The Angband Ladder: Mirest XV, the Master, Shadow Fairy Mage by VRBones

  [Unangband 0.6.4 Character Dump]

 Name   Mirest XV, the Master                    Self  SB  EB  TB   Best   Curr
 Sex    Male               Age      221  STR:      12  +0  +2  +0     14
 Race   Shadow Fairy       Height  5' 6  INT:   18/50  +0  +3  +0  18/80
 Class  Mage               Status    34  WIS:   18/49  +0  +1  +0  18/59
 Style  Curses                           Dex:   18/11  +0  +0  +0  18/11  18/06
 Title  Evoker                           CON:   18/35  +0  +1  +0  18/45
 Home   Bilbo's House in Rivendell       CHR:      13  +0  +4  +0     17
 Target the stronghold of Rivendell      Agi:      18  +0  +0  +0     18     17
                                         SIZ:       8  +0  +2  +0     10
 Level           28  HP        178/256  Fight     (+4,+0)  Fighting       Awful
 Curr Exp     73502  Spell-Pts   48/48  Dual    (+10,+11)  Shooting        Iffy
 Max Exp      73502  Hit die        10  Off      (+10,+6)  Throwing   Very Good
 Adv Exp      90000  Armor    [42,+55]  Blows  1/turn(x1)  Stealth       Superb
 Curr Danger Benign  Infravis    60 ft  Shoot     (+4,+0)  Save Throw Excellent
 Max Dungeon Lev 30  Gold        83713  Shots  0/turn(x0)  Disarming     Superb
 Game Turn  1191590  Burden    115 lbs  Throw     (+4,+0)  Devices       Heroic
 Plr Turn     39730  % Burden      71%  Hurls  1/turn(x1)  Searching       Good
 Act Turn     35450  Speed      Normal  Weight     63 lbs  Digging          Bad

 You are the only child of a Shadow-Fairy Scribe.  You have blue-gray eyes, str
your arms, and a pale complexion.

 This is 11th Tuile of the 2890th year of the third age.
 You are in the stronghold of Rivendell.

  [Last Messages]

> You sold a Ring of Resist Poison (c) for 11232 gold.
> You have no more Moonstone Rings of Resist Poison (c).
> You were holding a Hornpipe of Health (+1) {Rneth} (r).
> You are playing music with a Mouth Organ of Health (+1) (b).
> Entire inventory is shown.
> You are wearing a Wedding Ring of Intelligence (+3) (c).
> You can learn 34 more spells.
> Examining a Wedding Ring of Intelligence (+3)...
> Examining a Wedding Ring of Intelligence (+3)...
> Your magic fails to find a focus ... and dissipates harmlessly.
> Your covered hands feel unsuitable for spellcasting.
> The weight of your armor encumbers your movement.
> You can learn 34 more spells.
> You have entered the stronghold of Rivendell.
> This is the Last Homely House on the Edge of the Wild, full of laughter and
 singing.  Evil things do not come into the Rivendell valley.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)  +++ +   +   
       ||=="~[(|]]]               ||=="~[(|]]]
       abcdefghijkl@              abcdefghijkl@
   Str:2............         sStr:.............
   Int:..3..........         sInt:..s........s.
   Wis:.1...........         sWis:.s...........
   Dex:.............         sDex:.............
   Con:.1...........         sCon:.s...........
   Chr:....2...2....         sChr:....s........
   Agi:.............         sAgi:.............
   Siz:2............         sSiz:.............
  Acid:......11.....        Disea:.+........... 
  Elec:.......1..1..        Blind:.........+... 
  Fire:.......11....        Confu:............. 
  Cold:1......1.....        Sound:............. 
  Pois:.......1.....        Shard:.+........... 
  Fear:.............        Nexus:............. 
  Lite:.............        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:......+...... 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:......1......
 Feath:.............        Devic:.............
  Glow:.............        Steal:.....1.......
 Regen:.............         Sear:.........1...
 Telep:.............        Infra:.............
 Invis:+........+...         Tunn:.............
 FrAct:...+....+....        Speed:.............
 HLife:.............        Blows:.............
 Activ:......++..+..        Shots:.............
 Throw:.............        Might:.............
 Undea:.............        Healt:............. 
 Demon:............+         Mana:............* 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:......+......         Evil:............. 
   Man:.............              abcdefghijkl@ 
 Dwarf:.............              ||=="~[(|]]]  
   Elf:............+                            
 Natur:.............                            
       abcdefghijkl@                            
       ||=="~[(|]]]                             

