The Angband Ladder: Deg, Dark-Elf Sorceror by <quanchi@icpnet.pl>
[ToME 2.1.1 Character Dump] Name : Deg Age 161 STR: 18/150 Sex : Male Height 58 INT: 18/*** Race : Dark-Elf Weight 96 WIS: 18/*** Class : Sorceror Social Class 18 DEX: 18/180 Body : Player CON: 18/180 God : Eru Iluvatar CHR: 18/*** + To Melee Hit 28 Level 50 Max Hit Points 518 + To Melee Damage 14 Experience 38613447 Cur Hit Points 518 + To Ranged Hit 36 Max Exp 38613447 Max SP (Mana) 1551 + To Ranged Damage 10 Exp to Adv. ***** Cur SP (Mana) 1550 AC 24+134 Gold 3408367 Piety 79829 (Miscellaneous Abilities) Fighting : Superb Perception : Superb Blows/Round: 4 Bows/Throw : Superb Searching : Excellent Shots/Round: 1 Saving Throw: Superb Disarming : Superb Mel.dmg/Rnd: 4d4+56 Stealth : Legendary[7] Magic Device: Legendary[22]Infra-Vision: 50 feet Tactic: coward Explor: normal (Character Background) You are the only child of a Dark Elven Warrior. You have black eyes, wavy black hair and a very dark complexion. [Miscellaneous information] Cth monsters: ON Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 127 (6350') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Orc Cave: Level 21 (1050') Erebor: Level 72 (3600') Moria: Level 50 (2500') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 26th Quelle of the 2890th year of the third age. It now is 40 days that you are adventuring. adefkmnopsuxz{|@ Add Str : ..+++....+...... Add Int : +..+..++......+. Add Wis : ...++..+.+...... Add Dex : ...+......+..... Add Con : ..++..+..+...... Add Chr : ..+++.++........ Mul Mana : +............... Add Stea. : .+....++........ Add Sear. : ..+............. Add Tun.. : ..............+. Add Speed : ...+++.+.+.+.... Slay Und. : ..............+. Slay Troll: ..............+. Slay Drag.: ..............+. Cold Brand: ..............+. Sust Str : ...+............ Sust Int : ......+......... Sust Wis : .+.+............ Sust Dex : ................ Sust Con : ...+..+......... Sust Chr : ...+..+......... Invisible : .......+........ Mul life : ................ Imm Acid : ........+....... Imm Elec : ................ Imm Fire : ..++............ Imm Cold : ......+......... Sens Fire : ................ Reflect : ......+.+....... Free Act : .+.+..+.+.+..... Hold Life : .....+....+..... Res Acid : .+....++..+..... Res Elec : .+....+.++...... Res Fire : .+..+..+.+...... Res Cold : .+....++.+...... Res Pois : ....+........... Res Fear : ...++.+......... Res Lite : .....+...+...... Res Dark : .....+.........+ Res Blind : ......+..+...... Res Conf : +.....+..+...... Res Sound : .+.......+...... Res Shard : ................ Res Neth : ...+....+....... Res Nexus : ......++........ Res Chaos : .....+..++...... Res Disen : ....+........... Aura Fire : ......+......... Hide Type : ..++++.+.+++.... Show Mods : +.........+...+. Insta Art : ..++++.......... Levitate : .+.............. Lite : .........+....+. See Invis : ++++.+...+.....+ Regen : .+.+.....+...... Ign Acid : +++++++++++...+. Ign Elec : +++++++++++...+. Ign Fire : +++++++++++...+. Ign Cold : +++++++++++...+. Activate : ..++++.+.++..... Aggravate : ......+......... Cursed : +.....+......... Hvy Curse : ......+......... Fly : +.+............. Orc.ESP : .....+.......... TLord.ESP : ..+...+......... Corruption list: Skills (points left: 0) - Combat 08.500 [0.500] . Archery 01.000 [0.500] - Sneakiness 14.500 [0.900] . Stealth 05.500 [0.500] . Disarming 05.500 [0.500] - Magic 50.000 [1.200] . Magic-Device 36.000 [1.000] . Spell-power 50.000 [0.600] . Sorcery 50.000 [0.800] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 02.100 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 14.530 [0.550] . Prayer 33.000 [0.500] . Monster-lore 00.000 [0.500] You destroyed the One Ring, thus weakening Sauron. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. You saved Bree from a dreadful Nazgul. You saved 98 princesses. You have defeated 16797 enemies. [Fates] You may meet a Village idiot on level 1. You are fated to meet a Mean-looking mercenary on level 20. You are fated to find a Potion of Invisibility on level 18. [Character Equipment] a) The Mage Staff called 'Morgoth's Bane' (1d4) (+4,+2)(80%) (+4) {cursed, !d!k!} It can be wielded two-handed. It can be used to store a spell. It increases your intelligence by 4. It increases your mana capacity by 80%. It provides resistance to confusion. It allows you to fly. It allows you to see invisible monsters. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. d) a Small Metal Boomerang (Defender) (1d8) (+10,+10) [+7] (+2 to stealth) It increases your stealth by 2. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and sound. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young white dragon on level 39 of Mordor. