FAangband 2.0beta

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  • wobbly
    replied
    Items can have hidden curses if they pseudo as "perilious" or whatever the mixed one is called. There are scrolls of reveal curse.

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  • Sphara
    replied
    Another little question about 1.4.4 FAngband played on angband.live:

    What is the mechanic behind waking EVERYTHING up as soon as it comes to a druadan's view? My stealth sits as "excellent" and no item has aggravation.

    From the help file I did read that only mage gets a little stealth penalty in late exp-levels. But a druadan warrior? Should be fine. Is it 4 light items I'm wearing or what? Having two rings of combat neither of which have aggro?

    When I remembered that I had the Dart of Eol in my quiver I was 100% certain that the problem was solved. But no. It had no aggro-thingy.
    I'm clueless.

    Current dump:

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  • wobbly
    replied
    I have never had a throwing weapon hit in FA 1.4.4, if its the same code copied its probably bugged. I'll try with a rogue in 2.0 later.

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  • clouded
    replied
    I think throwing was actually bugged in 1.4.4 and didn't work, compared to my experience of O.

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  • Nick
    replied
    Originally posted by Sphara
    From your answer, I take it that this is somehow fixed in 2.0.dev-version?
    Possibly. If not, complain

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  • Sphara
    replied
    Originally posted by Nick
    Ah, OK (the 2.0 beta is if you select firstageangband).

    The answer is that in 1.4.4 only assassins and (to a lesser extent) rogues are any good at throwing in the early game. Warriors will get better later.
    Thanks.

    To me, it was a transparent mechanic. Or I just assumed because I did not read warrior class description. Is the 'gets better later' mentioned there? Throwing matters greatly in the early game (if it is effective) and I would've never chosen Throwing bonuses for starting skill, had I known this.

    From your answer, I take it that this is somehow fixed in 2.0.dev-version?

    Leave a comment:


  • Nick
    replied
    Originally posted by Sphara
    In angband.live, I cannot choose the version to play. It's 1.4.4 by default.
    In character dump the version is not shown at all, except in the file text:

    https://angband.live/SPHARAGAIN/faan...yDruadandy.txt
    Ah, OK (the 2.0 beta is if you select firstageangband).

    The answer is that in 1.4.4 only assassins and (to a lesser extent) rogues are any good at throwing in the early game. Warriors will get better later.

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  • Sphara
    replied
    Originally posted by Nick
    That's the nightly beta, right, not 1.4.4?
    In angband.live, I cannot choose the version to play. It's 1.4.4 by default.
    In character dump the version is not shown at all, except in the file text:

    Leave a comment:


  • Nick
    replied
    Originally posted by Sphara
    What's wrong with throwing in FAngband? I started a druadan warrior in angband.live, took Mighty Throw specialty at the beginning and was lucky enough to find some enchanted spears and throwing axes of shocking. But they do miss all the time. I don't think I've gotten one hit in and I've tried again and again. Bows work normally.

    Character is leveled up to CL 21 and has 18/100 something STR and 13 DEX. Axes are supposed to do about 80 dmg but this way, they're useless. Well not completely useless, one of those axes currently serves as my melee weapon.
    That's the nightly beta, right, not 1.4.4?

    Leave a comment:


  • Sphara
    replied
    What's wrong with throwing in FAngband? I started a druadan warrior in angband.live, took Mighty Throw specialty at the beginning and was lucky enough to find some enchanted spears and throwing axes of shocking. But they do miss all the time. I don't think I've gotten one hit in and I've tried again and again. Bows work normally.

    Character is leveled up to CL 21 and has 18/100 something STR and 13 DEX. Axes are supposed to do about 80 dmg but this way, they're useless. Well not completely useless, one of those axes currently serves as my melee weapon.

    Leave a comment:


  • Nick
    replied
    Originally posted by Gauss
    I haven't been online for months now but i would like to know what's the current state of FirstAgeAngband. Is it stable? Last time i remember playing iwas ok but a few bugs here and there.
    It still has some bugs, but less. I don't think there are many (if any) that cause crashes now, and the balance is mostly OK. There are some problems with hybrid dungeon mode still.

    Leave a comment:


  • Gauss
    replied
    I haven't been online for months now but i would like to know what's the current state of FirstAgeAngband. Is it stable? Last time i remember playing iwas ok but a few bugs here and there.

    Leave a comment:


  • Nick
    replied
    Originally posted by jevansau
    A couple of observations:
    Speed is really hard to get. In a long game with quite a lot of time at L99 and L100, partly because Morgoth was hard to find, I found exactly 1 ring of speed (+3 I think). +4 was the most speed I ever saw on a ring or amulet.(Apart from the OP ring mentioned earlier.) I did see 3 rings of power, but these had no speed.

    The game is really promising and fun.
    Thanks for the comments. I may have to tweak jewellery chances a bit.

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  • jevansau
    replied
    A couple of observations:
    Speed is really hard to get. In a long game with quite a lot of time at L99 and L100, partly because Morgoth was hard to find, I found exactly 1 ring of speed (+3 I think). +4 was the most speed I ever saw on a ring or amulet.(Apart from the OP ring mentioned earlier.) I did see 3 rings of power, but these had no speed.

    The game is really promising and fun.

    Leave a comment:


  • Nick
    replied
    Originally posted by Sideways
    I have not tested this myself, but Eriloth says interacting with the letter "รบ" in a character history causes the game to crash
    This one is fixed now (by taking all those characters out of history - ideally we would have better handling of them).

    My feeling is that most of the major bugs are now fixed. Probably time to add new features and introduce more bugs.

    Leave a comment:

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