The Angband Ladder: Pseudomonas, the War mage, Wood-Elf Mage by <redelmansidi>

  [Unangband 0.6.1 Character Dump]

 Name   Pseudomonas, the War mage                Self  RB  CB  EB   Best  Curr
 Sex    Male         Age     107          STR:  18/38  -1  -5  +3  18/08
 Race   Wood-Elf     Height   59          INT! 18/100  +2  +3  +5 18/200
 Class  Mage         Weight   94          WIS:     16  -1  +0  +0     15
 Style  Destruction  T      Evoker        DEX:  18/50  +1  +1  +2  18/90
 HP     203/203      Status   76          CON:  18/45  -2  -2  +0  18/05
 SP     28/204       Level    29          CHR! 18/100  +1  +1  +0 18/120

 GameTurn   2236251  Armor   [22,+85] Saving Throw     Superb
 Cur Exp      92663  Fight  (+28,+12) Stealth            Good
 Max Exp      92663  WShld  (+37,+21) Fighting         Heroic
 Adv Exp     112500  XBows  (+37,+13) Shooting         Heroic
 MaxDepth   Lev  22  Blows     2/turn Disarming        Superb
 Gold        187865  Shots     1/turn Magic Device     Heroic
 Burden     126 lbs  Speed         +1 Perception         Good
 % Burden       63%  Infra      60 ft Searching          Fair

 You are the only child of a Sindarin Warrior.  You have light
 grey eyes, wavy black hair, and a fair complexion.


 This is 20th Tuile of the 2890th year of the third age.  You are in the Ford to
Rivendell.


  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) ++       +  
      |}=="~[()]                 |}=="~[()]  
      abcdefghijkl@              abcdefghijkl@
 Str: .3...........        Str:  .............
 Int: .........5...        Int:  .........s...
 Wis: .............        Wis:  .............
 Dex: 2............        Dex:  s...........s
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
 Acid:......+......        Disea:............. 
 Elec:......+......        Blind:............. 
 Fire:......+......        Confu:............. 
 Cold:......+......        Sound:............. 
 Pois:.............        Shard:+............ 
 Fear:.............        Nexus:............. 
 Lite:.........+..+        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:......++..... 
      abcdefghijkl@              abcdefghijkl@ 
 Food:.............         Save:.............
Feath:.............        Devic:.............
PLite:.........+...        Steal:......1......
Regen:.............        Sear.:.............
Telep:.............        Infra:....3........
Invis:.....+.......        Tunn.:.............
FrAct:.............        Speed:........2....
HLife:.............        Blows:.............
Activ:.......+.....        Shots:.............
Throw:.............        Might:.............
Undea:.............        Healt:............. 
Demon:.............         Mana:............. 
  Orc:s............        Exper:............. 
Troll:.............        Telep:............. 
Giant:.............        Spell:............. 
Dragn:.............         Evil:............. 
  Man:.............              abcdefghijkl@ 
Dwarf:.............              |}=="~[()]    
  Elf:......+.....+                            
Natur:.............                            
      abcdefghijkl@                            
      |}=="~[()]                               

  [Character Equipment]

a) a Main Gauche of Orcslaying (1d5) (+9,+9) (+2) <5 Earths>
   It provides resistance to shards.  It protects you from cuts.  
b) a Heavy Crossbow of Strength (x4) (+9,+13) [+10] (+3)
c) a Corundum Ring of Protection [+13]
d) a Corundum Ring of Protection (+12,+10) [+13]
e) an Agate Amulet of Infravision (+3) <Star>
f) a Brass Lantern of See Invisible (with 14855 turns of light left)
g) Metal Scale Mail of the Quendi (-2) [15,+21] (+1 to stealth) <5 Elvens>
   It provides resistance to disenchantment.  
h) The Cloak of Celed [1,+9] (charging)
   It provides resistance to disenchantment.  
i) a Small Metal Shield of Speed (+12) [3,+7] (+2 to speed)
j) a Metal Cap of Brilliance [3,+7] (+5) <Storm>
   It is not damaged by electricity.  
k) (nothing)
l) (nothing)


