[Unangband 0.6.4 Character Dump] Name Mirest XV, the Master Self SB EB TB Best Curr Sex Male Age 221 STR: 12 +0 +2 +0 14 Race Shadow Fairy Height 5' 6 INT: 18/50 +0 +3 +0 18/80 Class Mage Status 34 WIS: 18/49 +0 +1 +0 18/59 Style Curses Dex: 18/11 +0 +0 +0 18/11 18/06 Title Evoker CON: 18/35 +0 +1 +0 18/45 Home Bilbo's House in Rivendell CHR: 13 +0 +4 +0 17 Target the stronghold of Rivendell Agi: 18 +0 +0 +0 18 17 SIZ: 8 +0 +2 +0 10 Level 28 HP 178/256 Fight (+4,+0) Fighting Awful Curr Exp 73502 Spell-Pts 48/48 Dual (+10,+11) Shooting Iffy Max Exp 73502 Hit die 10 Off (+10,+6) Throwing Very Good Adv Exp 90000 Armor [42,+55] Blows 1/turn(x1) Stealth Superb Curr Danger Benign Infravis 60 ft Shoot (+4,+0) Save Throw Excellent Max Dungeon Lev 30 Gold 83713 Shots 0/turn(x0) Disarming Superb Game Turn 1191590 Burden 115 lbs Throw (+4,+0) Devices Heroic Plr Turn 39730 % Burden 71% Hurls 1/turn(x1) Searching Good Act Turn 35450 Speed Normal Weight 63 lbs Digging Bad You are the only child of a Shadow-Fairy Scribe. You have blue-gray eyes, str your arms, and a pale complexion. This is 11th Tuile of the 2890th year of the third age. You are in the stronghold of Rivendell. [Last Messages] > You sold a Ring of Resist Poison (c) for 11232 gold. > You have no more Moonstone Rings of Resist Poison (c). > You were holding a Hornpipe of Health (+1) {Rneth} (r). > You are playing music with a Mouth Organ of Health (+1) (b). > Entire inventory is shown. > You are wearing a Wedding Ring of Intelligence (+3) (c). > You can learn 34 more spells. > Examining a Wedding Ring of Intelligence (+3)... > Examining a Wedding Ring of Intelligence (+3)... > Your magic fails to find a focus ... and dissipates harmlessly. > Your covered hands feel unsuitable for spellcasting. > The weight of your armor encumbers your movement. > You can learn 34 more spells. > You have entered the stronghold of Rivendell. > This is the Last Homely House on the Edge of the Wild, full of laughter and singing. Evil things do not come into the Rivendell valley. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) +++ + + ||=="~[(|]]] ||=="~[(|]]] abcdefghijkl@ abcdefghijkl@ Str:2............ sStr:............. Int:..3.......... sInt:..s........s. Wis:.1........... sWis:.s........... Dex:............. sDex:............. Con:.1........... sCon:.s........... Chr:....2...2.... sChr:....s........ Agi:............. sAgi:............. Siz:2............ sSiz:............. Acid:......11..... Disea:.+........... Elec:.......1..1.. Blind:.........+... Fire:.......11.... Confu:............. Cold:1......1..... Sound:............. Pois:.......1..... Shard:.+........... Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:......+...... abcdefghijkl@ abcdefghijkl@ Food:............. Save:......1...... Feath:............. Devic:............. Glow:............. Steal:.....1....... Regen:............. Sear:.........1... Telep:............. Infra:............. Invis:+........+... Tunn:............. FrAct:...+....+.... Speed:............. HLife:............. Blows:............. Activ:......++..+.. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............+ Mana:............* Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:......+...... Evil:............. Man:............. abcdefghijkl@ Dwarf:............. ||=="~[(|]]] Elf:............+ Natur:............. abcdefghijkl@ ||=="~[(|]]] [Character Equipment] a) a Short Sword 'Frostbite' (1d7) (+6,+11) (+2) b) a Mouth Organ of Health (+1) c) a Wedding Ring of Intelligence (+3) d) a Platinum Ring of Free Action e) a Driftwood Amulet of Charisma (+2) f) a Brass Lantern of Stealth (with 7751 turns of light left) (+1) g) Brass Dragon Scale Mail of Spell Resistance (-2) [30,+19] (+1) h) The Cloak 'Colluin' [1,+6] i) a Dagger 'Flametongue' worth 19015 gold pieces (1d4) (+6,+6) (+2) j) a Metal Cap of Seeing [3,+6] (+1) k) The Set of Gauntlets 'Pauraegen' [2,+7] {@A1} l) a Pair of Steel Shod Boots of Sustain Intelligence [6,+7] [Character Equipment -- Quiver] n) 2 Flasks of Oil [Character inventory] a) a Magic Book of Storm Magic b) a Magic Book of Curses {@m1} c) 2 Magic Books of Summoning {@m2} d) a Magic Book of Invocations {@m3} e) a Magic Book of Devilry {@m5, 75% off} f) a Magic Bag of Helpful Mushrooms It was in a dungeon feature on dungeon level 17. with a) 2 Ecru Mushrooms of Cure Poison c) 4 Smelly Mushrooms d) a Fuzzy Mushroom of Cure Confusion n) 9 Violet Mushrooms of Bloating g) a Magic Bag of Scrying It was dropped by a Sea drake on dungeon level 27. with a) a Scroll titled "stamung igre" of Identify b) a Scroll titled "wun monmik arg" of Read Magic c) 2 Scrolls titled "xha alatem he" of Analyze Magic