The Angband Ladder: Grok XIV, the Wizard, Stone Troll Mage by thorgot

  [Unangband 0.6.2 Character Dump]

 Name   Grok XIV, the Wizard                     Self  SB  EB  TB   Best   Curr
 Sex    Male               Age       26  STR:      16  +0  +0  +0     16
 Race   Stone Troll        Height 12' 0  INT:      18  +0  +0  +0     18
 Class  Mage               Status     1  WIS:      15  +0 +13  +0 18/100
 Style  Wizardry                         DEX:   18/34  +0  +0  +0  18/34
 Title  Evoker                           CON:   18/77  +0  +3  -5  18/57
 Home   Bilbo's House in Rivendell       CHR:       3  +0  +0  +0      3
 Target Orc Camp across Redhorn pass     AGI:      12  -1  +0  +0     11
                                         SIZ:      18  +0  +0  +0     18
 Level           28  HP         -2/381  Fight     (+5,+1)  Fighting   Excellent
 Curr Exp     76928  SP         94/103  WShld    (+16,+2)  Shooting       Awful
 Max Exp      76928  Hit die        15  Bash       [4,+4]  Throwing   Excellent
 Adv Exp       3072  Armor    [67,+35]  Blows  1/turn(x1)  Stealth       Heroic
 Depth      Lev  29  Infravis    20 ft  Shoot     (+5,+0)  Save Throw Excellent
 MaxDepth   Lev  29  Gold        70504  Shots  1/turn(x0)  Disarming       Good
 Game Turn  5051705  Burden    122 lbs  Throw     (+5,+0)  Devices    Excellent
 Plr Turn     50891  % Burden      67%  Hurls  2/turn(x1)  Searching       Poor
 Act Turn     31794  Speed          -1  Weight    256 lbs  Digging         Poor

 You are formed from Pebbles.  You have slime-green eyes, mangy dark purple
 hair, and white scabby skin.

 This is 45th Tuile of the 2890th year of the third age.
 You are on level 22 of Orc Camp across Redhorn pass.

  [Last Messages]

> You are hit by poison!
> *** LOW HITPOINT WARNING! ***
> It mumbles.
> *** LOW HITPOINT WARNING! ***
> It mumbles.
> *** LOW HITPOINT WARNING! ***
> It mumbles.
> *** LOW HITPOINT WARNING! ***
> It mumbles.
> *** LOW HITPOINT WARNING! ***
> It mumbles.
> It dies.
> It screams in agony.
> You are hit by poison!
> You die.

  [Character Equipment]

a) a Dagger of See Invisible (1d4) (+11,+1)
   It gives its wielder see invisible.  It is a useful ego item.  
b) a Lute of Health (+3) {2 Swords}
   It provides resistance to disenchantment.  It is a useful ego item,
   with a random hidden ability.  
c) a Bloodstone Ring of Sustain Mind <4 Shields>
d) a White Ring of Free Action
e) an Engraved Amulet of Wisdom (+3)
f) a Wizard Light (9d1) (+0,+0)
   It is of great quality, but with no additonal powers.  
g) a Stone Skin [50,+2] <Dwarven>
   It marks you as dwarven.  It is of good quality, but with no additional
   powers.  
h) Riveted Leather Coat (-2) [8,+10]
   It is of great quality, but with no additonal powers.  
i) a Large Leather Shield of Frost Immunity [4,+4]
   It provides immunity to cold.  It is not damaged by cold.  It is a
   useful ego item.  
j) a Hard Leather Cap [2,+2] {50% off}
   It is of good quality, but with no additional powers.  
k) a Set of Gauntlets of Wisdom [2,+2] (+7)
   It increases your wisdom by 7.  It sustains wisdom.  It is broken,
   having been blasted by powerful magic.  
l) a Pair of Leather Sandals of Stealth [1,+1] (+14)
   It increases your stealth by 14.  It is a useful ego item.  

  [Character Inventory]

