The Angband Ladder: Rhonda, Human Warrior by jujuben

  [Angband v3.4.0-RC1-3-g0301590-dirty Character Dump]

 Name   Rhonda                                   Self  RB  CB  EB   Best
 Sex    Female       Age             19   Str! 18/100  +0  +3 +13 18/*** 18/***
 Race   Human        Height          71   Int! 18/100  +0  -2 +15 18/*** 18/***
 Class  Warrior      Weight         150   Wis! 18/100  +0  -2 +10 18/180 18/170
 Title  Lord         Social  Role model   Dex! 18/100  +0  +2 +18 18/*** 18/***
 HP     -18/890      Maximize         Y   Con! 18/100  +0  +2  +5 18/170 18/160
 SP     0/0                               Chr! 18/100  +0  -1  +9 18/180 18/170

 Level               50   Armor   [93,+132]     Saving Throw         82%
 Cur Exp        8887548   Fight   (+22,+16)     Stealth        Very Good
 Max Exp        8887548   Melee   (+30,+43)     Fighting       Legendary
 Adv Exp       ********   Shoot   (+33,+13)     Shooting       Legendary
 MaxDepth   4900' (L98)   Blows    5.5/turn     Disarming            99%
 Game Turns     2212391   Shots      1/turn     Magic Device          62
 Standard Turns  272983   Infra      100 ft     Perception        1 in 3
 Resting Turns    35310   Speed          30     Searching            49%
 Gold           1556651   Burden  220.0 lbs

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have brown eyes, straight red hair, and a very dark
 complexion.


rAcid:.++...+...... Nexus:..+.++.......
rElec:.++.....++... Nethr:.............
rFire:.++......+... Chaos:......+......
rCold:.**.......... Disen:..+..+.......
rPois:....+........ Feath:.........+...
rLite:............. pFear:..+.........+
rDark:..+..+....... pBlnd:......+..+...
Sound:............. pConf:.+....+......
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:..+.......... Speed:+..++..+.+.+.
  ESP:..+....+..... Blows:.............
Invis:+.+....+.+... Shots:.............
FrAct:.+........... Might:.+...........
HLife:..+...+...... S.Dig:.............
Stea.:....+..+..... ImpHP:.............
Sear.:....+........  Fear:.............
Infra:+...+........ Aggrv:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Plasma hound breathes hellfire.
> *** LOW HITPOINT WARNING! ***
> 5 Plasma hounds resist.
> The Plasma hound dies.
> The Plasma hound breathes hellfire.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound breathes hellfire.
> *** LOW HITPOINT WARNING! ***
> 9 Plasma hounds resist.
> the Plasma hound misses you.
> the Plasma hound bites you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound breathes hellfire.
> You die.

Killed by a Plasma hound.

  [Character Equipment]

a) the Two-Handed Great Flail of Celoron (4d6) (+8,+27) [+3] <+3, +1>
     Dropped by a Young blue dragon at 4900 feet (level 98).
     
     +3 intelligence, wisdom, dexterity, infravision, speed.
     Slays undead.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.5 blows/round.
     Average damage/round: 530.5 vs. undead, 530.5 vs. creatures not
     resistant to poison, and 351.8 vs. others.
     
     Radius 1 light.
b) the Long Bow of Baurgorme (x5) (+11,+13) <+2>
     Dropped by Akhorahil the Blind at 2300 feet (level 46).
     
     +2 strength, intelligence, charisma, shooting power.
     Branded with acid, lightning.
     Provides immunity to cold.
     Provides resistance to acid, lightning, fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
c) the Ring 'Tulacilin' (+12,+9) <+4> (charging)
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +4 strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Provides immunity to cold.
     Provides resistance to acid, lightning, fire, dark, nexus,
     disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Speeds regeneration.  Sustains your life force.  Grants telepathy. 
      Grants the ability to see invisible things.  
     
