The Angband Ladder: Kaita, Human Warrior by <aenriquez@hmc.edu>

  [Angband 3.0.2 Character Dump]

 Name   Kaita                                    Self  RB  CB  EB   Best
 Sex    Female            Age        19   STR! 18/100  +0  +5 +16 18/310
 Race   Human             Height     63   INT! 18/100  +0  -2  +3 18/110
 Class  Warrior           Weight    160   WIS! 18/100  +0  -2 +12 18/200
 Title  ***WINNER***      Status     27   DEX! 18/100  +0  +2  +7 18/190
 HP     1120/1120         Maximize    Y   CON! 18/100  +0  +2 +10 18/220
 SP     0/0               Preserve    Y   CHR! 18/100  +0  -1  +9 18/180

 Level           50       Armor    [52,+147]     Saving Throw     Heroic
 Cur Exp   38842042       Fight    (+57,+51)     Stealth            Poor
 Max Exp   38842042       Melee    (+76,+72)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+67,+14)     Shooting      Legendary
                          Blows       6/turn     Disarming        Superb
 Gold       2075619       Shots       1/turn     Magic Device     Superb
                                                 Perception         Poor
 Burden   297.9 lbs       Infra         0 ft     Searching          Poor

 You are the illegitimate and unacknowledged child of a Townsman.  You
 are a well liked child.  You have blue eyes, wavy red hair, and a dark
 complexion.



  [Character Equipment]

a) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4)
   It increases your wisdom by 4.  It increases your tunneling by 4.  It
   slays demons, undead, and all evil creatures, and it is especially
   deadly against dragons.  It is branded with acid.  It provides
   resistance to acid, lightning, fire, cold, fear, and nexus.  It grants
   you immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  
c) The Ring of Power 'Narya' (+6,+6) (+1)
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear and nether.  
   It sustains your strength, wisdom, constitution, and charisma.  It 
   slows your metabolism and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for large fire ball (120) every 20+d20 turns.  It cannot be
   harmed by the elements.  
d) The Ring of Power 'Nenya' (+8,+8) (+2)
   It increases all your stats by 2.  It increases your speed by 2.  It
   provides immunity to cold.  It provides resistance to blindness and 
   life draining.  It sustains your intellegence, wisdom, and charisma.  
   It makes you fall like a feather and speeds your regeneration.  It
   grants you immunity to paralysis, the power of telepathy, and the
   ability to see invisible things.  It activates for large frost ball
   (200) every 20+d20 turns.  It cannot be harmed by the elements.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
f) The Arkenstone of Thrain
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
   It increases your strength and charisma by 4.  It provides resistance
   to acid, lightning, fire, cold, dark, and disenchantment.  It activates
   for banishment every 500 turns.  It cannot be harmed by the elements.  
h) a Shadow Cloak of Protection [6,+23]
   It provides resistance to shards.  It cannot be harmed by the elements.
     Wieldingi) The Small Metal Shield of Thorin [3,+24] (+4)
It increases your strength and constitution by 4.  It
   provides immunity to acid.  It provides resistance to fear, sound, and 
   chaos.  It grants you immunity to paralysis.  It cannot be harmed by
   the elements.  
j) The Golden Crown of Gondor [0,+15] (+3)
   It increases your strength, wisdom, and constitution by 3.  It
   increases your speed by 3.  It provides resistance to fire, cold, light
   ,  ,blindness, confusion, sound, and chaos.  It lights the dungeon
   around you and speeds your regeneration.  It grants you the ability to
   see invisible things.  It activates for heal (500) every 250 turns.  It
   cannot be harmed by the elements.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) a Pair of Hard Leather Boots of Speed [3,+11] (+9)
   It increases your speed by 9.  


  [Character Inventory]

a) 12 Rations of Food
b) 26 Potions of Speed {25% off}
c) 12 Potions of Berserk Strength {25% off}
d) 36 Potions of Healing {90% off}
e) 15 Potions of *Healing*
f) 14 Potions of Life
g) 14 Potions of Restore Life Levels {25% off}
h) 3 Potions of Restore Dexterity
i) 23 Scrolls of Phase Door {50% off}
j) 9 Scrolls of Banishment
k) a Rod of Perception
l) a Rod of Recall
m) a Rod of Detection
n) a Rod of Healing
o) 7 Rods of Teleport Other
p) a Rod of Acid Balls
q) The Palantir of Westernesse (+2)
   It increases your intellegence and wisdom by 2.  It increases your 
   searching and infravision by 2.  It provides resistance to blindness
    and chaos.  It lights the dungeon around you.  It grants you the power
   of telepathy and the ability to see invisible things, but it also 
   aggravates creatures around you and drains experience.  It activates
   for clairvoyance every 50+d50 turns.  It cannot be harmed by the
   elements.  
r) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
   It increases all your stats by 125.  It increases your infravision by
   125.  It provides resistance to acid, lightning, fire, cold, poison, 
   fear, light, dark, confusion, nexus, and nether.  It lights the dungeon
   around you.  It grants you the power of telepathy and the ability to
   see invisible things, but it also is permanently cursed.  It cannot be
   harmed by the elements.  
s) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
   It slays animals, orcs, trolls, and all evil creatures, and it is
   especially deadly against dragons and demons.  It creates earthquakes
   on impact.  It grants you the power of telepathy and the ability to see
   invisible things, but it also aggravates creatures around you.  It
   cannot be harmed by the elements.  
t) 29 Seeker Bolts of Frost (4d5) (+14,+11)
   It is branded with frost.  It cannot be harmed by cold.  
u) 20 Seeker Bolts of Flame (4d5) (+8,+8)
   It is branded with fire.  It cannot be harmed by fire.  


