The Angband Ladder: Hylia, High-Elf Mage by Nightmarjoo

  [Angband 3.0.6 Character Dump]

 Name   Hylia                                    Self  RB  CB  EB   Best
 Sex    Female            Age       122   STR:  18/86  +1  -5  +7 18/116
 Race   High-Elf          Height     92   INT:  18/74  +3  +3  +7 18/204
 Class  Mage              Weight    163   WIS:     17  -1  +0  +2     18
 Title  Conjurer          Status     99   DEX:  18/78  +3  +1  +3 18/148
 HP     341/341           Maximize    Y   CON:  18/73  +1  -2  +4 18/103
 SP     273/273           Preserve    N   CHR:     17  +5  +1  +0  18/50

 Level           34       Armor     [34,+64]     Saving Throw     Superb
 Cur Exp     786518       Fight     (+13,+7)     Stealth          Superb
 Max Exp     786518       Melee    (+23,+18)     Fighting         Superb
 Adv Exp     805000       Shoot    (+22,+16)     Shooting         Superb
 MaxDepth   2650 ft       Blows       4/turn     Disarming        Superb
 Gold        171227       Shots       1/turn     Magic Device  Legendary
 Burden   143.9 lbs                              Perception         Good
 Speed           +2       Infra        40 ft     Searching          Fair

 You are one of several children of a Telerin King.  You have light
 blue eyes, straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:+......+*.... Blind:.............
 Elec:+............ Confu:.........+...
 Fire:+............ Sound:......+.++...
 Cold:+...+........ Shard:.............
 Pois:............. Nexus:.............
 Fear:........++... Nethr:.............
 Lite:............+ Chaos:........+....
 Dark:....+........ Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:+......+.....
Feath:+............ Sear.:.............
PLite:............. Infra:.............
Regen:+............ Tunn.:.............
Telep:............. Speed:.......+.....
Invis:+...........+ Blows:.............
FrAct:........+.... Shots:.............
HLife:....+........ Might:.............


  [Character Equipment]

a) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
   It increases your dexterity by 3.  It increases your stealth by 3.  It
   provides resistance to acid, lightning, fire, and cold.  It makes you
   fall like a feather and speeds your regeneration.  It grants you the
   ability to see invisible things.  It cannot be harmed by the elements.  
   
b) a Long Bow of Power (x3) (+9,+16)
c) a Mithril Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
d) an Aquamarine Ring of Intelligence (+5)
   It increases your intelligence by 5.  It sustains your intelligence.  
e) The Jewel 'Evenstar'
   It provides resistance to cold, dark, and life draining.  It sustains
   your intelligence, wisdom, and constitution.  It activates for restore
   life levels every 150 turns.  It cannot be harmed by the elements.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Gold Dragon Scale Mail (-2) [30,+10] (charging)
   It provides resistance to sound.  It activates for breathe sound (130)
   every 450+d450 turns.  It cannot be harmed by the elements.  
h) The Cloak 'Holcolleth' [1,+9] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   stealth and speed by 2.  It provides resistance to acid.  It activates
   for sleep II every 55 turns.  It cannot be harmed by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) a Golden Crown of Serenity [0,+11]
   It provides resistance to fear, confusion, and sound.  It cannot be
   harmed by acid.  
k) (nothing)
l) (nothing)


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
b) 5 Books of Magic Spells [Conjurings and Tricks]
c) 4 Books of Magic Spells [Incantations and Illusions]
d) 4 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
i) 4 Smoky Potions of Cure Serious Wounds
j) 20 Blue Speckled Potions of Cure Critical Wounds
k) a Pewter Rod of Probing
l) 2 Bronze Wands of Teleport Other (0 charges)
m) 5 Tungsten Wands of Acid Bolts (17 charges)
n) 26 Arrows of Frost (1d4) (+6,+7)
   It is branded with frost.  It cannot be harmed by cold.  
o) 26 Arrows of Venom (1d4) (+5,+5)
   It is branded with poison.  
p) 26 Arrows of Flame (1d4) (+4,+4)
   It is branded with fire.  It cannot be harmed by fire.  


