The Angband Ladder: Eugen, Human Warrior by <eugen@spam.must.die>

  [Angband 2.9.3 Character Dump]

 Name   Eugen                                    Self  RB  CB  EB   Best
 Sex    Male              Age        15   STR! 18/100  +0  +5 +11 18/260
 Race   Human             Height     71   INT! 18/100  +0  -2  +2 18/100
 Class  Warrior           Weight    205   WIS! 18/100  +0  -2  +2 18/100
 Title  ***WINNER***      Status     38   DEX! 18/100  +0  +2  +9 18/210
 HP     1082/1082         Maximize    Y   CON! 18/100  +0  +2  +7 18/190
 SP     0/0               Preserve    Y   CHR! 18/100  +0  -1  +7 18/160

 Level           50       Armor    [55,+126]     Saving Throw     Superb
 Cur Exp   15190406       Fight    (+58,+29)     Stealth            Poor
 Max Exp   15190406       Melee    (+74,+46)     Fighting      Legendary
 Adv Exp   ********       Shoot     (+66,+9)     Shooting      Legendary
                          Blows       5/turn     Disarming        Superb
 Gold       4018639       Shots       1/turn     Magic Device     Superb
                                                 Perception         Fair
 Burden   285.3 lbs       Infra        30 ft     Searching          Fair

     You are one of several children of a Yeoman.  You are a
     well liked child.  You have brown eyes, straight auburn
     hair, and a very fair complexion.



  [Character Equipment]

a) The Executioner's Sword 'Crisdurian' (4d5) (+16,+17) {@w0}
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It is especially deadly against giants.
     It is especially deadly against dragons.
     It allows you to see invisible monsters.
b) The Long Bow of Bard (x3) (+8,+9) (+2)
     It affects your dexterity.
     It affects your shooting power.
     It provides immunity to paralysis.
c) a Jasper Ring of Speed (+10)
d) a Jasper Ring of Speed (+11)
e) The Necklace of the Dwarves (+3)
     It affects your strength.
     It affects your constitution.
     It affects your infravision.
     It provides permanent light.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
f) The Arkenstone of Thrain (charging)
     It can be activated for...
     clairvoyance
     ...if it is being worn.
     It provides light (radius 3) forever.
     It allows you to see invisible monsters.
     It provides resistance to life draining.
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) (charging)
     It can be activated for...
     genocide
     ...if it is being worn.
     It affects your strength.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to dark.
     It provides resistance to disenchantment.
h) The Cloak of Thingol [1,+18] (+3)
     It can be activated for...
     recharge item I
     ...if it is being worn.
     It affects your dexterity.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides immunity to paralysis.
i) The Small Metal Shield of Thorin [3,+25] (+4)
     It affects your strength.
     It affects your constitution.
     It provides immunity to acid.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to chaos.
     It provides immunity to paralysis.
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
     It can be activated for...
     detection
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your searching.
     It provides resistance to blindness.
     It allows you to see invisible monsters.
k) The Set of Cesti of Fingolfin (+9,+9) [5,+19] (+4)
     It can be activated for...
     a magical arrow (150)
     ...if it is being worn.
     It affects your dexterity.
     It provides resistance to acid.
     It provides immunity to paralysis.
l) a Pair of Metal Shod Boots of Speed [6,+9] (+9)


  [Character Inventory]

a) 27 Grey Mushrooms of Restoring
b) 21 Bubbling Potions of Speed
c) 5 Scrolls titled "aussri mikther" of Teleport Level
d) 2 Scrolls titled "cosski flitox" of Identify {@r0}
e) 5 Scrolls titled "srinej sari" of Recharging
f) a Runed Rod of Trap Location {@z0}
g) a Bronze Rod of Recall {!*}
h) a Steel Rod of Illumination {@z1}
i) a Molybdenum Rod of Detection {@z4}
j) a Molybdenum Rod of Detection (charging) {@z4}
k) a Tin-Plated Rod of Curing
l) 8 Gold Rods of Teleport Other
m) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25]
     It might have hidden powers.
n) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     It is cursed.
     It might have hidden powers.
o) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     It might have hidden powers.
p) 18 Arrows of Hurt Evil (1d4) (+9,+9)
q) 15 Seeker Arrows of Flame (4d4) (+6,+10)
r) 27 Seeker Arrows (4d4) (+8,+9)