j) 10 Scrolls titled "trol rogkli" of Detect Magic k) 2 Scrolls titled "oxyvly umseh" of Detect Curse l) 2 Scrolls titled "therjo doeprok" of Gauge Magic m) 5 Scrolls titled "kho haval" of Legend Lore h) a Briny Potion of Speed i) 8 Dirty Potions of Cure Critical Wounds j) 7 Scrolls titled "miankh nepner" of Word of Recall k) a Bronze Rod of Object Location {@z3} l) 3 Zirconium Rods of Detect Life {@z1} m) a Switch Rod of Door/Stair Location {@z2} n) a Willow Staff of Teleportation (1d6) (+0,+1) (10 charges) {@u1} o) a Brass Ring of Protection [+12] p) a Stained Glass Amulet of Resist Acid q) a Hornpipe of Health (+1) {Rneth} [Home inventory] a) a Magic Bag of Poisons It was in a dungeon feature on dungeon level 17. b) 3 Magic Bags of Harmful Mushrooms with j) 2 Green Mushrooms c) a Door Runestone {Lesser Runes} d) a Magic Book of Curses {@m1} e) a Magic Book of Summoning f) a Magic Book of Devilry {@m5, 75% off} g) 10 Rations of Food h) a Magic Bag of Supplies It was in a dungeon feature on dungeon level 17. with a) 12 Flasks of Oil e) 2 Iron Spikes i) 250 feet of Rope i) 6 Shimmering Potions of Cure Light Wounds j) 3 Cobalt Potions of Cure Serious Wounds k) 14 Dirty Potions of Cure Critical Wounds l) 5 Grey Speckled Potions of Cure Minor Disease m) 4 Rainbow Potions of Cure Moderate Wounds n) 10 Scrolls titled "miankh nepner" of Word of Recall o) 2 Scrolls titled "itkli micdalf" of Sanctuary p) 2 Bronze Rods of Object Location {@z3} q) a Silver-Plated Rod of Cure Moderate Wounds r) 5 Zirconium Rods of Detect Life {@z1} s) 3 Switch Rods of Door/Stair Location {@z2} t) a Copper-Plated Wand of Teleport Other (12 charges) u) a Shepherd's Staff of Perception (1d6) {@u5} [House of Elrond inventory] a) an Acid Runestone b) a Blood Runestone c) a Door Runestone d) a Hand Runestone e) a Moon Runestone f) a Shield Runestone g) 4 Star Runestones h) 2 Storm Runestones i) 3 Wave Runestones j) a Blue Mushroom of Restore Constitution and Charisma k) 2 Scarlet Rimmed Mushrooms of Restore Dexterity and Agility l) a Map to the door to Moria m) a Runed Staff of Enlightenment (1d6) (+6,+5) (14 charges) n) a Runed Staff of Enlightenment (1d6) (+4,+4) (13 charges) o) a Runed Staff of Enlightenment (1d6) (+0,+0) (11 charges) p) a Bronze Ring of Sustain Strength and Size q) 2 Cast Iron Rings of Sustain Constitution and Charisma r) a Round Shield of Resist Nether [4,+9] s) a Hard Leather Cap of Brilliance [2,+6] (+2) t) a Main Gauche 'Acid wit' (1d5) (+5,+9) [2,+3] (+1) u) a Cutlass of the Sun (1d7) (+12,+5) [2,+4] (+1) v) a Short Bow of Spell Resistance (x2) (+11,+4) (+1) [Ranger's cache inventory] a) a Scroll titled "nihwhon rowah" of Vampirism b) a Two-Handed Sword (3d6) (+6,+4) [Dungeons Explored] You emerged victorious from Barrow-downs (4-17). You emerged victorious from the dump outside Bree (0-4). You emerged victorious from the Troll Cave in Trollshaws Forest (4-6). You emerged victorious from the Midgewater Marshes (10-17). You have visited the town of Hobbiton. You have visited the East Road. You reached level 29 in the tower of Weathertop (17-30). You have visited the Ford to Rivendell. You have visited the stronghold of Rivendell. You have visited Dunland. You reached level 21 in Isengard (3-33). [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. [Game Statistics] Total monsters killed: 3391 Total uniques killed: 6 Deepest unique killed: Nar, the Dwarf (normally at 18) Total uniques left alive: 130 Top 5 monsters killed (by depth, excluding uniques and townsfolk): a Gravity hound 3 Mana flies a Wood elf assassin a Clawed horror 5 Earth spirits Top 5 monsters killed (by number, excluding uniques): 841 Neekerbreekers 236 Giant grey rats 65 Cheerful leprechauns 52 White worm masses 47 Giant grubs [Spells Learnt] Chill Detect Evil Find Familiar Stinking Cloud Blood Binding Poison Missile Shadowstep Sense Magic Detect Traps Fire Spirit Earth Spirit Curse Monsters Darkness Bolt Swallowed by Shadow Darkness Slip into Shadows Mass Curse Darkness Ball Summon Spirit Release Curse Sense Invisible Call Lightning Lightning Trap [Familiar] Your familiar is a wolverine. While serving you it has gained the following abilities: wear armour to protect against arrows and acid track enemies by scent communicate with you silently gain an additional attack go berserk resist blindness and see invisible monsters become faster become faster cure itself of ills bless itself magically shield itself increase hit points cause confusion cause slowness [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : no (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto) Score: Show false colours for walls : no (score_wall)