[Announce] Poschengband 3.3.0 Released

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  • mewmew
    Apprentice
    • Jul 2014
    • 83

    >Chances are good it was e.g. a staff of cure light wounds when you were full health or of detect invisible when no invisible monsters were around, that sort of thing.

    no, no, it was a clear staff of nothing
    check the screen shot


    >Reforging can be done at the Fighter's Hall.
    thanks

    Comment

    • MarvinPA
      Scout
      • Jul 2013
      • 49

      Originally posted by MarvinPA
      Autoidentify seems to work even when you haven't actually identified your scrolls of identify yet (also, autoidentify is a really great thing).
      It turns out that even Berserkers can use this to identify things, which is convenient but presumably unintended. :P

      Comment

      • ThunderToads
        Scout
        • Jun 2008
        • 46

        Originally posted by mewmew
        I found a staff recently, simply staff, it did nothing and failed 3.5% at doing nothing, also it had 19 charges of doing nothing. Is it intended? Anyway even if not it's fun.
        Some races eat staff/wand charges instead of food, and they actually start with one of those staves.

        Comment

        • mewmew
          Apprentice
          • Jul 2014
          • 83

          BTW, it's not said in the help that death swords eat staff charges.

          Comment

          • krazyhades
            Swordsman
            • Jun 2013
            • 428

            Don't trust the help files. They usually are liars. For example, they say that multiple copies of a resist don't stack.

            Comment

            • HugoVirtuoso
              Veteran
              • Jan 2012
              • 1237

              Some help files are outdated. Chris has yet to fix those.
              My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
              https://www.youtube.com/watch?v=rwAR0WOphUA

              If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

              As of February 18th, 2022, my YouTube username is MidgardVirtuoso

              Comment

              • krazyhades
                Swordsman
                • Jun 2013
                • 428

                I have no problem with his prioritizing things like Rings and Dragons over the freaking help files obviously.

                Comment

                • mewmew
                  Apprentice
                  • Jul 2014
                  • 83

                  Speaking of dragons, I just realized... Why would you play as a dragon when you can play possessor with less exp penalty than many dragons and snatch a great body (ancient dragons aren't that hard to kill pre lvl30) earlier, with innate speed bonus too?
                  Last edited by mewmew; July 15, 2014, 03:14.

                  Comment

                  • chris
                    PosChengband Maintainer
                    • Jan 2008
                    • 702

                    Originally posted by mewmew
                    Speaking of dragons, I just realized... Why would you play as a dragon when you can play possessor with less exp penalty than many dragons and snatch a great body (ancient dragons aren't that hard to kill pre lvl30) earlier, with innate speed bonus too?
                    The Dragon monster race is probably stronger than most dragon possessor forms. For one thing, you get to choose a special dragon realm for spells and skills. For another, your melee attacks might grow to be more powerful than any of the possessor forms (depending on your chosen realm). Possessing a Great Wyrm of Power probably can't be beat, though. And some of the unique dragon possessor forms are rather nice (Nidhogg, Mycen, Bahamut; has anybody possessed Tiamat?).

                    Comment

                    • Arjen
                      Adept
                      • Dec 2010
                      • 241

                      Originally posted by chris
                      ...has anybody possessed Tiamat?).
                      *rolls eyes* Ofcourse! Along with that GWoP. (Both extremely powerful) But the dragon magic is a great addition to keep dragons interesting. (Still on my to-do list).



                      It was one of my a-certain-type-of-monster-only possessors. I think possessors are too strong in the endgame with all those insane unique in the endgame. (Most of them are humanoids.)

                      Comment

                      • ThunderToads
                        Scout
                        • Jun 2008
                        • 46

                        A possible bug I noticed is that pet Great Storm Wyrms keep giving me friendly fire with their 'Storm winds' breath attack.

                        This happens even when I have the 'allow involve player in area spell' pet option set to 'off'. Pet Great Storm Wyrms never breathe lightning on me and other pets also don't breathe other elements on me. It just seems to happen with storm breath. I wonder if anyone else has noticed the same thing, or maybe a similar effect with other storm breathers (elder storm giants?)?


                        Originally posted by chris
                        has anybody possessed Tiamat?).
                        I did, giving up the bounty quest reward to do it. Quite the upgrade over Ancalagon.

                        Comment

                        • chris
                          PosChengband Maintainer
                          • Jan 2008
                          • 702

                          Originally posted by ThunderToads
                          A possible bug I noticed is that pet Great Storm Wyrms keep giving me friendly fire with their 'Storm winds' breath attack.

                          This happens even when I have the 'allow involve player in area spell' pet option set to 'off'. Pet Great Storm Wyrms never breathe lightning on me and other pets also don't breathe other elements on me. It just seems to happen with storm breath. I wonder if anyone else has noticed the same thing, or maybe a similar effect with other storm breathers (elder storm giants?)?
                          Thanks. It will be fixed for next release.
                          Code:
                          diff --git a/src/defines.h b/src/defines.h
                          index 360b5be..ec315ca 100644
                          --- a/src/defines.h
                          +++ b/src/defines.h
                          @@ -3775,7 +3775,7 @@ enum summon_specific_e {
                                RF4_BR_CONF | RF4_BR_SOUN | RF4_BR_CHAO | RF4_BR_DISE | \
                                RF4_BR_NEXU | RF4_BR_SHAR | RF4_BR_TIME | RF4_BR_INER | \
                                RF4_BR_GRAV | RF4_BR_PLAS | RF4_BR_WALL | RF4_BR_MANA | \
                          -     RF4_BR_NUKE | RF4_BR_DISI)
                          +     RF4_BR_NUKE | RF4_BR_DISI | RF4_BR_STORM)
                          
                           #define RF5_BREATH_MASK 0L

                          Comment

                          • Tulip
                            Scout
                            • Apr 2014
                            • 43

                            I played a shieldmaster and noticed that there are no shield skills available right away.

                            I am aware you obtain shield bash at level 10, but I believe it would be suitable for some sort of weaponized shield ability to be available at level 0.


                            Are you planning to add more vaults or variety to wilderness? Both dungeons and wilderness can get monotonous at times, barring the occasional firebolt out of nowhere which is more likely to induce panic/fleeing than interest.

                            Different dungeon layouts and features would be nice too. Anything to break the boredom of grinding.

                            Comment

                            • mewmew
                              Apprentice
                              • Jul 2014
                              • 83

                              They get two-handed weapon bonus with a shield since CL1, and they get double AC from their shield since CL5. They would better start with a weapon too though.

                              IMO different dungeons have quite different layouts.

                              Comment

                              • Tulip
                                Scout
                                • Apr 2014
                                • 43

                                Originally posted by mewmew
                                IMO different dungeons have quite different layouts.
                                I was hoping for further diversity within those dungeons.

                                Comment

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