The Angband Ladder: Sonofa, Lich Monster by Derakon

  [Reposband 0.6.3 Character Dump]

 Name   Sonofa                                   Self  RB  CB  EB   Best
 Sex    Male                              STR:     16  -5  +0  +1     12
 Race   Lich                              INT:     10  +5  +0  +0     15
 Class  Monster                           WIS:      9  +0  +0  +0      9
 Title  Monster                           DEX:  18/25  +0  +0  +0  18/25
 HP     -8/113                            Con:     17  -3  +0  +0     14     13
 SP     5/25                              CHR:     11  -7  +0  +0      4

 Level               19   Armor    [69,+19]     Saving Throw         53%
 Cur Exp           7072   Fight     (+0,+0)     Stealth             Good
 Max Exp           7072   Melee     (+0,+0)     Fighting          Superb
 Adv Exp           7920   Shoot     (+0,+0)     Shooting          Superb
 MaxDepth   1000' (L20)   Blows    1.0/turn     Disarming            50%
 Game Turns      117890   Shots      0/turn     Magic Device          48
 Standard Turns   10941   Infra       30 ft     Perception       1 in 33
 Resting Turns     1247   Speed      Normal     Searching            29%
 Gold              1791   Burden   80.2 lbs

 You are a small skeleton in black ragged robes.You are so old that you
 do not remember your life. You are now a mighty undead being.



 Acid:.....+.......                   Nexus:.............
 Elec:.............                   Nethr:+............
 Fire:.............                   Chaos:.............
 Cold:+...+........                   Disen:.............
 Pois:+............                   S.Dig:+............
Light:.............                   Feath:.............
 Dark:+............                   pFear:.............
Sound:.............                   pBlnd:.............
Shard:.............                   pConf:.............

Light:.............                   Tunn.:.............
Regen:.............                   Speed:.............
  ESP:.............                   Blows:.............
Invis:+............                   Shots:.............
FrAct:.............                   Might:.............
HLife:.............                   ImpHP:.............
Stea.:.............                   ImpSP:.............
Sear.:.............                    Fear:.............
Infra:+............                   Aggrv:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Dark elven lord hits you.
> *** LOW HITPOINT WARNING! ***
> Target Selected.
> The Dark elven lord cries out in pain.
> You have 8 charges remaining.
> The Dark elven lord misses you.
> The Dark elven lord hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven lord hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven lord hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven lord casts a frost bolt.
> You die.

Killed by a Dark elven lord.

  [Character Equipment]

c) a Moonstone Ring of Strength (+1)
     Found lying on the floor at 900 feet (level 18).
     
     +1 strength.
     Sustains strength.
     
d) a Silver Ring of Ice [+8]
     An inheritance from your family.
     
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
e) a Ruby Amulet of Resist Acid
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) The Phial of Galadriel
     Dropped by Golfimbul, the Hill Orc Chief at 700 feet (level 14).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 92.8%
     
     Radius 3 light.
g) Ribbed Plate Armour (-3) [66,+2]
     Dropped by a Novice mage at 500 feet (level 10).
     
     
     
h) a Cloak [1,+3]
     Found lying on the floor at 900 feet (level 18).
     
     
     
l) a Pair of Leather Boots [2,+4]
     Found lying on the floor at 750 feet (level 15).
     
     
     


  [Character Quiver]



  [Character Inventory]

a) 11 Metallic Purple Potions of Cure Light Wounds
     
b) 3 Shimmering Potions of Cure Serious Wounds
     
c) 3 Red Potions of Cure Critical Wounds
     
d) 2 Grey Potions of Speed {!*}
     
     
e) 5 White Potions of Heroism
     
     
f) a Gold Potion of Berserk Strength
     
     
g) 2 Cyan Potions of Resist Heat
     
     
h) a Light Green Potion of Restore Wisdom
     Found lying on the floor at 950 feet (level 19).
     
     
     
i) 9 Scrolls titled "obligo sus ca" of Phase Door
     
     
j) 5 Scrolls titled "culut lacera" of Satisfy Hunger
     Dropped by a Novice paladin at 500 feet (level 10).
     
     
     
k) 3 Scrolls titled "tro pratipis" of Blessing
     
     
l) an Ivory Rod of Treasure Location {@z1}
     Found lying on the floor at 650 feet (level 13).
     
     
     
m) a Platinum Rod of Door/Stair Location {@z2}
     Dropped by a Novice warrior at 750 feet (level 15).
     
     
     
n) a Tin Wand of Lightning Bolts (8 charges)
     Found lying on the floor at 750 feet (level 15).
     
     
o) 3 Nickel Wands of Wonder (39 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
p) a Mistletoe Staff of Light (5 charges)
     Found lying on the floor at 600 feet (level 12).
     
     
q) a Locust Staff of Identify (3 charges)
     Bought from a store.
     
     
r) a Tiger Eye Ring of Resist Fire
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
s) 2 Marble Rings of Escaping (+4 speed)
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
t) a Calcite Ring of the Dog (+2,+2) [-10] (-1 stealth)
     Found lying on the floor at 700 feet (level 14).
     
     -1 stealth.
     Provides protection from fear.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      9415     50'    2   Reached level 2
     11367    100'    3   Reached level 3
     13250    100'    4   Reached level 4
     15081    150'    5   Reached level 5
     20245    250'    6   Reached level 6
     26373    350'    7   Reached level 7
     37111    400'    7   Killed Wormtongue, Agent of Saruman
     37111    400'    8   Reached level 8
     39165    450'    9   Reached level 9
     42018    500'   10   Reached level 10
     44189    500'   11   Reached level 11
     48363    500'   11   Killed Fang, Farmer Maggot's dog
     52835    600'   12   Reached level 12
     63855    600'   13   Reached level 13
     71925    650'   14   Reached level 14
     77724    700'   15   Reached level 15
     82351    700'   15   Killed Golfimbul, the Hill Orc Chief
     82407    700'   15   Found The Phial of Galadriel
     86934    750'   16   Reached level 16
     90022    750'   17   Reached level 17
     97790    850'   18   Reached level 18
    113096    950'   19   Reached level 19


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except special ones): no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Monsters chase current location              : yes (birth_ai_sound)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 25.1.2011 19:52
Last updated on 26.1.2011 04:55

Download this dump

9. on the Competition No.98 Ladder (of 17)

Comments

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On 25.1.2011 19:52 Derakon wrote:
Things were going so well, and then I discovered how nasty sabre-toothed tigers are to characters with few hitpoints and only one big nuke.

I did manage to take out Grishnahk before the end, though. That was fun.

On 26.1.2011 00:58 Derakon wrote:
Made it a bit further this time, then died meleeing a Homunculus. Oh yeah, those things can paralyze. Whoops!

On 26.1.2011 04:55 Derakon wrote:
Take three, annihilated by a dark elven lord after escaping from the combined forces of Bolg and Ugluk through dint of getting a blue yeek between me and them and waiting for my mana to recharge. That body armor really made a difference in my durability.

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