The Angband Ladder: Halach, Human Mage by <flechett3@gmail.com>

  [Angband 3.1.2 Character Dump]

 Name   Halach                                   Self  RB  CB  EB   Best
 Sex    Female       Age             19   STR:     18  +0  -5  +4     17
 Race   Human        Height          63   INT:     15  +0  +3  +7  18/70
 Class  Mage         Weight         166   WIS:  18/63  +0  +0  +1  18/73
 Title  Conjurer     Social       Liked   DEX:  18/83  +0  +1  +0  18/93
 HP     192/192      Maximize         Y   CON:     13  +0  -2  +0     11
 SP     64/64                             CHR:     12  +0  +1  +0     13

 Level               34   Armor    [18,+58]     Saving Throw         65%
 Cur Exp         446902   Fight     (+4,+2)     Stealth             Good
 Max Exp         446902   Melee   (+17,+18)     Fighting       Excellent
 Adv Exp         455000   Shoot    (+19,+9)     Shooting            Good
 MaxDepth   2000' (L40)   Blows      1/turn     Disarming            62%
 Game Turns     1748345   Shots      1/turn     Magic Device          85
 Player Turns    223153   Infra        0 ft     Perception       1 in 10
 Active Turns    114117   Speed          10     Searching            26%
 Gold             63911   Burden  135.7 lbs

 You are one of several children of a Serf.  You are a credit to the
 family.  You have dark brown eyes, wavy blond hair, and a fair
 complexion.


rAcid:........+*+.. rConf:+...+........
rElec:........+.... Sound:..........+..
rFire:........+.... Shard:........+....
rCold:.....++.+.... Nexus:.............
rPois:.......+..... Nethr:..........+..
rFear:..........+.. Chaos:.............
rLite:..........+.. Disen:.............
rDark:..........+.. S.Dig:.............
rBlnd:......+...... Feath:..........+..

Light:..........+.. Aggrv:.............
Regen:............. Stea.:.......++....
  ESP:.........+... Sear.:....+........
Invis:+...+........ Infra:.............
FrAct:....+........ Tunn.:.............
HLife:.....+....... Speed:+..........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Dagger 'Telosser' (6d4) (+13,+16) (+5)
     +5 speed.
     Slays animals, giants.
     *Slays* dragons, undead.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     With an additional 1 strength and 0 dex you would get 2 blows
     With an additional 0 strength and 1 dex you would get 2 blows
     Average damage/hit: 49.4 vs. animals, 64.9 vs. giants, 95.8 vs.
     dragons, 95.8 vs. undead, and 34 vs. others.
     
b) a Heavy Crossbow of Accuracy (x4) (+15,+9)
c) a Ring of Strength (+4)
     +4 strength.
     Sustains strength.
     
d) a Ring of Intelligence (+5)
     +5 intelligence.
     Sustains intelligence.
     
e) an Amulet of the Magi [+3] (+2)
     +2 intelligence.
     +10% to searching.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
f) The Star of Celcar
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
     When activated, it maps the area around you.
     Takes 102 to 200 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
     Radius 3 light.
g) The Hard Leather Armour of Eliandi (-1) [8,+7]
     Provides resistance to cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Aman [1,+16] (+1 stealth)
     +1 stealth.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Leather Shield of Elvenkind [6,+6] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Jewel Encrusted Crown 'Eolleng' [0,+8]
     Provides immunity to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Leather Gloves of Antanth [1,+7] (+1)
     +1 wisdom.
     Provides resistance to acid, fear, light, dark, sound, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Feather Falling.  
     
     Radius 1 light.
l) a Pair of Leather Boots of Speed [2,+6] (+7)
     +7 speed.
     


  [Character Quiver]

n) 11 Bolts of Slay Evil (1d5) (+11,+3)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 122.4 vs. evil creatures, and 61.2 vs. others.
     25% chance of breaking upon contact.
     
o) a Bolt of Wounding (1d5) (+10,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 73.4.
     25% chance of breaking upon contact.
     
p) 40 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 48.4.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@1}
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 6 Mushrooms of Emergency
     
h) 4 Potions of Cure Critical Wounds
     
i) a Potion of Healing
     
j) 9 Potions of Speed
k) 15 Scrolls of Phase Door
l) a Scroll of Teleportation
m) 2 Scrolls of Teleport Level
n) 2 Scrolls of Word of Recall
o) a Scroll of Protection from Evil
p) 3 Rods of Treasure Location
q) 2 Rods of Curing
     Cannot be harmed by electricity.
     