     When aimed, it allows you to breathe the elements for 250 damage.
     Takes 623 to 912 turns to recharge at your current speed.
     Your chance of success is 73.0%
     
d) a Ring of Speed <+11>
     Found lying on the floor of a special room at 4750 feet (level
     95).
     
     +11 speed.
     Can be destroyed by electricity.
     
e) an Amulet of Trickery <+5, +3, +7>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +5 dexterity.
     +3 stealth, speed.
     +7 infravision.
     +35% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Arkenstone of Giredrist <+3>
     Found lying on the floor in a vault at 2950 feet (level 59).
     
     Provides resistance to dark, nexus, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 87.5%
     
     Radius 3 light.
g) the Ribbed Plate Armour 'Eanedann' (-3) [66,+11] <+1>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +1 constitution.
     Provides resistance to acid, chaos.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
     When aimed, it creates an acid ball with damage 125.
     Takes 342 to 418 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
h) the Elven Cloak of Barath [6,+20] <+3>
     Dropped by a Dread at 3300 feet (level 66).
     
     +3 intelligence, stealth, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
i) the Leather Shield 'Delmen' [8,+39] <+3>
     Found lying on the floor at 3550 feet (level 71).
     
     +3 dexterity.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Iron Helm 'Reluros' [7,+23] <+3>
     Dropped by a Vrock at 2400 feet (level 48).
     
     +3 strength, intelligence, wisdom, dexterity, charisma, speed.
     Provides resistance to lightning, fire.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
k) a Set of Caestus of Power (+3,+7) [5,+10] <+4>
     Conjured forth by magic at 4750 feet (level 95).
     
     +4 strength.
     Can be destroyed by acid, fire.
     
l) a Pair of Leather Sandals of Speed [1,+11] <+9>
     Dropped by a Demonologist at 4150 feet (level 83).
     
     +9 speed.
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) 16 Mithril Arrows of Slay Evil (3d4) (+11,+16)
     Found lying on the floor of a special room at 4700 feet (level
     94).
     
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 265.7 vs. evil creatures, 303.7 vs.
     creatures not resistant to acid, 303.7 vs. creatures not resistant
     to electricity, and 189.8 vs. others.
     35% chance of breaking upon contact.
     
o) 15 Mithril Arrows of Slay Dragon (3d4) (+12,+17)
     Found lying on the floor at 4850 feet (level 97).
     
     Slays dragons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 312 vs. dragons, 312 vs. creatures not
     resistant to acid, 312 vs. creatures not resistant to electricity,
     and 195 vs. others.
     35% chance of breaking upon contact.
     
p) 5 Seeker Arrows of Flame (4d4) (+7,+15)
     Bought from a store.
     
     Branded with flames.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 316.1 vs. creatures not resistant to acid,
     316.1 vs. creatures not resistant to electricity, 316.1 vs.
     creatures not resistant to fire, and 197.6 vs. others.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 38 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
b) 10 Potions of Healing
     Can be destroyed by cold.
     
c) 7 Potions of *Healing*
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
d) 24 Potions of Speed
     Can be destroyed by cold.
     
e) 6 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
f) 2 Scrolls of Teleport Level
     Can be destroyed by acid, fire.
     
g) 2 Scrolls of Banishment
     Can be destroyed by acid, fire.
     
h) 3 Scrolls of *Destruction*
     Can be destroyed by acid, fire.
     
i) 4 Rods of Detection (2 charging)
     Cannot be harmed by electricity.
     
j) 3 Rods of Probing
     Can be destroyed by electricity.
     
k) 5 Rods of Healing
     Cannot be harmed by electricity.
     
l) 9 Rods of Teleport Other
     Can be destroyed by electricity.
     
m) 4 Rods of Disarming
     Can be destroyed by electricity.
     
n) 5 Rods of Recall
     Cannot be harmed by electricity.
     
o) 7 Rods of Identify
     Cannot be harmed by electricity.
     
p) 2 Rods of Speed
     Cannot be harmed by electricity.
     
q) a Staff of Healing (2 charges)
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     Can be destroyed by acid, fire.
     
r) a Staff of Banishment (3 charges)
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     Can be destroyed by acid, fire.
     
s) 3 Staves of Teleportation (16 charges)
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) 9 Potions of Life
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
b) a Staff of Banishment (3 charges)
     Dropped by a Water troll at 2450 feet (level 49).
     
