[Angband v3.3.1 Character Dump] Name Anna Self RB CB EB Best Sex Female Age 32 STR! 18/100 -2 -5 +0 18/30 Race Hobbit Height 29 INT! 18/100 +2 +3 +2 18/170 Class Mage Weight 51 WIS: 9 +1 +0 +0 10 Title Conjurer Social Liked DEX: 18/26 +3 +1 +0 18/66 HP -194/336 Maximize Y CON! 18/100 +2 -2 +0 18/100 SP 71/257 CHR: 18/48 +1 +1 +0 18/68 Level 35 Armor [43,+86] Saving Throw 80% Cur Exp 597943 Fight (+5,+18) Stealth Superb Max Exp 597943 Melee (+16,+31) Fighting Very Good Adv Exp 630000 Shoot (+19,+18) Shooting Excellent MaxDepth 2400' (L48) Blows 2.3/turn Disarming 85% Game Turns 1367776 Shots 2/turn Magic Device 109 Standard Turns 130115 Infra 70 ft Perception 1 in 15 Resting Turns 25808 Speed 3 Searching 28% Gold 204364 Burden 125.9 lbs You are one of several children of a Hobbit Burglar. You are a credit to the family. You have brown eyes, curly brown hair, and an average complexion. rAcid:.......+++... Nexus:...........+. rElec:.......+.+... Nethr:............. rFire:......++.+... Chaos:............. rCold:+......+.+... Disen:............. rPois:.......+..... Feath:.........+.+. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............. Regen:............. Speed:+............ ESP:............. Blows:............. Invis:+............ Shots:.+........... FrAct:..........+.. Might:............. HLife:............+ S.Dig:............. Stea.:+............ ImpHP:............. Sear.:............. Fear:............. Infra:....+.......+ Aggrv:............. [Last Messages] > Something mumbles loudly. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You were wielding the Katana 'Aglarang' (6d5) (+10,+11) <+5, +1> {@w0} (u). > You are wielding the Spear 'Nimloth' (1d6) (+11,+13) <+3> {@w0, Invis} (a). > Adunaphel the Quiet points at you and incants terribly. > *** LOW HITPOINT WARNING! *** > Adunaphel the Quiet disappears! > Your mystic shield crumbles away. > You are no longer resistant to poison. > You feel very good. > You are full! > You have 14 Potions of Cure Critical Wounds (g). > The Death drake breathes nether. > You die. Killed by a Death drake. [Character Equipment] a) the Spear 'Nimloth' (1d6) (+11,+13) <+3> {@w0, Invis} Found lying on the floor in a vault at 1850 feet (level 37). +3 stealth, speed. Slays undead. Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 2.3 blows/round. With +3 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 101.1 vs. undead, 101.1 vs. creatures not resistant to cold, and 83.7 vs. others. b) a Short Bow of Extra Shots (x2) (+14,+18) <+1> Bought from a store. +1 shooting speed. c) a Ring of Damage (+0,+12) Bought from a store. d) a Ring of Bodykeeping Sustains strength, dexterity, constitution. e) an Amulet of Infravision <+3> Dropped by a Mature multi-hued dragon at 2100 feet (level 42). +3 infravision. f) the Phial of Galadriel Dropped by Mughash the Kobold Lord at 750 feet (level 15). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 14 to 26 turns to recharge at your current speed. Your chance of success is 98.2% Radius 3 light. g) Red Dragon Scale Mail of Craftsmanship [24,+28] Dropped by a Cave troll at 1850 feet (level 37). Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. h) the Cloak 'Colluin' [1,+15] (charging) Found lying on the floor at 1500 feet (level 30). Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants temporary resistance to acid, electricity, fire, cold and poison for 1d20+20 turns. Takes 144 turns to recharge at your current speed. Your chance of success is 98.2% i) a Large Metal Shield of Resist Acid [12,+13] Dropped by Ibun, Son of Mīm at 1650 feet (level 33). Provides resistance to acid. Cannot be harmed by acid. j) an Iron Crown of the Magi [0,+9] <+2> Found lying on the floor of a special room at 1850 feet (level 37). +2 intelligence. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Feather Falling. k) a Set of Caestus of Free Action (+0,+3) [5,+10] Dropped by a Law drake at 2250 feet (level 45). Prevents paralysis. l) a Pair of Leather Sandals of Stability [1,+8] Dropped by a Vrock at 2050 feet (level 41). Provides resistance to nexus. Feather Falling. [Character Quiver] n) 4 Arrows of Slay Evil (1d4) (+8,+9) Dropped by a Gnome mage at 800 feet (level 16). Slays evil creatures. Combat info: Hits targets up to 100 feet away. Average damage/round: 240.6 vs. evil creatures, and 120.2 vs. others. 