The Angband Ladder: Anna, Hobbit Mage by ViJay

  [Angband v3.3.1 Character Dump]

 Name   Anna                                     Self  RB  CB  EB   Best
 Sex    Female       Age             32   STR! 18/100  -2  -5  +0  18/30
 Race   Hobbit       Height          29   INT! 18/100  +2  +3  +2 18/170
 Class  Mage         Weight          51   WIS:      9  +1  +0  +0     10
 Title  Conjurer     Social       Liked   DEX:  18/26  +3  +1  +0  18/66
 HP     -194/336     Maximize         Y   CON! 18/100  +2  -2  +0 18/100
 SP     71/257                            CHR:  18/48  +1  +1  +0  18/68

 Level               35   Armor    [43,+86]     Saving Throw         80%
 Cur Exp         597943   Fight    (+5,+18)     Stealth           Superb
 Max Exp         597943   Melee   (+16,+31)     Fighting       Very Good
 Adv Exp         630000   Shoot   (+19,+18)     Shooting       Excellent
 MaxDepth   2400' (L48)   Blows    2.3/turn     Disarming            85%
 Game Turns     1367776   Shots      2/turn     Magic Device         109
 Standard Turns  130115   Infra       70 ft     Perception       1 in 15
 Resting Turns    25808   Speed           3     Searching            28%
 Gold            204364   Burden  125.9 lbs

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have brown eyes, curly brown hair, and an average
 complexion.


rAcid:.......+++... Nexus:...........+.
rElec:.......+.+... Nethr:.............
rFire:......++.+... Chaos:.............
rCold:+......+.+... Disen:.............
rPois:.......+..... Feath:.........+.+.
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:+............
  ESP:............. Blows:.............
Invis:+............ Shots:.+...........
FrAct:..........+.. Might:.............
HLife:............+ S.Dig:.............
Stea.:+............ ImpHP:.............
Sear.:.............  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Last Messages]

> Something mumbles loudly.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You were wielding the Katana 'Aglarang' (6d5) (+10,+11) <+5, +1> {@w0} (u).
> You are wielding the Spear 'Nimloth' (1d6) (+11,+13) <+3> {@w0, Invis} (a).
> Adunaphel the Quiet points at you and incants terribly.
> *** LOW HITPOINT WARNING! ***
> Adunaphel the Quiet disappears!
> Your mystic shield crumbles away.
> You are no longer resistant to poison.
> You feel very good.
> You are full!
> You have 14 Potions of Cure Critical Wounds (g).
> The Death drake breathes nether.
> You die.

Killed by a Death drake.

  [Character Equipment]

a) the Spear 'Nimloth' (1d6) (+11,+13) <+3> {@w0, Invis}
     Found lying on the floor in a vault at 1850 feet (level 37).
     
     +3 stealth, speed.
     Slays undead.
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     2.3 blows/round.
     With +3 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 101.1 vs. undead, 101.1 vs. creatures not
     resistant to cold, and 83.7 vs. others.
     
b) a Short Bow of Extra Shots (x2) (+14,+18) <+1>
     Bought from a store.
     
     +1 shooting speed.
     
c) a Ring of Damage (+0,+12)
     Bought from a store.
     
     
     
d) a Ring of Bodykeeping
     Sustains strength, dexterity, constitution.
     
e) an Amulet of Infravision <+3>
     Dropped by a Mature multi-hued dragon at 2100 feet (level 42).
     
     +3 infravision.
     
f) the Phial of Galadriel
     Dropped by Mughash the Kobold Lord at 750 feet (level 15).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 14 to 26 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
     Radius 3 light.
g) Red Dragon Scale Mail of Craftsmanship [24,+28]
     Dropped by a Cave troll at 1850 feet (level 37).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak 'Colluin' [1,+15] (charging)
     Found lying on the floor at 1500 feet (level 30).
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 144 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
i) a Large Metal Shield of Resist Acid [12,+13]
     Dropped by Ibun, Son of M�m at 1650 feet (level 33).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) an Iron Crown of the Magi [0,+9] <+2>
     Found lying on the floor of a special room at 1850 feet (level
     37).
     
     +2 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Feather Falling.  
     
k) a Set of Caestus of Free Action (+0,+3) [5,+10]
     Dropped by a Law drake at 2250 feet (level 45).
     