a) a Magic Book of Life Magic (Theft proof) {@m5@b5@G5}
   It cannot be stolen from your inventory.  It is a useful ego item.  
b) 2 Magic Books of Cantrips {@m1@b1@G1}
c) a Magic Book of Conjuring (Fire proof) {@m2@G2@b2}
   It is not damaged by fire.  It is a useful ego item.  
d) a Magic Book of Incantations (Fire proof) {@m3@b3@G3}
   It is not damaged by fire.  It is a useful ego item.  
e) a Magic Book of Wizardry (Fire proof) {@m4@b4@G4}
   It is not damaged by fire.  It is a useful ego item.  
f) a Song Book of Progressions {@m5@b5@G5}
g) a set of Runesticks of Turn Stone to Mud
h) 3 Light Blue Mushrooms of Mana
i) 4 handfuls of Berries
j) 13 Hazy Potions of Cure Light Wounds
k) 4 Metallic Purple Potions of Cure Critical Wounds
l) 3 Yellow Speckled Potions of Cure Mortal Wounds
m) a map to the Crystal Castle
n) 3 Scrolls titled "ankh oodtem" of Escape
o) a Scroll titled "eep bit bytzun" of Holy Prayer
p) 7 Scrolls titled "rea lechcos" of Detect Curse
q) a Cypress Staff of Teleportation (1d6) (+0,+0) (12 charges)
r) a Mulberry Staff of Enlightenment (1d6) (+4,+3) (2 charges)
   It is of good quality, but with no additional powers.  
s) a Mithril Amulet of Searching (+8)
t) Brigandine Armour of See Invisible (-2) [12,+9]
   It gives its wielder see invisible.  It is a useful ego item.  
u) Riveted Leather Coat of See Invisible (-2) [8,+9]
   It gives its wielder see invisible.  It is a useful ego item.  
v) a Pair of Hard Leather Boots [3,+7]
   It is of very good quality, but with no additional powers.  
w) 4 Broken Daggers of Electricity (1d1) (+0,-2)
   It does x3 damage from electricity.  It is not damaged by electricity.  
   It is a useful ego item.  

  [Home Inventory]

a) an Acid Rune stone
b) 2 Blood Rune stones
c) 2 Door Rune stones
d) a Flame Rune stone {40% off}
e) 3 Frost Rune stones
f) a Star Rune stone
g) a Storm Rune stone
h) 2 Wave Rune stones
i) a Magic Book of Air Magic
j) 2 maps to the citadel of Isengard
k) a map to the sunken city of Numenor
l) a map to the Crystal Castle
m) a map to the mountain Caradhras
n) 36 Scrolls titled "glentab taplu" of Legend Lore
o) a White Ring of Free Action
p) a Zinc Ring of See Invisible
q) a Zinc-Plated Ring of Strength and Size (+2) <3 Earths>
   It provides resistance to shards.  It protects you from cuts.  It is a
   useful ego item.  
r) a Brass Amulet of Resist Lightning <2 Summonings>
   It burdens you with aggravation.  
s) a Brass Lantern of Hold Life (with 7500 turns of light)
   It provides resistance to losing experience.  It is a useful ego item.  
   
t) The Hard Studded Leather of Eloron (-1) [7,+12] (+4)
   It increases your constitution by 4.  It is a useful artifact.  
u) a Small Metal Shield of Strength and Size [3,+8] (+3)
   It increases your strength and size by 3.  It sustains strength and size
   .  It is a useful ego item.  
v) a Set of Gauntlets of Might [2,+2] (+3) {3 Swords}
   It protects you from paralysis and magical slowness.  It is a useful
   ego item, with a random hidden ability.  
w) a Trident of Smite Demon (3d5) (+6,+2) (+2)
   It is a useful ego item.  

  [Dungeons Explored]

You have emerged victorious from the Big Cavern under Misty Mountains (5-13).
You've cleared the passage through the house of Beorn (15).
You've fought through to the other side of the Great Hall under Mirkwood the
Great (13-26).
You have emerged victorious from the dump outside Bree (0-4).
You have emerged victorious from west Moria entrance (6-24).
You've cleared the passage through Kheled-Zaram at the east Moria entrance
 (13-24).
You've cleared the passage through the east gates of Moria (42).
You have reached level 17 in Barrow-downs (4-23).
You have emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You have reached level 29 in Orc Camp across Redhorn pass (7-37).
You have emerged victorious from the Woodmen Village (10-13).
You have visited the town of Hobbiton.
You have visited the stronghold of Rivendell.
You have visited Lake-town.
You have visited the hill of Weathertop.
You have visited the Ford to Rivendell.
You have visited the town of Edoras.
You have visited Isengard.
You have visited the Midgewater Marshes.
You have visited the East Road.
You have visited Dunland.

  [Self-Knowledge]

You cannot see.  You are poisoned.  You can learn some spells/prayers.  You are
temporarily sicklier.  
You are carrying equipment that you have not fully identified.  It provides
resistance to powerful confusion.  It protects you from confusion.  

