Angband for Android 10 (volunteers needed)
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I recently got a new phone and the touch screen is slightly more sensitive than my last phone, possibly due to the screen protector I'm using. One thing I'm noticing is that when I tap on the center button in the directional pad (this is set up as the wait key), it causes the directional pad to move slightly even though it didn't register a long touch. I have the option enabled which allows me to move the dpad. -
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Joepa--
thanks. That is the right option, but the 1x1 is too small. Somewhere in the range 1.5x1.5 to 1.75x1.75 would be ideal.Leave a comment:
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It's there in the full keyboard too, but a bit hard to find...see the entire keyboard but view the "Ctrl" subkeyboard, right-side.
For me to change the zoom level, I found changing the "Tile Multiplier" option helped me in getting more LOS.Leave a comment:
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Is there any way to specify a smaller font size? An extra 6 squares horizontally would make a big difference in improved LOS.Leave a comment:
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'?' is not available from keyboard or ribbon commands.
')' is not available from keyboard.
Correction: toggle running is too inconvenient to use via the special menu. (I didn't even realize it was available until just now.)Leave a comment:
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I'm a mobile player just started last night cant belive I have never heard of this even on a pc. Great job btw. I'm using a samsung 10 inch tablet and the game runs great and the layout isnt to hard to use.Leave a comment:
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more suggestions (playing on phone):
* Running UX. Add "toggle running" key to base (alphanumeric) keyboard and ribbon.
2. Ribbon usability. With transparency, I ended up using the full keyboard in hjkl (roguelike) mode rather than the ribbon, which really doesn't work in portrait mode. Maybe add another line for ribbon? Or make sure that modal choices hide main ribbon? (This is particularly bad for full inventory/home lists.)
* Intermittent bug messes up keyboard, apparently by enabling (otherwise nonexistent) shift-lock. Workaround: exit app and restart.
* In portrait mode, there is no reason to have different keyboard opacity in middle vs edges.
* Monster list obscures action in upper right corner (even hiding the @); this is especially annoying on labyrinth levels.Last edited by Pete Mack; September 11, 2020, 17:28.Leave a comment:
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Excellent! Immediately resumed playing the same way after the update, didn't try your new keyboard yet.
I'm trying to stop myself from playing, too addictive. Being stuck at home with nothing better to do other than my work, can't help but be full time on the phone with this. Sometimes even slack off work heueheh. . Death (of my character) is the only answer. Then I tend to go away for a while in frustration ove the game only to return back. Repeat the cycle.
Thanks once again for maintaining thisLeave a comment:
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Version 1.25
-Added an advanced soft keyboard. It has only 2 pages, supports key resizing and custom keymaps actions. Includes an option for vertical layout. Ctrl sequences are activated by pressing the shift key for a second time..
-Added 2 variants, FrogComposband 7.1-salmiak and NPPAngband 0.4.1. Toggle is in Preferences. In a near future we will have FAangband 2.0.
-Each game Profile now has its own keymaps.
-Changed a couple of buttons in the ribbon. (Merged the shift and control modifiers into one button).
-Added a toogle in the Quick Setting to activate Running mode.
-Plenty of fixes and code refactoring.
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Thanks for your advice, I've switched to tiles...I prefer ASCII but not that much when there are obvious practical advantages to ditching it. The subwindows work much better there and I even managed to put the maximum three subwindows. See? it works decently! I've been playing. Your disable subwindows in quick settings is useful when my char is at the extreme right of the map and I temporarily need a clearer view....nice.
One minor thing which was been a bit frustrating since the start: when I go to preferences, since I play in landscape, it switches back to potrait...can't the main settings too be forced to landscape?...It was especially harrowing while adjusting these subwindow's font and column and then going back to see if it looks okay ....back-and-forth, back-and-forth.
Regarding your mouse feature, I've tried it again. I've looked at how angband runs on desktop and the cursor interaction there. I really couldn't find any practical use for it for me in the app. Am I missing something or do you have any recommendations on how it would help me?Leave a comment:
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For now it only supports text mode and it doesn't have the core hooks for the ribbon (the keys I need to show for menus and things like that).Last edited by Cuboideb; August 9, 2020, 21:53.Leave a comment:
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