  [Home Inventory]

a) 67 Potions of Speed {25% off}
b) 73 Scrolls of *Identify* {50% off}
c) 20 Wands of Clone Monster (6 charges)
d) a Staff of Banishment (3 charges)
e) a Ring of Speed (+13)
   It increases your speed by 13.  
f) The Ring of Tulkas (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to fear.  It activates for haste self (75+d75
   turns) every 150+d150 turns.  It cannot be harmed by the elements.  
g) The Jewel 'Evenstar'
   It provides resistance to cold, dark, and life draining.  It sustains
   your intellegence, wisdom, and constitution.  It activates for restore
   life levels every 150 turns.  It cannot be harmed by the elements.  
h) Balance Dragon Scale Mail (-2) [30,+23]
   It provides resistance to sound, shards, chaos, and disenchantment.  It
   activates for breathe balance (250) every 300+d300 turns.  It cannot be
   harmed by the elements.  
i) The Augmented Chain Mail of Caspanion (-2) [16,+19] (+3)
   It increases your intellegence, wisdom, and constitution by 3.  It
   provides resistance to acid, poison, and confusion.  It activates for 
   door and trap destruction every 10 turns.  It cannot be harmed by the
   elements.  
j) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
k) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be harmed
   by the elements.  
l) a Cloak of Aman [1,+18] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to confusion.  
   It cannot be harmed by the elements.  
m) The Large Leather Shield of the Haradrim [4,+15] (+2)
   It increases your strength and constitution by 2.  It provides
   resistance to poison, fear, and blindness.  It sustains your strength
    and constitution.  It aggravates creatures around you.  It activates
   for berserk rage (50+d50 turns) every 50 turns.  It cannot be harmed by
   the elements.  
n) The Large Metal Shield of Anarion [5,+19]
   It provides resistance to acid, lightning, fire, and cold.  It sustains
   all your stats.  It cannot be harmed by the elements.  
o) a Large Metal Shield of Preservation [5,+33]
   It provides resistance to poison, disenchantment, and life draining.  
   It sustains your strength, dexterity, and constitution.  It cannot be
   harmed by the elements.  
p) The Shield of Deflection of Gil-galad [10,+20] (+5)
   It increases your wisdom and charisma by 5.  It provides resistance to 
   acid, lightning, dark, and disenchantment.  It sustains your wisdom, 
   dexterity, and charisma.  It lights the dungeon around you.  It
   activates for starlight (10d8) every 100 turns.  It cannot be harmed by
   the elements.  
q) The Iron Helm of Dor-Lomin [5,+20] (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to acid, lightning, fire, cold, and fear.  It 
   lights the dungeon around you.  It grants you the power of telepathy
    and the ability to see invisible things.  It cannot be harmed by the
   elements.  
r) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
   It increases your strength and constitution by 3.  It increases your 
   speed by 3.  It provides resistance to fear.  It cannot be harmed by
   the elements.  
s) The Bastard Sword 'Calris' (5d4) (+8,+20) (+5)
   It increases your constitution by 5.  It slays trolls, demons, and all
   evil creatures, and it is especially deadly against dragons.  It
   provides resistance to disenchantment.  It aggravates creatures around
   you.  It cannot be harmed by the elements.  
t) a Two-Handed Sword of Extra Attacks (3d6) (+17,+15) (+2)
   It increases your attack speed by 2.  
u) a Blade of Chaos of Slay Evil (6d5) (+13,+9)
   It slays all evil creatures.  It provides resistance to chaos.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 28.7.2003 06:12

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613. on the Ladder (of 18973)
93. on the Angband Ladder (of 6502)
Second best for this player (

Comments

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On 28.7.2003 06:12 aenriquez@hmc.edu wrote:
Third winner, shows how little a life I have during the summer. I didn't feel like looking for UBeR-l33t stuff or getting a bzillion XP, I was happy with the Aule/Celeborn combo and 38 mil. Human Warriors level up faaaast, yo

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