Oh that reminds me, related to the addition of item stats (which are great, thanks!): I'd really love to see stats for gold. Some kind of breakdown of how much gold was found in dungeons (per dungeon?) and how much earned from selling, and then how much was spent (per shop type and per service?). Mostly this is for the entirely selfish reason that I play with no-selling and am curious to know how it compares with selling enabled - I already messed with the no-selling gold multiplier a bit but have never played with selling on so I have no feel for how close it is. I think the stats would be pretty interesting in general though.
I might have a shot at patching this myself after my current game, but I'm still not very familiar with the codebase so I'm not sure how easy it would actually be.
I might have a shot at patching this myself after my current game, but I'm still not very familiar with the codebase so I'm not sure how easy it would actually be.
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