r) 2 Rods of Recall
     Cannot be harmed by electricity.
     
s) a Wand of Teleport Other (5 charges)
     
t) 2 Staves of Teleportation (15 charges)
     


  [Home Inventory]

a) 7 Books of Magic Spells [Magic for Beginners] {@1}
b) a Book of Magic Spells [Conjurings and Tricks]
c) 7 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) 15 Potions of Cure Critical Wounds
     
f) a Potion of Restore Mana
g) a Scroll of Remove Curse
h) 3 Wands of Teleport Other (22 charges)
     
i) 3 Staves of Teleportation (21 charges)
     
j) The Phial 'Rastir'
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Radius 3 light.
k) Hard Leather Armour of Resistance [8,+11]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) a Hard Leather Cap of Intelligence [2,+7] (+2)
     +2 intelligence.
     Sustains intelligence.
     
m) a Metal Cap of Seeing [3,+2] (+2 searching)
     +10% to searching.
     Provides resistance to blindness.
     Grants the ability to see invisible things.  
     
n) The Set of Mithril Gauntlets of Dolfin (+5,+8) [5,+14]
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
o) The Rapier 'Varin' (1d6) (+11,+11) (+2)
     +2 attack speed.
     Slays animals, undead, trolls.
     *Slays* dragons.
     Provides resistance to fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3 blows/round.
     With an additional 1 strength and 0 dex you would get 4 blows
     With an additional 0 strength and 1 dex you would get 4 blows
     Average damage/hit: 20.8 vs. animals, 24.4 vs. undead, 24.4 vs.
     trolls, 31.7 vs. dragons, and 17.1 vs. others.
     
p) The Long Sword 'Vargelond' (2d5) (+18,+11) (+4)
     +4 speed.
     Slays trolls.
     Branded with acid, frost.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  
     
     Combat info:
     1 blow/round.
     With an additional 6 strength and 0 dex you would get 2 blows
     With an additional 0 strength and 1 dex you would get 2 blows
     Average damage/hit: 33.1 vs. trolls, 33.1 vs. creatures not
     resistant to acid, 33.1 vs. creatures not resistant to cold, and 
     20.3 vs. others.
     
q) a Zweihander (Defender) (3d6) (+6,+9) [+7] (+4 stealth)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     With an additional 0 strength and 1 dex you would get 2 blows
     Average damage/hit: 23.2.
     
r) The Glaive 'Marillost' (3d6) (+23,+18) [+6] (+3)
     +3 intelligence, wisdom, charisma.
     *Slays* demons.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     Combat info:
     1 blow/round.
     With an additional 0 strength and 1 dex you would get 2 blows
     Average damage/hit: 79.7 vs. demons, and 33.5 vs. others.
     
     Radius 1 light.
s) The Morning Star 'Eanarique' (2d6) (+9,+13) [+5] (+3)
     +3 strength, wisdom.
     Slays evil creatures, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     Combat info:
     1 blow/round.
     With an additional 4 strength and 0 dex you would get 2 blows
     With an additional 0 strength and 1 dex you would get 2 blows
     Average damage/hit: 32 vs. evil creatures, 39.5 vs. giants, and 
     24.5 vs. others.
     
t) a Great Hammer of Gondolin (8d1) (+13,+18)
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Combat info:
     1 blow/round.
     With an additional 0 strength and 1 dex you would get 2 blows
     Average damage/hit: 47.5 vs. demons, 47.5 vs. orcs, 47.5 vs.
     trolls, 47.5 vs. dragons, and 30.2 vs. others.
     
