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  • PowerWyrm
    Prophet
    • Apr 2008
    • 2987

    Originally posted by PowerWyrm
    Damn, this is unplayable for me
    You need a qwerty keyboard...
    Found a solution for this: DosBox! It works perfectly... Time to try a HE mage and train a little
    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

    Comment

    • PowerWyrm
      Prophet
      • Apr 2008
      • 2987

      Originally posted by PowerWyrm
      Also oook doesn't recognize character dumps from this version because they are too terse.
      Just need to add a header manually and it works:

      [Angband 2.4.Frog-knows Character Dump]
      PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

      Comment

      • PowerWyrm
        Prophet
        • Apr 2008
        • 2987

        Originally posted by PowerWyrm
        Found a solution for this: DosBox! It works perfectly... Time to try a HE mage and train a little
        First thing I learned the hard way: there's no preserve mode in this version. If the first 50ft generated contains the Phial and you leave, it's gone forever and you're good for using a lantern (radius 1!) until you find the Star (which you can also miss)...
        PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

        Comment

        • Derakon
          Prophet
          • Dec 2009
          • 9022

          Originally posted by PowerWyrm
          First thing I learned the hard way: there's no preserve mode in this version. If the first 50ft generated contains the Phial and you leave, it's gone forever and you're good for using a lantern (radius 1!) until you find the Star (which you can also miss)...
          And better think twice about bailing on that vault, too...

          Comment

          • debo
            Veteran
            • Oct 2011
            • 2402

            Hey all, comp 148 is only 2 weeks long, so I'm already thinking about the one that follows. I was hoping to do an Unangband comp -- I pinged Andrew Doull with a request for ideas, but I imagine he's pretty super busy being a roguelike radio star.

            Does this sound good to y'all? If so, is there a particular build or chartype you'd like to see played? I have a couple ideas, but am open to suggestions.

            I'd also like to do an Animeband comp, but it might be sort of painful given how old it is...
            Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

            Comment

            • HallucinationMushroom
              Knight
              • Apr 2007
              • 785

              I love Un, it has what I consider the most wonderfully beautiful dungeons, with descriptions of each room as you enter it, dungeons levels that are themed with only one to a very few monster types, cool traps, blood and gore, oh man, and, THE DUNGEONS, GANDALF.

              If you do an Un comp, for my 2 cents, pick a strong race/class combo. It is a difficult enough variant without trying a hobbit unarmed master, or something impossible like that.

              Edit: Adley took an admirable series of screenshots you can see in the gallery.
              You are on something strange

              Comment

              • taptap
                Knight
                • Jan 2013
                • 710

                What are the next competitions?

                Comment

                • debo
                  Veteran
                  • Oct 2011
                  • 2402

                  I believe we're going to do a 3.5 run next -- possibly suck elf priest, possibly disconnected stairs. We just did a Sil comp but would be good to do a Sil 1.2.1+ possibly right after that.
                  Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                  Comment

                  • debo
                    Veteran
                    • Oct 2011
                    • 2402

                    Comp 151 "pre-release" is here: http://angband.oook.cz/competition.php?showcompo=151

                    this savefile is subject to change -- esp if I get feedback!
                    Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                    Comment

                    • half
                      Knight
                      • Jan 2009
                      • 910

                      I agree that having a Sil 1.2.1 comp after the V 3.5 comp makes sense.

                      Comment

                      • fizzix
                        Prophet
                        • Aug 2009
                        • 3025

                        Recently there was a thread in which Estie mused about a Vanilla competition with no access to TO. Would people be interested in this? If so, I can put up a version of the game. It would probably occur after the Sil competition and the next one after that (poscheng?) I can think of three options.

                        1) Simply remove the spell from the character's book and remove the rods and wands from the game.

                        2) Do the above, along with my best guess on what would make this more fun. (right now it's limited to nerfing vault monster levels and monster summons, but I might think of more)

                        3) Do number 2 but also include the changes I have in my personal version. Right now, these changes include:

                        Mass identify spell
                        Monsters with -5, +5 and +15 speeds
                        no nexus stat swap
                        more linear HP with Con curve
                        I think that's it, most of the other changes (monster groups, drop rate changes) were pulled into V.

                        thoughts?

                        Comment

                        • debo
                          Veteran
                          • Oct 2011
                          • 2402

                          Im in for 3. Fizzixband or death
                          Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                          Comment

                          • Thraalbee
                            Knight
                            • Sep 2010
                            • 707

                            Originally posted by debo
                            Im in for 3. Fizzixband or death
                            +1 to nr.3

                            Comment

                            • HermannD
                              Rookie
                              • Jan 2014
                              • 13

                              Nr. 3 looks indeed interesting. I'd certainly give this a try.

                              Granted, my chances are nonexisting:
                              - I've only played 3.2
                              - My best char so far (still alive!) is currently at dlvl20
                              - I'm completely screwed without full monster memory

                              But hey: "Only boring people win, dying is more FUN."
                              ? of *Destruction* makes the better maps.

                              Comment

                              • PowerWyrm
                                Prophet
                                • Apr 2008
                                • 2987

                                Hmm I would go for not only teleport other, but also both banishment and mass banishment removed. Would make and interesting challenge.
                                PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                                Comment

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