  [Character Inventory]

a) a Magic Book of Cantrips (Fire proof) <Magic> {fireproof}
b) a Magic Book of Conjuring <Wave>
c) a Magic Book of Incantations (Water proof) {waterproof}
d) a Magic Book of Sorcery <Wave>
e) a Magic Book of Fire Magic
f) a Magic Book of Rune Magic
g) a Magic Book of Life Magic
h) 4 Flasks of Oil
i) 8 Copper Speckled Potions of Speed {25% off}
j) 16 Yellow Speckled Potions of Healing
k) 2 Black & White Potions of Restore Mana
l) 5 Dark Red Potions of Cure Mortal Wounds
m) 14 Scrolls titled "ur ninnes" of Phase Door (Fire proof) {fireproof}
n) a Mistletoe Wand of Meteors (2 charges)
o) an Eucalyptus Wand of Lightning Bolts III (3 charges) {Elements}
p) 23 Bolts (1d7) (+6,+8) <Light-coated> {@f1=g}
q) 34 Bolts (1d7) (+8,+5) <Acid-coated>

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       &&?????!!!!!??????={{           &&?????!!!!!??????={{   
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
 Acid: ........................ Disea: ........................
 Elec: ........................ Blind: ........................
 Fire: ........................ Confu: ........................
 Cold: ........................ Sound: ........................
 Pois: ........................ Shard: ........................
 Fear: ........................ Nexus: ........................
 Lite: ........................ Nethr: ........................
 Dark: ........................ Chaos: ........................
Water: ........................ Disen: ........................

 Food: ........................  Save: ........................
Feath: ........................ Devic: ........................
PLite: ........................ Steal: ........................
Regen: ........................ Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ..................+..... Tunn.: ........................
FrAct: ........................ Speed: ........................
HLife: ........................ Blows: ........................
Activ: ........................ Shots: ........................
Throw: ........................ Might: ........................
Undea: ........................ Healt: ........................
Demon: ........................  Mana: ........................
  Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................  Evil: ........................
  Man: ........................
Dwarf: ........................
  Elf: ........................
Natur: ........................

  [Home Inventory]

a) a Magical Bag of Harmful Mushrooms
   with b) 2 Silver Mushrooms
        c) a Yellow Mushroom of Paranoia
        g) a Pink Mushroom of Weakness
        i) a Black Mushroom of Stupidity
b) a Magical Bag of Helpful Mushrooms
   with b) a Dark Green Mushroom of Cure Blindness
        i) 9 Light Blue Mushrooms of Mana
c) 4 Magic Books of Cantrips {50% off}
d) 4 Magic Books of Conjuring
e) 3 Magic Books of Incantations
f) 3 Magic Books of Sorcery
g) a Magic Book of Glamours
h) 6 Flasks of Light
i) 23 Copper Speckled Potions of Speed {25% off}
j) 53 Potions of Cure Critical Wounds {25% off}
k) 4 Smoky Potions of Restore Life Levels
l) 6 Red Speckled Potions of Cure Minor Disease
m) a map to the temple of Elemental Evil
n) a map to the Crystal Castle
o) 11 Scrolls titled "mikwun sundalf" of Teleportation {10% off}
p) 8 Scrolls titled "khowed whonpay" of Word of Recall {25% off}
q) 38 Scrolls titled "unipo reban" of Legend Lore {Scrying}
r) 4 Scrolls titled "fidla mic" of Shielding
s) a Nickel Ring of See Invisible
t) 9 Bolts of Slay Undead (1d7) (+6,+5) [+10] {@f5=g}
u) 57 Steel Bolts of Slay Dwarf (2d7) (+9,+9)

  [Dungeons Explored]

You have reached level 8 of the Misty Mountains.
You have reached level 12 of Mirkwood.
You have reached level 5 of Farmer Maggot's farm.
You have reached level 3 of Bree.
You have reached level 4 of Weathertop.
You have reached level 12 of Caradhras.
You have reached level 29 of Isengard.
You have reached level 1 of Edoras.
You have reached level 1 of Ithilien.
You have reached level 29 of the Paths of the Dead.
You have reached level 3 of Bree.
You have reached level 2 of Trollshaw Forest.
You have reached level 13 of Barrow-downs.
You have reached level 25 of Dol Guldur.
You have reached level 4 of a clearing in the Old Forest.
You have reached level 1 of the House of Tom Bombadil.
You have reached level 8 of the Midgewater Marshes.

