The Angband Ladder: Namir, Human Priest by <chandergovind@gmail.com>

  [Angband 4.0.5 Character Dump]

 Name   Namir        Age             15          Self  RB  CB  EB   Best
 Race   Human        Height        7'2"   STR:     17  +0  -1  +0     16
 Class  Priest       Weight   14st 10lb   INT:     10  +0  -3  +0      7
 Title  Priest       Turns used:          WIS:     16  +0  +3  +0  18/10
 HP     -1/158       Game        362666   DEX:     16  +0  -1  +0     15
 SP     3/36         Standard     36044   CON:     11  +0  +1  +0     12
                     Resting       3597

 Level                 22    Armor      [25,+46]    Saving Throw     61%
 Cur Exp             9709                           Stealth         Fair
 Max Exp             9709    Melee        4d4,+1    Disarming        36%
 Adv Exp            10080    To-hit       30,+22    Magic Devices     49
                             Blows      1.0/turn    Perception   1 in 32
 Gold                1699                           Searching        16%
 Burden           99.5 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       -8.4 lb    To-hit       26,+22    Speed         Normal
 Max Depth    1150' (L23)    Shots        1/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have blue eyes, straight auburn hair, and an average
 complexion.


rAcid:....+........ Nexus:.............
rElec:......+...... Nethr:.............
rFire:...+....+.+.. Chaos:.............
rCold:...+......... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:..........+.. Stea.:......+......
  ESP:.........+... Sear.:.............
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You hit the Orc captain (11).
> The Orc captain hits you.
> *** LOW HITPOINT WARNING! ***
> The Orc captain hits you.
> *** LOW HITPOINT WARNING! ***
> The Orc captain hits you.
> *** LOW HITPOINT WARNING! ***
> You miss the Uruk.
> The Uruk misses you.
> The Uruk hits you.
> *** LOW HITPOINT WARNING! ***
> You have a Scroll of Phase Door (i).
> The Uruk fires an arrow, but misses.
> The Uruk fires an arrow.
> You die.

Killed by an Uruk.

  [Character Equipment]

a) a Maul (4d4) (+0,+0)
     Found lying on the floor at 500 feet (level 10)
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +14 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +7 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 12.
     
b) a Light Crossbow (x3) (+0,+0)
     Bought from a store
     
c) a Ring of Protection [+15]
     Bought from a store
     
d) a Ring of Resist Fire and Cold
     Dropped by an Ogre at 650 feet (level 13)
     
     Provides resistance to fire, frost.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to acid.
     
f) a Lantern of Brightness (5273 turns) <+3>
     Found lying on the floor at 1100 feet (level 22)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) Blue Dragon Scale Mail of Stealth (-2) [12,+11] <+1> (charging)
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10)
     
     +1 stealth.
     Provides resistance to lightning.
     
h) a Cloak [1,+0]
     Found lying on the floor at 100 feet (level 2)
     
i) a Wicker Shield of Resist Fire [2,+3]
     Found lying on the floor at 50 feet (level 1)
     
     Provides resistance to fire.
     
j) a Metal Cap of Telepathy [3,+8]
     Found lying on the floor in a pit at 550 feet (level 11)
     
     Grants telepathy.  
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Lagduf, the Snaga at 500 feet (level 10)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 93.4%
     
l) a Pair of Iron Shod Boots [4,+4]
     Bought from a store
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) a Flask of oil
     Branded with fire.
     
f) 2 Potions of Neutralize Poison
g) 2 Potions of Berserk Strength
h) a Potion of Resist Cold
i) a Scroll of Phase Door
j) 3 Scrolls of Magic Mapping
k) 2 Scrolls of Detect Invisible
l) 2 Scrolls of Identify
m) 2 Scrolls of Word of Recall
n) a Wand of Magic Missile (9 charges)
o) a Staff of Teleportation (6 charges)
p) 2 Staves of Identify (26 charges)
q) a Ring of Protection [+12]
     Bought from a store
     
r) 2 Rings of Escaping <+4>
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     




  [Character Quiver]

0) 9 Bolts (1d5) (+6,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 18.5.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Chants and Blessings]
c) 4 Mushrooms of Debility
d) 4 Flasks of oil
     Branded with fire.
     
e) 3 Potions of Resist Heat
f) 6 Scrolls of Trap/Door Destruction
g) a Scroll of Deep Descent
h) an Amulet of Wisdom <+1>
     Found lying on the floor at 1000 feet (level 20)
     
     +1 wisdom.
     Sustains wisdom.
     
