300'  Reached level 8
     15123    300'  Reached level 9
     15123    300'  Reached level 10
     15123    500'  Reached level 11
     15123    550'  Reached level 12
     15123      0'  Reached level 13
     15123    750'  Reached level 14
     15123    800'  Reached level 15
     15123    850'  Killed Wormtongue, Agent of Saruman
     15123    850'  Reached level 16
     15123    950'  Reached level 17
     15123    900'  Reached level 18
     15123    950'  Reached level 19
     15123   1000'  Reached level 20
     15123   1000'  Killed Brodda, the Easterling
     15123   1000'  Killed Bullroarer the Hobbit
     15123   1000'  Found the Quarterstaff 'Eriril'
     15123   1000'  Found the Dagger 'Dethanc'
     15123      0'  Reached level 21
     15858   1000'  Killed Grishnákh, the Hill Orc
     15911   1000'  Killed Golfimbul, the Hill Orc Chief
     16315   1000'  Reached level 22


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 15.1.2014 11:37
Last updated on 15.1.2014 19:48

Download this dump

23. on the Competition No.151 Ladder (of 26)

Comments

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On 15.1.2014 11:37 Thraalbeast wrote:
Very lucky start for this character!
100' Lantern of Brightness
150' Narthanc
150' Sling of Power (x2) (+11, +18)

On 15.1.2014 18:00 Thraalbeast wrote:
I am too lucky?
1000' Eriril:+4 Int,Wis. SeeInvis. A:Identify 1/9 turns!
1000' Dethanc
1000' _Teleport other
Store _Speed

On 15.1.2014 19:48 Thraalbeast wrote:
Paralyzed. Had a swap for Free Action but should not have walked around with speed -1. I got jumped by a W and could just watch it make mince meat out of my glorious hero. Too much early luck I guess, you get careless when it's easy

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