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Stability [1,+8]
     Dropped by a Vrock at 2050 feet (level 41).
     
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Quiver]

n) 4 Arrows of Slay Evil (1d4) (+8,+9)
     Dropped by a Gnome mage at 800 feet (level 16).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 240.6 vs. evil creatures, and 120.2 vs.
     others.
     35% chance of breaking upon contact.
     
o) 14 Arrows of Wounding (1d4) (+9,+12)
     Dropped by an Apprentice at 1550 feet (level 31).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 132.6.
     35% chance of breaking upon contact.
     
p) 21 Arrows of Slay Demon (1d4) (+6,+8)
     Dropped by a Mature gold dragon at 1900 feet (level 38).
     
     Slays demons.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 290.6 vs. demons, and 116.2 vs. others.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     
     
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
     
     
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
     
     
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4}
     
     
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5}
     Bought from a store.
     
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6 @b6 @G6}
     Found lying on the floor in a vault at 2400 feet (level 48).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 14 Potions of Cure Critical Wounds
     
     
h) 3 Potions of Restore Mana
     
     
i) 6 Scrolls of Word of Recall
     
     
j) a Rod of Detection (charging) {@z1}
     Dropped by an Ogre mage at 1600 feet (level 32).
     
     Cannot be harmed by electricity.
     
k) 2 Rods of Curing
     
     
l) 2 Rods of Teleport Other (2 charging)
     
     
m) a Wand of Drain Life (5 charges)
     Bought from a store.
     
     
     
n) 2 Staves of Teleportation (16 charges)
     
     
o) a Ring of Intelligence <+3>
     Found lying on the floor at 2150 feet (level 43).
     
     +3 intelligence.
     Sustains intelligence.
     
p) a Ring of Light <+4> {rLite}
     Found lying on the floor at 2100 feet (level 42).
     
     +20% to searching.
     Provides resistance to light.
     
     Radius 1 light.
q) a Ring of Slaying (+13,+5)
     Bought from a store.
     
     
     
r) a Fur Cloak of Protection [3,+12] {Shard}
     Found lying on the floor at 1900 feet (level 38).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) the Metal Cap of Thengel [3,+12] <+3> {pConf}
     Dropped by a Mature blue dragon at 2250 feet (level 45).
     
     +3 wisdom, charisma.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
t) a Pair of Iron Shod Boots of Speed [4,+4] <+3>
     Dropped by a Black orc at 2150 feet (level 43).
     
     +3 speed.
     Cannot be harmed by fire.
     
u) the Katana 'Aglarang' (6d5) (+10,+11) <+5, +1> {@w0}
     Dropped by Gorbag, the Orc Captain at 1600 feet (level 32).
     
     +5 dexterity, speed.
     +1 attack speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     
     Combat info:
     4.3 blows/round.
     With +3 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.8 blows
     Average damage/round: 208.7.
     


  [Home Inventory]

a) 5 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     
     
b) 4 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
     
     
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
     
     
d) a Book of Magic Spells [Raal's Tome of Destruction] {@m6 @b6 @G6}
     Found lying on the floor in a vault at 2400 feet (level 48).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 22 Potions of Cure Critical Wounds
     
     
f) 8 Potions of Healing
     
     
g) a Potion of *Healing*
     Found lying on the floor at 2100 feet (level 42).
     
     It can be thrown at creatures with damaging effect.
     
h) 11 Potions of Restore Mana
     
     
i) 2 Scrolls of Banishment
     
     
j) 8 Scrolls of Word of Recall
     
     
k) 5 Rods of Curing
     
     
l) 5 Staves of Teleportation (34 charges)
     
     
m) 2 Rings of Constitution <+3>
     +3 constitution.
     Sustains constitution.
     
n) a Ring of Soulkeeping
     Dropped by a Barrow wight at 1850 feet (level 37).
     
     Sustains strength, intelligence, wisdom.
     
o) a Ring of Accuracy (+15,+0)
     Found lying on the floor at 1550 feet (level 31).
     