  [Self-Knowledge]

You are afflicted with black eye.  Your disease can only be treated by
treating the symptoms.  The treatment required varies for each affliction.
You can learn some spells/prayers.  You are temporarily resistant tofire.  

You are carrying equipment that you have not fully identified.  It
provides resistance to chaos.  It protects you from hallucination.  

  [Quests]

Quests will not be enabled until version 0.7.0.  This output is for
testing only.
You can talk to Farmer Maggot.

You can talk to Farmer Maggot.

You can talk to Farmer Maggot.


  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : no  (view_unsafe_grids)
Game: Mark where you have detected monsters  : no  (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : no  (adult_scum)
Adult: Maximize effect of class bonuses      : yes (adult_maximize_class)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 6.6.2006 14:01
Last updated on 10.6.2006 03:54

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12743. on the Ladder (of 19090)
43. on the Unangband Ladder (of 189)
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Comments

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On 6.6.2006 14:01 redelmansidi wrote:
My first character that managed to overcome Bombadil!
I was lucky enough to find an armour of resist confusion in Goldberry's pool and was therefore quite safe. I mostly used my arrows of disease, poison and ice, and phased around to avoid his melee attacks. The arrows of ice seemed especially effective. Finished him off with a fire bolt.
Unfortunately I had left a lot of good object in Bombadil's home thinking I would return there on the way back. Oh well, you can't have it all...

On 6.6.2006 17:04 andrewdoull@gmail.com wrote:
Um. Bombadil is not the toughest monster you have to fight in the direction your going. Good luck.

I see you're looking forward to a quiver implementation as well then...

On 6.6.2006 22:59 Bandobras wrote:
Wow! Our maintainer is back! I almost filed a bug with a petition to set you free, whomever it is that keeps you in an enchanted tower, you know. ;>>>

I've just read on the dump:

Quiver will not be enabled until version 0.7.0

Is that true?

Redelmansidi, congratulations on your victory! You have a nice style, BTW. :) Share with me --- does Paralysis work on Bombadil? Wow, how did you manage to accumulate so many Speed potions? From Bombadil house? They are not available in Buckland shops, are they (CVS)?

Did you think the stairs down from the Bombadil dungeon lead to the surface of the dungeon? I make the same mistake once in a while; I guess because TOME does this --- finishing a dungeon leads to its entrance. I think a message that says "this is the bottom of the duneon, by entering the staircase you will go to a different wilderness y/n" would be nice. Then you would remember to go upstairs instead...

On 7.6.2006 00:07 andrewdoull@gmail.com wrote:
You'll have to blame my fiance and Amsterdam in that order for my absence...

On 7.6.2006 00:09 andrewdoull@gmail.com wrote:
And its quests that I'm not intending to implement until 0.7.0, not quivers...

On 7.6.2006 00:17 Bandobras wrote:
So, your fiance(e?) kept you in an enchanted tower in Amsterdam. Then who rescued you?

As to the quiver/quest, that was an old trick; I tried to make you address a false gossip in hopes of learning some trade secrets. ;) No luck here --- quiver will be added, when its done. :)

On 7.6.2006 02:07 redelmansidi wrote:
Paralysis did not work on him although I did try it.
I think I bought most of the speed potions in buckland. I guess they do stock them sometimes.

Wow, looking at my dump it seems like I've been in a lot of places. I guess Pseudomonas has been doing some exploring on his own.

BTW, I've tried using sense magic (spell and scroll) but they don't seem to do anything. Neither does the spell detect power. Any ideas about that?

On 7.6.2006 02:32 Bandobras wrote:
Pity about the paralysation. Do you use the latest CVS or regular 0.6.1? Perhaps your standard mage pseudo-id already told you all that Sense Magic does? I had no use for Sense Magic as a Paladin, except for potions (a cute touch, that). For my shaman Sense Magic works strangly, by changing {unruned} into <2 Wheels> {magical} on a cursed staff of Haste Monsters...

On 7.6.2006 02:58 redelmansidi wrote:
I use the latest version.

What happens when you use sense magic on potions? When I do it nothing happens.

On 7.6.2006 03:01 redelmansidi wrote:
That's quite funny. I just cast a magic missile on a guard dog and as he escaped he chewed on his own teeth.