  [Home Inventory]

a) a Gloopy Green Potion of *Healing*
b) 2 Scrolls titled "mur bater ash" of *Identify*
c) 10 Scrolls titled "valrol una sna" of Enchant Weapon To-Hit
d) 3 Scrolls titled "obot werg" of Enchant Weapon To-Dam
e) a Scroll titled "obot werg" of Enchant Weapon To-Dam {10% off}
f) The Star of Elendil
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.
g) a Pair of Hard Leather Boots of Free Action [3,+5]
   It grants you immunity to paralysis.  
h) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
   It increases your constitution by 3.  It slays orcs, trolls, giants, 
   and all evil creatures.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
i) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
   It increases your charisma by 3.  It slays giants and undead.  It is
   branded with fire.  It provides resistance to fire and sound.  It makes
   you fall like a feather.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
j) 20 Arrows of Venom (1d4) (+5,+4)
   It is branded with poison.  
k) 40 Arrows of Flame (1d4) (+4,+4)
   It is branded with fire.  It cannot be harmed by fire.  
l) 68 Arrows of Frost (1d4) (+4,+4)
   It is branded with frost.  It cannot be harmed by cold.  
m) 68 Arrows of Venom (1d4) (+3,+3)
   It is branded with poison.  
n) 41 Arrows of Venom (1d4) (+3,+3)
   It is branded with poison.  
o) 66 Arrows of Frost (1d4) (+3,+3)
   It is branded with frost.  It cannot be harmed by cold.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.12.2008 05:22
Last updated on 8.12.2008 12:32

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4130. on the Angband Ladder (of 6562)
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Comments

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On 7.12.2008 05:22 Nightmarjoo wrote:
First character in a while, and going pretty well so far. I just found the ring of int (+5) and the gold dsm which is already helping a lot. I also just boosted my str from 12 to 17 through only 2 str potions. I've been running at -2 or -3 (0 or -1 thanks to holc) for a while now, so it's good to be able to use my speed bonus finally. But damn though, the =int boosted my mana from 85 to 155 lol.

On 7.12.2008 05:24 Nightmarjoo wrote:
Oh and, I'm not wearing a shield because I dropped it when I picked up the dsm, armour was too heavy at the time to have both. I think that was after getting my str to 17, but now that I think about it, it might've been before, I dunno.

On 7.12.2008 09:41 Nightmarjoo wrote:
Mim dropped Gondricam and Osondir. Replaced my defender with Gondricam since it's better overall and still gives me the base resistances. I don't have sust_str anymore, but that shouldn't matter since I don't melee too many things.

A small vault gave me some great experience, and more importantly Thorin, which I was excited to see gives immunity to acid. I checked it in the artifact file and was surprised to see its rarity is 6, and it's found normally on dl40, and I found it on 38, so getting it wasn't that amazing; why is something that gives IM_Acid so relatively common?
I can't wear boots though without emcumbering myself.

Killing off a lot of uniques, but not having nether resistance almost got me killed by a few wraiths, and Adunphel. I hate things which walk through walls and cast nether bolts, because they like to sit inside of walls as long as possible so I can't teleport them away -_-
Oh, and not having res_pois has made for a few close calls.

Besides Rend at 35 I can't learn any new spells until I find more books.

Since I got my mana up a lot from int boosting, been using mee or mea (can't remember their names) to stun enemies: it almost makes free kills out of everything that doesn't resist stunning.

This is the farthest I've ever gotten a mage, and soon it'll be the farthest I've ever gotten a character. I'm getting a lot more artifacts than I usually get, so if I can ever find more stat potions I'll be good to go.

On 7.12.2008 10:51 Nightmarjoo wrote:
Quick update, nothing special, just got tenser.

On 8.12.2008 09:01 Nightmarjoo wrote:
Got the evenstar and the resistance book. Slowly getting stats up. Balrogs are fun; first thing they do is summon another balrog. Angels too. Leveling is becoming really slow.

On 8.12.2008 12:32 Nightmarjoo wrote:
Got mordenkainen's escapes, killed some uniques, and still getting stats up. Almost killed kavlax, but ended up fighting him and Waldren Lord of Water at the same time, opted to only fight Waldren, and lost kavlax. I literally couldn't find him later on, and there were too many 'D's around the level; I had rested too much.
I actually had to melee Ji Indur Dawndeath to finally kill him, I was completely out of wand charges, arrows, and nearly out of mana and didn't want to waste the last bits. Not special I suppose, but before now my melee's been complete garbage, so just kind of neat to have it somewhat available.

On 8.12.2008 12:33 Nightmarjoo wrote:
Still can't wear boots without encumbering myself.

On 8.12.2008 22:35 awldune wrote:
I would swap in the first Elvenkind armor I find. That scale mail isn't doing much for you.

On 9.12.2008 00:39 Nightmarjoo wrote:
I like being able to breathe sound :D

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