     
     
p) Studded Leather Armour of Elvenkind (-1) [12,+17] <+1>
     Dropped by Bolg, Son of Azog at 1650 feet (level 33).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) Leather Scale Mail of Elvenkind (-1) [20,+9] <+1>
     Dropped by an Uruk at 1650 feet (level 33).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) the Cloak 'Holcolleth' [1,+4] <+3, +2>
     Dropped by Angamait� of Umbar at 1850 feet (level 37).
     
     +3 stealth.
     +2 intelligence, wisdom.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts to sleep the monsters around you.
     Takes 71 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
s) a Pair of Leather Boots of Stealth [2,+5] <+2>
     Bought from a store.
     
     +2 stealth.
     
t) a Pair of Ethereal Slippers of Free Action [0,+10]
     Dropped by an Olog at 1900 feet (level 38).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
u) a Main Gauche of *Slay Giant* (1d5) (+8,+8) <+2>
     Dropped by Golfimbul, the Hill Orc Chief at 800 feet (level 16).
     
     +2 strength.
     Slays giants.
     Sustains strength.
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.1 blows
     Average damage/round: 98.8 vs. giants, and 81.7 vs. others.
     
v) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Conjured forth by magic at 1900 feet (level 38).
     
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 89.3 vs. evil creatures, 101.7 vs. orcs,
     101.7 vs. trolls, 101.7 vs. giants, and 76.6 vs. others.
     
w) 16 Arrows of Slay Evil (1d4) (+12,+6)
     Dropped by a Black orc at 1250 feet (level 25).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 216.2 vs. evil creatures, and 108 vs.
     others.
     35% chance of breaking upon contact.
     
x) 10 Arrows of Wounding (1d4) (+10,+9)
     Bought from a store.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 120.2.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1802     50'    2   Reached level 2
     13931     50'    3   Reached level 3
     28413     50'    4   Reached level 4
     46927     50'    5   Reached level 5
     57592    100'    6   Reached level 6
     67934    100'    6   Killed Grip, Farmer Maggot's dog
     70025    100'    7   Reached level 7
     76922    100'    7   Killed Fang, Farmer Maggot's dog
     81411    100'    8   Reached level 8
    133013    150'    9   Reached level 9
    145416    250'   10   Reached level 10
    163330    300'   11   Reached level 11
    192364    400'   12   Reached level 12
    273369    300'   13   Reached level 13
    303358    450'   14   Reached level 14
    312193    500'   14   Killed Brodda, the Easterling
    336086    550'   15   Reached level 15
    339595    550'   15   Killed Wormtongue, Agent of Saruman
    354753      0'   15   Killed Farmer Maggot
    362659    600'   16   Reached level 16
    396708    650'   17   Reached level 17
    418972    650'   18   Reached level 18
    458208    750'   19   Reached level 19
    482494    800'   19   Killed Smeagol
    488741    800'   20   Reached level 20
    511175    750'   20   Killed Mughash the Kobold Lord
    511209    750'   20   Found the Phial of Galadriel
    540006    800'   21   Reached level 21
    550171    800'   21   Killed Ufthak of Cirith Ungol
    561216    800'   21   Killed Golfimbul, the Hill Orc Chief
    578427    800'   22   Reached level 22
    599031    800'   22   Killed Boldor, King of the Yeeks
    607788    850'   22   Killed Bullroarer the Hobbit
    638697    850'   23   Reached level 23
    647190    900'   23   Killed Lagduf, the Snaga
    682100    950'   23   Killed Ulfast, Son of Ulfang
    695678   1000'   24   Reached level 24
    728118   1050'   25   Reached level 25
    812949   1050'   26   Reached level 26
    888422   1250'   26   Killed Shagrat, the Orc Captain
    892925   1250'   27   Reached level 27
    958111   1350'   27   Killed Grishnakh, the Hill Orc
    970169   1400'   28   Reached level 28
   1008603   1500'   28   Killed Ulwarth, Son of Ulfang
   1024658   1500'   28   Found the Cloak 'Colluin'
   1037149   1550'   29   Reached level 29
   1043907   1550'   29   Killed Azog, King of the Uruk-Hai
   1063720   1600'   29   Killed Gorbag, the Orc Captain
   1063914   1600'   29   Found the Katana 'Aglarang'
   1067058   1600'   29   Killed Uldor the Accursed
   1093646   1650'   29   Killed Sangahyando of Umbar
   1094926   1650'   29   Found the Long Sword 'Elvagil' (LOST)
   1104776   1650'   30   Reached level 30
   1107338   1650'   30   Killed Bolg, Son of Azog
   1116354   1650'   30   Killed Lokkak, the Ogre Chieftain
   1129259   1650'   30   Killed Ibun, Son of Mim
   1141407   1700'   31   Reached level 31
   1188971   1850'   31   Found the Spear 'Nimloth'
   1203778   1850'   32   Reached level 32
   1207026   1850'   32   Killed Angamaite of Umbar
   1207087   1850'   32   Found the Cloak 'Holcolleth'
   1211975   1850'   32   Killed Khim, Son of Mim
   1224332   1900'   32   Found the Dagger 'Nimthanc' (LOST)
   1238899   1900'   33   Reached level 33
   1238916   1900'   33   Found the Broad Axe 'Barukkheled'
   1258060   1950'   33   Found the Rapier 'Forasgil' (LOST)
   1277669   2000'   33   Killed The Queen Ant
   1282752   2000'   33   Killed Orfax, Son of Boldor
   1286835   2050'   34   Reached level 34
   1292714   2050'   34   Killed Nar, the Dwarf
   1310021   2100'   34   Killed Gorlim, Betrayer of Barahir
   1316678   2100'   34   Found the Quarterstaff 'Nar-i-vagil' (LOST)
   1320674   2150'   34   Killed Castamir the Usurper
   1323600   2150'   35   Reached level 35
   1332302   2250'   35   Found the Metal Cap of Thengel
   1332701   2250'   35   Killed Quaker, Master of Earth