     Can be destroyed by acid, fire.
     
c) 3 Staves of Speed (16 charges)
     Can be destroyed by acid, fire.
     
d) a Ring of Constitution <+6>
     Bought from a store.
     
     +6 constitution.
     Can be destroyed by electricity.
     Sustains constitution.
     
e) a Ring of Speed <+10>
     Found lying on the floor at 4900 feet (level 98).
     
     +10 speed.
     Can be destroyed by electricity.
     
f) a Ring of Damage (+0,+15)
     Found lying on the floor at 4900 feet (level 98).
     
     Can be destroyed by electricity.
     
g) the Ring of Earon [+2] <+5>
     Found lying on the floor in a vault at 2700 feet (level 54).
     
     +5 wisdom, dexterity.
     Provides resistance to chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
h) an Amulet of Sustenance
     Bought from a store.
     
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Slows your metabolism.  Sustains your life force.  
     
i) an Amulet of Weaponmastery (+4,+5) <+3>
     Found lying on the floor in a vault at 4750 feet (level 95).
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
j) Law Dragon Scale Mail of Craftsmanship [36,+30]
     Dropped by Lungorthin, the Balrog of White Fire at 4700 feet
     (level 94).
     
     Provides resistance to sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) the Fur Cloak of Oromithor (+3,+7) [3,+19] <+3>
     Dropped by a Mature white dragon at 4150 feet (level 83).
     
     +3 intelligence, dexterity, constitution, speed.
     +15% to searching.
     Provides resistance to cold, nexus, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     When activated, it inflicts damage on evil creatures you can see,
     cures 50 hit points, heals all temporary effects and grants you
     protection from evil.
     Takes 372 to 456 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
l) a Golden Crown of Serenity [0,+12]
     Found lying on the floor in a vault at 3300 feet (level 66).
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
m) the Iron Helm 'Arrie' [7,+11] <+5>
     Dropped by a Mature green dragon at 3550 feet (level 71).
     
     +5 wisdom, dexterity, charisma.
     Provides immunity to lightning.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Grants the ability to see invisible things.  
     
n) the Pair of Leather Boots 'Helros' (+3,+5) [2,+14] <+3>
     Dropped by The Witch-King of Angmar at 4750 feet (level 95).
     
     +3 charisma, speed.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
     When aimed, it turns rock into mud.
     Takes 186 to 205 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
o) the Dagger 'Girme' (1d4) (+13,+17) <+2>
     Found lying on the floor in a vault at 4750 feet (level 95).
     
     +2 attack speed.
     Slays dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 336 vs. dragons, and 293.6 vs. others.
     
p) the Katana 'Ephel' (3d5) (+10,+10) <+2>
     Dropped by Gothmog, the High Captain of Balrogs at 4800 feet
     (level 96).
     
     +2 constitution, charisma.
     *Slays* dragons.
     Provides resistance to dark, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 456.6 vs. dragons, and 220.8 vs. others.
     
q) the Pike of Mothar (7d5) (+13,+10) <+3>
     Dropped by a Dreadlord at 4900 feet (level 98).
     
     +3 wisdom, dexterity, charisma.
     Slays evil creatures, undead, dragons.
     Branded with acid, lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Prevents paralysis.  
     