On 7.6.2006 05:30 redelmansidi wrote:
Currently exploring the Barrow Downs. I'm very tempted to try the black rider in bree, who is relatively easy as long as you have a good ranged melee weapon and plenty of phase door, but will probably kill the emperor wight first.

On 7.6.2006 15:22 Bandobras wrote:
> I use the latest version.

You mean 0.6.1-beta2? Then some things are probably different than in the latest CVS I play. In particular, the Sense Magic effect on potions is a recent addition...

With some way of seeing him from a distance the Rider at Bree is wimpy indeed. The emperor wight I have yet to kill, though...

On 7.6.2006 23:29 redelmansidi wrote:
Where do you get the latest CVS?

On 8.6.2006 05:06 redelmansidi wrote:
So far so good. Have finished the Barrow Downs and killed the emperor wight. He managed to hit me a couple of times but overall he wasn't too hard.
My book of chants was destroyed by fire shortly after and I did not want to fight the black rider in Bree until I get another one, especially because of the teleport spell. Unfortunately the shop seemed to have also had a fire and it took them quite a while to stock new ones. I meanwhile continued exploring level 13 of the Barrow Downs.
Once the book was bought I took on the rider in Bree. Mostly used bolts to take him down. The bolts of slay undead were really useful. He didn't drop anything interesting but I gained 2 levels killing him.
The rider in Weathertop isn't going to be nearly as easy. I will first have to find some means of resist nether. Last time I tried him he killed me with a single nether bolt. I will also need more HP. I think there should be another dungeon between Bree and Weathertop, or maybe there should be more levels in the Weathertop dungeon to help prepare and get good eq before fighting the rider.

On 8.6.2006 10:29 andrewdoull@hotmail.com wrote:
I can increase weathertop a little, but it will make the following dungeons less challenging. The rider in Weathertop is intentionally hard... I could add some temporary resist nether items if that doesn't feel too unbalancing.

Good to see you have found some magic bags. I was worried these were too rare. Any reason you're not carrying them?

On 8.6.2006 13:54 redelmansidi wrote:
I was trying to get some weight off before taking on the rider in Bree.

On 8.6.2006 23:30 Bandobras wrote:
So perhaps make it somewhat along the LoTR plot. E.g. if the rider defeats you, you loose lots of stats, some levels, you get black breath, a disease, etc. but you ultimately survive? Perhaps make the damage to your stats proportional to the Rider's HP left when he kills you? Perhaps make the black breath repear from thime to time throughout the game until some other victory, e.g. granting you access to Lothlorien, where Galadriel eases you pain, or something?

This is somewhat related to my idea that you do not kill good uniques, but wound them, or knock them unconsious, etc. In the same way, not all lost fights of the character have to be lethal...

On 8.6.2006 23:33 Bandobras wrote:
> Where do you get the latest CVS?

The latest CVS has to be compiled and you get it using a CVS client from the UnAngband BerliOS development page. If you use Linux I can assist you in the compilation, etc.

On 9.6.2006 15:12 andrewdoull@gmail.com wrote:
Or you can download beta 3, which I've just released...

On 10.6.2006 03:43 redelmansidi wrote:
Finally managed to kill the rider in weathertop, more through luck than anything else. He did not try to cast a nether bolt at me and I resist the rest of his attacks. Used the fire bolt II spell to kill him. Will now continue to try the next rider...

On 10.6.2006 03:54 redelmansidi wrote:
Yes!!! Have also killed the third black rider. Again was very lucky. Just blasted him with fire bolt II before he had a chance to do much.

On 10.6.2006 04:03 redelmansidi wrote:
GRRRRR!

There is a bug in Rivendell - whenever I try to enter one of the buildings the game crashes. Luckily I saved the game after killing the rider but I'm kind of stuck now. Will not attempt to continue on until this bug is fixed.

On 10.6.2006 04:06 Bandobras wrote:
You rock!

Is is beta3?

On 10.6.2006 04:28 redelmansidi wrote:
Thanks.

Yep, it's beta 3.

On 10.6.2006 07:23 andrewdoull@gmail.com wrote:
Can you send me the save-file?

On 10.6.2006 13:38 redelmansidi wrote:
I just sent it now

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