The Angband Ladder: Sonofa, Master Lich Monster by yrriban

  [Reposband 0.6.3 Character Dump]

 Name   Sonofa                                   Self  RB  CB  EB   Best
 Sex    Male                              STR:  18/25  -5  +0  +0     16
 Race   Master Lich                       INT:     11  +5  +0  +0     16
 Class  Monster                           WIS:     11  +0  +0  +0     11
 Title  Monster                           DEX:  18/56  +0  +0  +0  18/56
 HP     -13/133                           CON:     17  -3  +0  +0     14
 SP     20/33                             CHR:      9  -7  +0  +0      3

 Level               24   Armor    [26,+48]     Saving Throw         58%
 Cur Exp          19700   Fight     (+8,+6)     Stealth           Superb
 Max Exp          19952   Melee    (+9,+11)     Fighting          Heroic
 Adv Exp          22500   Shoot     (+8,+0)     Shooting          Superb
 MaxDepth   1450' (L29)   Blows    1.1/turn     Disarming            56%
 Game Turns      436039   Shots      0/turn     Magic Device          51
 Standard Turns   41705   Infra       80 ft     Perception        1 in 8
 Resting Turns     4884   Speed          -1     Searching            54%
 Gold             11675   Burden  111.4 lbs

 You are a small skeleton in black ragged robes.You are so old that you
 do not remember your life. You are now a mighty undead being.



 Acid:.....+.......                   Nexus:.............
 Elec:.........+...                   Nethr:+............
 Fire:.............                   Chaos:.............
 Cold:+..++........                   Disen:.............
 Pois:+............                   S.Dig:+............
Light:...........+.                   Feath:.............
 Dark:+............                   pFear:.............
Sound:.............                   pBlnd:.............
Shard:.............                   pConf:.............

Light:...........+.                   Tunn.:.............
Regen:.............                   Speed:.............
  ESP:.............                   Blows:.............
Invis:+............                   Shots:.............
FrAct:...........+.                   Might:.............
HLife:.............                   ImpHP:.............
Stea.:....+........                   ImpSP:.............
Sear.:....+........                    Fear:.............
Infra:+...+........                   Aggrv:.............


  [Last Messages]

> You are enveloped in flames!
> You blink away.
> You cast a magic missile.
> The Nexus hound snarls with pain.
> You cast a magic missile.
> The Nexus hound snarls with pain.
> You cast a magic missile.
> The Nexus hound snarls with pain.
> You cast a magic missile.
> The Nexus hound snarls with pain.
> You cast a magic missile.
> The Nexus hound yelps in pain.
> The Gorgimaera breathes fire.
> The Nexus hound writhes in agony.
> You die.

Killed by a Gorgimaera.

  [Character Equipment]

a) a Katana (3d5) (+1,+5)
     Dropped by a Banshee at 1200 feet (level 24).
     
     Combat info:
     1.1 blows/round.
     With an additional 3 strength and 0 dex you would get 1.3 blows
     With an additional 0 strength and 2 dex you would get 1.3 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 46.4 vs. creatures not resistant to cold,
     and 24.3 vs. others.
     
c) a Ring of Ice [+8]
     An inheritance from your family.
     
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
d) The Ring of Smeagol [+4] (+5 stealth)
     Dropped by Sm�agol at 600 feet (level 12).
     
     +5 stealth, infravision.
     +25% to searching.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 800 feet (level 16).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Wooden Torch (2587 turns)
     An inheritance from your family.
     
     Radius 2 light, reduced when running out of fuel.
g) Studded Leather Armour (-1) [12,+5]
     Found lying on the floor at 1400 feet (level 28).
     
     
     
h) a Cloak [1,+2]
     Dropped by Orfax, Son of Boldor at 600 feet (level 12).
     
     
     
i) a Leather Shield of Resist Lightning [8,+7]
     Dropped by an Ogre at 1300 feet (level 26).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
j) a Hard Leather Cap [2,+3]
     Found lying on the floor at 550 feet (level 11).
     
     
     
k) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Dropped by Sm�agol at 600 feet (level 12).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 1 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Radius 1 light.
l) a Pair of Leather Boots [2,+6]
     Found lying on the floor at 800 feet (level 16).
     
     
     


  [Character Quiver]

n) 25 Iron Shots of Venom (1d4) (+3,+5)
     Found lying on the floor at 1150 feet (level 23).
     
     Branded with venom.
     


  [Character Inventory]

a) 7 Rations of Food
     
b) 2 Mushrooms of Stoneskin
     Found lying on the floor at 100 feet (level 2).
     
     
c) 10 Potions of Cure Light Wounds
     
d) 13 Potions of Cure Serious Wounds
     
e) 8 Potions of Cure Critical Wounds
     
f) a Potion of Restore Dexterity
     Dropped by a Dark elven warrior at 1100 feet (level 22).
     
