Sil 1.0.2

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  • half
    replied
    Originally posted by HallucinationMushroom
    I've come across a bug with the lantern of shadows twice now. I will see a special lantern, wear it, it will identify as a lantern of shadows, but the regular lantern I was using also becomes branded a lantern of shadows with the exact same amount of fuel. Apologies if this has been mentioned previously, or was already known. I did a quick search but didn't see anything about it.
    Thanks. I'll look into that.

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  • HallucinationMushroom
    replied
    I've come across a bug with the lantern of shadows twice now. I will see a special lantern, wear it, it will identify as a lantern of shadows, but the regular lantern I was using also becomes branded a lantern of shadows with the exact same amount of fuel. Apologies if this has been mentioned previously, or was already known. I did a quick search but didn't see anything about it.

    Leave a comment:


  • HugoVirtuoso
    replied
    Originally posted by Antoine
    Can ringil be obtained in Sil by any means ?
    Yes, it does exist in the game. But, it will be rare to find.

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  • Antoine
    replied
    Can ringil be obtained in Sil by any means ?

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  • Philip
    replied
    Sorry if I didn't make myself clear, I start the smithing process, go to create boots, create leather boots, create boots of speed and don't get further.
    EDIT: Ah, got it. You have to get out and press f) accept.

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  • Psi
    replied
    Originally posted by Philip
    How do I finish smithing? I'm in the tutorial and it only says what I should do to start smithing and the manual is silent on this.
    Once you start, it finishes by itself. Either you complete your work or you get disturbed by monsters - in which case you have to "resume" once you've seen them off. I don't think monsters will attack you while smithing in the tutorial, so I'm a little confused by your predicament.

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  • Philip
    replied
    How do I finish smithing? I'm in the tutorial and it only says what I should do to start smithing and the manual is silent on this.

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  • ewan
    replied
    OK, strike that one. Next Valar-fighting Q - does *any* break in attacks cause loss of the concentration bonus? Even if it's because the opponent is reeling?

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  • ekolis
    replied
    Wait, why are you fighting Valar? Aren't they supposed to be GOOD guys?

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  • Scatha
    replied
    Originally posted by ewan
    What's the initial bonus from Bane? I'm considering taking it for V - obviously no benefit from prior kills of that race, but maybe worthwhile?
    Valarbane isn't one of the options. There's a finite list and there are some other monster types not represented on it (but even if it did include everything you can't take Bane until you have at least 4 kills of the relevant type; the bonus is equal to the log (base 2) of the number of kills).

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  • ewan
    replied
    What's the initial bonus from Bane? I'm considering taking it for V - obviously no benefit from prior kills of that race, but maybe worthwhile?

    Thanks . And yes, this is as I try frantically to hurtle down the dungeon faster than HM..

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  • half
    replied
    Thanks for the bug reports. I've made a note of all of the above. The rubble on the stairs is definitely a bug!

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  • Gockel
    replied
    ah, yes... i'm not sure if it's intentional, but when you kill a stone creature on the stairs, and you clear the rubble, the stairs won't reappear.

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  • Psi
    replied
    There are also bugs in the forging menu...

    - when you add specialities to an artefact, but then go back to an option higher up, the specialities disappear from the artefact description and the cost drops. However if you go back into one of the options that grant specialities it reappears.

    - not sure exactly what causes it yet, but on going in and out of various options sometimes resets the pval.

    - haven't checked if it is still the case in 1.0.2 (but didn't see anything in the changelist), but in 1.0.1 at least, coming out of the forging menu used a turn even if you didn't actually forge anything.

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  • mtadd
    replied
    A couple bugs in 1.0.2

    Wear an item that grants a song (e.g. Ring of Barahir grants Song of Este).
    Start singing song.
    Remove item.
    You continue to sing song even without the ability.


    Also, once you get lore-master, you see 'The Massive Iron Crown of Morgoth' listed 3 times when displaying known artefacts.

    Leave a comment:

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