Angband 4.2.4

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Ingwe Ingweron
    Veteran
    • Jan 2009
    • 2129

    #91
    Originally posted by malcontent
    I feel like this is a new thing with 4.2.4...

    Sometimes when I map an area (this just happened to me with a rod of magic mapping) I get messages about off screen monsters catching fire.

    Does anyone else see that? Can anyone explain what is going on?
    I've noticed it too, but I think my @ had ESP at the time, so may have been mentally aware of said monster and I assumed felt its psychic pain as it was immolated. I haven't noticed any monsters of which @ was unaware catching fire.
    “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
    ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

    Comment

    • malcontent
      Adept
      • Jul 2019
      • 166

      #92
      Originally posted by Ingwe Ingweron
      I've noticed it too, but I think my @ had ESP at the time, so may have been mentally aware of said monster and I assumed felt its psychic pain as it was immolated. I haven't noticed any monsters of which @ was unaware catching fire.
      Yeah, ESP was part of the equation. But why would mapping cause a monster to catch fire?

      Comment

      • Sphara
        Knight
        • Oct 2016
        • 504

        #93
        Related to previous questions: Does off-screen trampling give message now, or was this a lava-related message?
        I had absolutely no ESP, noticed Osse awake and chasing me from other room with a detection spell, and after few turns, I suddenly got a message "It disintegrates!". I had nothing in my LOS, nothing even close.

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9633

          #94
          These sound like lava messages.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • Ingwe Ingweron
            Veteran
            • Jan 2009
            • 2129

            #95
            A minor bug. If one begins to cast "Tap Magical Energy", but then thinks better of it and escapes out of it without choosing a wand or stave to drain, @ is still charged the mana points for casting.
            “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
            ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

            Comment

            • malcontent
              Adept
              • Jul 2019
              • 166

              #96
              Originally posted by Ingwe Ingweron
              A minor bug. If one begins to cast "Tap Magical Energy", but then thinks better of it and escapes out of it without choosing a wand or stave to drain, @ is still charged the mana points for casting.
              I think I have seen that behavior with other spells (Dimension Door). I assumed that was normal - at some point you pass the threshold whether the spell has failed, does that happen when the spell is selected? or after you provide the necessary info?

              Comment

              • Ingwe Ingweron
                Veteran
                • Jan 2009
                • 2129

                #97
                Originally posted by malcontent
                I think I have seen that behavior with other spells (Dimension Door). I assumed that was normal - at some point you pass the threshold whether the spell has failed, does that happen when the spell is selected? or after you provide the necessary info?
                The mana cost occurs upon the <Esc> after Tap Magical Energy was selected, but player escapes before selecting the wand or stave to tap. So, after the spell is selected, no necessary info provided, and mana cost when player cancels the spell.
                “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                Comment

                • Ingwe Ingweron
                  Veteran
                  • Jan 2009
                  • 2129

                  #98
                  Another minor bug: When "Venom" or "Smite Evil" are cast, it affects the wielded weapon as well as missiles. If monster is struck with the weapon, the appropriate message is displayed, i.e., "You poison the X" or "You smite the X", however, the message for missiles is only "Your [missile] hits X." Shouldn't the missile message report poison or smite (or rather "pierce"), respectively?
                  Last edited by Ingwe Ingweron; April 7, 2022, 06:52.
                  “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                  ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                  Comment

                  • backwardsEric
                    Knight
                    • Aug 2019
                    • 526

                    #99
                    Originally posted by Ingwe Ingweron
                    Another minor bug: When "Venom" or "Smite Evil" are cast, it affects the wielded weapon as well as missiles. If monster is struck with the weapon, the appropriate message is displayed, i.e., "You poison the X" or "You smite the X", however, the message for missiles is only "Your [missile] hits X." Shouldn't the missile message report poison or smite (or rather "pierce"), respectively?
                    What leads you to think that Venom and Smite Evil affect missile attacks? The descriptions are "Coats all your melee weapons with poison for 18+d18 turns." and "Temporarily makes your melee attacks slay evil creatures.". In the code, temporary brands or slays, like those granted by those spells, are only applied to melee attacks. Based on that, the displayed message is correct.

                    Comment

                    • robinjohnson
                      Scout
                      • Oct 2021
                      • 40

                      Originally posted by backwardsEric
                      What leads you to think that Venom and Smite Evil affect missile attacks?
                      I haven't checked this in 4.2.4, but I seem to recall the damage messages for missile weapons in your quiver when you 'I'nspect them include the Venom/Smite Evil bonuses when they shouldn't.

                      Comment

                      • Ingwe Ingweron
                        Veteran
                        • Jan 2009
                        • 2129

                        Originally posted by backwardsEric
                        What leads you to think that Venom and Smite Evil affect missile attacks? The descriptions are "Coats all your melee weapons with poison for 18+d18 turns." and "Temporarily makes your melee attacks slay evil creatures.". In the code, temporary brands or slays, like those granted by those spells, are only applied to melee attacks. Based on that, the displayed message is correct.
                        When you [I]nspect the missiles in your quiver after you cast such spells, you see the poison or slay evil damage estimates. That is what leads me to think they actually should have such damage.
                        “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                        ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                        Comment

                        • malcontent
                          Adept
                          • Jul 2019
                          • 166

                          Originally posted by Ingwe Ingweron
                          When you [I]nspect the missiles in your quiver after you cast such spells, you see the poison or slay evil damage estimates. That is what leads me to think they actually should have such damage.
                          Yeah, I think that is the issue. It is disappointing not to get the extra damage on ranged attacks after seeing it during inspection. I'm glad you pointed this out.

                          Comment

                          • Sky
                            Veteran
                            • Oct 2016
                            • 2321

                            Originally posted by Nick
                            Yes, correct. Also some PASS_WALL monsters were made rarer.
                            Enjoy the videos and music that you love, upload original content and share it all with friends, family and the world on YouTube.
                            "i can take this dracolich"

                            Comment

                            • Ingwe Ingweron
                              Veteran
                              • Jan 2009
                              • 2129

                              Nick, in a recent nightly, the lettering for equipment and other menus was changed, I guess to accommodate the rogue-like key set. That's fine, but the Character Information Screen lettering for equipment needs to be similarly updated. Right now the lettering there no longer matches the equipment menu.
                              “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                              ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                              Comment

                              • Nick
                                Vanilla maintainer
                                • Apr 2007
                                • 9633

                                Originally posted by Ingwe Ingweron
                                Nick, in a recent nightly, the lettering for equipment and other menus was changed, I guess to accommodate the rogue-like key set. That's fine, but the Character Information Screen lettering for equipment needs to be similarly updated. Right now the lettering there no longer matches the equipment menu.
                                backwardsEric has done a fix for this; it will get pulled in soonish.
                                One for the Dark Lord on his dark throne
                                In the Land of Mordor where the Shadows lie.

                                Comment

                                Working...
                                😀
                                😂
                                🥰
                                😘
                                🤢
                                😎
                                😞
                                😡
                                👍
                                👎