     Radius 1 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6230     50'    2   Reached level 2
     12640     50'    3   Reached level 3
     25715     50'    4   Reached level 4
     49346    100'    5   Reached level 5
     58296    100'    5   Killed Fang, Farmer Maggot's dog
     58296    100'    6   Reached level 6
     70164     50'    7   Reached level 7
     94536     50'    8   Reached level 8
    113724    100'    8   Killed Grip, Farmer Maggot's dog
    125783    150'    9   Reached level 9
    179133    200'   10   Reached level 10
    201371    500'   11   Reached level 11
    209605    500'   11   Killed Brodda, the Easterling
    209605    500'   12   Reached level 12
    215134    500'   13   Reached level 13
    230543    500'   13   Killed Orfax, Son of Boldor
    230543    500'   14   Reached level 14
    252424    500'   15   Reached level 15
    291110    550'   15   Found The Phial 'Rastir'
    296649    550'   16   Reached level 16
    298024    550'   16   Killed Wormtongue, Agent of Saruman
    344282    550'   17   Reached level 17
    386385    550'   18   Reached level 18
    427980      0'   18   Killed Farmer Maggot
    433690    600'   19   Reached level 19
    448506    650'   19   Killed Lagduf, the Snaga
    454928    650'   20   Reached level 20
    478865    650'   20   Killed Golfimbul, the Hill Orc Chief
    498299    650'   21   Reached level 21
    541269    650'   21   Killed Grishnakh, the Hill Orc
    570875    650'   22   Reached level 22
    658810    600'   23   Reached level 23
    694213    650'   23   Killed Bullroarer the Hobbit
    703190    650'   23   Killed Boldor, King of the Yeeks
    740291    650'   24   Reached level 24
    769137    650'   24   Killed Ufthak of Cirith Ungol
    810124    850'   25   Reached level 25
    868694    950'   25   Killed Shagrat, the Orc Captain
    875516    950'   25   Killed Gorbag, the Orc Captain
    875516    950'   26   Reached level 26
    896699   1050'   26   Killed Ulfast, Son of Ulfang
    923375   1100'   26   Killed Mughash the Kobold Lord
    944018   1100'   27   Reached level 27
    994724   1150'   27   Killed Lugdush, the Uruk
    998964   1150'   27   Found The Hard Leather Armour of Eliandi
   1006789   1150'   28   Reached level 28
   1021436   1200'   28   Killed Ibun, Son of Mim
   1036056   1200'   28   Killed Ugluk, the Uruk
   1056021   1250'   28   Killed Angamaite of Umbar
   1107013   1300'   29   Reached level 29
   1128738   1350'   29   Killed Bolg, Son of Azog
   1136513   1350'   29   Killed Sangahyando of Umbar
   1137364   1350'   29   Found The Broad Axe of Mireth (LOST)
   1149201   1350'   29   Found The Set of Mithril Gauntlets of Dolfin
   1160787   1350'   29   Killed Khim, Son of Mim
   1203415   1400'   29   Killed Nar, the Dwarf
   1203458   1400'   29   Found The Iron Helm 'Wingwe' (LOST)
   1214202   1400'   30   Reached level 30
   1237046   1450'   30   Killed Ulwarth, Son of Ulfang
   1255357   1450'   30   Killed Beorn, the Shape-Changer
   1275031   1550'   30   Killed Azog, King of the Uruk-Hai
   1275983   1550'   30   Found The Star of Celcar
   1303835   1550'   31   Reached level 31
   1393724   1700'   31   Killed Lokkak, the Ogre Chieftain
   1423915   1650'   32   Reached level 32
   1452645   1750'   32   Killed Uldor the Accursed
   1470392   1750'   32   Killed Bert the Stone Troll
   1506277   1750'   32   Found The Tulwar 'Aegorodor' (LOST)
   1513996   1750'   32   Killed Mim, Betrayer of Turin
   1513996   1750'   33   Reached level 33
   1515225   1750'   33   Found The Dagger 'Telosser'
   1532529   1800'   33   Killed Lorgan, Chief of the Easterlings
   1540960   1800'   33   Found The Jewel Encrusted Crown 'Eolleng'
   1557793   1800'   33   Found The Set of Leather Gloves of Antanth
   1575284   1850'   33   Killed The Queen Ant
   1588663   1850'   33   Found The Glaive 'Marillost'
   1613186   1850'   33   Found The Morning Star 'Eanarique'
   1638819   1850'   34   Reached level 34
   1717670   2000'   34   Killed Castamir the Usurper
   1736039   2000'   34   Found The Long Sword 'Vargelond'
   1736564   2000'   34   Found The Rapier 'Varin'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.2.2010 15:39

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10145. on the Ladder (of 19090)
4188. on the Angband Ladder (of 6561)
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On 22.2.2010 15:39 flechett3@gmail.com wrote:
Found Raal's very early, and from then on had items dumped into his lap. Haven't played seriously since 3.0.6, so I'm going slow, there's been a lot of changes. I'm enjoying them, but I'm fairly certain the RNG monster will eat this character since he's been so lucky so far.

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