     When aimed, it allows you to breathe lightning for 100 damage.
     Takes 558 to 752 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 434.5 vs. evil creatures, 571.5 vs. undead,
     571.5 vs. dragons, 571.5 vs. creatures not resistant to acid,
     571.5 vs. creatures not resistant to electricity, and 297.5 vs.
     others.
     
r) the Beaked Axe 'Firennas' (2d6) (+10,+11) <+4>
     Dropped by M�m, Betrayer of Turin at 2400 feet (level 48).
     
     +4 constitution, charisma, speed.
     Slays demons, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 303.9 vs. demons, 303.9 vs. trolls, and
     212.8 vs. others.
     
s) the Battle Axe of Lendir (4d8) (+8,+14) <+3>
     Dropped by The Witch-King of Angmar at 4750 feet (level 95).
     
     +3 strength, wisdom, constitution, charisma.
     Slays animals, demons, giants, dragons.
     *Slays* undead.
     Branded with weak lightning.
     Provides resistance to lightning, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     When activated, it restores your intelligence.
     Takes 247 to 273 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 423.6 vs. animals, 423.6 vs. creatures not
     resistant to electricity, 541.8 vs. demons, 541.8 vs. giants,
     541.8 vs. dragons, 777 vs. undead, and 306 vs. others.
     
t) the Battle Axe of Eilpionwe (2d8) (+12,+14) <+4>
     Found lying on the floor in a vault at 2350 feet (level 47).
     
     +4 dexterity.
     *Slays* dragons, demons.
     Branded with venom.
     Provides immunity to lightning.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 360.4 vs. creatures not resistant to poison,
     476.8 vs. dragons, 476.8 vs. demons, and 244 vs. others.
     
u) the Whip of Ganar (1d3) (+10,+11) [+9] <+2>
     Dropped by an Ogre chieftain at 3550 feet (level 71).
     
     +2 wisdom, stealth.
     Slays animals, demons, giants.
     *Slays* undead.
     Branded with weak frost, lightning.
     Provides immunity to acid.
     Provides resistance to fire, nexus, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Blessed by the gods.  Sustains your life force.  Grants the
     ability to see invisible things.  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 192 vs. animals, 192 vs. creatures not
     resistant to cold, 204.6 vs. demons, 204.6 vs. giants, 204.6 vs.
     creatures not resistant to electricity, 229.8 vs. undead, and
     179.4 vs. others.
     
v) the Shovel of Nanamo (4d2) (+11,+10) [+12] <+3>
     Dropped by a Dracolich at 4150 feet (level 83).
     
     +3 strength, wisdom, dexterity, tunneling.
     Slays evil creatures, undead, orcs, giants.
     Branded with venom.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 342 to 418 turns to recharge at your current speed.
     Your chance of success is 82.0%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 237.6 vs. evil creatures, 276.6 vs. undead,
     276.6 vs. orcs, 276.6 vs. giants, 276.6 vs. creatures not
     resistant to poison, and 199.2 vs. others.
     
w) the Sling of Adhroth (x2) (+7,+10) <+2>
     Dropped by a Death drake at 3550 feet (level 71).
     
     +2 strength, dexterity, constitution, charisma.
     Provides immunity to cold.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
     When activated, it cures blindness and allows you to see invisible
     things for 2d6+12 turns.
     Takes 216 to 239 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
x) the Long Bow of Lobelor (x3) (+18,+22) [+10] <+3, +1>
     Dropped by an Ancient blue dragon at 4100 feet (level 82).
     