i) White Dragon Scale Mail (-2) [14,+13]
     Dropped by Golfimbul, the Hill Orc Chief at 1100 feet (level 22)
     
     Provides resistance to frost.
     
j) Leather Scale Mail (-1) [20,+0]
     Dropped by an Easterling warrior at 900 feet (level 18)
     
k) a Hard Leather Cap of Wisdom [2,+5] <+2>
     Found lying on the floor at 500 feet (level 10)
     
     +2 wisdom.
     Sustains wisdom.
     
l) a Metal Cap of Seeing [3,+7] <+4>
     Dropped by Ulfast, Son of Ulfang at 900 feet (level 18)
     
     +4 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
m) a Pair of Leather Sandals [1,+3]
     Dropped by Lugdush, the Uruk at 1100 feet (level 22)
     
n) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+1] <+2, +3> {cursed}
     Dropped by N�r, the Dwarf at 950 feet (level 19)
     
     Cursed.
     +2 intelligence.
     +2 dexterity.
     +2 stealth.
     +3 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 20 turns to recharge.
     Your chance of success is 92.2%
     
o) a Pair of Iron Shod Boots [4,+0]
     Found lying on the floor at 450 feet (level 9)
     
     Cannot be harmed by fire.
     
p) a Whip of Gondolin (1d3) (+7,+3) <+1>
     Found lying on the floor at 250 feet (level 5)
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Sustains your life force.  Grants the ability
     to see invisible things.  
     Radius 1 light.
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 10.9 vs. demons, 10.9 vs. orcs, 10.9 vs.
     trolls, 10.9 vs. dragons, and 6.5 vs. others.
     
q) a Ball-and-Chain (2d4) (+1,+3) {@w0}
     Bought from a store
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +5 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 9.7.
     
r) a Mace (2d4) (+0,+0) {@w0}
     An inheritance from your family
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +4 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 6.4.
     
s) a Sling (x2) (+1,+4)
     Bought from a store
     
t) a Sling (x2) (+0,+0)
     Found lying on the floor at 50 feet (level 1)
     
u) 16 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 9.1.
     25% chance of breaking upon contact.
     
v) 7 Iron Shots (1d4) (+0,+0)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       409     50'  Reached level 2
      2325     50'  Reached level 3
      2911    100'  Reached level 4
      4050     50'  Reached level 5
      6908    100'  Reached level 6
      7517    200'  Reached level 7
     10938    100'  Killed Fang, Farmer Maggot's dog
     10938    100'  Reached level 8
     14369    150'  Killed Grip, Farmer Maggot's dog
     15415    250'  Reached level 9
     15616    250'  Killed Bullroarer the Hobbit
     17319    350'  Reached level 10
     19110    500'  Reached level 11
     20537    450'  Reached level 12
     21337    500'  Reached level 13
     22334    500'  Killed Lagduf, the Snaga
     22336    500'  Found the Set of Gauntlets 'Paurhach'
     22373    500'  Reached level 14
     23513    550'  Reached level 15
     26467    500'  Killed Wormtongue, Agent of Saruman
     27562    550'  Reached level 16
     28393    650'  Killed Orfax, Son of Boldor
     28577    650'  Killed Boldor, King of the Yeeks
     28577    650'  Reached level 17
     29916    800'  Reached level 18
     30833    900'  Killed Ulfast, Son of Ulfang
     31594    950'  Reached level 19
     31679    950'  Killed Nár, the Dwarf
     31682    950'  Found the Pair of Leather Boots of Wormtongue
     33106   1100'  Killed Lugdush, the Uruk
     33106   1100'  Reached level 20
     33632   1100'  Reached level 21
     33935   1100'  Killed Grishnákh, the Hill Orc
     33981   1100'  Killed Golfimbul, the Hill Orc Chief
     35124   1150'  Reached level 22


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 9.9.2018 13:43

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15674. on the Ladder (of 18972)
5695. on the Angband Ladder (of 6501)
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Comments

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On 9.9.2018 13:43 chandergovind@gmail.com wrote:
Got greedy while fighting the Uruk lord. Took out most of his Uruks, he himself was down to 20% health. Was phasing around trying shoot, had a Staff of Teleport to get out, did not use it. Also, assumed I had a couple !CCW, not sure when I used them or perhaps lost them some time before the final skirmish.

On 9.9.2018 13:48 chandergovind@gmail.com wrote:
Had pretty cool equipment otherwise, the Gauntlet and Scale Mails activations saved me from couple of tight spots and I ended up relying too heavily on them.

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