35% chance of breaking upon contact. o) 14 Arrows of Wounding (1d4) (+9,+12) Dropped by an Apprentice at 1550 feet (level 31). Combat info: Hits targets up to 100 feet away. Average damage/round: 132.6. 35% chance of breaking upon contact. p) 21 Arrows of Slay Demon (1d4) (+6,+8) Dropped by a Mature gold dragon at 1900 feet (level 38). Slays demons. Combat info: Hits targets up to 100 feet away. Average damage/round: 290.6 vs. demons, and 116.2 vs. others. 35% chance of breaking upon contact. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3} d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5} Bought from a store. Cannot be harmed by acid, electricity, fire, cold. f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6 @b6 @G6} Found lying on the floor in a vault at 2400 feet (level 48). Cannot be harmed by acid, electricity, fire, cold. g) 14 Potions of Cure Critical Wounds h) 3 Potions of Restore Mana i) 6 Scrolls of Word of Recall j) a Rod of Detection (charging) {@z1} Dropped by an Ogre mage at 1600 feet (level 32). Cannot be harmed by electricity. k) 2 Rods of Curing l) 2 Rods of Teleport Other (2 charging) m) a Wand of Drain Life (5 charges) Bought from a store. n) 2 Staves of Teleportation (16 charges) o) a Ring of Intelligence <+3> Found lying on the floor at 2150 feet (level 43). +3 intelligence. Sustains intelligence. p) a Ring of Light <+4> {rLite} Found lying on the floor at 2100 feet (level 42). +20% to searching. Provides resistance to light. Radius 1 light. q) a Ring of Slaying (+13,+5) Bought from a store. r) a Fur Cloak of Protection [3,+12] {Shard} Found lying on the floor at 1900 feet (level 38). Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. s) the Metal Cap of Thengel [3,+12] <+3> {pConf} Dropped by a Mature blue dragon at 2250 feet (level 45). +3 wisdom, charisma. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. t) a Pair of Iron Shod Boots of Speed [4,+4] <+3> Dropped by a Black orc at 2150 feet (level 43). +3 speed. Cannot be harmed by fire. u) the Katana 'Aglarang' (6d5) (+10,+11) <+5, +1> {@w0} Dropped by Gorbag, the Orc Captain at 1600 feet (level 32). +5 dexterity, speed. +1 attack speed. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Combat info: 4.3 blows/round. With +3 STR and +0 DEX you would get 4.5 blows With +0 STR and +1 DEX you would get 4.8 blows Average damage/round: 208.7. [Home Inventory] a) 5 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} b) 4 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3} d) a Book of Magic Spells [Raal's Tome of Destruction] {@m6 @b6 @G6} Found lying on the floor in a vault at 2400 feet (level 48). Cannot be harmed by acid, electricity, fire, cold. e) 22 Potions of Cure Critical Wounds f) 8 Potions of Healing g) a Potion of *Healing* Found lying on the floor at 2100 feet (level 42). It can be thrown at creatures with damaging effect. h) 11 Potions of Restore Mana i) 2 Scrolls of Banishment j) 8 Scrolls of Word of Recall k) 5 Rods of Curing l) 5 Staves of Teleportation (34 charges) m) 2 Rings of Constitution <+3> +3 constitution. Sustains constitution. n) a Ring of Soulkeeping Dropped by a Barrow wight at 1850 feet (level 37). Sustains strength, intelligence, wisdom. o) a Ring of Accuracy (+15,+0) Found lying on the floor at 1550 feet (level 31). p) Studded Leather Armour of Elvenkind (-1) [12,+17] <+1> Dropped by Bolg, Son of Azog at 1650 feet (level 33). +1 stealth. Provides resistance to acid, lightning, fire, cold, nether. Cannot be harmed by acid, electricity, fire, cold. q) Leather Scale Mail of Elvenkind (-1) [20,+9] <+1> Dropped by an Uruk at 1650 feet (level 33). +1 stealth. Provides resistance to acid, lightning, fire, cold, sound. Cannot be harmed by acid, electricity, fire, cold. r) the Cloak 'Holcolleth' [1,+4] <+3, +2> Dropped by Angamaitė of Umbar at 1850 feet (level 37). +3 stealth. +2 intelligence, wisdom. Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. When activated, it puts to sleep the monsters around you. Takes 71 turns to recharge at your current speed. Your chance of success is 98.2% s) a Pair of Leather Boots of Stealth [2,+5] <+2> Bought from a store. +2 stealth. t) a Pair of Ethereal Slippers of Free Action [0,+10] Dropped by an Olog at 1900 feet (level 38). Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. u) a Main Gauche of *Slay Giant* (1d5) (+8,+8) <+2> Dropped by Golfimbul, the Hill Orc Chief at 800 feet (level 16). +2 strength. Slays giants. Sustains strength. Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.1 blows Average damage/round: 98.8 vs. giants, and 81.7 vs. others. v) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3> Conjured forth by magic at 1900 feet (level 38). +3 constitution. Slays evil creatures, orcs, trolls, giants. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 89.3 vs. evil creatures, 101.7 vs. orcs, 101.7 vs. trolls, 101.7 vs. giants, and 76.6 vs. others. w) 16 Arrows of Slay Evil (1d4) (+12,+6) Dropped by a Black orc at 1250 feet (level 25). Slays evil creatures. Combat info: Hits targets up to 100 feet away. Average damage/round: 216.2 vs. evil creatures, and 108 vs. others. 35% chance of breaking upon contact. x) 10 Arrows of Wounding (1d4) (+10,+9) Bought from a store. Combat info: Hits targets up to 100 feet away. Average damage/round: 120.2. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1802 50' 2 Reached level 2 13931 50' 3 Reached level 3 28413 50' 4 Reached level 4 46927 50' 5 Reached level 5 57592 100' 6 Reached level 6 67934 100' 6 Killed Grip, Farmer Maggot's dog 70025 100' 7 Reached level 7 76922 100' 7 Killed Fang, Farmer Maggot's dog 81411 100' 8 Reached level 8 133013 150' 9 Reached level 9 145416 250' 10 Reached level 10 163330 300' 11 Reached level 11 192364 400' 12 Reached level 12 273369 300' 13 Reached level 13 303358 450' 14 Reached level 14 312193 500' 14 Killed Brodda, the Easterling 336086 550' 15 Reached level 15 339595 550' 15 Killed Wormtongue, Agent of Saruman 354753 0' 15 Killed Farmer Maggot 362659 600' 16 Reached level 16 396708 650' 17 Reached level 17 418972 650' 18 Reached level 18 458208 750' 19 Reached level 19 482494 800' 19 Killed Smeagol 488741 800' 20 Reached level 20 511175 750' 20 Killed Mughash the Kobold Lord 511209 750' 20 Found the Phial of Galadriel 540006 800' 21 Reached level 21 550171 800' 21 Killed Ufthak of Cirith Ungol 561216 800' 21 Killed Golfimbul, the Hill Orc Chief 578427 800' 22 Reached level 22 599031 800' 22 Killed Boldor, King of the Yeeks 607788 850' 22 Killed Bullroarer the Hobbit 638697 850' 23 Reached level 23 647190 900' 23 Killed Lagduf, the Snaga 682100 950' 23 Killed Ulfast, Son of Ulfang 695678 1000' 24 Reached level 24 728118 1050' 25 Reached level 25 812949 1050' 26 Reached level 26 888422 1250' 26 Killed Shagrat, the Orc Captain 892925 1250' 27 Reached level 27 958111 1350' 27 Killed Grishnakh, the Hill Orc 970169 1400' 28 Reached level 28 1008603 1500' 28 Killed Ulwarth, Son of Ulfang 1024658 1500' 28 Found the Cloak 'Colluin' 1037149 1550' 29 Reached level 29 1043907 1550' 29 Killed Azog, King of the Uruk-Hai 1063720 1600' 29 Killed Gorbag, the Orc Captain 1063914 1600' 29 Found the Katana 'Aglarang' 1067058 1600' 29 Killed Uldor the Accursed 1093646 1650' 29 Killed Sangahyando of Umbar 1094926 1650' 29 Found the Long Sword 'Elvagil' (LOST) 1104776 1650' 30 Reached level 30 1107338 1650' 30 Killed Bolg, Son of Azog 1116354 1650' 30 Killed Lokkak, the Ogre Chieftain 1129259 1650' 30 Killed Ibun, Son of Mim 1141407 1700' 31 Reached level 31 1188971 1850' 31 Found the Spear 'Nimloth' 1203778 1850' 32 Reached level 32 1207026 1850' 32 Killed Angamaite of Umbar 1207087 1850' 32 Found the Cloak 'Holcolleth' 1211975 1850' 32 Killed Khim, Son of Mim 1224332 1900' 32 Found the Dagger 'Nimthanc' (LOST) 1238899 1900' 33 Reached level 33 1238916 1900' 33 Found the Broad Axe 'Barukkheled' 1258060 1950' 33 Found the Rapier 'Forasgil' (LOST) 1277669 2000' 33 Killed The Queen Ant 1282752 2000' 33 Killed Orfax, Son of Boldor 1286835 2050' 34 Reached level 34 1292714 2050' 34 Killed Nar, the Dwarf 1310021 2100' 34 Killed Gorlim, Betrayer of Barahir 1316678 2100' 34 Found the Quarterstaff 'Nar-i-vagil' (LOST) 1320674 2150' 34 Killed Castamir the Usurper 1323600 2150' 35 Reached level 35 1332302 2250' 35 Found the Metal Cap of Thengel 1332701 2250' 35 Killed Quaker, Master of Earth [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)