     +3 strength, wisdom, dexterity, speed.
     Provides resistance to poison, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 60 hitpoints, cut damage, and cures
     stunning, poisoning, blindness, and confusion.
     Takes 277 to 307 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
     Radius 1 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2494     50'    2   Reached level 2
      5837     50'    3   Reached level 3
     21757     50'    4   Reached level 4
     35792    300'    5   Reached level 5
     36342    300'    6   Reached level 6
     39392    250'    6   Killed Fang, Farmer Maggot's dog
     41087    200'    7   Reached level 7
     64078    150'    8   Reached level 8
     76291    150'    8   Killed Grip, Farmer Maggot's dog
     79242    150'    9   Reached level 9
    117104    300'   10   Reached level 10
    134278    550'   11   Reached level 11
    134989    550'   12   Reached level 12
    140075    550'   13   Reached level 13
    147806    550'   13   Reached level 13
    147994    550'   13   Killed Grishnákh, the Hill Orc
    148468    550'   14   Reached level 14
    156610    550'   15   Reached level 15
    173752    550'   16   Reached level 16
    190482    550'   17   Reached level 17
    198557      0'   17   Killed Farmer Maggot
    206963    550'   17   Killed Bullroarer the Hobbit
    217363    600'   18   Reached level 18
    250671    650'   19   Reached level 19
    251944    650'   19   Killed Nár, the Dwarf
    267040    900'   20   Reached level 20
    283602    950'   21   Reached level 21
    291578    950'   21   Killed Golfimbul, the Hill Orc Chief
    386608    500'   21   Killed Lagduf, the Snaga
    411856    550'   22   Reached level 22
    414931   1250'   22   Reached level 22
    420396   1250'   21   Killed Boldor, King of the Yeeks
    420758   1250'   22   Reached level 22
    440623   1250'   22   Killed Wormtongue, Agent of Saruman
    446401   1250'   23   Reached level 23
    453818   1250'   23   Killed Brodda, the Easterling
    455913   1250'   24   Reached level 24
    477074   1250'   25   Reached level 25
    490400      0'   25   Reached level 25
    537707   1300'   26   Reached level 26
    537712   1300'   26   Killed Ibun, Son of Mîm
    543004      0'   26   Reached level 26
    573216   1300'   26   Found the Scimitar 'Angros' (LOST)
    585445   1300'   26   Found the Broad Sword of Eleno (LOST)
    596969   1300'   27   Reached level 27
    606067   1350'   27   Killed Gorbag, the Orc Captain
    618770   1350'   27   Killed Sangahyando of Umbar
    638815   1350'   27   Killed Ulfang the Black
    650623   1350'   28   Reached level 28
    657112   1350'   28   Killed Bolg, Son of Azog
    731710   1300'   28   Killed Sméagol
    741289   1350'   29   Reached level 29
    745284   1350'   29   Reached level 29
    753929   1350'   29   Killed Khîm, Son of Mîm
    788948   1350'   29   Killed Ufthak of Cirith Ungol
    803442   1300'   29   Killed Angamaitë of Umbar
    806606   1300'   29   Killed Ulfast, Son of Ulfang
    891323   1350'   30   Reached level 30
    920784   1350'   30   Killed Lugdush, the Uruk
    986954   1500'   31   Reached level 31
   1064613    700'   31   Killed Orfax, Son of Boldor
   1088568   1050'   31   Killed Shagrat, the Orc Captain
   1161354   1400'   31   Killed Beorn, the Shape-Changer
   1161354   1400'   32   Reached level 32
