The Angband Ladder: Gomir XI, High-Elf Mage by <gkinnel@dca.net>
[Angband 3.0.4 Character Dump] Name Gomir XI Self RB CB EB Best Sex Male Age 130 STR: 18/95 +1 -5 +4 18/95 Race High-Elf Height 92 INT: 18/76 +3 +3 +2 18/156 Class Mage Weight 131 WIS: 18/47 -1 +0 +3 18/67 Title Conjurer Status 31 DEX: 18/99 +3 +1 +2 18/159 HP 284/284 Maximize Y CON: 18/29 +1 -2 +2 18/39 SP 213/213 Preserve Y CHR: 18/67 +5 +1 +2 18/147 Level 35 Armor [29,+45] Saving Throw Heroic Cur Exp 940233 Fight (+12,+5) Stealth Superb Max Exp 940233 Melee (+18,+15) Fighting Superb Adv Exp 1035000 Shoot (+29,+10) Shooting Heroic MaxDepth 1800 ft Blows 6/turn Disarming Superb Gold 654429 Shots 2/turn Magic Device Legendary Perception Good Burden 135.1 lbs Infra 40 ft Searching Fair You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+++.... Blind:............. Elec:......+.+.... Confu:........+.... Fire:+.....+.+.... Sound:............. Cold:......+.+.... Shard:......+...... Pois:..+.......... Nexus:......+...... Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......++.... Feath:............. Sear.:............. PLite:............. Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:.......+..... Invis:............+ Blows:+............ FrAct:...........+. Shots:.+........... HLife:............. Might:............. [Character Equipment] a) The Broken Sword 'Narsil' (3d2) (+6,+10) (+2) {@w0 half-orc 1500} It increases your strength and dexterity by 2. It increases your attack speed by 2. It slays orcs and trolls. It provides resistance to fire. It is blessed by the gods. It cannot be harmed by the elements. b) a Heavy Crossbow of Extra Shots (x4) (+17,+10) (+1) It increases your shooting speed by 1. c) an Opal Ring of Resist Poison It provides resistance to poison. d) a Corundum Ring of Constitution (+2) It increases your constitution by 2. It sustains your constitution. e) a Ruby Amulet of Regeneration It speeds your regeneration. f) The Star of Elendil {on ground 1450 !!} It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) The Cloak 'Holcolleth' [1,+4] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. i) a Small Metal Shield of Elvenkind [3,+9] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and confusion. It cannot be harmed by the elements. j) an Iron Helm of Wisdom [5,+4] (+1) It increases your wisdom by 1. It sustains your wisdom. k) (nothing) l) a Pair of Metal Shod Boots of Free Action [6,+3] It grants you immunity to paralysis. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1, 25% off} b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2} c) a Book of Magic Spells [Incantations and Illusions] {@m3} d) 3 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) 2 Books of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) 3 Silver Speckled Potions of Cure Critical Wounds h) 4 Shimmering Potions of Healing i) 2 Red Potions of Restore Mana j) 2 Scrolls titled "sati beka" of Teleportation k) a Scroll titled "sabu sol" of *Identify* l) 6 Scrolls titled "alax ereere" of Protection from Evil m) 2 Mithril-Plated Rods of Recall {!*!!} It cannot be harmed by electricity. n) a Silver Rod of Detection {!k!d!v!!} o) a Rusty Rod of Cold Balls p) a Steel-Plated Wand of Teleport Other (11 charges) q) an Opal Ring of Resist Poison It provides resistance to poison. r) The Dagger of Rilia (2d4) (+4,+3) {@w0 dis res} It slays orcs. It is branded with poison. It provides resistance to poison and disenchantment. It activates for stinking cloud (12) every 4+d4 turns. It cannot be harmed by the elements. s) a Short Bow of Extra Shots (x2) (+11,+10) (+1) It increases your shooting speed by 1. t) 26 Bolts (1d5) (+4,+5) u) 13 Arrows of Slay Animal (1d4) (+9,+5) {@f0=g} It slays animals. [Home Inventory] a) 2 Light Green Mushrooms of Restoring b) 6 Shimmering Potions of Healing c) 10 Red Potions of Restore Mana d) a Light Green Potion of Restore Life Levels e) 3 Tangerine Potions of Enlightenment f) a Blue Speckled Potion of Self Knowledge g) 2 Scrolls titled "sati beka" of Teleportation h) 3 Scrolls titled "barta ivsna" of Teleport Level i) 3 Scrolls titled "sabu sol" of *Identify* j) a Scroll titled "ta nihi gopplu" of *Destruction* k) 2 Ashen Staffs of Teleportation (8 charges) l) a Gnarled Staff of Holiness (1 charge) m) a Dogwood Staff of Earthquakes (4 charges) n) a Hawthorn Staff of *Destruction* (4 charges) o) a Bloodstone Ring of Intelligence (+4) It increases your intelligence by 4. It sustains your intelligence. p) a Corundum Ring of Constitution (+2) It increases your constitution by 2. It sustains your constitution. q) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. r) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. s) a Cloak of Protection [1,+14] It provides resistance to shards. It cannot be harmed by the elements. t) The Large Leather Shield of Celegorm [4,+20] {Ghoul 1550} It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. u) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. v) a Katana (Defender) (3d4) (+10,+11) [+6] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It sustains your strength. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. w) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It slays trolls, giants, and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 19.6.2004 23:08
9637. on the Ladder (of 19090)
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