  [Home Inventory]

a) 6 Tungsten Rods of Perception {@z6}
b) a Silver-Plated Rod of Restoration
c) an Ironwood Staff of Teleportation (6 charges)
d) a Bamboo Staff of Speed (5 charges)
e) 2 Bamboo Staffs of Speed (4 charges)
f) a Pine Staff of Genocide (1 charge)
g) an Onyx Ring of Slaying (+12,+10)
h) The Ring of Barahir (+1)
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your stealth.
     It provides resistance to poison.
i) The Ring of Power (Nenya) (+2)
     It can be activated for...
     large frost ball (200)
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your speed.
     It sustains your intelligence.
     It sustains your wisdom.
     It provides immunity to cold.
     It induces feather falling.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
     It provides resistance to life draining.
j) The Amulet of Carlammas (+2)
     It can be activated for...
     protection from evil
     ...if it is being worn.
     It affects your constitution.
     It provides resistance to fire.
k) The Amulet of Ingwe (+3)
     It can be activated for...
     dispel evil (x5)
     ...if it is being worn.
     It affects your wisdom.
     It affects your charisma.
     It affects your infravision.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to cold.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
l) The Augmented Chain Mail of Caspanion (-2) [16,+15] (+3)
     It can be activated for...
     door and trap destruction
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to poison.
     It provides resistance to confusion.
m) The Full Plate Armour of Isildur [25,+25] (+1)
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to nexus.
n) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4 to stealth)
     It can be activated for...
     phase door
     ...if it is being worn.
     It affects your stealth.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
o) The Cloak 'Colannon' [1,+9] (+3 to stealth)
     It can be activated for...
     teleport
     ...if it is being worn.
     It affects your stealth.
     It provides resistance to acid.
p) The Large Leather Shield of Celegorm [4,+15]
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to dark.
q) The Large Metal Shield of Anarion [5,+20]
     It sustains your strength.
     It sustains your intelligence.
     It sustains your wisdom.
     It sustains your dexterity.
     It sustains your constitution.
     It sustains your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
r) The Steel Helm of Hammerhand [6,+14] (+3)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to nexus.
s) The Beaked Axe of Theoden (2d6) (+8,+9) (+3) {@w0}
     It can be activated for...
     drain life (120)
     ...if it is being worn.
     It affects your wisdom.
     It affects your constitution.
     It is especially deadly against dragons.
     It slows your metabolism.
     It gives telepathic powers.
t) 14 Seeker Arrows (4d4) (+9,+7)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 26.2.2002 05:18
Last updated on 13.3.2002 05:24

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2654. on the Ladder (of 18993)
595. on the Angband Ladder (of 6513)
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Comments

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On 26.2.2002 05:18 eugen@spam.must.die wrote:
definetly gonna win

On 5.3.2002 04:58 eugen@spam.must.die wrote:
well, have seen morgoth once, and run away
dont even know how this guy can be killed
but definetly gonna do that :)

On 7.3.2002 07:18 eugen@spam.must.die wrote:
tryed to kick along with morgoth,
but had to flee away in no time,
even a single a star was not taken from him :|
gonnal repeat that later

On 13.3.2002 05:24 eugen@spam.must.die wrote:
finally
did cost me one! potion of speed, 5 of life,
9 of *healing*, 14 of healing,
5 scrolls of mass genocide
several restoration mashrooms
and numerous Protection from Evil, Holy Chant, Heroism etc, whcih i quaffed/read in the town beforehand

just melee, no shooting, no any spells,
the equipment used was exactly what is in the dump,
goodies from morgoth are in inventory.

P.S. I also have created see of runes (19) but somehow was forced to fight in another place
i think that week monsters around is the best protection

On 13.3.2002 22:08 pav wrote:
Congratulations!

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