   1259549   1500'   32   Killed Uglúk, the Uruk
   1342566   1550'   33   Reached level 33
   1346890   1550'   33   Killed Mughash the Kobold Lord
   1372807   1500'   33   Reached level 33
   1401859   1600'   32   Killed Uvatha the Horseman
   1401869   1600'   32   Found the Leather Shield of Eliri (LOST)
   1473225   1650'   33   Reached level 33
   1494570   1750'   33   Killed The Queen Ant
   1501519   1800'   33   Killed Tom the Stone Troll
   1520027   1800'   33   Found the Broad Sword of Sorin (LOST)
   1525706   1800'   33   Found the Beaked Axe of Borilim (LOST)
   1526868   1850'   34   Reached level 34
   1562730   2100'   34   Killed Lokkak, the Ogre Chieftain
   1566688   2100'   34   Found the Ball-and-Chain 'Manaedh' (LOST)
   1570873   2150'   34   Killed Adunaphel the Quiet
   1570873   2150'   35   Reached level 35
   1587904   2200'   35   Found the Broad Sword of Orondin (LOST)
   1603708   2200'   35   Killed Ulwarth, Son of Ulfang
   1612174   2250'   36   Reached level 36
   1659629   2250'   37   Reached level 37
   1666731   2300'   37   Killed Akhorahil the Blind
   1667423   2300'   37   Found the Long Bow of Baurgorme
   1693904   2350'   37   Killed Azog, King of the Uruk-Hai
   1703878   2350'   38   Reached level 38
   1728653   2350'   38   Found the Battle Axe of Eilpionwe
   1752668   2350'   38   Killed Uldor the Accursed
   1780832   2450'   39   Reached level 39
   1793670   2450'   39   Killed Itangast the Fire Drake
   1804160   2450'   39   Killed Bill the Stone Troll
   1828856   2500'   39   Found the Mace 'Bardar' (LOST)
   1855022   2500'   39   Killed Scatha the Worm
   1855022   2500'   40   Reached level 40
   1862334   2500'   40   Killed Draebor, the Imp
   1862506   2500'   40   Found the Main Gauche 'Elemen' (LOST)
   1881885   2400'   40   Killed Mîm, Betrayer of Turin
   1881902   2400'   40   Found the Beaked Axe 'Firennas'
   1885047   2400'   40   Found the Iron Helm 'Reluros'
   1903563   2500'   40   Killed Smaug the Golden
   1911399   2550'   41   Reached level 41
   1911470   2550'   41   Found the Great Hammer of Eoreth (LOST)
   1918367   2600'   41   Killed Bert the Stone Troll
   1926718   2650'   41   Killed Lorgan, Chief of the Easterlings
   1933287   2650'   41   Found the Battle Axe 'Garas' (LOST)
   1938092   2700'   41   Killed Ren the Unclean
   1938914   2700'   41   Found the Set of Mithril Gauntlets of Armel (LOST)
   1939548   2700'   41   Killed Eöl, the Dark Elf
   1939558   2700'   41   Found the Star of Nossaron (LOST)
   1941022   2700'   41   Found the Ring of Earon
   1941222   2700'   41   Found the Mattock of Fuilomen (LOST)
   1944698   2700'   42   Reached level 42
   1946557   2700'   42   Reached level 42
   1950199   2950'   42   Found the Arkenstone of Giredrist
   1954661   3000'   42   Killed Gorlim, Betrayer of Barahir
   1963042   3100'   42   Killed Ar-Pharazôn the Golden
   1963042   3100'   43   Reached level 43
   1963116   3100'   43   Killed The Balrog of Moria
   1974605   3200'   44   Reached level 44
   1976669   3200'   44   Killed Castamir the Usurper
   1993533   3300'   44   Killed Ji Indur Dawndeath
   1995984   3300'   44   Found the Elven Cloak of Barath
   2011853   3400'   45   Reached level 45
   2017595   3400'   45   Killed Hoarmurath of Dir
   2017974   3400'   45   Found the Ball-and-Chain 'Lumar' (LOST)
   2020768   3400'   45   Found the Tulwar of Earmeth (LOST)
