The Angband Ladder: Sonofa IV, Lich Monster by LordHammerschmidt

  [Reposband 0.6.3 Character Dump]

 Name   Sonofa IV                                Self  RB  CB  EB   Best
 Sex    Male                              STR:     18  -5  +0  -3     10
 Race   Lich                              INT:      8  +5  +0  +0     13
 Class  Monster                           WIS:     10  +0  +0  +0     10
 Title  Monster                           DEX:     17  +0  +0  +0     17
 HP     -2/112                            CON:     18  -3  +0  +0     15
 SP     7/20                              CHR:     10  -7  +0  +0      3

 Level               18   Armor    [28,+23]     Saving Throw         52%
 Cur Exp           6332   Fight     (+1,+0)     Stealth             Good
 Max Exp           6332   Melee     (+1,+0)     Fighting          Superb
 Adv Exp           6480   Shoot     (+1,+0)     Shooting          Superb
 MaxDepth   1000' (L20)   Blows    1.0/turn     Disarming            46%
 Game Turns      224435   Shots      1/turn     Magic Device          46
 Standard Turns   21292   Infra       30 ft     Perception       1 in 33
 Resting Turns     2306   Speed          -2     Searching            29%
 Gold              3600   Burden   87.6 lbs

 You are a small skeleton in black ragged robes.You are so old that you
 do not remember your life. You are now a mighty undead being.



 Acid:.............                   Nexus:.............
 Elec:.............                   Nethr:+............
 Fire:.............                   Chaos:.............
 Cold:+..+.........                   Disen:.............
 Pois:+............                   S.Dig:+............
Light:.............                   Feath:.............
 Dark:+............                   pFear:.............
Sound:.............                   pBlnd:.............
Shard:.............                   pConf:.............

Light:.............                   Tunn.:.............
Regen:.............                   Speed:.............
  ESP:.............                   Blows:.............
Invis:+............                   Shots:.............
FrAct:.............                   Might:.............
HLife:.............                   ImpHP:.............
Stea.:.............                   ImpSP:.............
Sear.:.............                    Fear:.............
Infra:+............                   Aggrv:.............


  [Last Messages]

> You freeze the Warg.
> The Warg howls in pain.
> The Warg flees in terror!
> You miss the Warg.
> The Warg bites you.
> You failed to concentrate hard enough!
> The Warg nips you.
> The Warg misses you.
> You failed to concentrate hard enough!
> The Warg misses you.
> The Warg bites you.
> The Warg misses you.
> The Warg nips you.
> The Warg bites you.
> You die.

Killed by a Warg.

  [Character Equipment]

b) a Sling (x2) (+0,+0)
     
     
c) a Ring of Ice [+8]
     An inheritance from your family.
     
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
d) a Ring of Strength (-3) {cursed, squelch}
     Dropped by a Moaning spirit at 600 feet (level 12).
     
     Cursed.
     -3 strength.
     Sustains strength.
     
f) a Lantern (5062 turns)
     Dropped by a Large kobold at 300 feet (level 6).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Studded Leather Armour (-1) [12,-3]
     Found lying on the floor at 1000 feet (level 20).
     
     
     
h) a Cloak [1,+4]
     Dropped by a Novice warrior at 950 feet (level 19).
     
     
     
i) a Leather Shield [8,-2]
     Found lying on the floor at 600 feet (level 12).
     
     
     
j) a Hard Leather Cap [2,+4]
     Dropped by a Snaga at 650 feet (level 13).
     
     
     
k) a Set of Leather Gloves [1,+4]
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).
     
     
     
l) a Pair of Iron Shod Boots [4,+7]
     Found lying on the floor at 900 feet (level 18).
     
     
     


  [Character Quiver]

n) 12 Iron Shots (1d4) (+5,+5) {@f0}
     Found lying on the floor at 350 feet (level 7).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 15.1.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 6 Rations of Food
     
b) 7 Flasks of oil
     Branded with flames.
     
c) 3 Potions of Cure Light Wounds
     
d) a Potion of Restore Mana
     Found lying on the floor at 1000 feet (level 20).
     
