The Angband Ladder: Sonofa, Lich Monster by Nick

  [Reposband 0.6.3 Character Dump]

 Name   Sonofa                                   Self  RB  CB  EB   Best
 Sex    Male                              STR:     18  -5  +0  +1     14
 Race   Lich                              INT:     10  +5  +0  +0     15
 Class  Monster                           WIS:      9  +0  +0  +0      9
 Title  Monster                           Dex:     17  +0  +0  +0     17     16
 HP     -1/112                            Con:     17  -3  +0  +2     16     15
 SP     23/23                             CHR:     10  -7  +0  +0      3

 Level               18   Armor    [13,+31]     Saving Throw         52%
 Cur Exp           5719   Fight     (+9,+8)     Stealth             Good
 Max Exp           5719   Melee     (+9,+8)     Fighting          Superb
 Adv Exp           6480   Shoot    (+12,+3)     Shooting          Superb
 MaxDepth    650' (L13)   Blows    1.0/turn     Disarming            47%
 Game Turns      263050   Shots      1/turn     Magic Device          47
 Standard Turns   24846   Infra       30 ft     Perception       1 in 33
 Resting Turns     2274   Speed          -1     Searching            29%
 Gold              4125   Burden  103.4 lbs

 You are a small skeleton in black ragged robes.You are so old that you
 do not remember your life. You are now a mighty undead being.



 Acid:.....+.......                   Nexus:............+
 Elec:.............                   Nethr:+............
 Fire:.............                   Chaos:.............
 Cold:+...+........                   Disen:.............
 Pois:+............                   S.Dig:+............
Light:.............                   Feath:............+
 Dark:+............                   pFear:.............
Sound:.............                   pBlnd:.............
Shard:.............                   pConf:.............

Light:.............                   Tunn.:.............
Regen:.............                   Speed:.............
  ESP:.............                   Blows:.............
Invis:+............                   Shots:.............
FrAct:...........+.                   Might:.............
HLife:.............                   ImpHP:.............
Stea.:.............                   ImpSP:.............
Sear.:.............                    Fear:.............
Infra:+............                   Aggrv:.............


  [Last Messages]

> You freeze the Wood spider.
> The Wood spider dies.
> The Wood spider misses you.
> The Wood spider nips you.
> The Wood spider misses you.
> You miss the Wood spider.
> You freeze the Wood spider.
> The Wood spider dies.
> You freeze the Dark elven priest.
> The Dark elven priest grunts with pain.
> You freeze the Dark elven priest.
> The Dark elven priest screams in pain.
> The Dark elven priest flees in terror!
> The Dark elven priest points at you and curses horribly.
> You die.

Killed by a Dark elven priest.

  [Character Equipment]

b) a Sling (x2) (+3,+3)
     Found lying on the floor at 150 feet (level 3).
     
     
     
c) a Ring of Strength (-1) {cursed}
     Found lying on the floor at 550 feet (level 11).
     
     Cursed.
     -1 strength.
     Sustains strength.
     
d) a Ring of Ice [+8]
     An inheritance from your family.
     
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 650 feet (level 13).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Wooden Torch (2755 turns)
     Radius 2 light, reduced when running out of fuel.
g) Soft Leather Armour [8,+0]
     Dropped by an unknown monster at 350 feet (level 7).
     
     
     
i) a Wicker Shield [2,+1]
     Found lying on the floor at 50 feet (level 1).
     
     
     
j) an Iron Crown [0,+0]
     An inheritance from your family.
     
     
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     Found lying on the floor at 600 feet (level 12).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Stability [2,+6]
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10).
     
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Quiver]

n) 55 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 9.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 6 Rations of Food
     
b) 3 Mushrooms of Fast Recovery
     
c) 2 Mushrooms of Emergency
     Dropped by a Poltergeist at 600 feet (level 12).
     
     
d) 8 Potions of Cure Light Wounds
     
e) 12 Potions of Cure Serious Wounds
     
f) 3 Potions of Resist Cold
     
     
g) 3 Scrolls of Magic Mapping
     Found lying on the floor at 600 feet (level 12).
     
     
     
h) 3 Scrolls of Door/Stair Location
     Dropped by a Poltergeist at 600 feet (level 12).
     
     
     
i) 12 Scrolls of Satisfy Hunger
     
     
j) 2 Rods of Trap Location {@z0}
     
     
k) a Wand of Magic Missile (4 charges)
     Found lying on the floor at 650 feet (level 13).
     
     
l) a Wand of Sleep Monster (20 charges)
     Dropped by a Snaga at 500 feet (level 10).
     
     
m) a Wand of Wonder (3 charges)
     Found lying on the floor at 300 feet (level 6).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Staff of Detect Evil (11 charges)
     Dropped by a Novice mage at 450 feet (level 9).
     
     
o) 2 Staves of Curing (12 charges)
     
p) a Staff of Power (0 charges)
     An inheritance from your family.
     
     
     
q) a Staff of Identify (7 charges)
     Found lying on the floor at 550 feet (level 11).
     
     
r) a Ring of Resist Fire
     Dropped by a Dark elven priest at 650 feet (level 13).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
s) a Ring of Teleportation (+2 speed)
     Found lying on the floor at 300 feet (level 6).
     
     +2 speed.
     Induces random teleportation.  
     
t) 2 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
u) a Lantern (90 turns)
     Dropped by a Lost soul at 450 feet (level 9).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
v) a Dagger (Blessed) (1d4) (+4,+3) (+3)
     Found lying on the floor at 350 feet (level 7).
     
     +3 wisdom.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.0 blow/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 18.7 vs. creatures not resistant to cold,
     and 13.6 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5928     50'    2   Reached level 2
     11314    100'    3   Reached level 3
     12424    100'    4   Reached level 4
     16028    150'    4   Killed Grip, Farmer Maggot's dog
     16028    150'    5   Reached level 5
     25250    150'    6   Reached level 6
     35718    200'    7   Reached level 7
     60555    300'    8   Reached level 8
     66679    300'    9   Reached level 9
     80809    350'   10   Reached level 10
     83680    350'   10   Killed Fang, Farmer Maggot's dog
    100043    450'   11   Reached level 11
    112021    450'   12   Reached level 12
    122777    500'   12   Killed Grishnakh, the Hill Orc
    122777    500'   13   Reached level 13
    127417    500'   14   Reached level 14
    136180    500'   14   Killed Wormtongue, Agent of Saruman
    142782    500'   15   Reached level 15
    188556    550'   16   Reached level 16
    196568    550'   16   Killed Lagduf, the Snaga
    201966    550'   16   Killed Brodda, the Easterling
    212200    600'   16   Found The Set of Leather Gloves 'Cambeleg'
    222854    600'   17   Reached level 17
    233026    600'   17   Killed Golfimbul, the Hill Orc Chief
    253623    650'   18   Reached level 18


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except special ones): no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Monsters chase current location              : yes (birth_ai_sound)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 28.1.2011 08:20
Last updated on 28.1.2011 23:01

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15. on the Competition No.98 Ladder (of 17)

Comments

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On 28.1.2011 08:20 Nick wrote:
Innate melee is better than the blessed dagger. I'm mostly level-clearing.

This is the most I've played anything based on V3.2 - liking the squelch and the ID-by-use. RePos itself is a fine achievement already; looking forward to seeing it develop further.



On 28.1.2011 23:01 Nick wrote:
That's really annoying. I was going very nicely, not long found Cambeleg, and was on 40-odd HP - plenty for meleeing the DEP.

It probably says something about my playing style that I get cursed to death so often.

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