   2025284   3450'   45   Killed Rogrog the Black Troll
   2030796   3500'   46   Reached level 46
   2046009   3550'   46   Killed Medusa, the Gorgon
   2046843   3550'   46   Killed Dwar, Dog Lord of Waw
   2046886   3550'   47   Reached level 47
   2047745   3550'   47   Killed Harowen the Black Hand
   2053451   3550'   47   Found the Metal Cap of Belegyth (LOST)
   2053745   3550'   47   Found the Iron Helm 'Arrie'
   2056453   3550'   47   Found the Whip of Ganar
   2059877   3550'   47   Found the Broad Sword 'Valdunien' (LOST)
   2060568   3550'   47   Found the Leather Shield 'Delmen'
   2062054   3550'   47   Killed The Lernaean Hydra
   2070584   3550'   47   Killed Kavlax the Many-Headed
   2070598   3550'   47   Found the Amulet of Froth (LOST)
   2071476   3550'   47   Found the Sling of Adhroth
   2074350   3550'   47   Killed Radagast the Brown
   2075108   3550'   47   Killed Polyphemus, the Blind Cyclops
   2075108   3550'   48   Reached level 48
   2076523   3550'   47   Killed Tselakus, the Dreadlord
   2076523   3550'   48   Reached level 48
   2089134   3550'   47   Reached level 47
   2089134   3550'   48   Reached level 48
   2090371   3550'   48   Killed Ariel, Queen of Air
   2090582   3800'   48   Found the Spear of Edeleth (LOST)
   2100204   4100'   49   Reached level 49
   2101242   4100'   49   Found the Long Bow of Lobelor
   2106949   4150'   49   Found the Set of Gauntlets of Dorien (LOST)
   2106959   4150'   49   Found the Shovel of Nanamo
   2107229   4150'   49   Found the Fur Cloak of Oromithor
   2112865      0'   50   Reached level 50
   2118663   4650'   50   Killed Saruman of Many Colours
   2127084   4700'   50   Killed Pazuzu, Lord of Air
   2129913   4700'   50   Killed Lungorthin, the Balrog of White Fire
   2129961   4700'   50   Found the Amulet 'Fauglir' (LOST)
   2143190   4750'   50   Killed The Witch-King of Angmar
   2143227   4750'   50   Found the Set of Gauntlets of Tirimo (LOST)
   2143236   4750'   50   Found the Battle Axe of Lendir
   2143248   4750'   50   Found the Pair of Leather Boots 'Helros'
   2143790   4750'   50   Killed Khamûl, the Black Easterling
   2144900   4750'   50   Found the Dagger 'Girme'
   2149118   4750'   50   Killed Ungoliant, the Unlight
   2157383   4800'   50   Killed Gothmog, the High Captain of Balrogs
   2157404   4800'   50   Found the Katana 'Ephel'
   2161129   4850'   50   Killed Fundin Bluecloak
   2161968   4850'   50   Found the Zweihander of Hador (LOST)
   2166946   4900'   50   Found the Long Bow of Machorth (LOST)
   2167287   4900'   50   Found the Phial of Lothalin (LOST)
   2177351   4900'   50   Killed Shelob, Spider of Darkness
   2177800   4900'   50   Found the Quarterstaff 'Lindi' (LOST)
   2178812   4900'   50   Killed The Cat Lord
   2182186   4900'   50   Found the Halberd of Amaldair (LOST)
   2192184   4900'   50   Killed Waldern, King of Water
   2195522   4900'   50   Found the Ring 'Tulacilin'
   2195992   4900'   50   Found the Light Crossbow 'Aiquen' (LOST)
   2197512   4900'   50   Killed Carcharoth, the Jaws of Thirst
   2198739   4900'   50   Found the Pike of Mothar
   2205221   4900'   50   Found the Battle Axe of Coromen (LOST)
   2207174   4900'   50   Found the Two-Handed Great Flail of Celoron
   2208250   4900'   50   Found the Ribbed Plate Armour 'Eanedann'
   2209735   4900'   50   Killed Omarax, the Eye Tyrant


