Raal's Tome of Destruction at 150 feet.
In Neoband, of course, with an Assassin who can't use it. But still.
Moments of "whoa"
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Yeah, you can go to the other thread and read all the "rational explanations" if you want - I prefer to think it's actually emergent behaviour of the RNG. Have you ever noticed how often it happens right after finding an OOD speed ring?Leave a comment:
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I hate those buggers, especially when one of those is in a room containing something interesting. If you can't detect its exact position before LoS it can take several tries to pinpoint where it is and kill it out of its LoS.
[edit] typo correctedLast edited by Timo Pietilä; September 28, 2013, 00:31.Leave a comment:
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Heh, at first 'non creative' vault I encounter I...
a) teleport away Ar-P and a Great Crystal Drake
b) saunter into the now apparently highly do-able vault
c) get teleported away by something unseen to the room containing Ar-P, sustaining damage
d) teleport myself to the room containing the GCD, sustaining damage
e) teleport myself back to the room containing Ar-P, sustaining damage
f) teleport myself back to the room containing the GCD, sustaining a rather nasty dose of DEATH
Have often idly wondered, is the 'bouncing between the same points' by design?Leave a comment:
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They're relatively new (like, in the last year or so). Someone was feeling creative.Leave a comment:
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Ah, that'll be it then.
N:31: Disguised 2x2
X:7:15:11:25
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D:%.#+#################+#.%
D:%.#,,,,,,&9@#@9&,,,,,,#.%
D:%.#,,,,,&9@8#8@9&,,,,,#.%
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D:%.#,,,,,&9@8#8@9&,,,,,#.%
D:%.#,,,,,,&9@#@9&,,,,,,#.%
D:%.#+#################+#.%
D:%.......................%
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N:32: Disguised Checkerboard
X:7:15:11:25
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D:%.......................%
D:%.#####################.%
D:%.#,#9#.#,#*#9#.#*#.#@#.%
D:%.##.#*#9#.#,#*#8#.#*##.%
D:%.+.#&#.#.#.#&#.#,#.#8#.%
D:%.##.#*#9#.#,#*#8#.#*##.%
D:%.#,#9#.#,#*#9#.#*#.#@#.%
D:%.#####################.%
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Reader, I <s>married him</s> took the stairs.
I didn't realise such out-of-depthery was even possible outside of vaults.Leave a comment:
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Master Qs are actually more difficult to deal with than that guy because they have some ability to disrupt positioning (blink/teleport/releport to). It doesn't even require that kind of layout - I have had games where his first summon filled up the available space with weak group creatures like orcs, and he just sat there like a punching bag for the rest of the fight. (In older versions creatures used to try and summon anyway, so you'd get spammed with summoning messages with no result).
Anyway, my 'whoa' moment: (although this was more stupid/lucky than awesome)
Playing a paladin, fighting dragons/demons while partially surrounded. I've been healing up when I get low, but leave one a bit too long and then fail on the cast attempt. One of the dragons chooses that moment to unleash a big breath on me, I think single resisted lightning or something of the sort. This takes me down to 31HP and I'm looking at a <more> prompt, knowing that two or three other creatures in range of me have yet to move. I hit space bar a few times, fearing the worst. There are no more breaths, just a lot of melee attacks, and I come out the other end still alive and on 3 HP.Leave a comment:
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You have slain the Water hound Chieftain.
Welcome to level 2.
You can increase 6 more skills.
Welcome to level 3.
You can increase 12 more skills.
Welcome to level 4.
You can increase 18 more skills.
Welcome to level 5.
You can increase 24 more skills.
Welcome to level 6.
You can increase 30 more skills.
Welcome to level 7.
You can increase 36 more skills.
Welcome to level 8.
You can increase 42 more skills.
Welcome to level 9.
You can increase 48 more skills.
Welcome to level 10.
You can increase 54 more skills.
Welcome to level 11.
You can increase 60 more skills.
Welcome to level 12.
You can increase 66 more skills.
Welcome to level 13.
You can increase 72 more skills.
Welcome to level 14.
You can increase 78 more skills.
Welcome to level 15.
You can increase 84 more skills.
Welcome to level 16.
You can increase 90 more skills.
Welcome to level 17.
You can increase 96 more skills.
Welcome to level 18.
You can increase 102 more skills.
Welcome to level 19.
You can increase 108 more skills.
Welcome to level 20.
[Press 'p' for older, 'n' for newer, ..., or ESCAPE]
That from a html dump which I couldn't convert,Leave a comment:
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Mages and priests can learn the spells in dungeon spellbooks much earlier than the hybrid classes can, so there might well be something castable in there as early as clvl 10 or so. However, manastorm is gonna have to wait.Leave a comment:
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is that book actually useful early on? I remember finding the top priest book with a paladin very early on (before I had any of the other higher books) and I was rather disappointed because I was 10 levels away from being able to learn the spells, even more before I could cast any with reasonable failure rate.Leave a comment:
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