  [Character Equipment]

a) a Short Sword 'Frostbite' (1d7) (+6,+11) (+2)
b) a Mouth Organ of Health (+1)
c) a Wedding Ring of Intelligence (+3)
d) a Platinum Ring of Free Action
e) a Driftwood Amulet of Charisma (+2)
f) a Brass Lantern of Stealth (with 7751 turns of light left) (+1)
g) Brass Dragon Scale Mail of Spell Resistance (-2) [30,+19] (+1)
h) The Cloak 'Colluin' [1,+6]
i) a Dagger 'Flametongue' worth 19015 gold pieces (1d4) (+6,+6) (+2)
j) a Metal Cap of Seeing [3,+6] (+1)
k) The Set of Gauntlets 'Pauraegen' [2,+7] {@A1}
l) a Pair of Steel Shod Boots of Sustain Intelligence [6,+7]

  [Character Equipment -- Quiver]

n) 2 Flasks of Oil

  [Character inventory]

a) a Magic Book of Storm Magic
b) a Magic Book of Curses {@m1}
c) 2 Magic Books of Summoning {@m2}
d) a Magic Book of Invocations {@m3}
e) a Magic Book of Devilry {@m5, 75% off}
f) a Magic Bag of Helpful Mushrooms
 
 It was in a dungeon feature on dungeon level 17.  with a) 2 Ecru
  Mushrooms of Cure Poison
      c) 4 Smelly Mushrooms
      d) a Fuzzy Mushroom of Cure Confusion
      n) 9 Violet Mushrooms of Bloating
 
g) a Magic Bag of Scrying
 
 It was dropped by a Sea drake on dungeon level 27.  with a) a Scroll
  titled "stamung igre" of Identify
      b) a Scroll titled "wun monmik arg" of Read Magic
      c) 2 Scrolls titled "xha alatem he" of Analyze Magic
      j) 10 Scrolls titled "trol rogkli" of Detect Magic
      k) 2 Scrolls titled "oxyvly umseh" of Detect Curse
      l) 2 Scrolls titled "therjo doeprok" of Gauge Magic
      m) 5 Scrolls titled "kho haval" of Legend Lore
 
h) a Briny Potion of Speed
i) 8 Dirty Potions of Cure Critical Wounds
j) 7 Scrolls titled "miankh nepner" of Word of Recall
k) a Bronze Rod of Object Location {@z3}
l) 3 Zirconium Rods of Detect Life {@z1}
m) a Switch Rod of Door/Stair Location {@z2}
n) a Willow Staff of Teleportation (1d6) (+0,+1) (10 charges) {@u1}
o) a Brass Ring of Protection [+12]
p) a Stained Glass Amulet of Resist Acid
q) a Hornpipe of Health (+1) {Rneth}

  [Home inventory]

a) a Magic Bag of Poisons
 
 It was in a dungeon feature on dungeon level 17.  
b) 3 Magic Bags of Harmful Mushrooms
 with j) 2 Green Mushrooms
c) a Door Runestone {Lesser Runes}
d) a Magic Book of Curses {@m1}
e) a Magic Book of Summoning
f) a Magic Book of Devilry {@m5, 75% off}
g) 10 Rations of Food
h) a Magic Bag of Supplies
 
 It was in a dungeon feature on dungeon level 17.  with a) 12 Flasks of Oil
      e) 2 Iron Spikes
      i) 250 feet of Rope
 
i) 6 Shimmering Potions of Cure Light Wounds
j) 3 Cobalt Potions of Cure Serious Wounds
k) 14 Dirty Potions of Cure Critical Wounds
l) 5 Grey Speckled Potions of Cure Minor Disease
m) 4 Rainbow Potions of Cure Moderate Wounds
n) 10 Scrolls titled "miankh nepner" of Word of Recall
o) 2 Scrolls titled "itkli micdalf" of Sanctuary
p) 2 Bronze Rods of Object Location {@z3}
q) a Silver-Plated Rod of Cure Moderate Wounds
r) 5 Zirconium Rods of Detect Life {@z1}
s) 3 Switch Rods of Door/Stair Location {@z2}
t) a Copper-Plated Wand of Teleport Other (12 charges)
u) a Shepherd's Staff of Perception (1d6) {@u5}

