Angband 4.2.0

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  • Oraticus
    Apprentice
    • Sep 2014
    • 84

    Originally posted by Nick
    That's correct. Lightning strike can target any grid the player can see, but you need to pick an actual grid to hit. I'll see if I can make that a bit clearer.
    Ok, that makes more sense. I'll have to keep that in mind for the future. Thanks for the explanation.

    Comment

    • Ingwe Ingweron
      Veteran
      • Jan 2009
      • 2129

      Disconnected dungeon bug: @ descends stairs, maps, and finds is in an area of dungeon completely disconnected from the rest of the dungeon. Playing on angband.live, so waiting for Gwarl to get a savefile.
      “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
      ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

      Comment

      • Derakon
        Prophet
        • Dec 2009
        • 9022

        Was there a vault involved? The game assumes vaults connect their edges.

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9637

          Originally posted by Ingwe Ingweron
          Disconnected dungeon bug: @ descends stairs, maps, and finds is in an area of dungeon completely disconnected from the rest of the dungeon. Playing on angband.live, so waiting for Gwarl to get a savefile.
          Hm, I see, no vault. Savefile probably doesn't help here - the fault will be in generation, and there's no real trace of that left in the savefile.

          Just checking - it's not possible that there's a secret door at the left end right where the mapping cuts out, is it?
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • Ingwe Ingweron
            Veteran
            • Jan 2009
            • 2129

            Originally posted by Nick
            Just checking - it's not possible that there's a secret door at the left end right where the mapping cuts out, is it?
            Yep! That was it. Just a strange coincidence that the cut-off was perfect to make it appear disconnected.
            “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
            ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

            Comment

            • Ingwe Ingweron
              Veteran
              • Jan 2009
              • 2129

              Another possible bug, but one that has probably been around for awhile and I just noticed. When fighting a Black-Hearted Huorn, and using the Pike 'Til-i-arc', the weapon keeps "freezing" the monster. Til-i-arc can both freeze and burn opponents and the monster is supposed to particularly susceptible to fire. I assume since the message is "freezing", that @ is being denied the extra damage that should be accorded due to the monster's susceptibility.

              Had the monster been resistant to cold, the weapon would be burning. Shouldn't it be doing whatever damage is greatest? In this case, burning.
              “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
              ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

              Comment

              • PowerWyrm
                Prophet
                • Apr 2008
                • 2986

                Just found out that my compiler refuses to compile some V code due to some instances of "struct loc near". The word "near" is usually reserved in C since it's a type modifier ("int near __cdecl foo" vs "int far __cdecl foo). Changing "near" to "nearby" fixes the problem.
                PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                Comment

                • Pete Mack
                  Prophet
                  • Apr 2007
                  • 6883

                  @powerwyrm--
                  near and far were 8086 specific keywords from the very old days. As far as I know, they are gone from every modern compiler, except apparently for microcontrollers.

                  Comment

                  • DrWho42
                    Adept
                    • May 2019
                    • 192

                    Originally posted by spara
                    In a fight with a blue ooze, my blackguard got a shield bash in. The following log says that the ooze is stunned and right after that it says the ooze is unaffected. The question is, unaffected from what? Can shield bash do something on top of stunning or something? The character is a lvl 6 beginning character that has absolutely nothing special on him.
                    [ATTACH]1751[/ATTACH]
                    tfw the ooze lose
                    avatar by chuckdrawsthings. thanks chuck!

                    bootleg fishcenterlive

                    🌲link🌲tree🌲

                    Comment

                    • Vorczar
                      Rookie
                      • Jul 2019
                      • 10

                      Has anyone gotten a bug where
                      You fall into a pit
                      Pit disappears (as it has since a couple versions back)
                      Pit would return and be visible after some count of turns.
                      In the new release, it sometimes is there but not visible. Character disarms a blank space or falls into invisible pit.

                      Could it be doing a searching-check again?
                      That wouldn't explain the ability to disarm the unseen trap.

                      Comment

                      • Grotug
                        Veteran
                        • Nov 2013
                        • 1637

                        Glad to see 4.2.0 finally released! Congrats Nick! I haven't played much Angband since early Spring and I'm probably still needing a bit more of a break before I play it much, but I just started a Hobbit Ranger in the new version and after finding a ring of Searching I had an idea of what if the ring had an activation to reveal hidden doors in a given room (and maybe traps as well)?

                        I may edit this post periodically to add comments about the new game. I notice getting gorged is possible again, but it doesn't say gorged (but I see I'm slow). This looks like it's going to last awhile! =-edit-= died to cave spiders due to being gorged. Next @ had to use a deep descent scroll to escape bolder and a shreiker (shreiker yeeks?)
                        Last edited by Grotug; September 5, 2019, 19:47.
                        Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                        Detailed account of my Ironman win here.

                        "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                        Comment

                        • Nick
                          Vanilla maintainer
                          • Apr 2007
                          • 9637

                          Originally posted by Vorczar
                          Has anyone gotten a bug where
                          You fall into a pit
                          Pit disappears (as it has since a couple versions back)
                          Pit would return and be visible after some count of turns.
                          In the new release, it sometimes is there but not visible. Character disarms a blank space or falls into invisible pit.

                          Could it be doing a searching-check again?
                          That wouldn't explain the ability to disarm the unseen trap.
                          This behaviour sounds a bit like when a trap is temporarily disabled, except that is a deliberate action. Or possibly it's a graphical glitch of some sort.
                          One for the Dark Lord on his dark throne
                          In the Land of Mordor where the Shadows lie.

                          Comment

                          • Nick
                            Vanilla maintainer
                            • Apr 2007
                            • 9637

                            Originally posted by Grotug
                            I notice getting gorged is possible again, but it doesn't say gorged (but I see I'm slow).
                            Hunger system is more complex now - short version is there's more types of food, a hunger bar so you can tell precisely how hungry you are, being hungry or too full has (different) bad effects, but the higher your hunger bar the faster you regenerate.
                            One for the Dark Lord on his dark throne
                            In the Land of Mordor where the Shadows lie.

                            Comment

                            • MattB
                              Veteran
                              • Mar 2013
                              • 1214

                              Anyone else having issues with really clunky and annoying redraw?
                              Could just be my laptop, I'm on Win10.

                              Comment

                              • wobbly
                                Prophet
                                • May 2012
                                • 2631

                                Found a mixed pit of spiders, beetles & centipedes & all the beetles seemed stuck in the webs. Undecided if that's good or bad.

                                Comment

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