     
     
e) 4 Potions of Berserk Strength
     
     
f) a Potion of Resist Poison
     Dropped by a Novice rogue at 550 feet (level 11).
     
     
     
g) a Scroll of Phase Door
     Dropped by a Snaga at 650 feet (level 13).
     
     
     
h) 5 Scrolls of Trap Detection
     
     
i) 9 Scrolls of Satisfy Hunger
     Found lying on the floor at 750 feet (level 15).
     
     
     
j) a Scroll of Identify
     Found lying on the floor at 950 feet (level 19).
     
     
     
k) a Rod of Curing
     Dropped by a Novice paladin at 650 feet (level 13).
     
     
     
l) a Wand of Magic Missile (6 charges)
     Found lying on the floor at 350 feet (level 7).
     
     
m) a Wand of Trap/Door Destruction (12 charges)
     Dropped by a Poltergeist at 850 feet (level 17).
     
     
n) a Staff of Power (0 charges)
     An inheritance from your family.
     
     
     
o) 2 Staves of Identify (10 charges)
     
p) 2 Rings of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
     
q) a Ring of Protection [+9]
     Found lying on the floor at 650 feet (level 13).
     
     
     
r) a Ring of Escaping (+4 speed)
     Found lying on the floor at 850 feet (level 17).
     
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
s) an Amulet of Teleportation
     Found lying on the floor at 650 feet (level 13).
     
     Induces random teleportation.  
     
t) a Robe [2,+0]
     Found lying on the floor at 250 feet (level 5).
     
     
     
u) a Dagger (1d4) (+5,+3)
     Found lying on the floor at 950 feet (level 19).
     
     Combat info:
     1.0 blow/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 10.6 vs. creatures not resistant to cold,
     and 5.5 vs. others.
     
v) a Whip (1d3) (+1,+3)
     Found lying on the floor at 650 feet (level 13).
     
     Combat info:
     1.0 blow/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 9.1 vs. creatures not resistant to cold, and
     5 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5442     50'    2   Reached level 2
     10315    100'    3   Reached level 3
     11046    100'    4   Reached level 4
     15821    100'    4   Killed Fang, Farmer Maggot's dog
     17054    100'    5   Reached level 5
     27224    200'    6   Reached level 6
     33465    200'    6   Killed Smeagol
     35102    200'    7   Reached level 7
     40578    250'    7   Killed Bullroarer the Hobbit
     40578    250'    8   Reached level 8
     50251    300'    9   Reached level 9
     59743    400'    9   Killed Brodda, the Easterling
     59743    400'   10   Reached level 10
     75509    500'   11   Reached level 11
     87022    500'   12   Reached level 12
    109088    600'   13   Reached level 13
    115785    600'   14   Reached level 14
    136396    650'   15   Reached level 15
    149875    700'   15   Killed Grip, Farmer Maggot's dog
    151343    700'   16   Reached level 16
    172528    850'   16   Killed Orfax, Son of Boldor
    177477    850'   17   Reached level 17
    201736    950'   18   Reached level 18


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except special ones): no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Monsters chase current location              : yes (birth_ai_sound)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 30.1.2011 21:02
Last updated on 30.1.2011 22:29

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13. on the Competition No.98 Ladder (of 17)

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On 30.1.2011 21:04 LordHammerschmidt wrote:
CL 11, DL 10, 8904 Turns. Playing pretty safe after my first couple attempts ended badly.

Had a close moment where I read a scroll to ID, was a Summon Monster, and I got Brodda. Had to burn a charge on the Staff of Power to drop him.

On 30.1.2011 22:30 LordHammerschmidt wrote:
Fail. Cursed ring screwed me, and at the end it was definitely a case of constantly running for my life.

No detection sucks.

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