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  • bron
    replied
    Regarding the "consistent randarts" versus "playing on angband.live" problem. For Vanilla at least, it seems like it should be a fairly simple mod (easy for me to say) to get the game to optionally accept the randart seed number as input at the character creation screen, which should allow the angband.live people to generate the same set of randarts.

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  • Cryomaniac
    replied
    Sent an email with zipped savefile attached.

    EDIT: On topic of victory conditions, I'll take the standard 'fastest winner' - with real play time taken into account, if possible.

    Another important moment here: This mod has a bonus boss - defeating it marks you as '*TRUEWINNER*' instead of '***WINNER***'; the ladder should properly recognize those characters as winners as well, and if it's possible, they should be placed higher than ordinary winners. ToME 2.x.x already had a similar 'bonus boss' concept - does the ladder recognized victorious void-divers?

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  • Nick
    replied
    Originally posted by Cryomaniac
    What should I do with the prepared savefile?
    You can zip it and post it here, or email it to me (nckmccnnll at Google's mail service ).

    Also, think about what you want the win condition to be - standard is fastest winner (in turns), or if no winner max XP/turns. Given Henglikes usually use actual play time, you may want to do that; we can ask pav to set it up so the ladder order works correctly (and hopefully that will be possible).

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  • Cryomaniac
    replied
    What should I do with the prepared savefile?

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  • Nick
    replied
    Originally posted by Cryomaniac
    Posted here:



    It didn't automatically mark it as 'dead', so I had to do it manually; what's the logic for this?

    EDIT: Does it check for 'You were killed' string? This variant uses 'were defeated' instead
    I'm not sure; I'll ping pav again.

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  • Cryomaniac
    replied
    Posted here:



    It didn't automatically mark it as 'dead', so I had to do it manually; what's the logic for this?

    EDIT: Does it check for 'You were killed' string? This variant uses 'were defeated' instead

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  • Nick
    replied
    Correct; it should appear if you submit a dump.

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  • Cryomaniac
    replied
    Where do I submit? I don't see new variants on the ladder

    EDIT: It won't be in the list until a new dump arrives, right?

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  • Nick
    replied
    OK, there's a ladder now. Somebody should:
    1. Try submitting a dump and
    2. Prepare a savefile

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  • Cryomaniac
    replied
    The most 'newbie friendly' options would be hybrid classes that can perform well in melee and have some support abilities.

    If you're using unique classes, that's Yuuka, Aya, Eiki, Toyosatomimi, Mayumi, Keiki, Momoyo, Yorihime + some others. If you're using standard race/class combos, Celestials/Shinigami/Great-Youkai have excellent racial bonuses, while Magic-Knights/Shugenja are good at melee and can study magic well, and Mindcrafters still have their 'toolbox' set of abilties with decent melee as well.

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  • clouded
    replied
    Originally posted by Nick
    Can someone do a savefile for this?
    The game has score modifiers for everything so perhaps an anything goes competition could be fun, see how the score system works out. Cryomaniac can suggest some newbie friendly options to put in the description.

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  • Nick
    replied
    Originally posted by Cryomaniac
    pav is the ladder maintainer, right?
    Yep, I've emailed him.

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  • Cryomaniac
    replied
    pav is the ladder maintainer, right?

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  • Nick
    replied
    Originally posted by Cryomaniac
    I can think of something; shouldn't we need a separate ladder first, though?
    Good point.

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  • Cryomaniac
    replied
    I can think of something; shouldn't we need a separate ladder first, though?

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