[Reposband 0.6.3 Character Dump] Name Sonofa IV Self RB CB EB Best Sex Male STR: 18 -5 +0 -3 10 Race Lich INT: 8 +5 +0 +0 13 Class Monster WIS: 10 +0 +0 +0 10 Title Monster DEX: 17 +0 +0 +0 17 HP -2/112 CON: 18 -3 +0 +0 15 SP 7/20 CHR: 10 -7 +0 +0 3 Level 18 Armor [28,+23] Saving Throw 52% Cur Exp 6332 Fight (+1,+0) Stealth Good Max Exp 6332 Melee (+1,+0) Fighting Superb Adv Exp 6480 Shoot (+1,+0) Shooting Superb MaxDepth 1000' (L20) Blows 1.0/turn Disarming 46% Game Turns 224435 Shots 1/turn Magic Device 46 Standard Turns 21292 Infra 30 ft Perception 1 in 33 Resting Turns 2306 Speed -2 Searching 29% Gold 3600 Burden 87.6 lbs You are a small skeleton in black ragged robes.You are so old that you do not remember your life. You are now a mighty undead being. Acid:............. Nexus:............. Elec:............. Nethr:+............ Fire:............. Chaos:............. Cold:+..+......... Disen:............. Pois:+............ S.Dig:+............ Light:............. Feath:............. Dark:+............ pFear:............. Sound:............. pBlnd:............. Shard:............. pConf:............. Light:............. Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:............. Might:............. HLife:............. ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:+............ Aggrv:............. [Last Messages] > You freeze the Warg. > The Warg howls in pain. > The Warg flees in terror! > You miss the Warg. > The Warg bites you. > You failed to concentrate hard enough! > The Warg nips you. > The Warg misses you. > You failed to concentrate hard enough! > The Warg misses you. > The Warg bites you. > The Warg misses you. > The Warg nips you. > The Warg bites you. > You die. Killed by a Warg. [Character Equipment] b) a Sling (x2) (+0,+0) c) a Ring of Ice [+8] An inheritance from your family. It brands your melee attacks with frost. Provides resistance to cold. Cannot be harmed by cold. d) a Ring of Strength (-3) {cursed, squelch} Dropped by a Moaning spirit at 600 feet (level 12). Cursed. -3 strength. Sustains strength. f) a Lantern (5062 turns) Dropped by a Large kobold at 300 feet (level 6). Cannot be harmed by fire. Radius 2 light. g) Studded Leather Armour (-1) [12,-3] Found lying on the floor at 1000 feet (level 20). h) a Cloak [1,+4] Dropped by a Novice warrior at 950 feet (level 19). i) a Leather Shield [8,-2] Found lying on the floor at 600 feet (level 12). j) a Hard Leather Cap [2,+4] Dropped by a Snaga at 650 feet (level 13). k) a Set of Leather Gloves [1,+4] Dropped by Bullroarer the Hobbit at 250 feet (level 5). l) a Pair of Iron Shod Boots [4,+7] Found lying on the floor at 900 feet (level 18). [Character Quiver] n) 12 Iron Shots (1d4) (+5,+5) {@f0} Found lying on the floor at 350 feet (level 7). Combat info: Hits targets up to 100 feet away. Average damage/round: 15.1. 25% chance of breaking upon contact. [Character Inventory] a) 6 Rations of Food b) 7 Flasks of oil Branded with flames. c) 3 Potions of Cure Light Wounds d) a Potion of Restore Mana Found lying on the floor at 1000 feet (level 20). e) 4 Potions of Berserk Strength f) a Potion of Resist Poison Dropped by a Novice rogue at 550 feet (level 11). g) a Scroll of Phase Door Dropped by a Snaga at 650 feet (level 13). h) 5 Scrolls of Trap Detection i) 9 Scrolls of Satisfy Hunger Found lying on the floor at 750 feet (level 15). j) a Scroll of Identify Found lying on the floor at 950 feet (level 19). k) a Rod of Curing Dropped by a Novice paladin at 650 feet (level 13). l) a Wand of Magic Missile (6 charges) Found lying on the floor at 350 feet (level 7). m) a Wand of Trap/Door Destruction (12 charges) Dropped by a Poltergeist at 850 feet (level 17). n) a Staff of Power (0 charges) An inheritance from your family. o) 2 Staves of Identify (10 charges) p) 2 Rings of Resist Cold Provides resistance to cold. Cannot be harmed by cold. q) a Ring of Protection [+9] Found lying on the floor at 650 feet (level 13). r) a Ring of Escaping (+4 speed) Found lying on the floor at 850 feet (level 17). +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. s) an Amulet of Teleportation Found lying on the floor at 650 feet (level 13). Induces random teleportation. t) a Robe [2,+0] Found lying on the floor at 250 feet (level 5). u) a Dagger (1d4) (+5,+3) Found lying on the floor at 950 feet (level 19). Combat info: 1.0 blow/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 10.6 vs. creatures not resistant to cold, and 5.5 vs. others. v) a Whip (1d3) (+1,+3) Found lying on the floor at 650 feet (level 13). Combat info: 1.0 blow/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 9.1 vs. creatures not resistant to cold, and 5 vs. others. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5442 50' 2 Reached level 2 10315 100' 3 Reached level 3 11046 100' 4 Reached level 4 15821 100' 4 Killed Fang, Farmer Maggot's dog 17054 100' 5 Reached level 5 27224 200' 6 Reached level 6 33465 200' 6 Killed Smeagol 35102 200' 7 Reached level 7 40578 250' 7 Killed Bullroarer the Hobbit 40578 250' 8 Reached level 8 50251 300' 9 Reached level 9 59743 400' 9 Killed Brodda, the Easterling 59743 400' 10 Reached level 10 75509 500' 11 Reached level 11 87022 500' 12 Reached level 12 109088 600' 13 Reached level 13 115785 600' 14 Reached level 14 136396 650' 15 Reached level 15 149875 700' 15 Killed Grip, Farmer Maggot's dog 151343 700' 16 Reached level 16 172528 850' 16 Killed Orfax, Son of Boldor 177477 850' 17 Reached level 17 201736 950' 18 Reached level 18 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except special ones): no (birth_randarts) Restrict the use of stairs/recall : yes (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Monsters chase current location : yes (birth_ai_sound) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)