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 26.9.2011 21:20
Last updated on 2.10.2011 10:20

Download this dump

15. on the Competition No.111 Ladder (of 22)

Comments

Jump to latest

On 26.9.2011 21:20 ViJay wrote:
Pff, tiptoeing through most of the levels. Scary moments a-plenty. Turncount pff.. didn't look at my turncount too busy running; phasing; teleporting. Need to get used to the no-sell setting. My normal gameplay rely some what more (heavy) on selling. Need to lose some weight, way too heavy (-5 speed), but making this dump just before calling it a night.

On 27.9.2011 16:42 ViJay wrote:
Slow, but steady seems to work. For now, i am playing this character more like a rogue than a mage. (probably because i stopped playing my Dunadan Rogue to participate in this comp).

On 28.9.2011 17:31 ViJay wrote:
Still struggling with this mage.. Got 2 ! of strength which help little for a mage...Quaffed toughness at expense of CHR, so quite happy how that turned out. Overall theme : RUN AWAY. Got a bunch of uneventfull levels (nothing but cobwebs). Still looking for that item that will boost this mage.. Turncount will probably go through the roof before i hit lvl 50 (if i will ever get there)

On 29.9.2011 11:06 ViJay wrote:
Quaffing toughness, nimbleness and brawn at the expense of (mostly) WIS and CHR. First good level... a way too heavy Ribbed plated armor.
Oh well, the search continues. At this point it would be nice to even find a *thanc dagger.

On 29.9.2011 14:09 ViJay wrote:
Lucky find with Colluin to cover the basic four resistances plus poison.
Quaffed some more brawn. WIS now at 5 (+1 for race).

On 29.9.2011 15:31 ViJay wrote:
More Brawn. WIS at an alltime low. Nexus will probably kill me. Bought INT and CON from the BM (had been tunneling treasures since i started). Got Aglarang from Gorbag, so i got now a +5 Rogue-Mage.

On 30.9.2011 11:24 ViJay wrote:
1 little moment of not paying attention and nexus struck...
and INT 15 swapped with CON 18/84, so now i got some serious SP with low HP and was teleported away. I decided to take some (big WIS being 3) risk and went back in. And CON (now 15) and DEX 18/35 switched.

On 30.9.2011 23:08 ViJay wrote:
dlvl 40. WIS still alarming low. Considering taking a few stairs up towards 35 to hunt for stat-potions. Gonna think about it tonight..

On 1.10.2011 17:00 ViJay wrote:
Not much new..

On 2.10.2011 10:20 ViJay wrote:
Well, that's it... Lacking too many resistances..

Was fighting Adunaphel, when a Death Drake moved in and breath nether.

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