The Angband Ladder: Ageispolis, Human Warrior by <hpardis@hotmail.com>
[Angband 3.0.6 Character Dump] Name Ageispolis Self RB CB EB Best Sex Male Age 18 STR! 18/100 +0 +5 +11 18/260 Race Human Height 77 INT! 18/100 +0 -2 +6 18/140 Class Warrior Weight 172 WIS! 18/100 +0 -2 +9 18/170 Title ***WINNER*** Status 72 DEX! 18/100 +0 +2 +13 18/250 HP 994/994 Maximize Y CON! 18/100 +0 +2 +5 18/170 SP 0/0 Preserve Y CHR! 18/100 +0 -1 +10 18/190 Level 50 Armor [46,+146] Saving Throw Superb Cur Exp 22186839 Fight (+49,+42) Stealth Poor Max Exp 22186839 Melee (+68,+63) Fighting Legendary Adv Exp ******** Shoot (+59,+14) Shooting Legendary MaxDepth Lev 101 Blows 6/turn Disarming Superb Gold 13021773 Shots 1/turn Magic Device Superb Burden 190.2 lbs Perception Very Good Speed +29 Infra 20 ft Searching Very Good You are one of several children of a Landed Knight. You are a credit to the family. You have dark brown eyes, wavy red hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....++*.+.. Blind:.....+...+... Elec:+.....++..... Confu:...........+. Fire:++.*+.++..... Sound:........++... Cold:+.....++.+... Shard:.........+... Pois:....+..+..... Nexus:+............ Fear:+..++...+...+ Nethr:...+.......+. Lite:.........+... Chaos:.....+..+..+. Dark:......+..+... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:............. Feath:............. Sear.:.....+...+... PLite:.........+... Infra:.....+....... Regen:...+......... Tunn.:+............ Telep:.....+....... Speed:.++++....+... Invis:+..+.+...+... Blows:............. FrAct:+..+....++++. Shots:............. HLife:............. Might:............. [Last Messages] > You quickly agree upon the price. > Agreed! > You sold a Shadow Cloak of Protection [6,+25] (s) for 8000 gold. > You have no more Shadow Cloaks of Protection [6,+25] (s). > You have 11 Scrolls titled "mongan rebot" of Recharging (f). > In your pack: 3 Runed Staffs of Healing (6 charges) (q). > There is a wall in the way! > You have a Silver Rod of Disarming (p). > You drop 6 Scrolls titled "isun unifor" of Banishment (g). > You have no more Scrolls titled "isun unifor" of Banishment (g). > You have 5 Yellow Potions of Healing (e). > You have 8 Yellow Speckled Potions of *Healing* (f). > You have 11 Metallic Purple Potions of Life (g). > You have 6 Scrolls titled "isun unifor" of Banishment (j). > Illegal repeatable direction! [Character Equipment] a) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) It increases your wisdom by 4. It increases your tunneling by 4. It slays demons, undead, and all evil creatures, and is especially deadly against dragons. It is branded with acid. It provides resistance to acid, lightning, fire, cold, fear, and nexus. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) a Sapphire Ring of Speed (+14) It increases your speed by 14. d) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Palantir of Westernesse (+2) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) The Cloak 'Colluin' [1,+15] It provides resistance to acid, lightning, fire, cold, and poison. It activates for resistance (20+d20 turns) every 111 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+9,+9) [5,+18] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 16 Slimy Mushrooms of Restoring b) 25 Pieces of Elvish Waybread c) 17 Red Speckled Potions of Speed d) 15 Blue Speckled Potions of Cure Critical Wounds e) 5 Yellow Potions of Healing f) 8 Yellow Speckled Potions of *Healing* g) 11 Metallic Purple Potions of Life h) 20 Scrolls titled "therdoe wahum" of Phase Door i) 11 Scrolls titled "mongan rebot" of Recharging j) 6 Scrolls titled "isun unifor" of Banishment k) a Scroll titled "sef arze" of Mass Banishment l) 2 Tungsten Rods of Perception It cannot be harmed by electricity. m) 2 Gold-Plated Rods of Recall It cannot be harmed by electricity. n) 3 Ivory Rods of Illumination o) a Zirconium Rod of Detection It cannot be harmed by electricity. p) a Tin-Plated Rod of Healing It cannot be harmed by electricity. q) a Mithril-Plated Rod of Speed It cannot be harmed by electricity. r) 8 Nickel Rods of Teleport Other s) a Silver Rod of Disarming t) an Elm Staff of Teleportation (2 charges) u) 3 Runed Staffs of Healing (6 charges) v) an Aspen Staff of Banishment (3 charges) [Home Inventory] a) 19 Scrolls titled "trisri ner" of *Identify* b) 7 Redwood Staffs of Speed (40 charges) c) an Aspen Staff of Banishment (3 charges) d) a Sapphire Ring of Speed (+13) It increases your speed by 13. e) The Ring of Tulkas (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. f) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. g) The Ring of Power 'Vilya' (+10,+10) (+3) It increases all your stats by 3. It increases your speed by 3. It provides immunity to lightning. It provides resistance to poison, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It slows your metabolism, makes you fall like a feather, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. h) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. i) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. j) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. k) Law Dragon Scale Mail (-2) [30,+10] It provides resistance to sound and shards. It activates for breathe sound/shards (230) every 300+d300 turns. It cannot be harmed by the elements. l) The Balance Dragon Scale Mail 'Mediator' (-4) [30,+25] It provides resistance to confusion, sound, shards, nexus, chaos, and disenchantment. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis, but it also aggravates creatures around you. It activates for star ball (150) every 50 turns. It cannot be harmed by the elements. m) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) It increases your constitution by 2. It provides resistance to acid, cold, fear, dark, confusion, nexus, nether, chaos, and life draining. It sustains your constitution. It activates for heal (1000) every 444 turns. It cannot be harmed by the elements. n) The Cloak 'Colannon' [1,+13] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. o) The Shield of Deflection of Gil-galad [10,+20] (+5) It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. p) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. q) The Steel Helm of Hammerhand [6,+19] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. r) The Set of Leather Gloves 'Cambeleg' (+7,+7) [1,+14] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. s) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. t) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 2.7.2007 01:54
1583. on the Ladder (of 19090)
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