  [House of Elrond inventory]

a) an Acid Runestone
b) a Blood Runestone
c) a Door Runestone
d) a Hand Runestone
e) a Moon Runestone
f) a Shield Runestone
g) 4 Star Runestones
h) 2 Storm Runestones
i) 3 Wave Runestones
j) a Blue Mushroom of Restore Constitution and Charisma
k) 2 Scarlet Rimmed Mushrooms of Restore Dexterity and Agility
l) a Map to the door to Moria
m) a Runed Staff of Enlightenment (1d6) (+6,+5) (14 charges)
n) a Runed Staff of Enlightenment (1d6) (+4,+4) (13 charges)
o) a Runed Staff of Enlightenment (1d6) (+0,+0) (11 charges)
p) a Bronze Ring of Sustain Strength and Size
q) 2 Cast Iron Rings of Sustain Constitution and Charisma
r) a Round Shield of Resist Nether [4,+9]
s) a Hard Leather Cap of Brilliance [2,+6] (+2)
t) a Main Gauche 'Acid wit' (1d5) (+5,+9) [2,+3] (+1)
u) a Cutlass of the Sun (1d7) (+12,+5) [2,+4] (+1)
v) a Short Bow of Spell Resistance (x2) (+11,+4) (+1)

  [Ranger's cache inventory]

a) a Scroll titled "nihwhon rowah" of Vampirism
b) a Two-Handed Sword (3d6) (+6,+4)

  [Dungeons Explored]

You emerged victorious from  Barrow-downs (4-17).
You emerged victorious from the dump outside Bree (0-4).
You emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You emerged victorious from the Midgewater Marshes (10-17).
You have visited the town of Hobbiton.
You have visited the East Road.
You reached level 29 in the tower of Weathertop (17-30).
You have visited the Ford to Rivendell.
You have visited the stronghold of Rivendell.
You have visited  Dunland.
You reached level 21 in  Isengard (3-33).

  [Self-Knowledge]

You suffer from no afflictions.  You can learn some spells/prayers.  

  [Game Statistics]

Total monsters killed: 3391
Total uniques killed: 6
Deepest unique killed: Nar, the Dwarf (normally at 18)
Total uniques left alive: 130
Top 5 monsters killed (by depth, excluding uniques and townsfolk):
 a Gravity hound
 3 Mana flies
 a Wood elf assassin
 a Clawed horror
 5 Earth spirits
Top 5 monsters killed (by number, excluding uniques):
 841 Neekerbreekers
 236 Giant grey rats
 65 Cheerful leprechauns
 52 White worm masses
 47 Giant grubs

  [Spells Learnt]

Chill                    Detect Evil              Find Familiar
Stinking Cloud           Blood Binding            Poison Missile
Shadowstep               Sense Magic              Detect Traps
Fire Spirit              Earth Spirit             Curse Monsters
Darkness Bolt            Swallowed by Shadow      Darkness
Slip into Shadows        Mass Curse               Darkness Ball
Summon Spirit            Release Curse            Sense Invisible
Call Lightning           Lightning Trap           

  [Familiar]

Your familiar is a wolverine.

While serving you it has gained the following abilities:
  wear armour to protect against arrows and acid
  track enemies by scent
  communicate with you silently
  gain an additional attack
  go berserk
  resist blindness and see invisible monsters
  become faster
  become faster
  cure itself of ills
  bless itself
  magically shield itself
  increase hit points
  cause confusion
  cause slowness


  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 4.2.2010 14:12
Last updated on 8.2.2010 17:35

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5. on the Competition No.81 Ladder (of 19)

Comments

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On 4.2.2010 14:12 VRBones wrote:
Picked up a wolverine this time and seems to be more agressive, but less evasive than the snake. I've nicknamed him 'Santa'.

I'm really liking the 'a'ssault command for guiding pets out of local minimas.

Attempting to dive .. uhh .. climb hard this time.

On 5.2.2010 14:07 VRBones wrote:
Been slim pickings with only Pauraegen of note so far. Hopefully there's a useful lamp in amongst that lot too.

On 5.2.2010 18:00 VRBones wrote:
Sit back and watch Santa deliver the goods.

On 6.2.2010 17:48 VRBones wrote:
Ran out of WoR's for Isengard, so went back and cleaned up some of the starting areas.

On 7.2.2010 22:36 VRBones wrote:
Weathertop is a little more fruitful. 'Acid wit' and 'Frostbite' on one run.

On 8.2.2010 17:35 VRBones wrote:
Reached the top of weathertop and was surprised there wasn't a boss in sight, only a stash of brass dragon armour. Neat!

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