  [Spells Learnt]

Magic Missile            Detect Monsters          Phase Door
Stinking Cloud           Cure Light Wounds        Wizard Light
Teleport Self            Detect Power             Find Hidden Traps/Doors
Spear of Light           Light Area               Lightning Beam
Concentration            Frost Bolt               Turn Stone to Mud
Frost Bolt II            Fire Bolt                Gauge Magic
Lightning Beam II        Satisfy Hunger           Cure Serious Wounds
Snuff Small Life         Acid Bolt                Slow Monster
Identify                 Teleport Other           Cone of Cold
Minor Lightning Ball     Escape                   Word of Recall


  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)  +  +     + 
      ||=="~[()]]]               ||=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  ............s
 Int: .............        Int:  ..s..........
 Wis: .3..3.....7..        Wis:  .ss.s........
 Dex: .............        Dex:  ..s..........
 Con: .3...........        Con:  .s...........
 Chr: .............        Chr:  .............
 Agi: .............        Agi:  ..s..........
 Siz: .............        Siz:  ............s
 Acid:.............        Disea:.+........... 
 Elec:.............        Blind:............. 
 Fire:.............        Confu:............. 
 Cold:........*....        Sound:............. 
 Pois:.............        Shard:......+...... 
 Fear:.............        Nexus:............. 
 Lite:............-        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:.+........... 
      abcdefghijkl@              abcdefghijkl@ 
 Food:.............         Save:.............
Feath:.............        Devic:.............
 Glow:.....6.......        Steal:...........*.
Regen:............+        Sear.:.............
Telep:.............        Infra:.............
Invis:+............        Tunn.:.............
FrAct:...+.........        Speed:.............
HLife:.............        Blows:.............
Activ:.............        Shots:.............
Throw:+............        Might:.............
Undea:.............        Healt:............* 
Demon:.............         Mana:............. 
  Orc:.............        Exper:............. 
Troll:............+        Telep:............. 
Giant:.............        Spell:............. 
Dragn:.............         Evil:............. 
  Man:.............              abcdefghijkl@ 
Dwarf:.............              ||=="~[()]]]  
  Elf:.............                            
Natur:.............                            
      abcdefghijkl@                            
      ||=="~[()]]]                             


  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                  +  ++++ 
       ??????????????==="~()]/         ??????????????==="~()]/ 
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ................2...33..  Str:  ................s....s..
 Int:  ......................2.  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ...................4....  Con:  ........................
 Chr:  ........................  Chr:  ........................
 Agi:  ........................  Agi:  ........................
 Siz:  ................2...33..  Siz:  ................s....s..
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Disea: ........................
 Elec: .................+...... Blind: ........................
 Fire: ........................ Confu: ........................
 Cold: ........................ Sound: ........................
 Pois: ........................ Shard: ........................
 Fear: ........................ Nexus: ........................
 Lite: ........................ Nethr: ........................
 Dark: ........................ Chaos: ........................
Water: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Food: ........................  Save: ........................
Feath: ........................ Devic: ........................
 Glow: ........................ Steal: ........................
Regen: ........................ Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ...............+........ Tunn.: ........................
FrAct: ..............+......+.. Speed: ........................
HLife: ..................+..... Blows: ........................
Activ: ........................ Shots: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
Undea: ........................ Healt: ........................
Demon: ........................  Mana: ........................
  Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................  Evil: ........................
  Man: ........................        abcdefghijklmnopqrstuvwx
Dwarf: ........................
  Elf: ........................

  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : yes (view_unsafe_grids)
Game: Mark where you have detected monsters  : yes (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Game: Show tips as you explore the dungeon   : no  (show_tips)
Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : no  (adult_scum)
Adult: Start the game with simplest options  : no  (adult_beginner)
Adult: Reduce the number of birth options    : no  (adult_intermediate)
Adult: Always generate small levels          : no  (adult_small_levels)
Adult: Show all birth menus at start         : no  (adult_first_time)
Adult: Start the game with same choices      : yes (adult_quickstart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 9.1.2008 15:09

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13228. on the Ladder (of 19090)
52. on the Unangband Ladder (of 189)
14. for this player (

Comments

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On 9.1.2008 15:09 thorgot wrote:
Stupidity. Should have just teleported away.

On 9.1.2008 22:14 Bandobras wrote:
Feh, you wear a dwarven skin as your armor. I would mumble at you, too.

On 9.1.2008 22:20 thorgot wrote:
I see your insult and raise you another "It mumbles."

On 9.1.2008 22:28 Bandobras wrote:
I thought your response was *** LOW HITPOINT WARNING! *** and you were quite stubborn at that. ;)

BTW, did you get to Moria gates via a map? Which one? This is an anachronism, because the gates are closed as an effect of the battle with Smaug, etc. Now you have at the same time open and closed gates to Moria...

On 10.1.2008 00:18 thorgot wrote:
I never visited the higher Moria in this game. I have no idea why that's on there.

On 10.1.2008 09:39 Bandobras wrote:
OK, now I see, it's the problem with recycled guardians that is already fixed in SVN (the guardian of east Moria gate is the same you've killed somewhere else, Smeagol is it? because he's hid in Moria after he's escaped from Mirkwood? '~' '7' shows that). However, I wonder if you could get to the gates through the map of Caradhras. I'll doublecheck.

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