Angband 4.2.0
Collapse
X
-
-
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
-
Comment
-
Comment
-
Nope, the second time @ successfully picks up the treasure. Quite a frustrating bug to nail down, this one. I'm keeping an eye out for any repeat behaviour.Comment
-
Another bug in effect_handler_EARTHQUAKE() spotted while porting the struct loc refactoring (commit 7be84e3):
old code:
Code:y = py + ddy_ddd[i]; x = px + ddx_ddd[i]; if (map[16 + y - centre.y][16 + x - centre.x]) continue;
Code:struct loc grid = loc_sum(pgrid, ddgrid_ddd[i]); if (map[16 + y - centre.y][16 + x - centre.x]) continue;
Fix: replace with grid.y and grid.x.PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Comment
-
More random feedback. I like the way the new books have been named so that the school is obvious. It's also nice that the description of the book says if @ can read the book. I did not notice that at first though, since the the first necro book had nothing in the description and I assumed the others did not have anything either in their description. The most awesome thing would be, if all books had some kind of flavor text and would mention which classes can read the book.
I understand that coming up with good flavor texts is much more work than one would assume, so at least adding notification about the classes that can read the book at some point would make the game a bit more approachable.Comment
-
Another annoying bug... it used to be that if you were casting spells, you could hit a direction and the spell would travel that direction, allowing you to blind-fire down a corridor if you knew enemies were on their way down. I tried it today with lightning strike, and when I hit "right", it just blew up at my feet. I was using the num pad, so I tried it with num lock both on and off, and I even tried it with the arrow keys. Just burst at my feet each time. Maybe other spells work (Raise earth works, but that's because it beams anyways)... maybe just ball spells? Anyone able to test, or seeing this same behavior?Comment
-
I think that the idea is that lightning strike comes "from the sky" (or the dungeon ceiling?) like an air strike, instead of travelling in a straight line from your hands. (I didn't check, but I'd be curious to see if you can target a tile you can't see behind a corner).--
Dive fast, die young, leave a high-CHA corpse.Comment
-
That's correct. Lightning strike can target any grid the player can see, but you need to pick an actual grid to hit. I'll see if I can make that a bit clearer.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
-
Another bug in effect_handler_EARTHQUAKE() spotted while porting the struct loc refactoring (commit 7be84e3):
old code:
Code:y = py + ddy_ddd[i]; x = px + ddx_ddd[i]; if (map[16 + y - centre.y][16 + x - centre.x]) continue;
Code:struct loc grid = loc_sum(pgrid, ddgrid_ddd[i]); if (map[16 + y - centre.y][16 + x - centre.x]) continue;
Fix: replace with grid.y and grid.x.
For everyone else reporting stuff, I am reading this thread and will get to it. Eventually.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
-
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
Comment