Angband 4.2.0
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Your only books are First Spells and Arcane Control. Stealing is 's' when you're next to a monster; experiment with it and see how you go
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I've played Necromancer, Druid and mage in the new version and am currently running a Hobbit rogue.
* Which spell books can I use?
* I've read that i can steal from monsters. How does that work and is it any good?Leave a comment:
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I saw something like that if a monster is in LOS. And before the recent changes in findpath. I will check that tomorrow.Last edited by Diego Gonzalez; May 9, 2020, 03:14.Leave a comment:
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This doesn't work for me in current dev version. I'm hoping it's because the bug has been accidentally fixed...Leave a comment:
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Dual Screen
Hello,
I have a dual screen When I detach my laptop and go somewhere else, I try to play Angband. It seems to start, thinks a while then shuts down. Do I need to reset the game to my laptop screen to be able to play it on travel?
Thank you,
WindLordLeave a comment:
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@Eastwind--
I thought about that before. But I realized that curses per se don't show up on the character screen, where attributes like Aggravate show up. Your argument originally was "should stand some chance of removal" in any case.Leave a comment:
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My argument is that, given the implementation of curses within the code, the *proper* way to implement a permanent malus is a curse with a power that is too high to overcome with any remove curse spell available.
That way, it will show up as {cursed} and, for aggravate, the description will have Aggravates nearby monsters. (red text as opposed to white).
This would then be consistent with other non-artifact weapons that have curses that apply the aggravation effect, such as curse of irritation.
I would argue that all new malus effects should be implemented this way, for consistency.Leave a comment:
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Pete was correct, so the first bug report under the new regime has been successfully resolved15 artifacts have AGGRAVATE on their flags. Shouldn't this be a curse and therefore have some chance of removal?
I entered a bug for this.
https://github.com/angband/angband/issues/4247
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NOT a bug. Many extremely powerful artifacts have permanent aggro. Some perilous ones have it too. Some are both.
15 artifacts have AGGRAVATE on their flags. Shouldn't this be a curse and therefore have some chance of removal?
I entered a bug for this.
https://github.com/angband/angband/issues/4247Leave a comment:
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AGGRAVATE on artifacts
15 artifacts have AGGRAVATE on their flags. Shouldn't this be a curse and therefore have some chance of removal?
I entered a bug for this.
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It's just a flat reduction of damage from every time you take damage. So it's great when you're surrounded by weak monsters that are doing small amounts of damage per blow, but not very helpful against big breathers and spellcasters.Leave a comment:
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