The Angband Ladder: Beosha, High-Elf Mage by <kenw@voicenet.com>

  [Angband 3.0.1 Character Dump]

 Name   Beosha                                   Self  RB  CB  EB   Best
 Sex    Male              Age       106   STR! 18/100  +1  -5  +3  18/90
 Race   High-Elf          Height     90   INT:  18/90  +3  +3  +5 18/200
 Class  Mage              Weight    165   WIS:     17  -1  +0  +3  18/10
 Title  Conjurer          Status     73   DEX:  18/96  +3  +1  +2 18/156
 HP     412/412           Maximize    Y   CON! 18/100  +1  -2  +3 18/120
 SP     198/204           Preserve    Y   CHR! 18/100  +5  +1  +0 18/160

 Level           34       Armor    [19,+122]     Saving Throw     Superb
 Cur Exp     718092       Fight    (+14,+14)     Stealth          Superb
 Max Exp     718092       Melee    (+24,+24)     Fighting         Superb
 Adv Exp     805000       Shoot    (+26,+15)     Shooting         Heroic
                          Blows       4/turn     Disarming        Superb
 Gold         55709       Shots       2/turn     Magic Device  Legendary
                                                 Perception    Excellent
 Burden   171.6 lbs       Infra        50 ft     Searching          Good

 You are one of several children of a Vanyarin Warrior.  You have light
 grey eyes, straight black hair, and a fair complexion.




  [Character Equipment]

a) a Trident (Defender) (1d8) (+10,+10) [+7] (+4 to stealth)
   It sustains your constitution.
b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) {Spd}
   It affects your intelligence.
   It affects your wisdom.
   It affects your dexterity.
   It affects your speed.
   It affects your shooting speed.
   It affects your shooting power.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It slows your metabolism.
c) a Ring of Protection [+14]
d) a Ring of Damage (+9)
e) an Amulet of Trickery (+1)
f) The Phial of Galadriel
   It can be activated for illumination every 10+d10 turns if it is being
   worn.
g) a Robe of Permanence [2,+21] {NthrHL}
   It provides resistance to nether.
h) a Cloak of the Magi [1,+10] (+2)
   It speeds your regenerative powers.
i) a Small Metal Shield of Resistance [3,+15]
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It can be activated for detection every 55+d55 turns if it is being
   worn.
   It affects your intelligence.
   It affects your wisdom.
   It affects your searching.
   It provides resistance to blindness.
   It provides resistance to confusion.
   It allows you to see invisible monsters.
k) The Set of Gauntlets 'Paurhach' [2,+15]
   It can be activated for fire bolt (9d8) every 8+d8 turns if it is being
   worn.
   It provides resistance to fire.
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
   It affects your strength.
   It affects your constitution.
   It affects your speed.
   It provides resistance to fear.


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!v}
b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2!d!k!v}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3!d!k!v}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4!d!k!v}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5@G5!d!k!v}
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m7@b7@G7!d!k!v}
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m8@b8@G8!d!k!v}
h) a Book of Magic Spells [Tenser's Transformations] {@m9@b9@G9!d!k!v}
i) 15 Potions of Cure Serious Wounds
j) 15 Potions of Cure Critical Wounds
k) a Rod of Healing {d!k!v}
l) a Rod of Teleport Other {!d!k!v}
m) a Rod of Slow Monster {!d!k!v}
n) a Rod of Frost Bolts
o) a Rod of Acid Balls {!d!k!v}
p) a Rod of Lightning Balls {!d!k!v}
q) an Amulet of Sustenance
r) a Small Metal Shield [3,+3]
s) an Awl-Pike (1d8) (+2,+5)
t) a Halberd of Slay Animal (3d5) (+8,+4)
u) a Lucerne Hammer (2d5) (+7,+9)
v) a Pick (1d3) (+6,+2) (+1)
w) 18 Arrows of Frost (1d4) (+7,+6)


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!v}
b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2!d!k!v}
c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3!d!k!v}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4!d!k!v}
e) 3 Books of Magic Spells [Resistances of Scarabtarices] {@m5@b5@G5!d!k!v}
f) a Mushroom of Restoring
g) 19 Potions of Healing
h) 4 Potions of Restore Mana {10% off}
i) a Scroll of Rune of Protection
j) an Amulet of Charisma (+4) {^>^r^z^m^p, 10% off}
k) Green Dragon Scale Mail (-2) [30,+7]
l) a Golden Crown of Lordliness [0,+5] (+3)
   It might have hidden powers.
m) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
   It might have hidden powers.
n) a Broad Sword of Westernesse (2d5) (+12,+11) (+2)
o) a Scythe of *Slay Undead* (5d3) (+6,+6) (+2)
p) a Light Crossbow of Extra Shots (x3) (+17,+15) (+1)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 14.11.2002 01:26

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10007. on the Ladder (of 19090)
4140. on the Angband Ladder (of 6561)

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