Angband 4.2.0
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Disconnected dungeon bug: @ descends stairs, maps, and finds is in an area of dungeon completely disconnected from the rest of the dungeon. Playing on angband.live, so waiting for Gwarl to get a savefile.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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Just checking - it's not possible that there's a secret door at the left end right where the mapping cuts out, is it?One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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Another possible bug, but one that has probably been around for awhile and I just noticed. When fighting a Black-Hearted Huorn, and using the Pike 'Til-i-arc', the weapon keeps "freezing" the monster. Til-i-arc can both freeze and burn opponents and the monster is supposed to particularly susceptible to fire. I assume since the message is "freezing", that @ is being denied the extra damage that should be accorded due to the monster's susceptibility.
Had the monster been resistant to cold, the weapon would be burning. Shouldn't it be doing whatever damage is greatest? In this case, burning.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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Just found out that my compiler refuses to compile some V code due to some instances of "struct loc near". The word "near" is usually reserved in C since it's a type modifier ("int near __cdecl foo" vs "int far __cdecl foo). Changing "near" to "nearby" fixes the problem.PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Comment
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In a fight with a blue ooze, my blackguard got a shield bash in. The following log says that the ooze is stunned and right after that it says the ooze is unaffected. The question is, unaffected from what? Can shield bash do something on top of stunning or something? The character is a lvl 6 beginning character that has absolutely nothing special on him.
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Has anyone gotten a bug where
You fall into a pit
Pit disappears (as it has since a couple versions back)
Pit would return and be visible after some count of turns.
In the new release, it sometimes is there but not visible. Character disarms a blank space or falls into invisible pit.
Could it be doing a searching-check again?
That wouldn't explain the ability to disarm the unseen trap.Comment
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Glad to see 4.2.0 finally released! Congrats Nick! I haven't played much Angband since early Spring and I'm probably still needing a bit more of a break before I play it much, but I just started a Hobbit Ranger in the new version and after finding a ring of Searching I had an idea of what if the ring had an activation to reveal hidden doors in a given room (and maybe traps as well)?
I may edit this post periodically to add comments about the new game. I notice getting gorged is possible again, but it doesn't say gorged (but I see I'm slow). This looks like it's going to last awhile! =-edit-= died to cave spiders due to being gorged. Next @ had to use a deep descent scroll to escape bolder and a shreiker (shreiker yeeks?)Last edited by Grotug; September 5, 2019, 19:47.Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM
Detailed account of my Ironman win here.
"My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --FizzixComment
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Has anyone gotten a bug where
You fall into a pit
Pit disappears (as it has since a couple versions back)
Pit would return and be visible after some count of turns.
In the new release, it sometimes is there but not visible. Character disarms a blank space or falls into invisible pit.
Could it be doing a searching-check again?
That wouldn't explain the ability to disarm the unseen trap.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Hunger system is more complex now - short version is there's more types of food, a hunger bar so you can tell precisely how hungry you are, being hungry or too full has (different) bad effects, but the higher your hunger bar the faster you regenerate.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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