     
     
g) a Potion of Restore Constitution
     Dropped by a Hill orc at 1450 feet (level 29).
     
     
     
h) 4 Potions of Speed
     
     
i) a Potion of Heroism
     Dropped by a Mage at 1400 feet (level 28).
     
     
     
j) 3 Scrolls of Enchant Weapon To-Hit
     
     
k) 2 Scrolls of Enchant Weapon To-Dam
     
     
l) a Scroll of Enchant Armour
     Dropped by a Snaga at 1450 feet (level 29).
     
     
     
m) 3 Scrolls of Remove Curse
     
     
n) a Scroll of Dispel Undead
     Dropped by a Half-ogre at 1400 feet (level 28).
     
     
     
o) a Rod of Treasure Location
     Found lying on the floor at 700 feet (level 14).
     
     
     
p) 2 Rods of Curing
     
     
q) a Staff of Dispel Evil (6 charges)
     Found in a chest from 1450 feet (level 29).
     
     
r) a Staff of Teleportation (8 charges)
     Dropped by a Vampire at 1400 feet (level 28).
     
     
s) a Staff of Identify (14 charges)
     Dropped by a Half-ogre at 1400 feet (level 28).
     
     
t) a Ring of Accuracy (+15,+0)
     Dropped by a Novice ranger at 1100 feet (level 22).
     
     
     
u) 9 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
v) a Set of Caestus (+0,+3) [5,+5]
     Found lying on the floor at 1450 feet (level 29).
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     12254     50'    2   Reached level 2
     19729    100'    3   Reached level 3
     25042    100'    4   Reached level 4
     25552    100'    4   Killed Grip, Farmer Maggot's dog
     25552    100'    5   Reached level 5
     47365    200'    6   Reached level 6
     50572    200'    6   Killed Fang, Farmer Maggot's dog
     56165    250'    7   Reached level 7
     65702    250'    8   Reached level 8
     79076    300'    9   Reached level 9
     91053    400'   10   Reached level 10
     91853    400'   10   Killed Wormtongue, Agent of Saruman
     94914    400'   11   Reached level 11
    113158    450'   12   Reached level 12
    122748    500'   13   Reached level 13
    123308    500'   13   Killed Grishnakh, the Hill Orc
    132943    550'   14   Reached level 14
    139280    550'   14   Killed Lagduf, the Snaga
    151877    600'   15   Reached level 15
    169328    600'   15   Killed Orfax, Son of Boldor
    185171    600'   15   Killed Smeagol
    185208    600'   15   Found The Ring of Smeagol
    185481    600'   15   Found The Set of Leather Gloves 'Cammithrim'
    189915    650'   16   Reached level 16
    214081    700'   16   Killed Golfimbul, the Hill Orc Chief
    214081    700'   17   Reached level 17
    230603    750'   18   Reached level 18
    252367    850'   19   Reached level 19
    265318    900'   20   Reached level 20
    281118    950'   20   Killed Ufthak of Cirith Ungol
    284839    950'   21   Reached level 21
    287005    950'   21   Killed Boldor, King of the Yeeks
    317787   1100'   22   Reached level 22
    342246   1150'   23   Reached level 23
    418968   1400'   24   Reached level 24


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except special ones): no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Monsters chase current location              : yes (birth_ai_sound)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 12.2.2011 19:46
Last updated on 16.2.2011 04:32

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12. on the Competition No.98 Ladder (of 17)

Comments

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On 12.2.2011 19:46 yrriban wrote:
I'm sort of learning Angband as I go here, but I seem to have found some nice things. Selling the staff of power for all that armor (and a staff of ID) was definitely worth it.

On 13.2.2011 00:57 yrriban wrote:
Well that didn't last too long. Still fun though.

On 16.2.2011 04:32 yrriban wrote:
Alright, that's all for this competition. Things went well for a while but I eventually wasn't able to keep up. Then I took 90+ damage from a fire breath attack.

And is it just me, or A) is magic missile better than nether bolt and death orb; and B) the percentages of failure lower than they actually are in practice?

On 16.2.2011 08:30 Roch wrote:
I'd say A) magic missile was my bread and butter for much of the game because of the low mana cost and because all of the evil opposition resisted the nether bolt and death orb; and B) I don't know about any actual discrepancy but there is often an apparent one when you need to rely on a spell, especially an escape spell, and it fails when you need it most.

On 16.2.2011 15:26 yrriban wrote:
I think you're right, since it was mostly all the times when I really needed to get away and wound up failing Phase Door twice in a row (once even three times in a row!) At 8% fail that's an awful lot of <1% occurences for one game.

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