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Blue Thunderlord in a plain of grass. f) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 72 of Erebor. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uriel, Angel of Fire on level 70 of The Sacred Land Of Mountains. n) The Thunderlord Coat of Marda [9,+25] (+5 to stealth) It increases your intelligence, constitution, charisma and stealth by 5. It sustains your intelligence, constitution and charisma. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, cold, blindness, confusion and nexus. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Balance on level 93 of Angband. o) The Shadow Cloak of Luthien [Globe of Light] [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It has a spell stored inside. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Small Leather Shield of 'Deg' [2,+2] It provides immunity to acid. It provides immunity to paralysis. It provides resistance to electricity, nether and chaos. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. s) The Golden Crown of Gondor [0,+15] (+3) {heal 700} It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound and chaos. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to life draining and acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gothmog, the High Captain of Balrogs on level 85 of Angband. x) a Pair of Soft Leather Boots of Speed [2,+7] (+5) It increases your speed by 5. You found it in the remains of a Blubbering icky thing on level 42 of Mordor. z) (nothing) {) (nothing) |) The Mattock 'Turanna' (1d8) (+5,+1) (+4) It provides light (radius 1) forever. It increases your intelligence and ability to tunnel by 4. It does extra damage from frost. It is especially deadly against dragons. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. [Character Inventory] a) 2 Tomes of the Eternal Flame {@m4!d!k!v} b) a Fireproof Tome of the Blowing Wind {@m5!d!k!v} It cannot be harmed by electricity. It cannot be harmed by fire. You bought it from the Black Market. c) a Tome of Translocation d) a Fireproof Tome of the Tree {@m8!d!k!v} e) 2 Tomes of Knowledge {@m2!d!k!v} f) a Tome of the Time {@m6!d!k!v} g) a Tome of Meta Spells {@m3!d!k!v} h) a Tome of the Mind i) a Fireproof Book of Beginner Cantrips {@m1!d!k!v} It cannot be harmed by fire. You bought it from the Book Store. j) The Gem of Fire It can be activated for mass genocide every 1000 turns. You found it in the remains of a Cultist on level 70 of Dol Guldur. k) Benetar's Mana Battery It can be activated for cure insanity. You found it in the remains of a Vrock on level 67 of Angband. l) 11 Potions of Healing m) 2 Potions of *Healing* n) a Potion of Life o) 3 Potions of Restore Mana p) 9 Potions of Resistance q) a Silver Rod of Capacity of Recall (200/200) It can hold more mana. You found it in the remains of a Sorcerer on level 37 of Mordor. r) a Mithril Rod of the Istari of Curing (320/320) s) a Mithril Rod of the Istari of Nothing (320/320) t) a Staff of Genocide[1|13] of Plenty (1 charge) u) a Staff of Mana[17|44] (4 charges) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Tome of the Impenetrable Earth b) a Fireproof Holy Tome of Eru Iluvatar It cannot be harmed by fire. You bought it from the Black Market. c) 2 Sprigs of Athelas d) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25] It can be activated for star ball (150) every 1000 turns if it is being worn. It provides light (radius 1) forever. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to fire, cold, poison, light and dark. It allows you to see invisible monsters. It allows you to sense the presence of dragons. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. e) The Robe of Incanus [2,+20] (+3) It grants you the power of weigh magic if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom and searching by 3. It sustains your intelligence and wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ent on level 42 of Mordor. f) a Robe of Permanence [2,+9] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining, acid, electricity, fire, cold and poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 67 of Erebor. g) The Hard Leather Armour of Himring [6,+15] It can be activated for protect evil (dur level*3 + d25) every 225+d225 turns if it is being worn. It provides resistance to poison, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Blue Thunderlord in a plain of grass. h) The Hard Leather Armour 'Oionarin' (-1) [6,+9] It sustains your strength. It provides immunity to electricity. It provides resistance to acid, fire and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Castamir the Usurper on level 35 of Mordor. i) a Shovel (1d2) (+0,+0) (+1) {50% off} j) The Long Bow of Bard (x5) (+17,+19) (+2) It increases your dexterity and luck by 2. It provides immunity to paralysis. It allows you to sense the presence of dragons. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 62 of Erebor. k) 22 Flight Arrows of Venom (1d3) (+11,+11) l) 27 Arrows of Wounding (1d4) (+12,+8) m) The metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient blue dragon on level 42 of Mordor. n) a Mage Staff of Power [Elemental Shield] (1d4) (-7,-9) (+8) {@m3!d!k!v} [Home Inventory - Gondolin ] a) 2 Fireproof Tomes of the Mind It cannot be harmed by fire. You bought it from the Black Market. b) 13 Potions of Healing c) 12 Potions of *Healing* d) 2 Potions of Restore Mana e) 17 Potions of Resistance f) a Golden Rod of the Istari of Nothing (250/250) g) a Mithril Rod of the Istari of Nothing (320/320) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Demilich on level 62 of Mordor. h) a Staff of Mana[14|38] (4 charges) i) The Necklace 'Nauglamir' (+3) It provides light (radius 3) forever. It increases your strength, dexterity, constitution, infravision and speed by 3. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend on level 85 of Angband. j) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 59 of Mordor. k) The Amulet of Arand (+4,+4) [+3] (+2) It increases your strength, constitution and infravision by 2. It sustains your strength, wisdom and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire, blindness, shards, nether and disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nightwalker on level 82 of Angband. l) The Palantir of Orthanc (+2) It can be activated for clairvoyance every 100+d100 turns if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom, searching and infravision by 2. It provides resistance to blindness. It allows you to see invisible monsters. It gives telepathic powers. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 88 of Angband. m) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Fire Phantom on level 42 of Mordor. n) The Leather Scale Mail of Marin (-1) [11,+7] It sustains your charisma. It provides immunity to fire and cold. It provides resistance to life draining, fire, cold, confusion, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 37 of Mordor. o) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ethereal dragon on level 71 of Erebor. q) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 99 of Angband. r) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It can be activated for analyze monster every 500+d100 turns if it is being worn. It provides light (radius 1) forever. It increases your intelligence, dexterity, charisma, searching and speed by 3. It provides immunity to paralysis. It provides resistance to cold, light, dark, blindness, sound and shards. It allows you to see invisible monsters. It drains mana. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 64 of Mordor. s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 50+d20 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Vampire lord on level 62 of Mordor. t) a Dragon Helm of Water Breathing [8,+23] It provides resistance to fire. It allows you to breath underwater. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Chaos on level 72 of Angband. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 72 of Erebor. v) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) It grants you the power of magic map if it is being worn. It increases your searching, infravision and ability to tunnel by 4. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Minas Anor ] a) a Tome of Magical Energy b) a Tome of the Mind c) a Mithril Rod of Charging of Nothing (160/160) d) a Dwarven Iron Helm of Seeing [5,+14] (+7 to searching) It increases your constitution, searching and infravision by 7. It provides resistance to fire and blindness. It allows you to see invisible monsters. It gives telepathic powers. You found it in the remains of a Great Wyrm of Perplexity on level 72 of Erebor. [Home Inventory - Lothlorien ] a) a Book of Teleportation b) a Spellbook of Tracker {25% off} c) a Spellbook of Ice Storm d) a Spellbook of Tidal Wave {@m3!d!k!v} e) a Spellbook of Firewall f) a Spellbook of Recharge g) 2 Sprigs of Athelas h) 92 Potions of Water Curing i) 2 Potions of Healing j) a Staff of Healing[2|27] (5 charges) k) The Ring of Durin (+2) {cursed} It grants you the power of midas touch if it is being worn. It increases your strength, constitution and charisma by 2. It sustains your strength, constitution and charisma. It provides resistance to life draining, acid, cold, dark, nether and chaos. It allows you to sense the presence of evil beings. It drains experience. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. l) The Chain Mail of Arvedui (-2) [14,+15] (+2) m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. |
Posted on 14.3.2003 11:12
617. on the Ladder (of 19054)
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