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 14.6.2012 17:52
Last updated on 28.6.2012 15:47

Download this dump

1. on the Competition No.123 Ladder (of 16)

Comments

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On 14.6.2012 17:52 jujuben wrote:
Just kinda amused... This is the haul after the first dive. I *wanted* to go conservative, but I accidentally a deep descent at 50' (unexpected - it was in a stack too!), with nothing but my initial shopping trip (hammer, sling and ammo, !clw and ?pd). No infravision and radius-1 light make early stat drainers... interesting. At least I brought enough ammo to stand off and only lose 1 per. Clear worm masses and (presumably) Smeagol were also... fun.

On 14.6.2012 18:01 Malak Darkhunter wrote:
Wups!

On 14.6.2012 22:40 myshkin wrote:
Hmm, everyone else is trying to go conservative. Maybe I should just read my other ?DeepDescent.

On 15.6.2012 00:01 jujuben wrote:
Been going too aggressively. Last couple tries at my max depth ended relatively badly. Consumables low. Gold pretty much gone. Thinking hard about those down stairs vs. another go at WoR. With ring of the mouse and ring of delving, mining for gold shouldn't have been too big a deal, but I just had bad luck to start in a not particularly good area for that last time.

On 16.6.2012 01:15 jujuben wrote:
Well, I've been playing about as slowly and conservatively as I can, and lived to find a couple of artifact butterknives to replace my old ego butterknives.... Not that they actually do any more damage, but the resistances are nice-ish.

On 19.6.2012 01:18 jujuben wrote:
Grinding, grinding, grinding my way through stat gain in the desert of the mid-30s, and finally found a source of rPoison that keeps my damage in the survivable range, as well as telepathy. Guess it's time to venture a deeper, and see what I can see. Win or die, I am *NOT* going through that kind of grind again. In fact, unless there is some serious rebalancing, this will most likely be the last fighter I play in 3.4. Other classes can deal with a lack of good equipment, and survive deep with intelligent use of spells and/or stealth, but almost all of a fighter's combat power depends on equipment, and it takes so very long to get to a point where I no longer fear instadeath in the midgame that it's just not very fun.

On 19.6.2012 03:51 Malak Darkhunter wrote:
I hear you and agree, it's not fun, as a matter of fact I have mentioned this in a couple threads (Mr.Wickham) (3.4rc1)and i've been met with a few people telling me I am not playing correctly or diving fast enough. How do you dive fast with poor gear in a desert, and no stealth? I would like to hear a few people like you support me on this.

On 20.6.2012 02:46 jujuben wrote:
Doing pretty well right now, but still not a single permanent speed item. Telepathy lets me run from anything too nasty, and burning consumable speed in a few harder fights has netted some very nice gear (2 Immunities!) but I really don't feel comfortable diving much deeper. Demon/Dragon Qs have already put me in a couple tight spots, and once they start summoning higher elemental breathers that move at +10-+20, I could find myself very dead very fast.

On 24.6.2012 01:24 jujuben wrote:
Hairy one there... Greater vault with a huge open area, and a beholder hive mother summoning her brood... but also the Arkenstone. Made it out with that and my life, mostly courtesy of some blink dogs that were kind enough to teleport me right to the best loot. Burned a great deal of consumables again - amnesia hurts quite a bit when all the escapes that haven't been burned up are scrolls, and you're being bounced around and breathed on by all kinds of nasties.

On 25.6.2012 16:47 jujuben wrote:
At this depth, and this power level, the fun is most definitely back. Gear is powerful, but not powerful enough to lose all danger. Do I go without rNether? rPoison? Let speed drop below +10? At least telepathy is on my light source, which I don't have any competition at all for at the moment. I feel like there's enough power to go deep carefully, but that any dumb mistakes could easily lead to my demise. This is about the feel the game should have, I think.

On 27.6.2012 01:45 jujuben wrote:
Hit CL50. Probably diving way too slowly, but very much trying to to die stupidly.

On 28.6.2012 00:30 jujuben wrote:
Hanging out at D98, looking for more speed/con/damage/resists, and taking out uniques when I get favorable ground. I'd love to swap out something else for that =Con, but I'm not sure that's something I can do yet.

On 28.6.2012 15:47 jujuben wrote:
And a stupid death it is. Teleported into the middle of a bunch of plasma hounds, got knocked out, and couldn't teleport out. :( Probably should have tried to finish, rather than hanging around looking for better gear so long. Ah well.

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